Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.19 @ 14:17:01 Player: Cinder Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (229) 1145 Value Destroyed (8188) 8188 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2094) 2094 TOTAL SCORE: 17947 Bonus ------- High Alert Combat Kills 713 Follower Combat Kills 833 Met Imprinter 300 Was Imprinted 300 Friendly Fire -52 Cogmind --------- Core Integrity 0/1150 Matter 110/300 Energy 28/100 System Corruption 14% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Cooling System Advanced Visual Processing Unit > --- WEAPON (3) ------- Coil Gun > --- INVENTORY (5) ---- Fission Core Advanced Heat Sink High-capacity Storage Unit Huge Storage Unit Improved Launcher Guidance Computer Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Weapon Cycler Phase Shifter Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Hardened Medium Armor Plating Improved Medium Armor Plating Improved Focal Shield Advanced Shield Generator > --- WEAPON ----------- Zionite Laser-S Gauss Rifle Heavy Gauss Cannon > --- INVENTORY -------- Heavy Deuterium Engine Fission Core Fission Core Improved Treads Improved Treads Improved Treads Armored Huge Wheel Centrium Wheel Advanced Heat Sink Compact Matter Pod Weapon Cycler Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator High-powered Tractor Beam Dispersion Rifle Gauss Rifle Flak Gun Heavy Machine Gun Mass Driver Heavy Shock Bomb Launcher Guided Missile Launcher [Rating: 104] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility Weapon Cycler Device Weapon Cycler Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Spread Laser Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Guided Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Slots Evolved 12 | . . . 2 . . . 2 2 2 . . . 2 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . Utility 9 | . . . 1 . . . 2 1 1 . . . 2 2 . . Weapon 1 | . . . . . . . . . 1 . . . . . . . Parts Attached 191 | 8 7 1 23 2 1 1 9 55 12 . 6 1 26 21 4 14 Power 18 | 1 1 . 3 . . 1 1 6 2 . . . 2 . . 1 Engine 11 | 1 1 . 3 . . . 1 3 1 . . . 1 . . . Core 6 | . . . . . . 1 . 3 1 . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . 1 . . . Propulsion 48 | 2 . 1 7 . . . 2 21 . . 2 1 5 4 1 2 Treads 30 | 2 . . 7 . . . 2 8 . . 2 1 4 2 . 2 Leg 2 | . . 1 . . . . . . . . . . . . 1 . Wheel 13 | . . . . . . . . 10 . . . . 1 2 . . Hover 1 | . . . . . . . . 1 . . . . . . . . Flight 2 | . . . . . . . . 2 . . . . . . . . Utility 77 | 2 4 . 4 2 1 . 5 18 7 . 2 . 13 13 2 4 Device 36 | 1 2 . . 1 . . 1 6 6 . 2 . 7 6 . 4 Storage 8 | 1 2 . . . 1 . . 2 . . . . 1 1 . . Processor 7 | . . . 1 . . . . 3 1 . . . 1 1 . . Hackware . | . . . . . . . . . . . . . . . . . Protection 26 | . . . 3 1 . . 4 7 . . . . 4 5 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 48 | 3 2 . 9 . . . 1 10 3 . 2 . 6 4 1 7 Energy Gun 10 | 2 . . 2 . . . 1 2 . . . . 2 . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 25 | 1 2 . 7 . . . . 5 2 . 1 . 2 1 1 3 Ballistic Cannon 10 | . . . . . . . . 2 1 . . . 2 2 . 3 Launcher 3 | . . . . . . . . 1 . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 1 . . 1 4 1 . 3 . 4 1 . . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . System Corruption 3 | . . . . . . . . 3 . . . . . . . . Parts Lost 115 | . 1 1 5 . . . 5 33 3 . . 1 15 27 2 22 Power 6 | . 1 . . . . . . 2 . . . . . 1 . 2 Propulsion 35 | . . 1 3 . . . 3 13 . . . 1 4 4 1 5 Utility 48 | . . . 1 . . . 2 13 2 . . . 7 16 1 6 Weapon 26 | . . . 1 . . . . 5 1 . . . 4 6 . 