Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.19 @ 01:08:17 Player: F-forge Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (157) 785 Value Destroyed (5788) 5788 Prototype IDs (25) 500 Alien Tech Used (1) 200 Bonus (1244) 1244 TOTAL SCORE: 12817 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 MAIN.C Attacked Proxy Base 500 Friendly Fire -56 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 285/340 System Corruption 8% Temperature Critical (526) Movement Core (700) Ox13 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Experimental Terrain Scan Processor Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- Power Sword > --- INVENTORY (15) --- Terrain Scanner Makeshift Salvage Targeting Computer Improved Thermal Shield Advanced Hacking Suite System Shield Transdimensional Reconstructor Quantum Rifle Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Thunder Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Terrain Scanner Experimental Terrain Scan Processor Targeting Computer Improved Targeting Computer Insulated Plating > --- WEAPON ----------- Quantum Rifle Railgun Railgun > --- INVENTORY -------- Makeshift Salvage Targeting Computer Precision Matter Filter Hardened Medium Armor Plating Makeshift Ablative Armor Focal Shield Improved Thermal Shield Advanced Hacking Suite System Shield Transdimensional Reconstructor High-powered Shock Rifle Tesla Rifle Quantum Rifle Quantum Rifle Remote Datajack Improved Remote Datajack [Rating: 90] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . 8 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . Utility 7 | . . . . 6 1 . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 120 | 9 7 . 4 47 33 2 4 3 11 Power 12 | 1 . . 1 4 5 . . 1 . Engine 7 | 1 . . 1 4 1 . . . . Core 4 | . . . . . 4 . . . . Reactor 1 | . . . . . . . . 1 . Propulsion 29 | 2 1 . 1 10 12 1 2 . . Treads 6 | 2 1 . 1 2 . . . . . Leg 15 | . . . . 8 4 1 2 . . Wheel 8 | . . . . . 8 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 45 | 2 4 . . 22 9 1 1 2 4 Device 23 | 1 2 . . 14 1 1 . 2 2 Storage 4 | 1 2 . . . 1 . . . . Processor 9 | . . . . 4 5 . . . . Hackware 2 | . . . . . 2 . . . . Protection 7 | . . . . 4 . . 1 . 2 Artifact . | . . . . . . . . . . Weapon 34 | 4 2 . 2 11 7 . 1 . 7 Energy Gun 10 | 2 . . 1 1 3 . . . 3 Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 14 | 1 1 . 1 5 3 . . . 3 Ballistic Cannon 3 | . . . . 1 1 . 1 . . Launcher 1 | . . . . 1 . . . . . Special Weapon 2 | 1 . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon 1 | . . . . 1 . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . 2 . Parts Lost 53 | . 1 . . 18 16 1 1 . 16 Power 2 | . . . . 1 1 . . . . Propulsion 16 | . . . . 4 8 . . . 4 Utility 20 | . 1 . . 8 3 1 1 . 6 Weapon 15 | . . . . 5 4 . . . 6 Highest Loss Streak 14 | . 1 . . 7 5 1 1 . 14 To Critical Strikes 1 | . . . . . 1 . . . . Average Backups 9 | 6 9 11 14 14 9 14 14 14 14 Power . | . . . . . 1 1 . . . Propulsion 1 | 1 1 1 1 . 2 1 . . . Utility 3 | 1 3 5 6 4 2 6 10 7 7 Weapon 2 | 1 3 4 4 5 1 4 3 4 3 Tool/Special . | . . . . . . . . . . Unused Backups 20 | . 4 . 2 5 1 . . 1 7 Power 1 | . 1 . . . . . . . . Propulsion 2 | . 2 . . . . . . . . Utility 9 | . 1 . 