Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 14:51:59 Player: Cherman0 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (282) 1410 Value Destroyed (12362) 12362 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (6143) 6143 TOTAL SCORE: 27155 Bonus ------- High Alert Combat Kills 2109 Follower Combat Kills 208 Entered Garrisons 1200 Used RIF Installer 2500 Aligned with FarCom 300 Friendly Fire -174 Cogmind --------- Core Integrity 501/1000 Matter 26/300 Energy 4/100 System Corruption 65% Temperature Cool (0) Movement Core (2500) Ox49 Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Coolant Injector (fused) Improved Coolant Injector Cargo Storage Unit Core Analyzer Quantum Capacitor > --- WEAPON (2) ------- Power Maul > --- INVENTORY (30) --- Improved Treads Advanced Heat Sink Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Focal Shield Authchip [Propulsion] Relay Coupler [NC] (42) Advanced Drone Bay (2/2) Firepult Advanced Assault Cannon Mass Driver Heavy Linear Accelerator Precision Grenade Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Improved Coolant Injector Cargo Storage Unit Core Analyzer Quantum Capacitor Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Particle Reactor Improved Treads Improved Treads Advanced Treads Improved Medium Treads Improved Medium Treads Improved Heavy Treads Improved Heavy Treads Improved Coolant Injector Large Matter Pod Advanced Signal Interpreter Advanced Terrain Scan Processor Quantum Capacitor Improved Transmission Jammer Improved Focal Shield Authchip [Propulsion] Relay Coupler [NC] Compact HERF Cannon Advanced Assault Cannon Mass Driver Heavy Linear Accelerator Precision Grenade Launcher Long-range Missile Launcher Power Maul [Rating: 121] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Coolant Injector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Great Maul Energy Gun EM Pulse Gun Energy Cannon Compact HERF Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Great Axe Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Slots Evolved 10 | . . . . . 4 . . 2 . . . 2 . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . 1 . . . . . . 1 . . . Utility 6 | . . . . . 2 . . 1 . . . 2 . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 321 | 2 10 6 3 7 54 18 31 13 8 10 9 19 23 17 40 29 9 13 Power 14 | . . 1 . 1 2 1 1 . 1 . . . 2 . 2 1 2 . Engine 3 | . . 1 . . . . 1 . 1 . . . . . . . . . Core 4 | . . . . 1 2 1 . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . 2 . 2 1 2 . Propulsion 57 | . 2 2 . 1 15 3 7 2 1 4 . 1 2 3 4 4 . 6 Treads 53 | . . 2 . 1 14 2 7 2 1 4 . 1 2 3 4 4 . 6 Leg 2 | . 2 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . Utility 89 | 1 2 1 . 2 9 5 6 6 . 2 3 7 4 7 20 4 6 4 Device 50 | 1 . 1 . 1 5 4 1 1 . . 2 3 2 7 13 1 5 3 Storage 4 | . 2 . . . . . . . . 1 . . . . . 1 . . Processor 2 | . . . . . . . . . . . 1 . . . . . 1 . Hackware 6 | . . . . 1 . . . 1 . . . 1 1 . 1 1 . . Protection 27 | . . . . . 4 1 5 4 . 1 . 3 1 . 6 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 161 | 1 6 2 3 3 28 9 17 5 6 4 6 11 15 7 14 20 1 3 Energy Gun 10 | 1 3 1 1 . 3 . . . . . . 1 . . . . . . Energy Cannon 19 | . . . . . 9 . . . . . . 1 . 2 1 6 . . Ballistic Gun 12 | . . . . 1 2 2 5 1 1 . . . . . . . . . Ballistic Cannon 29 | . . . . 1 2 2 3 2 . 1 1 1 5 1 5 4 1 . Launcher 38 | . 3 1 1 1 4 2 2 . 3 1 2 4 7 1 1 4 . 1 Special Weapon 3 | . . . . . . . . . . 1 . . 2 . . . . . Impact Weapon 36 | . . . . . 2 3 4 1 2 1 3 3 1 2 6 6 . 2 Slashing Weapon 9 | . . . . . 5 . 3 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 4 | . . . 1 . 1 . . . . . . . . 1 1 . . . Unidentified Prototypes 8 | . . . . . 5 . 1 . . . . . . 2 . . . . Corrupted Parts 5 | . . . . 2 . . . . . . . . . . . 2 . 1 System Corruption 35 | . . . . 4 . . . . . . . . . . . 16 . 15 Parts Lost 46 | . . 4 . 1 5 3 1 . 2 . 1 1 2 . 8 3 1 14 Power 5 | . . 1 . . 1 . . . 1 . . . . . . . 1 1 Propulsion 18 | . . 1 . . 2 2 . . 1 . . . 1 . 1 2 . 8 Utility 16 | . . 1 . . . 1 1 . . . 1 1 1 . 5 1 . 4 Weapon 7 | . . 1 . 1 2 . . . . . . . . . 2 . . 1 Highest Loss Streak 5 | . . 2 . 1 2 3 1 . 1 . 1 1 1 . 2 2 1 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 100 93 85 99 98 98 99 91 82 83 89 89 84 76 88 70 69 65 Engine 4 | . 14 13 14 7 . . 5 7 6 7 7 6 5 . . . . . Core 2 | . . . . 6 8 9 3 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 6 4 5 4 4 Treads 28 | . . 23 28 28 35 32 35 38 36 38 38 33 32 26 28 18 17 17 Leg 2 | . 