Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.09 @ 18:20:48 Player: Whitebacon Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1296) 1296 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 3578 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 207 Friendly Fire -162 Cogmind --------- Core Integrity 527/550 Matter 300/300 Energy 115/125 System Corruption 0% Temperature Cool (0) Movement Hovering (162) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (4) ------ Improved Cooling System High-capacity Storage Unit Structural Scanner Hardened Light Armor Plating > --- WEAPON (2) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (20) --- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Pulse Rifle Pulse Rifle Rocket Launcher Mini Grenade Launcher Improved Datajack Heavy Flail Scythe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Structural Scanner Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Pulse Rifle Pulse Rifle Rocket Launcher Mini Grenade Launcher Improved Datajack Heavy Flail Scythe [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Propulsion Shielding Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 54 | 7 9 5 18 15 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 2 1 5 6 Treads . | . . . . . Leg . | . . . . . Wheel 12 | 2 2 1 5 2 Hover 4 | . . . . 4 Flight . | . . . . . Utility 13 | 1 2 1 3 6 Device 3 | . . . . 3 Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 7 | . 1 . 3 3 Artifact . | . . . . . Weapon 23 | 3 5 3 9 3 Energy Gun 14 | 2 3 2 5 2 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 2 . . . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . 1 . 1 1 Parts Lost 8 | . . 2 6 . Power 1 | . . . 1 . Propulsion 4 | . . 1 3 . Utility . | . . . . . Weapon 3 | . . 1 2 . Highest Loss Streak 2 | . . 2 2 . To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 84 100 84 89 Engine 10 | . 14 14 5 9 Wheel 29 | . 27 28 33 25 Device 1 | . . . . 10 Storage 12 | . 14 14 11 9 Protection 8 | . . 14 11 15 Energy Gun 19 | . 26 27 11 8 Impact Weapon 2 | . . . 4 4 Slashing Weapon 2 | . . . 5 4 Naked Turns . | . . . . . Heaviest Build 64 | 12 22 52 53 64 Greatest Support 58 | 26 32 32 58 56 Greatest Overweight (x) 7 | . . 1 1 7 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 10 20 20 20 Average Capacity 16 | 6 9 18 20 20 Most Carried 20 | 3 9 9 20 20 Average Carried 10 | 1 6 7 13 19 Final Capacity 20 | 8 10 20 20 20 Final Carried 20 | 2 8 9 20 20 Class Distribution -------------------- 60% | Mutant 34% | Commander-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Commander-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 765 | 236 124 55 200 150 Remotely . | . . . . . Salvage Created 1891 | . 660 22 942 267 Parts 105 | . 31 3 62 9 Haulers Intercepted 4 | . 2 . 1 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 35 | . 9 2 17 7 Melee 1 | . . . 1 . Guns 23 | . 7 1 9 6 AOE 8 | . 1 1 6 . Classes Destroyed 12 | . 5 1 5 1 Worker 7 | . 2 . 5 . Builder 1 | . . . 1 . Hauler 4 | . 2 . 1 1 Recycler 1 | . . . 1 . Operator 2 | . 1 . 1 . Watcher 4 | . 2 . 2 . Swarmer 9 | . . 2 4 3 Grunt 18 | . 9 . 7 2 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 6 | . . . 5 1 Hunter 1 | . . . . 1 Best Kill Streak 5 | . 4 1 5 5 Combat Bots Only 5 | . 2 1 4 5 Max Kills in Single Turn 3 | . 2 1 3 1 Gunslinging 1 | . 1 . . . Exploded 3 | . 1 1 3 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 1129 | . 225 144 471 289 Core 240 | . 42 19 156 23 Absorbed by Shields . | . . . . . Redirected to Shielding 48 | . . . 31 17 Regen/Repaired (Parts) 44 | . 44 . . . Core Remaining (%) 78 | 100 . 75 61 . Volleys Fired 77 | . 29 3 32 13 Largest 2 | . 2 2 2 2 Hottest 126 | . 