1 2 . . . 1 4 Weapon 4 | . . . 1 2 . . . . 1 Tool/Special 4 | . . . . 1 1 . . . 2 Average Slot Usage (%) 97 | . 99 100 100 96 92 97 99 81 94 Engine 6 | . 13 14 14 5 2 . . . . Core 1 | . . . . . 2 5 5 3 . Treads 12 | . 28 28 28 8 . . . . . Leg 9 | . . . . 11 9 20 23 23 19 Device 15 | . 14 14 14 21 7 15 13 11 8 Storage 8 | . 14 14 14 6 5 5 5 5 5 Processor 15 | . . . . 19 26 29 29 29 29 Protection 2 | . . . . 4 . . 2 4 6 Energy Gun 7 | . 13 14 14 3 2 10 11 . 6 Ballistic Gun 7 | . 14 14 14 6 3 . . . 8 Ballistic Cannon 2 | . . . . 3 1 5 5 . . Peak Build Rating 90 | 7 8 8 18 77 78 84 84 82 90 Average Rating 23 | 6 7 8 14 65 67 80 82 64 84 On Entrance 40 | . 7 8 8 18 59 67 84 82 67 Avg Prop Armor Cover (%) 7 | . . . . . 7 7 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 75 | 15 30 30 37 59 59 59 58 43 75 Greatest Support 83 | 40 40 40 42 70 63 83 83 83 83 Greatest Overweight (x) 15 | . . . . 15 4 2 . . 13 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 10 | 7 10 15 15 15 14 15 15 15 15 Most Carried 15 | 7 11 11 15 15 15 15 15 15 15 Average Carried 9 | 6 9 11 14 14 9 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 11 11 15 11 15 15 15 15 9 Class Distribution -------------------- 75% | Mutant 10% | Skirmisher 7% | Scavenger-Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Skirmisher | -6/Factory Hacker-Assassin | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Resources | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Matter Collected 3999 | 385 176 . 55 1721 637 192 224 . 609 Remotely . | . . . . . . . . . . Salvage Created 6424 | 343 551 . . 2888 1258 82 189 . 1113 Parts 348 | 34 23 . . 144 83 7 13 . 44 Haulers Intercepted 4 | . 2 . . 1 1 . . . . Recyclers Shooed 4 | . . . . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 51 | . . 3 . . . 10 10 . 28 Prevented 71 | . . . . . . 1 2 . 68 Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 99 | . 8 . . 46 18 4 3 . 20 Melee 2 | . 1 . . . . . . . 1 Guns 55 | . 7 . . 24 4 1 1 . 18 Cannons 29 | . . . . 13 11 3 2 . . AOE 9 | . . . . 7 2 . . . . Classes Destroyed 18 | 3 5 . . 7 1 . . . 2 Worker 17 | 4 . . . 8 5 . . . . Builder 10 | . 1 . . 2 7 . . . . Tunneler 10 | 9 . . . 1 . . . . . Hauler 4 | . 2 . . 1 1 . . . . Recycler 7 | 1 1 . . 3 2 . . . . Mechanic 1 | . 1 . . . . . . . . Operator 1 | . . . . 1 . . . . . Watcher 8 | . 3 . . 4 1 . . . . Swarmer 15 | . . . . . 8 4 . . 3 Saboteur 3 | . . . . 1 . . . . 2 Grunt 36 | . 8 . . 19 3 . . . 6 Duelist 1 | . . . . . . . . . 1 Sentry 7 | . . . . 5 1 . 1 . . Specialist 5 | . . . . 4 . . . . 1 Hunter 6 | . . . . 4 2 . . . . Programmer 24 | . . . . 12 4 . 2 . 6 Heavy 1 | . . . . 1 . . . . . Savage 1 | . . . . . . . . . 1 Best Kill Streak 13 | 1 2 . . 6 13 4 2 . 7 Combat Bots Only 8 | . 2 . . 5 8 4 2 . 7 Max Kills in Single Turn 6 | 1 1 . . 3 6 1 1 . 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 2 | . . . . 2 2 . . . . Melee 1 | . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 869 | . 49 . . 440 146 22 13 . 199 Missed 220 | . 10 . . 129 27 4 7 . 43 Hits 649 | . 39 . . 311 119 18 6 . 156 Melee 3 | . . . . . . . . . 3 Projectile 646 | . 39 . . 311 119 18 6 . 153 Critical Strikes 29 | . 1 . . 14 4 . . . 