28 4 . . . . . . . . . . . . . . . . Device 9 | . 14 7 14 13 8 2 8 3 . . 7 12 5 5 19 12 16 17 Storage 8 | . 14 14 14 14 9 9 9 7 7 7 7 6 6 6 5 5 5 5 Processor 2 | . . . . . . . . . . . 2 6 6 6 5 5 5 5 Hackware 2 | . . . . . 9 9 5 . . . . . . . . . . . Protection 8 | . . . . . 8 14 12 18 15 14 8 9 13 13 9 9 5 1 Energy Gun 3 | . 26 14 . 10 . . . . . . . 1 . . . . . . Energy Cannon 1 | . . . . . 4 . . . . . . . . 4 3 3 5 4 Ballistic Gun 1 | . . . . 1 . 2 4 1 4 3 . . . . . . . . Ballistic Cannon 3 | . . . . 3 1 9 6 6 2 3 3 4 6 1 1 1 1 . Launcher 2 | . 1 14 . 11 2 4 . . 1 1 6 1 . . . . . 2 Impact Weapon 2 | . . . . . 1 1 4 5 5 3 3 5 3 3 3 3 3 2 Slashing Weapon 1 | . . . . . 6 . 2 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 206 | 15 50 50 49 50 74 76 86 105 106 106 106 104 121 121 118 206 189 189 Greatest Support 225 | 20 20 40 40 40 86 86 89 117 117 123 123 133 138 140 170 210 210 225 Greatest Overweight (x) 2 | . 2 2 1 1 1 1 1 . 1 . . . . . . . . 2 Average Overweight (x) . | . 1 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 30 30 Average Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 28 30 30 Most Carried 30 | 6 13 12 15 20 20 20 20 20 20 20 20 20 20 20 20 30 30 30 Average Carried 18 | 6 8 10 12 18 19 20 19 18 19 19 19 19 19 19 18 26 29 23 Final Capacity 30 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 30 30 Final Carried 30 | 6 12 10 14 19 20 20 19 20 20 20 20 19 20 20 17 29 30 17 Class Distribution -------------------- 88% | Mutant 8% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Mutant | -5/Factory Hauler-Mutant | -5/Garrison Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Matter Collected 8628 | 220 167 105 140 171 862 643 795 288 406 359 333 564 661 566 925 1197 82 144 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 9221 | 92 481 133 . 79 1374 330 1490 169 383 389 275 498 626 363 707 1403 200 229 Parts 411 | 3 30 16 . 5 76 25 69 9 18 10 10 13 30 11 38 28 8 12 Haulers Intercepted 9 | . 2 . . . 4 . 3 . . . . . . . . . . . Recyclers Shooed 4 | . . . . 1 2 . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Combat Hostiles Destroyed 241 | . 9 14 . 3 23 18 28 4 31 8 9 12 26 9 13 19 4 11 Melee 32 | . . . . . 8 . 7 1 6 . 1 1 . 2 5 . . 1 Guns 7 | . 2 . . . 2 . 2 . 1 . . . . . . . . . Cannons 59 | . . . . 1 2 5 8 2 1 3 2 5 8 4 7 8 3 . AOE 120 | . 7 14 . 2 7 12 5 1 21 4 6 5 17 . . 9 . 10 Classes Destroyed 19 | 2 7 . . 1 2 2 . . 1 . . 1 3 . . . . . Worker 12 | . 1 . . 1 4 . 4 . . . . . . 1 1 . . . Builder 12 | . 1 . . 1 1 . 1 . . 1 . 1 . . 6 . . . Tunneler 3 | 1 1 . . . . . . . . . . . . . 1 . . . Hauler 9 | . 2 . . . 4 . 3 . . . . . . . . . . . Recycler 8 | 1 . . . . 1 . 4 . . 2 . . . . . . . . Operator 3 | . 1 . . . 1 . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . Watcher 14 | . 2 . . . 5 . 1 . . 1 . 1 1 1 2 . . . Swarmer 60 | . 3 12 . . 5 8 6 . 5 . 4 . 10 2 . . . 5 Grunt 93 | . 6 2 . 2 11 4 14 . 5 7 3 10 8 2 . 14 . 5 Brawler 2 | . . . . . 1 1 . . . . . . . . . . . . Duelist 4 | . . . . 1 . . 2 . . . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . Sentry 29 | . . . . . 6 3 6 3 . . 2 1 . 1 3 3 1 . Demolisher 1 | . . . . . . . . . . . . . 1 . . . . . Hunter 5 | . . . . . . . . . . . . . 3 . 1 . 1 . Programmer 24 | . . . . . . 1 . 1 1 1 . 1 3 3 9 1 2 1 Behemoth 2 | . . . . . . 1 . . . . . . . . . 1 . . Assembled 20 | . . . . . . . . . 20 . . . . . . . . . Best Kill Streak 10 | 1 5 3 . 2 5 6 9 2 8 3 3 4 8 2 4 5 2 10 Combat Bots Only 10 | . 3 3 . 2 4 6 8 2 8 3 3 4 8 2 3 5 2 10 Max Kills in Single Turn 4 | 1 2 2 . 1 2 3 3 1 3 2 2 2 3 1 1 2 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 . 1 2 3 2 1 3 2 2 2 3 . . 2 . 4 Melee 1 | . . . . . 1 . 1 1 1 . 1 1 . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Hostile Shots Fired 1260 | . 11 26 . 4 116 81 85 148 91 10 58 52 83 97 151 103 18 126 Missed 324 | . 7 6 . . 29 19 17 45 21 2 15 18 24 17 39 27 4 34 Damage Taken 15765 | . 68 278 . 105 1260 1126 979 792 1173 164 484 605 1249 460 2580 1569 303 2570 Core 1059 | . 29 27 . 31 76 71 75 45 30 34 15 20 77 30 125 148 19 207 Absorbed by Shields 405 | . . . . . . . . . . . . . . 381 24 . . . Reduced by Siege Mode 60 | . . . . . . . . . . . . . . . 3 . . 57 Redirected to Shielding 128 | . . . . . . . . . . . . . . . 128 . . . Ignored by Resistances 202 | . . . . . 4 152 46 . . . . . . . . . . . Regen/Repaired (Parts) 946 | . . . . . 167 . 65 . . 517 . . . . 197 . . . Core Remaining (%) 78 | 100 . . . 