9 Highest Loss Streak 16 | . 1 1 1 . . . 2 16 1 . . 1 12 13 2 10 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . . 1 Average Backups 19 | 2 11 16 19 19 21 22 33 20 23 25 23 22 20 19 12 7 Power 2 | . . 1 1 1 1 1 3 2 2 3 3 3 3 2 2 1 Propulsion 2 | . . . 1 4 4 4 3 1 3 4 3 2 2 3 2 . Utility 8 | . 3 6 9 9 11 12 19 9 6 6 6 7 7 5 2 3 Weapon 7 | 1 7 9 7 5 5 5 5 7 11 12 10 10 7 7 5 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 65 | . 10 . 7 . . . 6 24 6 . 2 1 3 3 . 3 Power 10 | . 1 . 1 . . . 1 5 1 . . . . . . 1 Propulsion 4 | . . . 1 . . . . . . . . 1 2 . . . Utility 25 | . 4 . 1 . . . 3 10 3 . . . 1 1 . 2 Weapon 26 | . 5 . 4 . . . 2 9 2 . 2 . . 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 99 97 99 91 88 89 91 88 93 96 100 91 82 59 53 Engine 6 | . 13 14 11 11 11 7 1 6 . 6 6 6 4 . 5 . Core 1 | . . . . . . 3 7 . 5 . . . . . . 4 Treads 21 | . 28 19 28 33 33 33 26 16 13 13 21 26 21 7 5 11 Wheel 3 | . . . . . . . . 11 6 6 1 . . 6 7 . Device 14 | . 14 14 8 11 3 . 8 8 21 26 25 26 30 23 7 9 Storage 8 | . 14 14 11 11 11 11 9 6 6 6 6 6 5 5 5 5 Processor 5 | . . . 2 . . . . 9 8 13 13 13 1 . 5 5 Protection 8 | . . . 10 10 10 11 17 14 4 . . . 8 18 5 . Energy Gun 4 | . 8 . . 11 11 11 13 5 . . . . 2 2 . . Ballistic Gun 11 | . 19 28 21 11 11 11 4 6 18 13 12 13 4 6 4 4 Ballistic Cannon 2 | . . . . . . . . 1 1 6 6 6 5 5 10 5 Peak Build Rating 104 | 7 12 12 19 22 17 19 31 47 60 60 64 64 87 104 63 63 Average Rating 38 | 5 9 11 16 16 16 17 27 34 56 60 61 63 73 85 59 48 On Entrance 36 | . 7 12 12 17 17 17 19 30 47 60 60 64 64 87 50 63 Avg Prop Armor Cover (%) 7 | . . 7 5 . . . . 9 9 . 7 5 6 6 8 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 224 | 15 53 53 58 61 220 220 223 224 122 121 122 122 132 140 86 86 Greatest Support 100 | 40 40 40 60 60 60 60 60 80 28 28 70 70 100 44 44 73 Greatest Overweight (x) 23 | . 1 5 2 1 3 3 3 11 4 4 4 2 4 4 3 23 Average Overweight (x) 1 | . . 1 . . 2 3 3 2 3 4 2 1 1 3 1 . Largest Inventory Capacity 35 | 8 20 20 20 20 35 35 35 35 25 25 25 25 25 25 20 20 Average Capacity 23 | 7 17 20 20 20 30 35 35 22 25 25 25 25 23 24 20 19 Most Carried 35 | 4 16 20 20 20 22 24 35 35 25 25 25 25 25 25 13 13 Average Carried 20 | 2 11 19 19 19 21 22 33 20 23 25 24 23 22 21 12 7 Final Capacity 35 | 8 20 20 20 20 35 35 35 25 25 25 25 25 25 20 20 5 Final Carried 35 | 4 16 20 19 20 22 24 35 25 25 25 25 23 25 13 13 5 Class Distribution -------------------- 30% | Scavenger-Mutant 20% | Mutant 19% | Gunner 18% | Hauler-Mutant 5% | Scavenger-Tank 4% | Messiah-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Messiah-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Matter Collected 8766 | 320 616 147 911 . . 106 341 1940 1053 . 120 108 997 1034 343 730 Remotely 1378 | . . . . . . . . 143 . . . . 691 272 272 . Salvage Created 8307 | 71 283 92 1453 . . 190 497 2396 1009 . . 116 321 982 259 638 Parts 422 | 7 16 3 106 . . 10 22 134 45 . . 5 9 35 6 24 Haulers Intercepted 10 | . 1 . 4 . . . 2 2 . . . . . 1 . . Recyclers Shooed 11 | . 1 . . . . 1 1 4 . . . . 2 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . . 1 . . 6 35 Prevented 7 | . . . . . . . . . . . . 7 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Combat Hostiles Destroyed 182 | . 9 2 30 . . 6 10 57 16 . . 2 12 13 6 19 Guns 137 | . 9 2 30 . . 6 10 43 15 . . . 5 9 1 7 Cannons 38 | . . . . . . . . 11 1 . . 2 3 4 5 12 AOE 7 | . . . . . . . . 3 . . . . 4 . . . Classes Destroyed 19 | 2 3 . 6 . . . 1 5 . . . 2 . . . . Worker 16 | 2 . 1 1 . . 1 . 