10 Actively Blocked 1 | . . . . 1 . . . . . Damage Taken 8957 | . 419 . . 3995 1853 211 83 . 2396 Core 1712 | . 86 . . 617 417 45 15 . 532 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 201 | . . . . 201 . . . . . Ignored by Resistances 2615 | . 126 . . 1125 514 63 34 . 753 Regen/Repaired (Parts) 522 | . 41 . 273 97 . . . . 111 Core Remaining (%) 64 | 100 . . 65 27 . . . . . Volleys Fired 363 | 24 44 . . 167 68 8 5 . 47 Largest 3 | 2 2 . . 2 3 3 3 . 3 Hottest 206 | 100 70 . . 165 206 206 177 . 164 Shots Fired 714 | 46 88 . . 298 128 18 15 . 121 Gun 563 | 44 88 . . 222 73 5 10 . 121 Cannon 132 | . . . . 62 52 13 5 . . Launcher 7 | . . . . 7 . . . . . Special 12 | 2 . . . 7 3 . . . . Kinetic 428 | 15 44 . . 201 71 8 5 . 84 Thermal 244 | 24 44 . . 83 54 10 . . 29 Explosive 7 | . . . . 7 . . . . . Electromagnetic 25 | 7 . . . . . . 10 . 8 Robot Hit Streak 61 | 21 33 . . 61 17 11 11 . 35 Robot Miss Streak 5 | 1 5 . . 2 2 3 1 . 2 Penetration Max 2 | . . . . 2 1 . . . 1 Secondary Targets 6 | . . . . 1 . . . . 5 Max Gunslinging Chain 1 | . . . . 1 . . . . 1 Shots Hit Robots 553 | 36 70 . . 233 92 8 12 . 102 Core Hits 258 | 14 26 . . 126 44 4 5 . 39 Critical Kills 3 | . . . . . 1 . . . 2 Critical Parts Destroyed 3 | . . . . 2 . . . . 1 Critical Strikes 19 | 1 1 . . 10 4 . . . 3 Burn 8 | 1 1 . . 6 . . . . . Destroy 6 | . . . . 2 1 . . . 3 Blast 4 | . . . . 2 2 . . . . Impale 1 | . . . . . 1 . . . . Melee Attacks 16 | . . . . 13 3 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 16 | . . . . 13 3 . . . . Sneak Attacks 6 | . . . . 4 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15270 | 510 960 . . 7260 3138 189 288 . 2925 Guns 9633 | 453 917 . . 4082 1074 95 89 . 2923 Cannons 3208 | . . . . 1534 1415 94 165 . . Explosions 1999 | 57 . . . 1404 504 . 34 . . Melee 355 | . . . . 210 145 . . . . Ramming 75 | . 43 . . 30 . . . . 2 Kinetic 7999 | 146 466 . . 4034 1131 61 165 . 1996 Thermal 5058 | 309 451 . . 1582 1862 128 . . 726 Explosive 1404 | . . . . 1404 . . . . . Electromagnetic 379 | 55 . . . . . . 123 . 201 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 355 | . . . . 210 145 . . . . Highest Corruption 15 | . . . . 15 7 7 8 8 8 Average Corruption 7 | . . . . 8 6 7 7 8 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 223 | . . . . 128 11 30 29 7 18 Message Errors 52 | . . . . 33 1 5 8 3 2 Matter Fused 61 | . . . . 29 3 10 10 2 7 Heat Flow Errors 31 | . . . . 20 3 4 1 1 2 Energy Discharges 21 | . . . . 10 1 4 4 . 2 Parts Fused 4 | . . . . 1 . 1 2 . . Data Loss (minor) 25 | . . . . 16 . 3 3 1 2 Data Loss (major) 12 | . . . . 6 3 1 1 . 1 Misfires 8 | . . . . 8 . . . . . Alerts 4 | . . . . 2 . 2 . . . Weapon Failures 5 | . . . . 3 . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 487 | . . . . 105 347 . 35 . . Projectiles 85 | . . . . 32 18 . 35 . . Explosions 292 | . . . . . 292 . . . . Melee 110 | . . . . 73 37 . . . . Knockbacks 17 | . 1 . . 14 1 . 1 . . Impact 1 | . 1 . . . . . . . . Kinetic 15 | . . . . 13 1 . 1 . . Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 506 | . . . . 179 327 . . . . Shots 9 | . . . . 5 4 . . . . Rammed 23 | . 19 . . 4 . . . . . Targets Rammed 28 | . 22 . . 5 . . . . 1 Kicked 2 | . . . . 1 . . . . 