65 . . 59 . . . 82 . . 85 . . . . Volleys Fired 579 | 9 34 13 . 11 49 47 40 15 36 19 20 33 52 20 58 90 15 18 Largest 2 | 2 2 2 . 1 1 2 2 2 1 1 1 1 2 1 2 2 1 1 Hottest 250 | 80 80 80 . 35 250 96 90 90 57 57 83 94 105 113 113 250 94 94 Shots Fired 664 | 18 55 14 . 12 50 60 51 18 37 20 21 33 59 20 73 90 15 18 Gun 124 | 18 50 4 . . 6 1 25 3 14 1 . 2 . . . . . . Cannon 416 | . . . . 7 31 49 21 15 8 13 11 25 40 20 72 79 15 10 Launcher 118 | . 5 10 . 5 13 10 5 . 15 2 10 6 17 . 1 11 . 8 Special 6 | . . . . . . . . . . 4 . . 2 . . . . . Kinetic 338 | . . . . 7 10 50 46 18 22 14 11 25 40 6 35 45 9 . Thermal 55 | . . . . . 2 . . . . . . 2 . 12 37 2 . . Explosive 118 | . 5 10 . 5 13 10 5 . 15 2 10 6 17 . 1 11 . 8 Electromagnetic 147 | 18 50 4 . . 25 . . . . . . . . 2 . 32 6 10 Robot Hit Streak 15 | 2 7 4 . 5 10 14 9 5 3 6 7 8 11 8 5 15 7 10 Robot Miss Streak 4 | 2 3 2 . 3 4 3 4 3 4 2 2 2 3 1 4 2 1 1 Penetration Max 1 | . . . . . . . 1 . . . . . . 1 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Capacitor 44 | . . . . . . . . . . . . . . . . 29 5 10 Shots Hit Robots 569 | 10 27 7 8 5 64 33 64 18 23 16 14 27 36 30 72 78 12 25 Core Hits 399 | 3 23 14 . 9 42 24 38 6 35 8 14 28 53 7 15 49 5 26 Critical Kills 5 | . . . . . . . 3 . . . . . . . 1 1 . . Critical Parts Destroyed 45 | . . . . . 2 . 5 1 4 1 . 2 2 4 13 7 . 4 Critical Strikes 76 | . 2 . . . 3 3 13 4 4 2 1 2 4 4 16 11 1 6 Blast 19 | . . . . . . 3 4 2 . 1 1 . 2 . 2 3 1 . Corrupt 3 | . 2 . . . . . . . . . . . . . . . . 1 Smash 53 | . . . . . 2 . 9 2 4 1 . 2 2 4 14 8 . 5 Sever 1 | . . . . . 1 . . . . . . . . . . . . . Melee Attacks 436 | . . . 8 . 76 4 54 11 40 9 12 10 37 23 73 64 . 15 Impact 360 | . . . . . 23 4 49 9 40 9 12 10 37 22 66 64 . 15 Slashing 60 | . . . . . 53 . 5 2 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 42 | . . . 7 . 11 . 6 . 1 3 . . 1 2 11 . . . Combat Hostiles 4 | . . . . . 2 . . . 1 . . . 1 . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . . . . . . . . . . Damage Inflicted 34161 | 132 854 784 . 333 3115 1682 3569 702 2515 1310 1095 1576 3130 1584 3336 5697 513 2234 Guns 1185 | 129 435 24 . . 37 24 324 55 107 20 . 30 . . . . . . Cannons 9721 | . . . . 70 610 873 613 267 66 298 402 660 726 839 1311 2263 513 210 Explosions 12750 | . 414 756 . 230 835 785 785 92 1644 577 513 696 2093 . 203 1590 . 1537 Melee 10427 | . . . . . 1624 . 1841 288 698 415 180 190 311 745 1804 1844 . 487 Ramming 78 | 3 5 4 . 33 9 . 6 . . . . . . . 18 . . . Kinetic 7579 | . . . . 70 65 897 937 322 173 318 402 660 726 454 796 1404 355 . Thermal 1622 | . 70 47 . . 262 . . 92 . . . 30 . 385 565 171 . . Explosive 12162 | . 344 709 . 230 592 785 785 . 1644 577 513 696 2093 . 153 1504 . 1537 Electromagnetic 2293 | 129 435 24 . . 563 . . . . . . . . . . 774 158 210 Impact 8876 | . . . . . 343 . 1641 218 698 415 180 190 311 745 1804 1844 . 487 Slashing 1551 | . . . . . 1281 . 200 70 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 65 | . 1 1 1 5 3 3 3 2 2 3 3 . 2 4 21 37 39 65 Average Corruption 7 | . 1 1 1 1 2 3 3 2 2 2 3 . 1 2 10 34 37 47 Corruption Purged 7 | . . . . . . . . . . . . . . 7 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 498 | . 6 9 6 21 50 18 42 1 15 31 16 . 10 16 90 126 28 13 Message Errors 122 | . 2 2 1 4 10 6 13 . 5 11 2 . 1 2 32 24 3 4 Matter Fused 113 | . 2 4 1 4 16 3 11 . 2 7 3 . 2 4 20 20 11 3 Heat Flow Errors 48 | . 1 . 1 3 3 2 4 . 2 2 3 . . 2 7 16 1 1 Energy Discharges 65 | . . 2 1 5 7 2 6 1 2 3 3 . 2 3 7 18 3 . Parts Rejected 7 | . . . . . 1 . 1 . . . . . . . 2 1 1 1 Parts Fused 11 | . . . . . 2 1 1 . 1 . . . . . . 4 2 . Data Loss (minor) 48 | . . 1 2 2 5 1 2 . 2 6 3 . 1 4 8 8 2 1 Data Loss (major) 29 | . . . . 2 4 . 2 . . . 1 . 1 1 5 13 . . Misfires 24 | . . . . 1 1 3 2 . 1 1 1 . 1 . 5 7 1 . Alerts 14 | . 1 . . . 1 . . . . 1 . . 2 . 2 4 1 2 Misdirections 8 | . . . . . . . . . . . . . . . 2 3 2 1 Weapon Failures 9 | . . . . . . . . . . . . . . . . 8 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 4521 | . . 50 . 2 218 43 574 27 375 314 20 101 199 491 1133 804 45 125 Projectiles 420 | . . . . 2 45 25 . . . 15 . . 9 122 42 115 45 . Explosions 351 | . . 50 . . 12 18 39 . 65 29 4 1 48 . 57 18 . 10 Melee 3750 | . . . . . 161 . 535 27 310 270 16 100 142 369 1034 671 . 115 Knockbacks 67 | . . . . . 5 . 7 . . 4 1 6 6 4 14 13 6 1 Impact 28 | . . . . . 5 . 6 . . 4 1 . . 3 7 1 . 1 Kinetic 34 | . . . . . . . 1 . . . . 