8 3 . . . . . . . Builder 9 | . . . 1 . . . . 4 1 . . . 1 2 . . Tunneler 3 | 2 . . . . . . . . . . . . 1 . . . Hauler 10 | . 1 . 4 . . . 2 2 . . . . . 1 . . Recycler 9 | . . . 1 . . . . 3 1 . . . 1 3 . . Mechanic 2 | . . . . . . . . 1 1 . . . . . . . Operator 2 | . . . 1 . . . . . . . . . 1 . . . Watcher 3 | . . . 2 . . . . 1 . . . . . . . . Swarmer 50 | . 6 . 9 . . 3 . 18 . . . . . 4 . 10 Grunt 75 | . 3 2 11 . . 3 4 23 12 . . . 3 4 6 4 Brawler 3 | . . . . . . . . 3 . . . . . . . . Duelist 3 | . . . 1 . . . . . . . . . . . . 2 Sentry 17 | . . . 9 . . . 3 2 . . . . 1 1 . 1 Demolisher 2 | . . . . . . . . 1 . . . . 1 . . . Hunter 11 | . . . . . . . 3 1 3 . . 1 1 . . 2 Programmer 12 | . . . . . . . . 6 1 . . . 2 3 . . Behemoth 2 | . . . . . . . . . . . . 1 . 1 . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . Assembled 7 | . . . . . . . . 3 . . . . 4 . . . Best Kill Streak 9 | 2 3 2 4 . . 4 3 9 3 . . 1 4 9 3 5 Combat Bots Only 7 | . 3 2 4 . . 3 3 7 3 . . 1 4 5 3 5 Max Kills in Single Turn 2 | 1 1 1 2 . . 1 1 2 2 . . 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . 1 . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Hostile Shots Fired 1790 | . 67 11 190 . . 33 93 580 101 . . 36 130 254 36 259 Missed 483 | . 15 3 56 . . 7 20 160 27 . . 10 39 57 16 73 Hits 1307 | . 52 8 134 . . 26 73 420 74 . . 26 91 197 20 186 Melee 19 | . . . . . . . 3 2 . . . . 9 1 . 4 Projectile 1288 | . 52 8 134 . . 26 70 418 74 . . 26 82 196 20 182 AOE 52 | . . . . . . . . 10 . . . . 22 20 . . Critical Strikes 41 | . 3 . 2 . . . 2 7 2 . . . 5 10 1 9 Actively Blocked 4 | . . . . . . . . . . . . . . 4 . . Part Disruptions 5 | . . . . . . . . 1 . . . 1 1 1 . 1 Damage Taken 20582 | . 588 108 1576 . . 290 915 5103 1222 . . 414 2418 4101 424 3423 Core 2515 | . 130 15 181 . . 62 24 626 105 . . . 222 368 77 705 Absorbed by Shields 1329 | . . . . . . . . 281 121 . . 125 256 546 . . Redirected to Shielding 303 | . . . . . . . . . . . . . 28 275 . . Ignored by Resistances 737 | . . . . . . . 18 283 . . . . . 436 . . Regen/Repaired (Parts) 60 | . . . . . . . . . . . 60 . . . . . Core Remaining (%) 64 | 100 . 42 . . . 39 95 10 . . . 87 77 . . . Volleys Fired 633 | 10 25 6 96 . . 15 37 187 58 . . 7 54 64 11 63 Largest 3 | 2 2 2 2 . . 2 2 2 3 . . 3 3 3 3 3 Hottest 171 | 70 70 46 88 . . 88 126 131 84 . . 89 150 139 115 171 Shots Fired 1362 | 17 48 12 192 . . 30 74 340 173 . . 21 111 162 33 149 Gun 1075 | 17 48 12 192 . . 30 74 297 163 . . 14 48 97 11 72 Cannon 272 | . . . . . . . . 41 10 . . 7 50 65 22 77 Launcher 15 | . . . . . . . . 2 . . . . 13 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 1113 | 7 30 12 190 . . 15 21 222 173 . . 21 91 155 33 143 Thermal 234 | 10 18 . 2 . . 15 53 116 . . . . 7 7 . 6 Explosive 15 | . . . . . . . . 2 . . . . 13 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 4 5 6 19 . . 7 13 14 12 . . 9 13 9 3 8 Robot Miss Streak 12 | 2 3 1 4 . . 4 6 11 9 . . 1 3 12 5 6 Penetration Max 1 | . . . . . . . . 1 1 . . . 1 1 . 1 Secondary Targets 9 | . 2 . 3 . . 2 . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . 1 . . . . . . . . Shots Hit Robots 907 | 12 29 10 130 . . 21 56 253 130 . . 17 72 90 13 74 Core Hits 656 | 5 14 8 59 . . 24 63 239 86 . . 4 39 71 8 36 Critical Kills 1 | . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . 1 3 . . . 1 . . . Critical Strikes 28 | . 1 . . . . . 1 9 4 . . . 3 4 1 5 Burn 10 | . 1 . . . . . 1 8 . . . . . . . . Destroy 6 | . . . . . . . . 1 4 . . . 1 . . . Blast 12 | . . . . . . . . . . . . . 