1 Crushed 3 | . 3 . . . . . . . . Highest Temperature 773 | 30 144 . . 357 356 508 198 183 773 Average Temperature 116 | 12 40 . . 103 131 184 91 92 201 Received Heat Transfer 2564 | . 303 . . 1266 192 . . . 803 Effects 24 | . . . . 1 2 2 . . 19 Shutdowns 4 | . . . . . 1 1 . . 2 Energy Bleed 6 | . . . . 1 . . . . 5 Interference 8 | . . . . . . 1 . . 7 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 3 | . . . . . 1 . . . 2 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 9 | . . . . 7 . . 1 . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . 2 1 . . . . Combat Hostiles 3 | . . . . 2 1 . . . . Parts Melted 22 | 1 4 . . 9 5 1 . . 2 Heat Transferred 9739 | 864 1406 . . 3937 2409 235 . . 888 Parts Sabotaged 3 | . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | 2 . . . 6 . . 1 . . Alert | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 99 | 100 100 . . 100 84 . . . . Level 1 . | . . . . . 15 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 234 | 5 66 . . 135 234 . . . . Initial 44 | . . . . . 44 . . . . Average 9 | . 9 . . 29 112 . . . . Influence Increases 3487 | 70 340 . . 1813 639 80 115 . 430 Destroy 0b10 Robot/C 1980 | . 160 . . 920 360 80 60 . 400 Destroy 0b10 Robot/NC 285 | 70 40 . . 95 80 . . . . Destroy Leader 404 | . 50 . . 280 64 . 10 . . Successful Hack 117 | . 35 . . 74 8 . . . . Select Force Hacks 230 | . 30 . . 200 . . . . . Disable Machine 162 | . 9 . . 117 36 . . . . Destroy Structure 174 | . 1 . . 97 76 . . . . Partial Spotted 30 | . . . . 15 15 . . . . Lose Combat Pursuer 105 | . 15 . . 15 . . 45 . 30 Influence Decreases 3367 | 70 340 . . 1708 632 192 115 . 310 Entered New Map 112 | . . . . . 61 51 . . . Time Decay 2741 | 70 330 . . 1534 411 131 115 . 150 Lost Part 514 | . 10 . . 174 160 10 . . 160 Squads Dispatched 29 | . 1 . . 24 3 . . . 1 Investigation 13 | . 1 . . 10 1 . . . 1 Extermination 10 | . . . . 9 1 . . . . Reinforcement 6 | . . . . 5 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . Stealth | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Distress Signals 4 | . 1 . . 3 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 151 | . 16 . . 61 25 4 6 . 39 Peak Tracking Total 10 | . 4 . . 7 4 4 3 . 10 Tactical Retreats 6 | . 1 . . 1 . . 2 . 2 Traps | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Traps Triggered 4 | . 2 . . 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 4 | . 4 . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Machines Disabled 18 | . 1 . . 13 4 . . . . Max in Single Turn 4 | . 1 . . 4 4 . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills 8 | . . . . 8 . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Machines Accessed 51 | . 10 . 2 26 3 1 . 8 1 Terminals 21 | . 8 . . 13 . . . . . Fabricators 5 | . . . . 5 . . . . . Repair Stations 3 | . 1 . . 1 1 . . . . Recycling Units 7 | . 1 . . 5 . . . . 1 Scanalyzers 3 | . . . . 2 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 114 | . 27 . 2 48 10 1 . 22 4 Successful 77 | . 16 . 2 30 3 1 . 22 3 Failed 37 | . 11 . . 18 7 . . . 1 Catastrophic 7 | . 1 . . 6 . . . . . Database Lockouts . | . . . . . . . . . . Manual 63 | . 23 . . 39 . . . . 1 Terminals 50 | . 24 . . 26 . . . . . Fabricators 10 | . . . . 