6 6 1 4 11 5 . Secondary 5 | . . . . . . . . . . . . . . . 3 1 1 . Self-Inflicted Damage 958 | . 20 121 . . 53 67 54 . 111 . 23 25 196 . 154 28 . 106 Shots 27 | . 1 4 . . 3 2 2 . 4 . 1 1 3 . 2 2 . 2 Rammed 11 | . . . . 6 3 . . . . . . . . . 2 . . . Targets Rammed 18 | 1 3 1 . 7 3 . 1 . . . . . . . 2 . . . Kicked 5 | 1 3 1 . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . 1 . . . . . . . . . . . Highest Temperature 417 | 126 110 18 178 194 417 372 214 148 196 204 286 327 128 277 312 395 134 177 Average Temperature 80 | 55 23 12 95 95 70 108 62 65 62 57 129 97 38 116 87 76 67 66 Received Heat Transfer 3263 | . 33 . . 6 513 234 459 246 107 54 147 255 108 102 63 522 . 414 Effects 13 | . . . . . 1 6 . . . 1 . 2 . 3 . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . Energy Bleed 4 | . . . . . . 2 . . . . . 2 . . . . . . Interference 7 | . . . . . . 3 . . . 1 . . . 3 . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . 4 1 . 2 Total Turns 44 | . . . . . . . . . . . . . . . 31 1 . 12 Longest Duration 11 | . . . . . . . . . . . . . . . 11 1 . 9 Robots Corrupted 2 | . . . . . . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 1 . Parts Fried 46 | . 2 . . . 8 . 9 . . 8 . . . 6 8 3 2 . Impact Corruptions 119 | . . . . . 6 . 19 1 8 5 1 3 7 14 38 11 . 6 Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . Parts Melted 18 | . . . . . 5 . . . . . . . . 1 3 9 . . Heat Transferred 2764 | . 50 50 . . 1110 . . 50 . . . 37 . 333 494 640 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 1 . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Peak Influence 1433 | 10 205 204 . 159 700 1107 912 486 1063 584 677 354 1156 703 415 1433 876 690 Initial 751 | . 6 51 . . 39 455 539 414 334 557 305 354 54 606 177 290 751 355 Average 365 | 5 72 76 . 41 310 856 521 418 745 436 514 164 499 288 187 839 786 561 Maximum Alert Level 4 | . 1 1 . . 3 4 3 2 3 2 2 1 4 3 2 4 3 2 Low Security (%) 40 | 100 97 91 . 100 47 . . . . . . 60 30 48 45 . . . Level 1 18 | . 2 8 . . 10 . 23 15 4 40 23 39 30 10 51 11 . 30 Level 2 25 | . . . . . 41 25 58 84 35 59 76 . 7 40 2 20 15 69 Level 3 12 | . . . . . . 66 17 . 59 . . . 21 . . 46 84 . Level 4 2 | . . . . . . 8 . . . . . . 10 . . 21 . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 3 . . . 3 . 6 2 . 6 . 6 . 6 8 . 1 . Investigation 12 | . 1 . . . 3 . 2 . . 2 . 1 . . 3 . . . Extermination 15 | . . . . . . . . 1 . 2 . 3 . 3 5 . 1 . Reinforcement 10 | . 2 . . . . . 3 1 . 2 . 2 . . . . . . Assault 2 | . . . . . . . 1 . . . . . . 1 . . . . Garrison 2 | . . . . . . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Distress Signals 14 | . 2 . . . 6 . 3 . . . . 2 . . . . 1 . Communications Jammed 45 | . . . . . . . . . . . . . 45 . . . . . Distress Signals 45 | . . . . . . . . . . . . . 45 . . . . . Times Spotted 281 | . 14 11 . 2 34 15 37 8 32 13 9 16 28 9 22 19 4 8 Peak Tracking Total 8 | . 3 3 . 2 6 5 5 3 8 3 3 5 5 2 3 5 2 6 Tactical Retreats 22 | . 1 . . . 5 2 1 . 2 1 . . 5 . 2 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Traps Triggered 22 | . 3 . . . 5 3 1 1 . 1 . . 2 1 4 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 51 | . . . . . 3 . . . . . . . . . 48 . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . 1 . . . . . . . . . 3 . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Machines Disabled 54 | . 3 2 . 8 6 1 4 3 1 3 3 1 7 2 5 3 . 2 Max in Single Turn 4 | . 2 1 . 4 2 1 1 3 1 2 2 1 2 1 4 2 . 1 Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . . Garrison Relay 9 | . . . . . . 1 . . 1 . 1 . 3 . . 2 . 1 Phase Generator 1 | . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Machines Accessed 82 | . 9 . 2 . 14 . 9 5 4 13 1 3 . 4 13 3 2 . Terminals 53 | . 7 . . . 10 . 6 1 4 8 1 1 . 3 8 3 1 . Fabricators 5 | . . . . . . . . 1 . 2 . 1 . 1 . . . . Repair Stations 7 | . . . . . 1 . 1 2 . 1 . . . . 2 . . . Recycling Units 5 | . 2 . . . . . 1 . . . . . . . 2 . . . Scanalyzers 4 | . . . . . 2 . 1 . . 1 . . . . . . . . Garrison Access 6 | . . . . . 1 . . 1 . 1 . 1 . . 1 . 1 . Total Hacks 195 | . 29 . 2 . 42 . 24 7 7 29 2 4 . 15 26 4 4 . Successful 96 | . 14 . 2 . 21 . 13 4 4 11 . 2 . 10 11 2 2 . Failed 97 | . 14 . . . 21 . 11 3 3 18 2 2 . 4 15 2 2 . Catastrophic 20 | . 2 . . . 4 . 1 1 1 5 . 1 . 1 4 . . . Database Lockouts 2 | . 1 . . . . . . . . . . . . 1 . . . . Manual 46 | . 9 . 1 . 13 . 7 . 1 6 . 3 . . 6 . . . Terminals 129 | . 23 . . . 27 . 14 1 7 17 2 1 . 13 17 4 3 . Fabricators 10 | . . . . . . . . 1 . 5 . 2 . 