Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.12 @ 14:34:49 Player: Nomad Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (923) 923 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (291) 291 TOTAL SCORE: 2644 Bonus ------- Follower Combat Kills 91 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -9/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Drone Bay Drone Bay > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Katana > --- INVENTORY -------- (None) [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Katana Energy Gun Beam Rifle Ballistic Gun Autogun Slashing Weapon Katana Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . 1 . . Parts Attached 38 | 6 6 12 14 . Power 9 | 1 1 3 4 . Engine 9 | 1 1 3 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 2 3 . Treads . | . . . . . Leg 7 | 2 . 2 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 3 2 4 . Device 5 | . 1 1 3 . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 12 | 2 2 5 3 . Energy Gun 6 | 1 2 1 2 . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 1 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . 3 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . 2 11 6 Power 6 | . . 1 3 2 Propulsion 4 | . . 1 2 1 Utility 4 | . . . 3 1 Weapon 5 | . . . 3 2 Highest Loss Streak 6 | . . 2 5 6 To Critical Strikes . | . . . . . Average Backups 1 | 2 1 1 1 . Power . | . 1 . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | 1 . 1 . . Tool/Special . | . . . . . Unused Backups 4 | 1 . 3 . . Power . | . . . . . Propulsion 2 | 1 . 1 . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 92 89 72 67 Engine 15 | . 14 17 15 17 Leg 20 | . 28 21 15 16 Device 7 | . 6 7 8 6 Storage 4 | . 13 . . . Protection 3 | . . 10 3 . Energy Gun 13 | . 20 8 10 9 Ballistic Gun 7 | . 7 7 7 5 Slashing Weapon 8 | . . 14 10 11 Peak Build Rating 22 | 6 7 17 22 17 Average Rating 10 | 4 6 15 12 12 On Entrance 9 | . 6 7 17 17 Avg Prop Armor Cover (%) 13 | 17 . 13 12 . Naked Turns 13 | . . . 13 . Heaviest Build 48 | 11 48 25 32 26 Greatest Support 20 | 3 20 20 20 20 Greatest Overweight (x) 3 | 3 2 1 3 2 Average Overweight (x) 1 | 1 . . 1 . Largest Inventory Capacity 20 | 8 20 10 5 5 Average Capacity 8 | 7 16 5 5 5 Most Carried 5 | 5 4 5 5 . Average Carried 1 | 2 1 1 1 . Final Capacity 10 | 8 10 5 5 5 Final Carried 2 | 2 1 1 . . Class Distribution -------------------- 53% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 661 | 216 84 181 180 . Remotely . | . . . . . Salvage Created 1117 | . 58 267 792 . Parts 71 | . 5 17 49 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 24 | . 1 5 18 . Melee 23 | . . 5 18 . Guns 1 | . 1 . . . Classes Destroyed 4 | . 2 1 1 . Watcher 2 | . 1 1 . . Swarmer 3 | . . . 3 . Grunt 10 | . 1 2 7 . Sentry 11 | . . 3 8 . Best Kill Streak 4 | . 1 4 4 . Combat Bots Only 4 | . 1 4 4 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 239 | . 28 43 125 43 Missed 60 | . 10 12 24 14 Hits 179 | . 18 31 101 29 Projectile 179 | . 18 31 101 29 AOE 1 | . . . 1 . Critical Strikes 3 | . . . 3 . Damage Taken 2377 | . 256 393 1406 322 Core 438 | . 29 78 256 75 Absorbed by Shields . | . . . . . Redirected to Shielding 167 | . . 60 107 . Regen/Repaired (Parts) 60 | . . . 60 . Core Remaining (%) 94 | 100 88 . . . Volleys Fired 9 | . 9 . . . Largest 2 | . 2 . . . Hottest 80 | . 80 . . . Shots Fired 18 | . 18 . . . Gun 18 | . 18 . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 7 | . 7 . . . Thermal 7 | . 7 . . . Explosive . | . . . . . Electromagnetic 4 | . 4 . . . Robot Hit Streak 4 | . 4 . . . Robot Miss Streak 2 | . 2 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 75 | . 13 10 52 . Core Hits 28 | . 4 6 18 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 4 . Sever 4 | . . . 4 . Melee Attacks 77 | . . 16 61 . Impact . | . . . . . Slashing 77 | . . 16 61 . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . 1 . . Damage Inflicted 2234 | . 158 359 1717 . Guns 158 | . 158 . . . Cannons . | . . . . . Explosions . | . . . . . Melee 2076 | . . 359 1717 . Ramming . | . . . . . Kinetic 75 | . 75 . . . Thermal 61 | . 61 . . . Explosive . | . . . . . Electromagnetic 22 | . 22 . . . Impact . | . . . . . Slashing 2076 | . . 359 1717 . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 16 | . . 3 13 . Projectiles . | . . . . . Explosions . | . . . . . Melee 16 | . . 3 13 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 63 | . 63 . 1 . Average Temperature 29 | . 30 . 1 . Received Heat Transfer 945 | . 147 183 441 174 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 150 | . 150 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 172 | . 30 80 172 83 Initial 83 | . . . . 83 Average 28 | . 1 17 54 64 Influence Increases 890 | . 37 147 706 . Destroy 0b10 Robot/C 540 | . 20 100 420 . Destroy 0b10 Robot/NC 20 | . 5 5 10 . Destroy Leader 218 | . 12 42 164 . Allied During Kill 47 | . . . 47 . Successful Hack 5 | . . . 5 . Lose Combat Pursuer 60 | . . . 60 . Influence Decreases 867 | . 