10 . . . . . Repair Stations 9 | . 2 . . 2 5 . . . . Recycling Units 11 | . 1 . . 6 . . . . 4 Scanalyzers 8 | . . . . 4 4 . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 34 | . 5 . 2 4 . 1 . 22 . Record 11 | . . . 1 . . . . 10 . Part Schematic 4 | . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . 4 . Open Door 1 | . . . . . . 1 . . . Open DSF 1 | . . . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . Terminal Index 2 | . 1 . . 1 . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . Network Status 2 | . . . . 2 . . . . . Repair Station Hacks 5 | . 2 . . 2 1 . . . . Scan Component 3 | . 1 . . 1 1 . . . . Repair 2 | . 1 . . 1 . . . . . Recycling Unit Hacks 3 | . . . . . . . . . 3 Recycle Component 1 | . . . . . . . . . 1 Process 1 | . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . 1 Scanalyzer 4 | . . . . 3 1 . . . . Insert Component 2 | . . . . 1 1 . . . . Retrieve Study 2 | . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 28 | . 9 . . 19 . . . . . Terminals 18 | . 8 . . 10 . . . . . Assimilate 2 | . . . . 2 . . . . . Botnet 16 | . 8 . . 8 . . . . . Fabricators 4 | . . . . 4 . . . . . Overload 4 | . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 1 . . 5 . . . . . Tunnel 1 | . 1 . . . . . . . . Fedlink 5 | . . . . 5 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 8 . . 19 2 . . . 1 Full Trace Events 3 | . 1 . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . Parts Repaired 2 | . 1 . . 1 . . . . . Time 76 | . 26 . . 50 . . . . . Parts Recycled 1 | . . . . . . . . . 1 Recycled Matter 44 | . . . . . . . . . 44 Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Total Allies 3 | . . . . 2 . . . . 1 Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 26 | . . . . 26 . . . . . Highest-Rated Ally 26 | . . . . 26 . . . . . Initial UFD Resources 58 | . . . . 32 54 54 54 54 58 Total Orders 2 | . . . . 2 . . . . . STAY 1 | . . . . 1 . . . . . FOLLOW 1 | . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 33836 | 21071 1455 276 2462 4777 1012 935 958 313 577 Optics 8567 | . . . . 4772 1012 935 958 313 577 Sensors 7094 | . . . . 4743 1012 935 404 . . Terrain 7364 | . . . . 4672 75 935 958 313 411 Structural 2226 | . . . . 2226 . . . . . Traps 780 | . . . . 780 . . . . . Seismic 25583 | 21071 1455 276 2462 319 . . . . . Robot Analysis Total 4 | . . . . . . . . 4 . Derelict Logs Recovered 4 | . . 1 . . . 2 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Turns Passed 33912 | 21140 1462 276 2462 4777 1012 935 958 313 577 Spaces Moved 8828 | 1726 745 173 1566 2210 509 659 712 233 295 Core 7 | 2 . . . 3 . . . . 2 Treads 5163 | 1724 745 173 1566 955 . . . . . Legs 3257 | . . . . 1252 191 576 712 233 293 Wheels 401 | . . . . . 318 83 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 152 100 95 110 120 120 120 Average Speed 151 | 159 160 160 155 172 117 118 120 120 131 Slowest Speed 800 | 160 160 160 160 800 260 120 120 120 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 58 | 89 94 14 89 49 12 71 70 63 32 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 7 | . 1 . 2 1 . . . 3 . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 8 | . . . 3 . . 2 3 . . Spaces Dug 9 | 1 . . . 