2 . . . . Repair Stations 21 | . . . . . 4 . 4 4 . 3 . . . . 6 . . . Recycling Units 11 | . 6 . . . . . 3 . . . . . . . 2 . . . Scanalyzers 14 | . . . . . 9 . 3 . . 2 . . . . . . . . Garrison Access 8 | . . . . . 2 . . 1 . 2 . 1 . . 1 . 1 . Terminal Hacks 57 | . 9 . 2 . 9 . 7 1 4 6 . . . 9 7 2 1 . Record 8 | . . . 1 . . . . . . . . . . 5 2 . . . Part Schematic 6 | . . . . . 3 . . . . 1 . . . 1 1 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 3 . . . 2 . 3 . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . 1 . . Open DSF 4 | . . . . . . . . 1 . 1 . . . . 2 . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . 1 . . . 1 . 1 . . 1 . . . . . . . . Unreport Threat 5 | . . . . . . . 1 . . . . . . 3 . . 1 . Locate Traps 2 | . . . . . 1 . . . . 1 . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 4 | . . . . . 1 . 1 . . 1 . . . . 1 . . . Zone Layout 3 | . 2 . . . . . . . . 1 . . . . . . . . Garrison Registry 1 | . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . 1 . . . 1 . . . . Network Status 2 | . . . . . . . . 1 . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 11 | . . . . . 4 . 2 1 . 2 . . . . 2 . . . Scan Component 6 | . . . . . 2 . 1 1 . 1 . . . . 1 . . . Repair 5 | . . . . . 2 . 1 . . 1 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 7 . 2 . . . . . . . . . . . Insert Component 4 | . . . . . 3 . 1 . . . . . . . . . . . Analyze 5 | . . . . . 4 . 1 . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . 1 . 2 . 1 . . 1 . 1 . Unlock Access 6 | . . . . . 1 . . 1 . 1 . 1 . . 1 . 1 . Coupler Status 1 | . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 9 | . 5 . . . . . 2 . . . . 1 . . 1 . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . Recompile 1 | . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 4 . . . . . 2 . . . . . . . 1 . . . Reject 3 | . 2 . . . . . 1 . . . . . . . . . . . Recyclers 3 | . 1 . . . . . 1 . . . . . . . 1 . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 7 . . . 11 . 8 4 3 12 1 2 . 4 9 1 2 . Full Trace Events 10 | . 1 . . . 3 . 1 . 1 2 . . . . 2 . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 6 . 1 . . 1 . . . 1 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 2 . 1 . . 1 . . . . 1 . . . Time 198 | . . . . . 76 . 28 . . 44 . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . 1 . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 3 . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Used RIF Installer 5 | . . . . . . 1 . . 1 . 1 . 1 . . 1 . . Robot Detection 1 | . . . . . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . 1 . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . 1 . . . . . Robots Hacked 13 | . . . 5 . . . . . . 2 . . 1 . 5 . . . Non-combat 10 | . . . 3 . . . . . . 2 . . . . 5 . . . Combat 3 | . . . 2 . . . . . . . . . 1 . . . . . Robot Hacks Applied 15 | . . . 6 . . . . . . 2 . . 1 . 6 . . . parse_system 8 | . . . 6 . . . . . . 1 . . 1 . . . . . no_distress 1 | . . . . . . . . . . . . . . . 1 . . . find_chute 2 | . . . . . . . . . . . . . . . 2 . . . ignore_repairs 1 | . . . . . . . . . . 1 . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . 1 . . . ignore_parts 2 | . . . . . . . . . . . . . . . 2 . . . Relay Couplers Released 50 | . . . . . . 8 3 . 8 . 4 . 11 2 . 10 . 4 Machine Destruction 43 | . . . . . . 5 3 . 4 . 4 . 11 2 . 10 . 4 Programmers 7 | . . . . . . 3 . . 4 . . . . . . . . . Attached 2 | . . . . . . . . . . . . . 1 . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . 6 . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Total Allies 14 | . . 3 . . . . . . 1 . . . 6 . . 4 . . Largest Group 4 | . . 3 3 3 . . . . 1 1 . . 3 . . 4 4 . Highest-Rated Group 151 | . . 40 40 40 . . . . 25 25 . . 120 . . 151 151 . Highest-Rated Ally 46 | . . 16 16 16 . . . . 25 25 . . 40 . . 46 46 . Total Orders 29 | . . . . . . . . . . . . 27 . . . . 2 . ROAM 22 | . . . . . . . . . . . . 22 . . . . . . EXPLORE 7 | . . . . . . . . . . . . 5 . . . . 2 . Ally Attacks 42 | . . . . 9 . . . . . 1 . . 18 . . . 14 . Total Damage 1133 | . . . . 362 . . . . . 39 . . 516 . . . 216 . Kills 9 | . . . . 3 . . . . . . . . 4 . . . 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . Drone Launches 35 | . . . . . . . . . . . . 33 . . . . 2 . Drone Recoveries 16 | . . . . . . . . . . . . 14 . . . . 