Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.18 @ 01:17:23 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (78) 390 Value Destroyed (3082) 3082 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1033) 1033 TOTAL SCORE: 9165 Bonus ------- High Alert Combat Kills 33 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 652/1000 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Myomer Leg Combat Gravmag System > --- UTILITY (7) ------ Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (3) ------- Plasma Sword Lance > --- INVENTORY (15) --- Gravmag System Gyrokinetic Inverter Advanced Heat Sink High-capacity Matter Pod (200) Improved Actuator Array Advanced Actuator Array Heavy Rocket Launcher Shock Maul Carbide Saw Heavy Pick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Combat Gravmag System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Improved Light Armor Plating > --- WEAPON ----------- Power Sword Plasma Sword Lance > --- INVENTORY -------- Light Antimatter Reactor Aerolev Unit Gravmag System Gravmag System Gravmag System Gyrokinetic Inverter High-capacity Matter Pod Improved Actuator Array Advanced Actuator Array Transmission Jammer Heavy Rocket Launcher Shock Maul Carbide Saw Heavy Pick Heavy Pick [Rating: 92] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Melee Analysis Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Melee Analysis Suite Protection Improved Light Armor Plating Weapon Plasma Sword Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Plasma Sword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 2 2 2 . . . . Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . 1 1 . 1 . . . . . Utility 5 | . . 1 1 1 . 2 . . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 114 | . 4 15 38 6 23 12 2 3 4 7 Power 11 | . . 1 2 1 1 3 1 . 1 1 Engine 4 | . . 1 1 . . 2 . . . . Core 4 | . . . 1 1 1 1 . . . . Reactor 3 | . . . . . . . 1 . 1 1 Propulsion 40 | . . 5 19 . 8 2 . . 3 3 Treads 8 | . . 3 5 . . . . . . . Leg 16 | . . 2 13 . . . . . . 1 Wheel 1 | . . . 1 . . . . . . . Hover 15 | . . . . . 8 2 . . 3 2 Flight . | . . . . . . . . . . . Utility 33 | . 3 2 10 4 6 6 . 1 . 1 Device 14 | . . 2 3 1 3 4 . . . 1 Storage 5 | . 1 . 3 . 1 . . . . . Processor 6 | . . . 1 2 1 1 . 1 . . Hackware . | . . . . . . . . . . . Protection 8 | . 2 . 3 1 1 1 . . . . Artifact . | . . . . . . . . . . . Weapon 30 | . 1 7 7 1 8 1 1 2 . 2 Energy Gun 3 | . 1 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 10 | . . 4 5 . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . 1 . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . 1 1 3 . . . . . Slashing Weapon 4 | . . . 1 . 2 1 . . . . Piercing Weapon 5 | . . . . . 2 . 1 1 . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 2 . . . . Parts Lost 28 | . . 3 9 . . 2 . . . 14 Power 6 | . . 1 1 . . 1 . . . 3 Propulsion 10 | . . 1 4 . . . . . . 5 Utility 7 | . . 1 2 . . 1 . . . 3 Weapon 5 | . . . 2 . . . . . . 3 Highest Loss Streak 10 | . . 1 4 . . 2 . . . 10 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 98 98 96 100 99 93 94 94 94 73 Engine 4 | . 14 10 5 . . 1 5 5 5 1 Core 3 | . . . 2 7 13 9 4 . . . Reactor 1 | . . . . . . . . 5 5 1 Treads 2 | . . 11 5 . . . . . . . Leg 11 | . 28 22 27 30 . . . . . 3 Hover 13 | . . . . . 32 23 23 23 23 13 Device 8 | . . 14 16 5 5 4 5 5 5 5 Storage 7 | . 14 11 9 7 6 5 5 5 5 5 Processor 13 | . . . 4 16 13 22 23 23 23 23 Protection 5 | . 12 6 4 7 6 5 5 5 5 1 Energy Gun 1 | . 14 8 . . . . . . . . Ballistic Gun 4 | . 14 13 8 . . . . . . 2 Impact Weapon 3 | . . . 4 15 8 4 . . . . Slashing Weapon 6 | . . . 4 7 5 6 11 11 11 6 Piercing Weapon 2 | . . . . . 3 5 5 4 5 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 64 | 12 20 25 55 61 64 49 55 59 55 55 Greatest Support 80 | 20 20 23 80 80 47 55 55 55 58 58 Greatest Overweight (x) 5 | . . 