5 2 1 . . . Terrain Destroyed 205 | 9 . . . 120 36 14 2 . 24 Melee 6 | . . . . 5 1 . . . . Projectile 61 | 1 . . . 8 12 14 2 . 24 AOE 138 | 8 . . . 107 23 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Total 28658 | 20050 918 172 1590 2867 801 797 806 271 386 Wait 19090 | 18280 74 . 6 363 144 114 79 11 19 Move 8819 | 1725 744 172 1565 2209 508 658 711 232 295 Hop . | . . . . . . . . . . Pick Up 85 | 7 10 . 7 20 20 6 3 7 5 Fast Attach 48 | 7 2 . 2 9 20 1 . 3 4 Attach 45 | . . . . 21 10 1 1 2 10 Detach 8 | . . . 1 2 2 . . 3 . Swap 73 | 7 7 . 2 32 13 4 3 2 3 Drop 79 | . 11 . 7 26 13 5 4 11 2 Fire 363 | 24 44 . . 167 68 8 5 . 47 Melee 16 | . . . . 13 3 . . . . Ram . | . . . . . . . . . . Kick 2 | . . . . 1 . . . . 1 Crush 26 | . 22 . . 4 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 4 | . 4 . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Subcaves (discovered 2 exits: Rec / *Scr) -8/Scraptown -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 21141 | -11/Scrapyard | Entered Materials 21141 | -10/Materials | Discovered new exit (range 14) 21142 | -10/Materials | Build established: Mutant 21310 | -10/Materials | Discovered new exit (range 15) 21332 | -10/Materials | Identified exit to Mines 21544 | -10/Materials | Repaired Ion Engine 21647 | -10/Materials | Discovered new exit (range 12) 21769 | -10/Materials | Identified exit to Materials 22550 | -10/Materials | Discovered new exit (range 8) 22603 | -10/Materials | Entered Subcaves 22604 | -10/Subcaves | Approached by a straggling Scientist 22611 | -10/Subcaves | Identified exit to Recycling 22866 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 22879 | -10/Subcaves | Entered Scraptown 23091 | -8/Scraptown | Visited TADAMA 23135 | -8/Scraptown | Visited Cyclists 23280 | -8/Scraptown | Learned location of Extension (-5) 23712 | -8/Scraptown | Visited Spacefarers 23832 | -8/Scraptown | Visited Comm Corps 23989 | -8/Scraptown | Visited CR-KLE's Repair Center 24002 | -8/Scraptown | CR-KLE repaired 5 parts 24024 | -8/Scraptown | Visited IN-MT5's Study 24034 | -8/Scraptown | Visited SPCMW 24061 | -8/Scraptown | Visited UFD Registry 24061 | -8/Scraptown | Registered with UFD as "Megastep" 24096 | -8/Scraptown | Visited DA-N13 Charitable Foundation 24127 | -8/Scraptown | Found DCF Scrap (29 items) 24166 | -8/Scraptown | Visited Science Guys 24221 | -8/Scraptown | Visited Junk Repository 24420 | -8/Scraptown | Visited Chapter 10 24536 | -8/Scraptown | Visited Infowarlord's Domain 24546 | -8/Scraptown | Found Exp. Terrain Scan Processor 24579 | -8/Scraptown | Visited Research Penetration Think Tank 24617 | -8/Scraptown | Visited Curators Association 24770 | -8/Scraptown | Discovered new exit (range 3) 24849 | -8/Scraptown | Visited Scrap Suit Storage 24895 | -8/Scraptown | Visited Sword Containment 25252 | -8/Scraptown | Met Optimus 25252 | -8/Scraptown | Accepted into 0bPrime 25341 | -8/Scraptown | Entered Factory 25341 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x6, Weapon x1 25566 | -6/Factory | Loaded intel: 8 recycling unit locations 25630 | -6/Factory | Build established: Skirmisher 25919 | -6/Factory | Discovered new exit (range 18) 26233 | -6/Factory | Cargo