90 90 90 126 Shots Fired 150 | . 58 5 61 26 Gun 146 | . 58 4 58 26 Cannon . | . . . . . Launcher 4 | . . 1 3 . Special . | . . . . . Kinetic . | . . . . . Thermal 26 | . . . . 26 Explosive 4 | . . 1 3 . Electromagnetic 120 | . 58 4 58 . Robot Hit Streak 17 | . 13 3 9 17 Robot Miss Streak 5 | . 2 3 5 1 Penetration Max . | . . . . . Secondary Targets 5 | . 2 . 2 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 125 | . 48 2 50 25 Core Hits 87 | . 32 3 41 11 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 4 | . . . 1 3 Burn 2 | . . . . 2 Smash 2 | . . . 1 1 Melee Attacks 20 | . . . 10 10 Impact 11 | . . . 8 3 Slashing 9 | . . . 2 7 Piercing . | . . . . . Sneak Attacks 4 | . . . 4 . Combat Hostiles . | . . . . . Follow-up Attacks 4 | . . . 1 3 Damage Inflicted 3009 | . 855 50 1571 533 Guns 1644 | . 723 24 572 325 Cannons . | . . . . . Explosions 606 | . 132 26 448 . Melee 759 | . . . 551 208 Ramming . | . . . . . Kinetic . | . . . . . Thermal 457 | . 132 . . 325 Explosive 474 | . . 26 448 . Electromagnetic 1319 | . 723 24 572 . Impact 527 | . . . 448 79 Slashing 232 | . . . 103 129 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 391 | . . . 351 40 Projectiles . | . . . . . Explosions 15 | . . . 15 . Melee 376 | . . . 336 40 Knockbacks 2 | . . . 2 . Impact 2 | . . . 2 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 67 | . . . 67 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 168 | . 168 61 162 126 Average Temperature 48 | . 50 32 48 38 Received Heat Transfer 294 | . 102 . 147 45 Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 13 | . 3 . 8 2 Impact Corruptions 11 | . . . 10 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1001 | . 150 . . 851 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 3 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 460 | . 224 170 460 278 Initial 70 | . . 25 . 70 Average 151 | . 75 87 270 147 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 69 | 100 97 100 24 65 Level 1 25 | . 2 . 59 34 Level 2 5 | . . . 15 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 2 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . 2 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 6 | . 1 . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 16 6 32 8 Peak Tracking Total 5 | . 4 3 5 5 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 10 | . 4 . 6 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 17 | . 8 . 8 1 Terminals 14 | . 7 . 7 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 67 | . 31 . 31 5 Successful 38 | . 18 . 17 3 Failed 28 | . 12 . 14 2 Catastrophic 2 | . . . 2 . Database Lockouts 1 | . 1 . . . Manual 23 | . 11 . 12 . Terminals 52 | . 25 . 27 . Fabricators . | . . . . . Repair Stations 10 | . 6 . 4 . Recycling Units . | . . . . . Scanalyzers 5 | . . . . 5 Garrison Access . | . . . . . Terminal Hacks 22 | . 9 . 13 . Prototype ID Bank 3 | . 1 . 2 . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Alert Level 2 | . 1 . 1 . Unreport Threat 4 | . 1 . 3 . Disarm Traps 4 | . 2 . 2 . Dispatch Records 1 | . 1 . . . Transport Status 1 | . 1 . . . Investigation Status 1 | . . . 1 . Reinforcement Status 1 | . . . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 4 . 1 . Scan Component 3 | . 2 . 1 . Repair 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . . 3 Insert Component 1 | . . . . 1 Analyze 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 5 . 3 . Terminals 8 | . 5 . 3 . Assimilate 1 | . 1 . . . Botnet 7 | . 4 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 . 1 . Used 1 | . 1 . . . Hacking Detections 14 | . 7 . 6 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 58 | . 58 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies 4 | . 