1 5 . 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | . 10 10 20 20 20 15 15 15 15 15 Average Capacity 14 | . 8 10 13 20 16 15 15 15 15 15 Most Carried 20 | . 9 10 20 20 19 15 15 15 15 15 Average Carried 13 | . 7 9 12 19 15 14 14 14 14 11 Final Capacity 20 | 8 10 10 20 20 15 15 15 15 15 15 Final Carried 20 | 6 9 10 20 20 15 15 15 15 15 10 Class Distribution -------------------- 41% | Mutant 30% | Scout 15% | Scavenger-Mutant 9% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Assassin | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Matter Collected 2159 | 200 44 492 784 60 267 58 112 72 40 30 Remotely . | . . . . . . . . . . . Salvage Created 3507 | . 44 753 1462 403 523 58 . 128 . 136 Parts 145 | . 2 48 69 12 8 . . . . 6 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 5 . 4 Prevented 5 | . . . . . . . 4 1 . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 65 | . 1 17 25 8 7 1 . 4 . 2 Melee 11 | . . . . 3 2 1 . 3 . 2 Guns 36 | . 1 15 20 . . . . . . . AOE 3 | . . 2 . . . . . 1 . . Classes Destroyed 11 | . 1 5 3 1 1 . . . . . Worker 5 | . . 3 2 . . . . . . . Builder 1 | . . . 1 . . . . . . . Recycler 3 | . . . 2 . 1 . . . . . Watcher 4 | . . 2 1 1 . . . . . . Swarmer 6 | . . 3 3 . . . . . . . Grunt 30 | . 1 6 13 5 2 . . 3 . . Duelist 4 | . . 1 1 1 . . . 1 . . Sentry 17 | . . 7 6 1 2 1 . . . . Specialist 2 | . . . 2 . . . . . . . Hunter 4 | . . . . . 2 . . . . 2 Programmer 2 | . . . . 1 1 . . . . . Best Kill Streak 7 | . 1 5 7 4 2 1 . 4 . 2 Combat Bots Only 5 | . 1 4 5 4 2 1 . 4 . 2 Max Kills in Single Turn 2 | . 1 2 1 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 . . . . . 1 . . Melee 1 | . . . . 1 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Damage Taken 5170 | . 74 786 1719 538 209 265 19 290 . 1270 Core 929 | . 22 68 334 93 64 47 . 137 . 164 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 110 | . . . 32 . 16 62 . . . . Regen/Repaired (Parts) 70 | . . . . . 19 . . . 51 . Core Remaining (%) 81 | 100 91 83 39 86 92 . . . . . Volleys Fired 140 | . 3 52 70 . 7 . . 3 . 5 Largest 2 | . 2 2 2 . 1 . . 1 . 1 Hottest 79 | . 60 79 51 . 33 . . 39 . 30 Shots Fired 258 | . 6 101 136 . 7 . . 3 . 5 Gun 245 | . 6 98 136 . . . . . . 5 Cannon . | . . . . . . . . . . . Launcher 13 | . . 3 . . 7 . . 3 . . Special . | . . . . . . . . . . . Kinetic 198 | . 3 54 136 . . . . . . 5 Thermal 47 | . 3 44 . . . . . . . . Explosive 13 | . . 3 . . 7 . . 3 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 18 | . 5 18 16 . . . . 12 . 1 Robot Miss Streak 5 | . 1 5 2 . . . . . . 3 Penetration Max 1 | . . . 1 . . . . . . . Secondary Targets 4 | . . 1 3 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 284 | . 5 72 117 24 20 18 . 12 . 16 Core Hits 104 | . 2 35 44 4 4 2 . 9 . 4 Critical Kills 4 | . . . 2 1 1 . . . . . Critical Parts Destroyed 22 | . . . 10 5 6 1 . . . . Critical Strikes 33 | . . 3 14 6 8 1 . . . 1 Burn 3 | . . 3 . . . . . . . . Destroy 6 | . . . 6 . . . . . . . Smash 22 | . . . 8 6 7 1 . . . . Sever 1 | . . . . . 1 . . . . . Impale 1 | . . . . . . . . . . 1 Melee Attacks 159 | . . . 16 30 45 23 4 14 . 27 Impact 83 | . . . 13 24 34 12 . . . . Slashing 28 | . . . 3 6 8 4 1 3 . 3 Piercing 48 | . . . . . 3 7 3 11 . 24 Sneak Attacks 4 | . . . 2 . 1 . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 33 | . . . 2 8 7 10 . 2 . 4 Damage Inflicted 8005 | . 41 1410 2337 949 989 737 . 917 . 625 Guns 2803 | . 41 1015 1723 . . . . . . 24 Cannons . | . . . . . . . . . . . Explosions 1021 | . . 393 . . . . . 628 . . Melee 4179 | . . . 614 949 989 737 . 289 . 601 Ramming 2 | . . 2 . . . . . . . . Kinetic 2373 | . 19 607 1723 . . . . . . 24 Thermal 430 | . 22 408 . . . . . . . . Explosive 1021 | . . 393 . . . . . 628 . . Electromagnetic . | . . . . . . . . . . . Impact 2523 | . . . 