2 4 1 5 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20615 | 152 411 193 2098 16 . 343 881 5689 2379 . . 485 2688 2763 351 2166 Guns 13978 | 152 399 163 1991 . . 308 858 4566 2155 . . 213 766 1576 78 753 Cannons 5106 | . . . . . . . . 698 212 . . 272 1112 1126 273 1413 Explosions 1151 | . . . . . . . . 414 . . . . 737 . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 380 | . 12 30 107 16 . 35 23 11 12 . . . 73 61 . . Kinetic 15865 | 51 223 163 1976 . . 107 202 3480 2367 . . 485 1785 2612 351 2063 Thermal 3219 | 101 176 . 15 . . 201 656 1784 . . . . 93 90 . 103 Explosive 1151 | . . . . . . . . 414 . . . . 737 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 10 1 1 1 1 9 14 14 14 Average Corruption 9 | . . . . . . . . 7 1 1 1 1 8 11 14 14 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 209 | . . . . . . . . 79 1 . . 1 41 26 15 46 Message Errors 44 | . . . . . . . . 16 1 . . 1 8 5 4 9 Matter Fused 42 | . . . . . . . . 18 . . . . 9 4 4 7 Heat Flow Errors 25 | . . . . . . . . 13 . . . . 2 2 3 5 Energy Discharges 25 | . . . . . . . . 9 . . . . 5 3 1 7 Parts Rejected 8 | . . . . . . . . 2 . . . . 2 1 . 3 Parts Fused 2 | . . . . . . . . 2 . . . . . . . . Data Loss (minor) 24 | . . . . . . . . 5 . . . . 10 2 1 6 Data Loss (major) 5 | . . . . . . . . 1 . . . . . 1 1 2 Misfires 8 | . . . . . . . . 4 . . . . 1 1 . 2 Alerts 4 | . . . . . . . . 1 . . . . 2 . . 1 Misdirections 4 | . . . . . . . . . . . . . . 3 1 . Weapon Failures 18 | . . . . . . . . 8 . . . . 2 4 . 4 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 155 | . . . 9 . . . . 10 . . . 12 22 16 . 86 Projectiles 142 | . . . . . . . . 6 . . . 12 22 16 . 86 Explosions 4 | . . . . . . . . 4 . . . . . . . . Melee 9 | . . . 9 . . . . . . . . . . . . . Knockbacks 52 | . . 1 1 . . . . 21 . . . . 7 6 3 13 Impact 2 | . . 1 1 . . . . . . . . . . . . . Kinetic 45 | . . . . . . . . 18 . . . . 7 4 3 13 Secondary 5 | . . . . . . . . 3 . . . . . 2 . . Self-Inflicted Damage 29 | . . . . . . . . . . . . . . 29 . . Shots . | . . . . . . . . . . . . . . . . . Rammed 41 | . 3 6 11 1 . 2 3 2 1 . . . 5 7 . . Targets Rammed 46 | . 3 6 12 1 . 2 3 3 2 . . . 7 7 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 5 | . . . 1 . . . . 1 1 . . . 2 . . . Highest Temperature 458 | 36 225 . 88 . . 416 225 458 378 . . 10 162 298 236 397 Average Temperature 114 | 15 74 . 13 . . 174 77 137 109 . . 9 58 119 88 121 Received Heat Transfer 3780 | . 249 63 489 . . 99 198 1354 220 . . 24 263 354 157 310 Effects 21 | . 2 . . . . 1 . 14 2 . . . . . . 2 Shutdowns 2 | . . . . . . . . 1 . . . . . . . 1 Energy Bleed 5 | . . . . . . 1 . 2 2 . . . . . . . Interference 9 | . 2 . . . . . . 6 . . . . . . . 1 Matter Decay 2 | . . . . . . . . 2 . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . Damage (major) 1 | . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 3 . . . . . . . . 1 . . . . Impact Corruptions 2 | . . . 2 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 8 | . 2 . . . . . 2 3 . . . . 1 . . . Heat Transferred 6021 | 296 592 . 20 . . 255 983 3416 . . . . 200 111 . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Maximum Alert Level 3 | . . . 2 . . . . 3 3 . . . 1 2 . . Low Security (%) 58 | 100 100 100 40 100 . 100 100 42 . . . . 55 38 . . Level 1 21 | . . . 53 . . . . 16 . . . . 44 59 . . Level 2 13 | . . . 5 . . . . 20 77 . . . . 2 . . Level 3 7 | . . . . . . . . 21 22 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1030 | 5 70 50 408 154 . 75 93 1030 745 . . . 271 413 . . Initial 504 | . 