37 147 577 106 Entered New Map 46 | . . . . 46 Time Decay 499 | . 37 127 335 . Lost Part 162 | . . 20 82 60 Lost Ally 160 | . . . 160 . Squads Dispatched 6 | . . 1 5 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . . 1 4 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 6 11 33 3 Peak Tracking Total 8 | . 2 4 8 3 Tactical Retreats 4 | . . . 4 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 10 | . 2 2 6 . Terminals 7 | . 2 2 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 22 | . 2 4 16 . Successful 15 | . 2 1 12 . Failed 7 | . . 3 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 2 4 5 . Fabricators . | . . . . . Repair Stations 7 | . . . 7 . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 7 | . 2 1 4 . Record 2 | . . 1 1 . Open Door 1 | . . . 1 . Alert Level 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 3 | . . . 3 . Process 2 | . . . 2 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 2 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . 2 . Time 64 | . . . 64 . Parts Recycled . | . . . . . Recycled Matter 214 | . . . 214 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 . Highest-Rated Group 88 | . . . 88 . Highest-Rated Ally 16 | . . . 16 . Total Orders . | . . . . . Ally Attacks 61 | . . . 61 . Total Damage 510 | . . . 510 . Kills 6 | . . . 6 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) 142 | . 142 . . . Structural 142 | . 142 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 4 | . . . 4 . Drone Recoveries 2 | . . . 2 . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 2239 | 81 676 470 943 69 Spaces Moved 1023 | 53 333 215 385 37 Core 222 | 53 . . 169 . Treads . | . . . . . Legs 801 | . 333 215 216 37 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 50 120 Average Speed 179 | 126 184 164 190 186 Slowest Speed 260 | 200 260 190 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 50 18 50 6 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1299 | 68 378 314 502 37 Wait 78 | . 19 40 19 . Move 1019 | 52 332 214 384 37 Hop . | . . . . . Pick Up 44 | 9 5 14 16 . Fast Attach . | . . . . . Attach 32 | 6 3 11 12 . Detach 8 | . 2 6 . . Swap 13 | . 3 4 6 . Drop 20 | 1 5 10 4 . Fire 9 | . 9 . . . Melee 76 | . . 15 61 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 653 | -10/Materials | Discovered new exit (range 11) 758 | -10/Materials | Entered another Materials area 758 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 822 | -9/Materials | Discovered new exit (range 9) 1185 | -9/Materials | Build established: Scavenger-Mutant 1228 | -9/Materials | Entered Storage 1287 | -9/Storage | Repaired Aluminum Leg 1325 | -9/Storage | Repaired Imp. Weapon Shielding? 1585 | -9/Storage | Lost 4 parts (2p2n) 1637 | -9/Storage | Core integrity fell below 50% 1694 | -9/Storage | Lost 5 parts (2u3w) 1830 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1936 | -9/Storage | Lost 7 allies 2087 | -9/Storage | Garrison activated, responded to threat 2099 | -9/Storage | Lost 5 allies 2131 | -9/Storage | Core integrity fell below 20% 2162 | -9/Storage | Identified exit to Garrison 2171 | -9/Storage | Entered Garrison 2197 | -9/Garrison | Triggered checkpoint 2240 | -9/Garrison | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Imp. Ion Engine. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Imp. Ion Engine. Connecting with Garrison Access... [Achievement: Novice Programmer] >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON Connecting with Garrison Access... LOCATION=GARRISON GOAL=ESCAPE Beams of light sweep through the air. An alarm sounds. Aluminum Leg destroyed. Hvy. Assault Rifle destroyed. Drone Bay destroyed. Ion Engine destroyed. Beam Rifle destroyed. Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????#####???????????????????? | | ??????????????????????# #???????????????????? | | ???????????# ######### ###########?????????? | | ???????????# gg #?????????? | | ???????????# @ g #?????????? | | ???????????### ################## #?????????? | | ?????????????????????????????????# #?????????? | | ???????????????????????????????### #?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????### ###???????? | | ?????????????????????????????????# #"#???????? | | ?????????????????????????????????# "#???????? | | ?????????????????????????????????# "#???????? | | ?????????????????????????????????# "#???????? | | ?????????????????????????????????# #"#???????? | | ?????????????????????????????????######???????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 66 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Weapon Shielding | 40% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Novice Programmer Shopping List The More The Merrier Watch This! Challenges ------------ None Game ------ Seed RapidOpticalTracker Manual? 0 Play Time 00:24:23 Cumulative 3.1 hours Start 2026.04.12 @ 14:09:57 End 2026.04.12 @ 14:34:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 810d7282-f2df-4448-bf5e-a57fc7ca1d29