553 784 832 354 . . . . Slashing 570 | . . . 61 165 54 171 . 76 . 43 Piercing 1086 | . . . . . 103 212 . 213 . 558 Highest Corruption 1 | . . 1 . . . . . . . . Average Corruption 1 | . . 1 . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1285 | . . . 370 352 471 41 . 7 . 44 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 1285 | . . . 370 352 471 41 . 7 . 44 Knockbacks 10 | . . . 2 2 6 . . . . . Impact 9 | . . . 1 2 6 . . . . . Kinetic . | . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . Kicked 2 | . . 2 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 168 | . 56 168 . 1 . . . 80 15 . Average Temperature 36 | . 32 45 . 1 . . . 41 6 . Received Heat Transfer 1557 | . 42 285 801 192 39 90 9 99 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 28 | . . . 12 5 11 . . . . . Impact Corruptions 38 | . . . 13 12 12 1 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . Heat Transferred 1309 | . 50 1259 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Peak Influence 449 | . 20 437 449 350 244 136 . . . . Initial 175 | . . . 120 175 128 65 . . . . Average 194 | . 3 211 298 264 124 82 . . . . Maximum Alert Level 2 | . . 2 2 1 1 . . . . . Low Security (%) 56 | . 100 54 15 28 92 100 . . . . Level 1 37 | . . 29 73 71 7 . . . . . Level 2 5 | . . 16 10 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . . . 4 1 2 1 . . . . Investigation . | . . . . . . . . . . . Extermination 2 | . . . . 1 1 . . . . . Reinforcement 3 | . . . 1 . 1 1 . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Distress Signals 6 | . . 6 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 127 | . 1 32 37 10 11 3 1 6 10 16 Peak Tracking Total 9 | . 1 9 6 4 4 2 2 4 8 3 Tactical Retreats 13 | . . 3 7 1 1 . . . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Traps Triggered 1 | . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 14 | . . . . . . . 1 1 11 1 Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Machines Disabled 2 | . . 1 . . . 1 . . . . Max in Single Turn 1 | . . 1 . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Machines Accessed 26 | . 2 1 5 1 9 3 . 3 2 . Terminals 12 | . 2 1 5 1 3 . . . . . Fabricators 6 | . . . . . 4 2 . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 56 | . 2 3 18 1 16 5 . 9 2 . Successful 25 | . . 1 7 . 4 2 . 9 2 . Failed 31 | . 2 2 11 1 12 3 . . . . Catastrophic 10 | . 1 . 4 1 3 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 21 | . 2 . 13 1 1 3 . . 1 . Terminals 29 | . 2 3 18 1 5 . . . . . Fabricators 12 | . . . . . 8 4 . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Terminal Hacks 19 | . . 1 7 . . . . 9 2 . Record 7 | . . . . . . . . 7 . . Prototype ID Bank 2 | . . 1 1 . . . . . . . Open Door 4 | . . . . . . . . 2 2 . Alert Level 3 | . . . 3 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . Fabricator Hacks 2 | . . . . . 1 1 . . . . Network Status 2 | . . . . . 1 1 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . Report 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 2 1 5 1 8 3 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 13 | . . . . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Turns Passed 7486 | . 401 833 1331 655 1058 436 373 1120 449 830 Spaces Moved 5494 | 1 254 349 648 351 1126 455 514 698 701 397 Core . | . . . . . . . . . . . Treads 40 | . . . 40 . . . . . . . Legs 1575 | 1 254 349 385 351 . . . . . 235 Wheels 223 | . . . 223 . . . . . . . Hover 3656 | . . . . . 1126 455 514 698 701 162 Flight . | . . . . . . . . . . . Fastest Speed 42 | 120 120 120 110 130 42 45 55 55 53 53 Average Speed 84 | 120 120 159 135 130 52 54 55 55 54 135 Slowest Speed 240 | 120 120 190 240 130 102 55 55 107 55 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 2 49 36 68 10 40 16 73 72 83 40 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 3 | . . . . . . . 