convoy interrupted 27008 | -6/Factory | Learned location of Protoforge (-2) 27407 | -6/Factory | Discovered new exit (range 18) 27439 | -6/Factory | Repaired Magnetic Acceleration Cannon 27530 | -6/Factory | Discovered new exit (range 20) 29025 | -6/Factory | System corruption reached 10% 29368 | -6/Factory | Build established: Assassin 29519 | -6/Factory | Core integrity fell below 50% 29810 | -6/Factory | Identified exit to Lower Caves 29890 | -6/Factory | Discovered new exit (range 19) 29916 | -6/Factory | Allied Derelicts emerged from ambush trap array 30023 | -6/Factory | Lost 3 allies 30078 | -6/Factory | Lost 7 parts (1p1n2u3w) 30117 | -6/Factory | Identified exit to Factory 30118 | -6/Factory | Entered another Factory area 30118 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 30414 | -5/Factory | Build established: Hacker-Assassin 30448 | -5/Factory | Lost 5 parts (1p3n1u) 30644 | -5/Factory | Destroyed 8 combat bots 30651 | -5/Factory | Lost 5 parts (2n2u1w) 30771 | -5/Factory | Lost 3 parts (1n2w) 31040 | -5/Factory | Build established: Scavenger-Gunner 31056 | -5/Factory | Discovered new exit (range 12) 31129 | -5/Factory | Identified exit to Upper Caves 31130 | -5/Factory | Entered Upper Caves 31329 | -5/Upper Caves | Learned Factory terminal intel 31371 | -5/Upper Caves | Build established: Scavenger-Skirmisher 31657 | -5/Upper Caves | Learned 12 Factory zone layouts 32045 | -5/Upper Caves | Discovered new exit (range 17) 32064 | -5/Upper Caves | Identified exit to Upper Caves 32065 | -5/Upper Caves | Entered another Upper Caves area 32067 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32666 | -5/Upper Caves | Found DCF Scrap (12 items) 32682 | -5/Upper Caves | Discovered new exit (range 17) 32700 | -5/Upper Caves | Identified exit to Zhirov 33023 | -5/Upper Caves | Entered Zhirov 33026 | -5/Zhirov | Discovered new exit (range 3) 33153 | -5/Zhirov | Learned location of Quarantine (-3) 33153 | -5/Zhirov | Learned location of Testing (-2) 33153 | -5/Zhirov | Learned location of Command (-1) 33195 | -5/Zhirov | Found Alien Artifact 33197 | -5/Zhirov | Identified Integrated Reactor 33197 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 33223 | -5/Zhirov | Found Alien Artifact 33335 | -5/Zhirov | Identified exit to Proximity Caves 33336 | -5/Zhirov | Entered Proximity Caves 33337 | -4/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 33445 | -4/Proximity Caves | Former 0b10 base attacked by MAIN.C 33607 | -4/Proximity Caves | P-80 Master assimilated allied JE-C90(b) 33721 | -4/Proximity Caves | Core integrity fell below 50% 33813 | -4/Proximity Caves | Lost 12 allies 33815 | -4/Proximity Caves | Destroyed 7 combat bots 33836 | -4/Proximity Caves | 0b10 base defense nominally successful 33850 | -4/Proximity Caves | Lost 3 allies 33898 | -4/Proximity Caves | Core integrity fell below 20% 33913 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 33903_ Overheating: Adv. Signal Interpreter damaged (-6). 33903_ Focal Shield destroyed. 33903_ Acquired 5 matter. 33904_ Lgt. Quantum Reactor self-destruct mechanism malfunctions. 33906_ Overheating: System interference. 33906_ Imp. Targeting Computer temporarily disabled. 