2 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Turns Passed 30061 | 51 2402 1606 920 2192 4354 1306 2567 630 1002 1617 713 1750 1631 1467 3040 2102 475 236 Spaces Moved 13321 | 17 777 642 376 886 2082 623 1128 327 439 811 363 747 774 609 1442 948 264 66 Core . | . . . . . . . . . . . . . . . . . . . Treads 12436 | . . 551 376 886 2082 623 1128 327 439 811 363 747 774 609 1442 948 264 66 Legs 885 | 17 777 91 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 240 240 240 160 160 158 163 163 166 166 164 164 158 158 162 163 157 Average Speed 177 | 120 195 242 240 240 160 185 163 163 177 166 166 165 164 161 162 163 163 187 Slowest Speed 320 | 120 260 260 240 240 240 243 243 163 247 166 166 166 166 165 165 164 163 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 4 96 99 71 100 92 58 76 10 67 23 42 40 46 14 33 82 10 16 Regions Visited 18 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . . 1 . 1 . 1 . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 . . . . . . 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . Spaces Dug 248 | . 8 . . 9 32 4 24 . 57 6 6 5 24 4 39 29 . 1 Terrain Destroyed 1264 | . 30 72 . 39 142 70 76 30 90 39 41 87 229 5 118 142 1 53 Melee 155 | . . . . . 27 3 17 . 22 3 6 5 21 2 24 24 . 1 Projectile 136 | . . . . . 3 1 27 8 5 9 4 9 8 3 38 20 1 . AOE 973 | . 30 72 . 39 112 66 32 22 63 27 31 73 200 . 56 98 . 52 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Total 18264 | 28 1599 674 391 931 2921 708 1695 389 545 1048 429 1211 995 1027 1937 1301 298 137 Wait 3118 | . 768 10 . 13 572 6 407 8 19 192 12 369 45 337 244 91 3 22 Move 13300 | 17 776 641 375 885 2081 621 1127 326 437 810 361 746 773 608 1441 946 263 66 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 130 | . 6 2 3 5 34 1 13 6 3 2 7 8 7 6 15 8 3 1 Fast Attach 80 | 1 2 1 . . 13 9 6 4 . 1 2 7 4 10 10 5 5 . Attach 72 | . . 4 2 2 12 . 1 3 2 . 3 2 3 3 13 9 3 10 Detach 26 | . . . 2 1 5 . . 2 . . 1 1 2 . . 12 . . Swap 171 | 1 8 1 1 5 30 10 24 6 6 9 4 10 16 4 17 15 1 3 Drop 173 | . 2 1 . 1 43 8 22 10 2 6 7 16 10 16 16 6 5 2 Fire 579 | 9 34 13 . 11 49 47 40 15 36 19 20 33 52 20 58 90 15 18 Melee 434 | . . . 8 . 76 4 54 9 40 9 12 10 37 23 73 64 . 15 Ram . | . . . . . . . . . . . . . . . . . . . Kick 4 | . 3 1 . . . . . . . . . . . . . . . . Crush 13 | . . . . 7 3 . 1 . . . . . . . 2 . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . . . Rewire 102 | . . . . 1 . . . . . . . . 46 . . 55 . . Trap 51 | . . . . . 3 . . . . . . . . . 48 . . . Miscellaneous 9 | . . . . . . . . . . . . 9 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -6/Factory (discovered 4 exits: *Fac x2 / [*Low] / Gar) -6/Garrison (discovered 2 exits: *Fac / *Fac) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp / Gar) -5/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 2) 52 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Central database locked down 309 | -10/Materials | Build established: Mutant 818 | -10/Materials | Discovered new exit (range 16) 1716 | -10/Materials | Discovered new exit (range 6) 2000 | -10/Materials | Discovered new exit (range 7) 2127 | -10/Materials | Discovered new exit (range 15) 2454 | -10/Materials | Entered Mines 2512 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2540 | -10/Mines | Learned location of Zion (-6) 2773 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2773 | -10/Mines | Discovered new exit (range 5) 3116 | -10/Mines | Discovered new exit (range 15) 3163 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3640 | -10/Mines | Discovered new exit (range 5) 3779 | -10/Mines | Discovered new exit (range 6) 4060 | -10/Mines | Entered Exiles 4060 | -10/Exiles | Accompanied by 3 allies 4098 | -10/Exiles | Discovered new exit (range 15) 4125 | -10/Exiles | Met 8R-AWN 4180 | -10/Exiles | Met EX-HEX 4319 | -10/Exiles | Met EX-BIN 4363 | -10/Exiles | Aligned with FarCom system 4366 | -10/Exiles | Given EX-Vault access code 4421 | -10/Exiles | Opened EX-Vault 4440 | -10/Exiles | Found Firepult 4494 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4566 | -10/Exiles | Met EX-DEC 4949 | -10/Exiles | Discovered new exit (range 14) 4980 | -10/Exiles | Left Exiles lab with Firepult 4980 | -10/Exiles | Entered Mines 4980 | -9/Mines | Accompanied by 3 allies 5012 | -9/Mines | Learned Materials stockpile data 5057 | -9/Mines | Learned Materials emergency access door positions 5256 | -9/Mines | Discovered new exit (range 12) 5438 | -9/Mines | Discovered new exit (range 5) 6131 | -9/Mines | Lost 3 allies 6851 | -9/Mines | Learned location of Storage (-9) 7172 | -9/Mines | Entered