3 . . 154 . . . 6 504 . . . . 112 . . Average 218 | 1 12 4 208 63 . 23 21 361 647 . . . 135 218 . . Influence Increases 6845 | 20 238 55 917 . . 160 319 1847 685 . . 104 797 977 256 470 Destroy 0b10 Robot/C 3880 | . 180 40 600 . . 120 200 1080 320 . . 60 260 440 200 380 Destroy 0b10 Robot/NC 310 | 20 5 5 50 . . 5 10 95 30 . . . 55 35 . . Destroy Leader 870 | . 42 10 182 . . 20 64 236 40 . . 20 84 112 30 30 Allied During Kill 132 | . . . . . . . . 3 . . . 24 26 53 26 . Trap Triggered on 0b10 30 | . . . 30 . . . . . . . . . . . . . Successful Hack 151 | . 10 . 35 . . . 28 62 . . . . 4 12 . . Disable Machine 255 | . . . 15 . . 15 15 . 30 . . . 135 45 . . Anti-Garrison Action 400 | . . . . . . . . . 200 . . . . 200 . . Destroy Structure 277 | . 1 . 5 . . . 2 26 5 . . . 158 80 . . Partial Spotted 30 | . . . . . . . . 15 . . . . 15 . . . Lose Combat Pursuer 510 | . . . . . . . . 330 60 . . . 60 . . 60 Influence Decreases 6823 | 15 243 55 521 396 . 160 304 832 1020 258 437 104 568 809 406 695 Entered New Map 1787 | . 2 . . 242 . . . 9 526 258 437 . . 117 148 48 Time Decay 3806 | 15 241 55 481 154 . 160 264 481 464 . . 95 409 362 198 427 Lost Part 1027 | . . . 40 . . . 40 322 30 . . 9 76 270 20 220 Lost Ally 203 | . . . . . . . . 20 . . . . 83 60 40 . Squads Dispatched 46 | . 2 . 5 . . 1 1 17 8 . . . 5 6 . 1 Investigation 11 | . . . 2 . . 1 . 3 2 . . . 2 1 . . Extermination 11 | . . . . . . . . 6 1 . . . 2 2 . . Reinforcement 17 | . 2 . 3 . . . 1 4 3 . . . 1 3 . . Assault 4 | . . . . . . . . 1 2 . . . . . . 1 Garrison 3 | . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . 1 1 . . Haulers Reinforced 3 | . . . . . . . . 2 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Distress Signals 17 | . 1 . 4 . . . 1 8 1 . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 334 | . 22 2 38 . . 7 19 97 33 . . 3 40 43 6 24 Peak Tracking Total 12 | . 4 2 4 . . 4 8 8 7 . . 2 7 12 3 7 Tactical Retreats 23 | . . . . . . . . 14 3 . . . 4 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Traps Triggered 9 | . . . 3 . . . . 2 . . . . 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 3 | . . . 3 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 5 | . . 1 4 . . . . . . . . . . . . . Triggered 3 | . . . 3 . . . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Machines Disabled 17 | . . . 1 . . 1 1 . 2 . . . 9 3 . . Max in Single Turn 2 | . . . 1 . . 1 1 . 1 . . . 2 1 . . Garrison Access 3 | . . . . . . . . 1 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Machines Accessed 46 | . 6 . 10 1 . 1 6 11 5 . . . 3 3 . . Terminals 25 | . 5 . 7 . . 1 4 5 3 . . . . . . . Fabricators 4 | . . . . . . . . 2 . . . . 2 . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . Recycling Units 8 | . 1 . 2 . . . 1 2 . . . . 1 1 . . Scanalyzers 4 | . . . 1 . . . 1 . 1 . . . . 1 . . Garrison Access 3 | . . . . . . . . 1 1 . . . . 1 . . Total Hacks 108 | . 10 . 26 1 . 4 20 23 12 . . . 6 6 . . Successful 44 | . 2 . 14 1 . . 9 11 2 . . . 2 3 . . Failed 64 | . 8 . 12 . . 4 11 12 10 . . . 4 3 . . Catastrophic 19 | . 1 . 4 . . 1 2 4 4 . . . 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 90 | . 10 . 18 . 1 4 14 11 6 . . . 17 9 . . Terminals 57 | . 8 . 14 . . 4 16 7 8 . . . . . . . Fabricators 9 | . . . . . . . . 5 . . . . 4 . . . Repair Stations 3 | . . . . . . . . 3 . . . . . . . . Recycling Units 17 | . 2 . 4 . . . 2 6 . . . . 2 1 . . Scanalyzers 14 | . . . 8 . . . 2 . 1 . . . . 3 . . Garrison Access 7 | . . . . . . . . 2 3 . . . . 