1 3 . . Largest Group 4 | . 1 4 4 . Highest-Rated Group 50 | . 10 50 50 . Highest-Rated Ally 16 | . 10 16 16 . Total Orders . | . . . . . Ally Attacks 87 | . . 14 73 . Total Damage 878 | . . 88 790 . Kills 17 | . . 4 13 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 2372 | 45 761 472 804 290 Spaces Moved 1719 | 37 535 386 612 149 Core 8 | 8 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1708 | 29 535 386 612 146 Hover 3 | . . . . 3 Flight . | . . . . . Fastest Speed 50 | 50 90 100 90 100 Average Speed 102 | 81 96 113 100 108 Slowest Speed 480 | 90 100 115 108 480 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 3 93 91 65 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 67 | . 9 3 55 . Melee . | . . . . . Projectile . | . . . . . AOE 67 | . 9 3 55 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 2161 | 51 726 414 727 243 Wait 199 | . 123 16 29 31 Move 1715 | 36 534 385 611 149 Hop . | . . . . . Pick Up 67 | 8 20 4 23 12 Fast Attach 4 | . . . 2 2 Attach 28 | 6 5 2 7 8 Detach . | . . . . . Swap 22 | 1 4 3 9 5 Drop 34 | . 11 1 6 16 Fire 77 | . 29 3 32 13 Melee 15 | . . . 8 7 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 46 | -11/Junkyard | Entered Materials 244 | -10/Materials | Central database locked down 290 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 373 | -10/Materials | Repaired Wheel 407 | -10/Materials | Repaired EM Shotgun 496 | -10/Materials | Discovered new exit (range 16) 541 | -10/Materials | Discovered new exit (range 15) 686 | -10/Materials | Discovered new exit (range 12) 807 | -10/Materials | Entered Mines 807 | -10/Mines | Accompanied by 1 ally 810 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1108 | -10/Mines | Build established: Commander-Mutant 1117 | -10/Mines | Learned Materials terminal intel 1216 | -10/Mines | Learned location of Zion (-6) 1221 | -10/Mines | Discovered new exit (range 6) 1231 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1269 | -10/Mines | Discovered new exit (range 6) 1279 | -10/Mines | Entered Materials 1279 | -9/Materials | Accompanied by 4 allies 1279 | -9/Materials | Evolved 2 slots: Propulsion x2 1280 | -9/Materials | Loaded intel: 12 terminal locations 1413 | -9/Materials | Discovered new exit (range 16) 1592 | -9/Materials | Discovered new exit (range 6) 1768 | -9/Materials | Identified exit to Materials 1768 | -9/Materials | Identified exit to Mines 1920 | -9/Materials | Build established: Mutant 2083 | -9/Materials | Entered another Materials area 2083 | -8/Materials | Evolved 2 slots: Utility x2 2373 | -8/Materials | Self-destructed Last Messages --------------- 02334_ Acquired 6 matter. 02340_ Acquired 4 matter. 02343_ K-01 Serf collects debris. 02345_ A-02 Transporter destroyed. 02349_ K-01 Serf collects debris. 02349_ Dropped Hrd. Medium Armor Plating. 02349_ Acquired Prototype Hover Unit. 02350_ Dropped Arm. Huge Wheel. 02351_ Identified Aerolev Unit. 02351_ Malfunction: Faulty Aerolev Unit damaged (-53). 02352_ Dropped Faulty Aerolev Unit. 02354_ Acquired Aerolev Unit. 02356_ Acquired 10 matter. 02358_ Acquired Aerolev Unit. 02366_ K-01 Serf collects debris. 02366_ Dropped Imp. Signal Interpreter. 02367_ Dropped Arm. Huge Wheel. 02369_ K-01 Serf collects debris. 02370_ Acquired Arm. Huge Wheel. 02371_ Acquired 30 matter. 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Huge Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularCargoCompressor Manual? 0 Play Time 00:23:43 Cumulative 79.4 hours Start 2023.04.08 @ 15:29:23 End 2023.04.09 @ 18:20:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 51 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c57fbf9-826a-4c5e-9e8d-b2a54324d078