Materials 7172 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7459 | -8/Materials | Build established: Scavenger-Mutant 7839 | -8/Materials | Build established: Mutant 8076 | -8/Materials | Discovered new exit (range 10) 8725 | -8/Materials | Discovered new exit (range 11) 9696 | -8/Materials | Repaired Hrd. Medium Armor Plating 9736 | -8/Materials | Repaired Cesium-ion Thruster 10863 | -8/Materials | Discovered new exit (range 4) 11525 | -8/Materials | Identified exit to Garrison 11526 | -8/Materials | Entered Garrison 11692 | -8/Garrison | Triggered checkpoint 11760 | -8/Garrison | Garrison Relay disabled 11951 | -8/Garrison | Triggered checkpoint 12193 | -8/Garrison | Discovered new exit (range 10) 12317 | -8/Garrison | Spotted B-75 Beast 12359 | -8/Garrison | Destroyed B-75 Beast 12386 | -8/Garrison | Lost 3 parts (2n1u) 12641 | -8/Garrison | Installed Relay Interface Framework 12680 | -8/Garrison | Discovered new exit (range 14) 12714 | -8/Garrison | Triggered checkpoint 12832 | -8/Garrison | Entered Materials 13398 | -8/Materials | Discovered new exit (range 11) 14742 | -8/Materials | Discovered new exit (range 9) 15060 | -8/Materials | Destroyed 8 combat bots 15105 | -8/Materials | Repaired Mass Driver 15399 | -8/Materials | Entered Factory 15399 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15446 | -7/Factory | Identified exit to DSF 15638 | -7/Factory | Identified exit to Garrison 16029 | -7/Factory | Entered Garrison 16034 | -7/Garrison | Assembled breached garrison interior 16144 | -7/Garrison | Garrison Relay disabled 16356 | -7/Garrison | Destroyed 8 combat bots 16394 | -7/Garrison | Discovered new exit (range 9) 16513 | -7/Garrison | Discovered new exit (range 67) 16513 | -7/Garrison | Discovered new exit (range 23) 16513 | -7/Garrison | Discovered new exit (range 60) 16862 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 16963 | -7/Garrison | Rescued a captive Derelict 16996 | -7/Garrison | Learned Factory security intel 17031 | -7/Garrison | Entered Factory 17031 | -7/Factory | Accompanied by 1 ally 17429 | -7/Factory | Discovered new exit (range 12) 18207 | -7/Factory | Identified exit to Garrison 18424 | -7/Factory | Repaired Hrd. Heavy Armor Plating 18648 | -7/Factory | Entered Garrison 18763 | -7/Garrison | Triggered checkpoint 19014 | -7/Garrison | Triggered checkpoint 19219 | -7/Garrison | Discovered new exit (range 11) 19289 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 19361 | -7/Garrison | Entered Factory 19361 | -6/Factory | Evolved 2 slots: Utility x2 19933 | -6/Factory | Discovered new exit (range 21) 20191 | -6/Factory | Spotted B-75 Beast 20210 | -6/Factory | Discovered new exit (range 15) 20381 | -6/Factory | Lost 3 allies 20639 | -6/Factory | Identified exit to Garrison 20843 | -6/Factory | Discovered new exit (range 8) 21111 | -6/Factory | Entered Garrison 21296 | -6/Garrison | Garrison Relay disabled 21585 | -6/Garrison | Triggered checkpoint 21819 | -6/Garrison | Triggered checkpoint 22043 | -6/Garrison | Lost 3 allies 22108 | -6/Garrison | Phase Generator disabled 22149 | -6/Garrison | Triggered checkpoint 22262 | -6/Garrison | Destroyed 8 combat bots 22327 | -6/Garrison | Garrison Relay disabled 22348 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 22389 | -6/Garrison | Discovered new exit (range 9) 22411 | -6/Garrison | Triggered checkpoint 22438 | -6/Garrison | Discovered new exit (range 3) 22594 | -6/Garrison | Lost 3 allies 22742 | -6/Garrison | Entered Factory 23111 | -6/Factory | Discovered new exit (range 4) 23343 | -6/Factory | Central database locked down 23644 | -6/Factory | Found Prototype Launcher 23644 | -6/Factory | Identified Scatter Rocket Array 23665 | -6/Factory | Discovered new exit (range 4) 23999 | -6/Factory | Garrison activated, responded to threat 24209 | -6/Factory | Entered another Factory area 24209 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24219 | -5/Factory | Identified exit to DSF 24566 | -5/Factory | Identified exit to Upper Caves 24846 | -5/Factory | Identified exit to DSF 25831 | -5/Factory | System corruption reached 10% 26918 | -5/Factory | Repaired Imp. Medium Treads 27247 | -5/Factory | Identified exit to Garrison 27249 | -5/Factory | Entered Garrison 27467 | -5/Garrison | Triggered checkpoint 27537 | -5/Garrison | System corruption reached 30% 27703 | -5/Garrison | Triggered checkpoint 27773 | -5/Garrison | Found Quantum Capacitor 