2 . . Terminal Hacks 13 | . 1 . 3 1 . . 6 1 1 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . 4 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . Recycling Unit Index 2 | . . . 1 . . . 1 . . . . . . . . . Registered Components 2 | . . . 2 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 4 . . . . 2 . . . Load Schematic 3 | . . . . . . . . 2 . . . . 1 . . . Build 3 | . . . . . . . . 2 . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 8 . . . 2 . . . . . . 2 . . Insert Component 4 | . . . 3 . . . 1 . . . . . . . . . Analyze 4 | . . . 3 . . . 1 . . . . . . . . . Retrieve Study 4 | . . . 2 . . . . . . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 11 | . 1 . 3 . . . 1 4 1 . . . . 1 . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . 3 . . . 1 4 . . . . . . . . Reject 4 | . 1 . 1 . . . . 2 . . . . . . . . Mask 5 | . . . 2 . . . 1 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . Jam 2 | . . . . . . . . . 1 . . . . 1 . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 5 . 9 . . 1 6 10 4 . . . 3 3 . . Full Trace Events 6 | . . . . . . 1 . 3 1 . . . 1 . . . Feedback Events 2 | . . . . . . . . 1 1 . . . . . . . Corruption 2 | . . . . . . . . 1 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . 3 . . . 1 . . . . . . . . . Parts Built 5 | . . . . . . . . 3 . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 149 | . . . . . . . . 76 . . . . 73 . . . Total Part Build Rating 9 | . . . . . . . . 3 . . . . 6 . . . Part Studies Acquired 3 | . . . 1 . . . . . . . . . . 2 . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . 1 . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Total Allies 15 | . . . . . . . . . . . 4 . 6 5 . . Largest Group 4 | . . . . . . . . . . . 4 4 4 3 2 . Highest-Rated Group 288 | . . . . . . . . . . . 156 156 210 288 88 . Highest-Rated Ally 96 | . . . . . . . . . . . 40 40 77 96 44 . Zionite Dispatches 4 | . . . . . . . . . . . . . 2 2 . . Light 2 | . . . . . . . . . . . . . 1 1 . . Demo 2 | . . . . . . . . . . . . . 1 1 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 167 | . . . . . . . . 5 . . . 20 80 50 12 . Total Damage 6202 | . . . . . . . . 36 . . . 486 2561 2057 1062 . Kills 38 | . . . . . . . . 1 . . . 1 18 14 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Active Infowar (turns) 5521 | 47 392 . 854 396 232 . 929 1002 2 . . . 30 92 412 1133 Optics 1637 | . . . . . . . . . . . . . . 92 412 1133 Terrain 2 | . . . . . . . . . 2 . . . . . . . Structural 378 | . . . . . . . . 378 . . . . . . . . Seismic 3880 | 47 392 . 854 396 232 . 929 1000 . . . . 30 . . . Decoding 8 | . . . . . . . . . . . . . 8 . . . Robot Analysis Total 3 | . . . . . . . 3 . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . 1 . . 1 2 Drone Launches 4 | . . . . . . . . 4 . . . . . . . . Drone Recoveries 1 | . . . . . . . . 1 . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . 2 1 . . Branch Access 1 | . . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Turns Passed 18468 | 176 1404 629 2248 396 753 532 1312 3693 1166 4 1809 480 1373 835 412 1246 Spaces Moved 8252 | 87 600 205 986 135 301 173 407 1841 561 3 921 206 566 398 302 560 Core 16 | 4 . . . . . . . 5 . . . . . . . 7 Treads 5280 | 83 600 204 986 135 301 173 407 640 . . 582 206 443 . . 520 Legs 27 | . . 1 . . . . . . . . . . . . . 26 Wheels 2929 | . . . . . . . . 1196 561 3 339 . 