2 1 . . Spaces Dug 88 | . . . . . 79 1 3 3 . 2 Terrain Destroyed 160 | . . 20 1 . 88 1 3 45 . 2 Melee 25 | . . . . . 16 1 3 3 . 2 Projectile 1 | . . . 1 . . . . . . . AOE 134 | . . 20 . . 72 . . 42 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Total 7892 | . 347 529 941 506 1530 614 600 1408 768 649 Wait 1879 | . 76 93 133 118 289 130 78 690 56 216 Move 5484 | . 253 348 647 350 1125 454 513 697 700 397 Hop . | . . . . . . . . . . . Pick Up 66 | . 5 8 16 5 23 2 1 2 2 2 Fast Attach 23 | . 2 2 11 1 5 2 . . . . Attach 30 | . . 4 8 2 4 5 . . . 7 Detach 8 | . 1 . 3 1 1 2 . . . . Swap 61 | . 2 9 19 3 14 5 2 3 4 . Drop 85 | . 5 11 21 5 30 2 3 2 6 . Fire 140 | . 3 52 70 . 7 . . 3 . 5 Melee 114 | . . . 13 21 32 12 3 11 . 22 Ram . | . . . . . . . . . . . Kick 2 | . . 2 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 15) 402 | -10/Materials | Entered another Materials area 402 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1209 | -9/Materials | Discovered new exit (range 16) 1235 | -9/Materials | Entered another Materials area 1235 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1545 | -8/Materials | Garrison activated, responded to threat 1616 | -8/Materials | Build established: Scavenger-Mutant 1698 | -8/Materials | Lost 3 parts (2n1u) 1770 | -8/Materials | Lost 4 parts (1p1n2w) 2332 | -8/Materials | Core integrity fell below 50% 2561 | -8/Materials | Discovered new exit (range 5) 2566 | -8/Materials | Entered Factory 2566 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2734 | -7/Factory | Build established: Mutant 2785 | -7/Factory | Discovered new exit (range 16) 2915 | -7/Factory | Discovered new exit (range 13) 3064 | -7/Factory | Identified exit to Lower Caves 3134 | -7/Factory | Identified exit to Factory 3221 | -7/Factory | Entered another Factory area 3221 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3713 | -6/Factory | Repaired Seismic Detector 4265 | -6/Factory | Discovered new exit (range 7) 4273 | -6/Factory | Identified exit to Factory 4279 | -6/Factory | Entered another Factory area 4279 | -5/Factory | Evolved 2 slots: Utility x2 4570 | -5/Factory | Discovered new exit (range 18) 4615 | -5/Factory | Identified exit to Upper Caves 4715 | -5/Factory | Entered Upper Caves 4774 | -5/Upper Caves | Build established: Scout 4946 | -5/Upper Caves | Learned Factory terminal intel 5081 | -5/Upper Caves | Discovered new exit (range 13) 5087 | -5/Upper Caves | Identified exit to Upper Caves 5088 | -5/Upper Caves | Entered another Upper Caves area 5093 | -5/Upper Caves | Discovered new exit (range 8) 5109 | -5/Upper Caves | Identified exit to Factory 5145 | -5/Upper Caves | Learned 8 Factory zone layouts 5145 | -5/Upper Caves | Learned Extension trap positions 5145 | -5/Upper Caves | Learned Extension emergency access door positions 5145 | -5/Upper Caves | Learned Research stockpile data 5145 | -5/Upper Caves | Learned Extension stockpile data 5145 | -5/Upper Caves | Learned Research garrison access intel 6199 | -5/Upper Caves | Discovered new exit (range 12) 6204 | -5/Upper Caves | Identified exit to Warlord 6208 | -5/Upper Caves | Entered Warlord 6316 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 6344 | -5/Warlord | Visited the Vortex Lab 6352 | -5/Warlord | Warlord's base attacked by MAIN.C 6382 | -5/Warlord | Met Warlord 6605 | -5/Warlord | Warlord forces counterattacked 6651 | -5/Warlord | Discovered new exit (range 12) 6656 | -5/Warlord | Identified exit to Proximity Caves 6657 | -5/Warlord | Entered Proximity Caves 6660 | -4/Proximity Caves | Spotter reported a threat 6660 | -4/Proximity Caves | Spotter reported a threat 6665 | -4/Proximity Caves | Learned Research security intel 6713 | -4/Proximity