27777 | -5/Garrison | Found Quantum Capacitor 27795 | -5/Garrison | Build established: Hauler-Mutant 27839 | -5/Garrison | Spotted B-75 Beast 27861 | -5/Garrison | Triggered checkpoint 27929 | -5/Garrison | Triggered checkpoint 27970 | -5/Garrison | Destroyed B-75 Beast 28099 | -5/Garrison | Discovered new exit (range 3) 28116 | -5/Garrison | Spotted B-86 Titan 28149 | -5/Garrison | Triggered checkpoint 28407 | -5/Garrison | Triggered checkpoint 28569 | -5/Garrison | Discovered new exit (range 10) 28685 | -5/Garrison | Triggered checkpoint 28737 | -5/Garrison | Expanded RIF knowledge: Robot Detection 28942 | -5/Garrison | Discovered new exit (range 3) 28977 | -5/Garrison | Triggered checkpoint 29290 | -5/Garrison | Garrison Relay disabled 29351 | -5/Garrison | Entered Factory 29351 | -5/Factory | Accompanied by 4 allies 29510 | -5/Factory | Discovered exit to Upper Caves (range 15) 29706 | -5/Factory | Lost 3 allies 29803 | -5/Factory | Identified exit to Garrison 29826 | -5/Factory | Entered Garrison 29897 | -5/Garrison | Triggered checkpoint 29897 | -5/Garrison | Triggered checkpoint 29902 | -5/Garrison | Spotted B-75 Beast 29939 | -5/Garrison | Destroyed 10 combat bots 29967 | -5/Garrison | Lost 5 parts (3n2u) 29970 | -5/Garrison | Crushed by falling debris 30018 | -5/Garrison | Lost 4 parts (2n2u) 30018 | -5/Garrison | Garrison Relay disabled 30062 | -5/Garrison | Self-destructed Last Messages --------------- 30037_ P-70 Sage destroyed. 30039_ Penetrated by Slug. 30040_ System corrupted: Matter fused (-7). 30040_ Y-64 Sentinel suffers critical hit (Smash). 30040_ Destroyed Imp. Treads. 30040_ Y-64 Sentinel system corrupted by crushing effect. 30042_ Y-64 Sentinel misfires. 30042_ Slug penetrates Wall. 30044_ Y-64 Sentinel misfires. 30046_ Y-64 Sentinel suffers critical hit (Smash). 30047_ Penetrated by Slug. 30050_ Adv. Treads destroyed. 30050_ Penetrated by Slug. 30055_ Com. HERF Cannon destroyed. 30055_ Critical hit (Burn: +37). 30058_ Y-64 Sentinel misfires. 30060_ Imp. Medium Treads destroyed. 30060_ Penetrated by Slug. [Achievement: 20k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????""""??????????????????????????????? | | ???????????????"?????????????????????????????????? | | ???????????????""""??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###???????????? ????? | | ?????????????????????????????# #######??? ????? | | ????????????????????????????## # ###% ???? | | ????????????????????????????#% ???? | | ???????????????????????####### !% ??? | | ???????????????????????#% % % ??? | | ???????????????????????# #### ! % ??? | | ???????????????????????# #??## # ###????? | | ???????????????????????# #??# ## # ##????? | | ???????????????????????###### # ## #????? | | ?????????????????????# # |! ?????? | | ?????????????????????# ! @Y% ##### #####?????? | | ?????????????????????# ! [#### #?????#?????????? | | ?????????????????????# !! #??# #???????????????? | | ?????????????????????#"# #??# #???????????????? | | ?????????????????????### #??# #???????????????? | | ???????????????????????# #??# #???????????????? | | ???????????????????????# #??# #???????????????? | | ???????????????????????# #??# #???????????????? | | ???????????????????????" #??# #???????????????? | | ???????????????????????" ???# #???????????????? | | ???????????????????????" ???# #???????????????? | | ???????????????????????# ???# #???????????????? | | ???????????????????????# #### #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????####### #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 160 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: KI 25 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 55 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Propulsion Shielding | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Cld. VTOL Module | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Hacked Mass Driver | -8/Materials | Scanalyzed Hvy. Reflective Plating | -7/Factory | Hacked Adv. Terrain Scanner | -6/Factory | Hacked Nova Cannon | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Achiever GoHome() Infiltrator Packrat Release The Drones! Respectable Loadout Tank Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed CannonFlightOptics Manual? 0 Play Time 05:37:37 Cumulative 44.4 hours Start 2024.04.18 @ 18:40:58 End 2024.04.19 @ 14:51:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c87926a-5818-4b3f-a7ec-b29dd9a78302