33906_ Corrupted Hvy. Laser self-destruct mechanism malfunctions. 33906_ Corrupted Unknown Leg self-destruct mechanism malfunctions. 33906_ Corrupted Flexi-carbon Leg self-destruct mechanism malfunctions. 33909_ Overheating: Energy bleed (-47). 33910_ Overheating: System interference. 33910_ Adv. Signal Interpreter temporarily disabled. 33911_ Acquired 10 matter. 33912_ Overheating: Energy bleed (-83). Map ----- +----------------------------------------------------+ | # ####?#?##?####### #### #### ######## ???????? | | ####?####?####?### ### ### ####### ????????? | | #######?######?### ### ### # #####?# ??????? | | ""?###########% #### ### #####? ??? ???? | | ""?#?######## ### ##### # ######? ? ??? | | ""###?###### ####### #### ###??? | | ""###?#?### ##?#### ## ######???? | | #### ""######## [!! ###### ### #######?? | | [[ # "######### =%[ ##### ### #?##? | | [ # ######### ! #### # ###?# ? | | [ # ####?#### ### ##### ? | | # ######## ##### ?? | | # ######## % # # # ##### ? | | # ####### ### ######## ####### | | # ####### #### ########## ######### | | # #### ## " ## ########## ######### | | # #### ##[ "#### ############ ######## | | ####" ####=%[[ % ################ # ######## | | ####" ####[![%! ############## ####### | | # ##"" ####=*%[%= ############# % ####### | | &###*=!|[=! "########### ## ###### | | ####[[%[%=[] "########## ###### ###### | | ####%%!|!=[!!####### ############# | | ####|=[%=*[![#;[g %# ############## | | ===!==*==#=%==%!%*g;;=[% ;############## | | [%*!![%!%=/%[%[!!=* g@%% ; #########?## | | ! [[*/!!!/[=![*[* =#% ## ## ## ### ? | | *%%=[*/|*[=[%= #### # #### # ? | | ==[*=/|[=[==/ #####" ### ?? | | */=/!=!= ####### # ## ###??? | | ##### ####### ##???? | | ##+###+########### ########### # #####????? | | # ##### # ########## ##??????? | | # #### ######### # #???????? | | # ###### ########## # #??????? | | # ###### ############# ## #?????? | | # ###### # #################?? #????? | | " # ###### ############?????? #????? | | " ""# ######## #######?#?????????#????? | | ##############?######### ###?#?????????????????? | | ######################### ###???????????????????? | | #?#######?###?##?#?#########?????????????????????? | | #####?######?#?#??????#??????????????????????????? | | ?######?#?##?#???????????????????????????????????? | | ???#??###????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 65 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1085 Power Amplification 20 Armor Coverage 600 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 70 Targeting Accuracy 11 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 31% | -10/Materials Magnetic Acceleration Cannon | 46% | -6/Factory Studied --------- Carbon-fiber Leg | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Hehehe My Bad Nice Directions, Buddy Challenges ------------ None Game ------ Seed SalvagingShrapnelSuite Manual? 0 Play Time 02:10:41 Cumulative 128.4 hours Start 2026.09.18 @ 22:56:46 End 2026.09.19 @ 01:08:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 60 Rogue 0 Adventurer 60 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 43 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0562d694-9a67-4ea5-9152-5cc6b6085c34