Caves | Spotter reported a threat 6751 | -4/Proximity Caves | Spotted B-86 Titan 6780 | -4/Proximity Caves | Spotter reported a threat 6879 | -4/Proximity Caves | Lost 10 parts (3p4n1u2w) 6970 | -4/Proximity Caves | Spotter reported a threat 7049 | -4/Proximity Caves | Spotter reported a threat 7080 | -4/Proximity Caves | Spotter reported a threat 7102 | -4/Proximity Caves | Spotter reported a threat 7132 | -4/Proximity Caves | Build established: Assassin 7331 | -4/Proximity Caves | Spotter reported a threat 7386 | -4/Proximity Caves | Spotter reported a threat 7420 | -4/Proximity Caves | Spotter reported a threat 7468 | -4/Proximity Caves | Spotter reported a threat 7474 | -4/Proximity Caves | Spotter reported a threat 7487 | -4/Proximity Caves | Self-destructed Last Messages --------------- 07326_ N-01 Spotter is scanning... 07328_ Slug penetrates Wall. 07331_ ALERT: Unidentified potential threat approaching Complex 0b10. 07418_ N-01 Spotter is scanning... 07420_ N-01 Spotter sends a signal. 07420_ ALERT: Unidentified potential threat approaching Complex 0b10. 07434_ Transmission Jammer destroyed. 07466_ N-01 Spotter is scanning... 07468_ N-01 Spotter sends a signal. 07468_ ALERT: Unidentified potential threat approaching Complex 0b10. 07468_ Slug penetrates Wall. 07472_ N-01 Spotter is scanning... 07474_ Slug penetrates Wall. 07474_ N-01 Spotter sends a signal. 07474_ ALERT: Unidentified potential threat approaching Complex 0b10. 07483_ Enh. Optical Array destroyed. 07483_ Critical hit (Blast). 07483_ Penetrated by Slug. 07483_ Gravmag System destroyed. 07486_ Coil Gun destroyed. Map ----- +----------------------------------------------------+ | ###?????######????????????????????????????####???? | | ####?## #??????####????????####?????## ####? | | ### #??###### ##???????# ##????# #? | | #?## ##?????## ##???# #?? | | ### ##???## ###### #??? | | ##?## # %##??? | | " ### ### %##### | | " ### ##?## ### | | #?##### ##?## ### | | #?????## ### ### | | ##??????# ## ### ### | | #?????# ## ### ##?# ## | | ###???# ## ### #??# #### | | ##??## ### ### #??# ##??#### | | #???## ##?# ##?# ##??????#### | | #????## ##??# ## #??????????## | | ##?????# ##??## ##### # #???????????# | | ##??????# ##?### ##??# ## #??????????## | | ######??###??# #### ### #??????????# | | #???????## " ##?# #??????????## | | #????????#### ### #?? g #???????????### | | ##### #???????????## ##?# #??#m ?????????????## | | ??## ##???????????###### #### ? #??????????# | | #?# ##?????????????#%% ## #??????????# | | ##### # ##????????????# ????????? | | ### # #????????????# @ ????? | | ### # #????????????## ### ??? | | ## ##?????????????# #?# # | | # ##?????????????? #?# | | #??????????????? ### | | ### ##?????????????? ; #### ##### | | ##?####??????????????? ## #??????????????? | | ##???????????????????? #? ?????????????? | | #????????????????????? #?#####????????????? | | #????????????????????## ## #??????????????????? | | #????????????????????##?# #??????????????????? | | #???????????????????????# ## ??????????????????? | | ##???????????????????????# #? ??????????????????? | | ????????????????????????? #? ?????????????????? | | ????????????????????????? ? ?????????????????? | | ????????????????????????? ? #?????????????????? | | ????????????????????????? ? #?????????????????? | | ????????????????????????? ??#?????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 32 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 56 Melee Accuracy 11 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularArmorLance Manual? 0 Play Time 01:06:22 Cumulative 203.1 hours Start 2024.02.18 @ 00:11:16 End 2024.02.18 @ 01:17:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 69 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c007023-09ab-4728-96af-73c82d0339d2