123 398 302 7 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 200 280 280 85 145 160 160 213 160 107 107 135 Average Speed 187 | 154 213 286 181 168 249 280 280 151 158 160 193 218 205 142 118 184 Slowest Speed 1200 | 160 240 470 320 200 280 280 280 600 160 160 213 280 247 160 135 1200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 95 52 83 34 60 38 41 34 17 2 88 47 21 16 51 75 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 5 | . . 1 . . . . . . . . 3 . . . . 1 Known Exits Taken 6 | . . . . . . . . 1 1 1 1 1 . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . . . . 1 . 1 . Scrap Searched 7 | . . 1 . . . . . . . . 2 1 . . . 3 Spaces Dug 3 | . . . . . . . . . . . . . 2 1 . . Terrain Destroyed 177 | . . . . . . . . 19 5 . . . 46 45 15 47 Melee . | . . . . . . . . . . . . . . . . . Projectile 131 | . . . . . . . . . 5 . . . 19 45 15 47 AOE 46 | . . . . . . . . 19 . . . . 27 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Total 10172 | 108 682 228 1258 305 306 191 509 2402 769 2 950 226 708 550 330 648 Wait 631 | . 3 6 89 165 . . 13 202 98 . 3 9 4 23 11 5 Move 8237 | 86 599 204 985 134 300 172 406 1840 560 2 920 205 565 398 301 560 Hop . | . . . . . . . . . . . . . . . . . Pick Up 203 | 3 26 4 20 1 1 1 27 60 17 . 4 2 21 12 2 2 Fast Attach 92 | 8 1 1 7 1 2 . 3 27 4 . 6 . 12 11 3 6 Attach 98 | . 1 . 3 1 . . 7 27 7 . 3 1 16 19 2 11 Detach 21 | 1 1 . . 1 1 . . 7 5 . . . 3 1 . 1 Swap 57 | . 5 . 14 . . 1 3 18 2 . 3 . 6 5 . . Drop 144 | . 18 . 28 1 2 . 10 31 16 . 11 2 16 9 . . Fire 633 | 10 25 6 96 . . 15 37 187 58 . . 7 54 64 11 63 Melee . | . . . . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . . 6 . . Kick . | . . . . . . . . . . . . . . . . . Crush 40 | . 3 6 12 1 . 2 3 3 2 . . . 7 1 . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . . 4 1 . . Trap 5 | . . 1 4 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 9) 588 | -10/Materials | Discovered new exit (range 7) 846 | -10/Materials | Discovered new exit (range 11) 1065 | -10/Materials | Core integrity fell below 50% 1091 | -10/Materials | Discovered new exit (range 10) 1360 | -10/Materials | Discovered new exit (range 10) 1581 | -10/Materials | Entered Mines 1603 | -10/Mines | Met a Derelict bent on vengeance 1622 | -10/Mines | Found a hidden stash of uninstalled traps 1752 | -10/Mines | Learned location of Mines (-9) 2082 | -10/Mines | Discovered new exit (range 11) 2210 | -10/Mines | Entered Materials 2210 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2643 | -9/Materials | Discovered new exit (range 5) 2886 | -9/Materials | Discovered new exit (range 5) 2984 | -9/Materials | Build established: Scavenger-Mutant 3179 | -9/Materials | Discovered new exit (range 12) 4053 | -9/Materials | Discovered new exit (range 15) 4458 | -9/Materials | Entered Mines 4788 | -9/Mines | Found the Drone Emporium 4795 | -9/Mines | Found Prototype Device 4795 | -9/Mines | Identified Thief Drone Bay 4844 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4846 | -9/Mines | Discovered new exit (range 5) 4854 | -9/Mines | Entered Exiles 4904 | -9/Exiles | Met 8R-AWN 4936 | -9/Exiles | Met EX-HEX 5014 | -9/Exiles | Met EX-DEC 5252 | -9/Exiles | Met EX-BIN 5379 | -9/Exiles | Build established: Hauler-Mutant 5576 | -9/Exiles | Discovered new exit (range 14) 5607 | -9/Exiles | Entered Mines 5953 | -8/Mines | Core integrity fell below 50% 6061 | -8/Mines | Discovered new exit (range 16) 6064 | -8/Mines | Discovered new exit (range 7) 6139 | -8/Mines | Entered Materials 6139 | -8/Materials | Evolved 2 slots: Utility x2 6344 | -8/Materials | Identified exit to Storage 6877 | -8/Materials | Discovered new exit (range 4) 7179 | -8/Materials | Discovered new exit (range 15) 7451 | -8/Materials | Entered Factory 7451 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7713 | -7/Factory | Discovered new exit (range 15) 7880 | -7/Factory | Identified exit to Factory 7994 | -7/Factory | Assembled infested ambush trap array 8743 | -7/Factory | Build established: Scavenger-Mutant 8972 | -7/Factory | Garrison activated, responded to threat 9129 | -7/Factory | Core integrity fell below 50% 9156 | -7/Factory | Lost 16 parts (2p4n7u3w) 10396 | -7/Factory | Core integrity fell below 20% 10501 | -7/Factory | Fabricated Huge Storage Unit (x1) 10651 | -7/Factory | First assault squad dispatched 10684 | -7/Factory | Fabricated Lgt. Treads (x2) 10733 | -7/Factory | System corruption reached 10% 10785 | -7/Factory | Destroyed 7 combat bots 10788 | -7/Factory | Lost 5 parts (2n3u) 11070 | -7/Factory | Discovered exit to Factory (range 11) 11144 | -7/Factory | Entered another Factory area 11144 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11454 | -6/Factory | Build established: Gunner 11844 | -6/Factory | First assault squad dispatched 12273 | -6/Factory | Identified exit to Lower Caves 12273 | -6/Factory | Identified exit to Extension 12310 | -6/Factory | Entered Lower Caves 12311 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 12314 | -6/Lower Caves | Identified exit to Zion 12314 | -6/Lower Caves | Entered Zion 12386 | -6/Zion | System corruption cleaned by Quarantine Array 12536 | -6/Zion | Found Prototype Device 12536 | -6/Zion | Identified Bomb Factory No. 2 12705 | -6/Zion | Found Prototype Device 12706 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 12762 | -6/Zion | Visited the Megawrench Repair Shop 12870 | -6/Zion | Learned location of Quarantine (-3) 12911 | -6/Zion | Found Prototype Launcher 12911 | -6/Zion | Identified Gui. Missile Launcher 13104 | -6/Zion | Met Imprinter 13141 | -6/Zion | Imprinted 13143 | -6/Zion | Declared Zion's savior 14087 | -6/Zion | Given the Hacking Drone Bay 14100 | -6/Zion | Discovered new exit (range 8) 14119 | -6/Zion | Identified exit to Proximity Caves 14123 | -6/Zion | Entered Proximity Caves 14123 | -5/Proximity Caves | Accompanied by 4 allies 14312 | -5/Proximity Caves | Spotted B-75 Beast 14333 | -5/Proximity Caves | Destroyed B-75 Beast 14576 | -5/Proximity Caves | Discovered new exit (range 15) 14595 | -5/Proximity Caves | Learned Factory terminal intel 14601 | -5/Proximity Caves | Identified exit to Factory 14603 | -5/Proximity Caves | Entered Factory 14603 | -5/Factory | Accompanied by 3 allies 14603 | -5/Factory | Evolved 2 slots: Utility x2 14604 | -5/Factory | Loaded intel: 26 terminal locations 14746 | -5/Factory | Spotted B-75 Beast 14777 | -5/Factory | Rewired B-75 Beast 14793 | -5/Factory | Assembled infested ambush trap array 14863 | -5/Factory | Lost 4 allies 14889 | -5/Factory | Lost 12 parts (3n6u3w) 15170 | -5/Factory | Fabricated Hrd. Medium Armor Plating (x2) 15318 | -5/Factory | Zion Demo squad teleported in 15493 | -5/Factory | Zion Light squad teleported in 15566 | -5/Factory | Found Prototype Protection 15566 | -5/Factory | Identified Zio. Weapon Casing 15678 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 15695 | -5/Factory | Retrieved Zion intel report: Emergency Access 15749 | -5/Factory | Discovered new exit (range 10) 15859 | -5/Factory | Build established: Messiah-Tank 15976 | -5/Factory | Entered another Factory area 15976 | -4/Factory | Accompanied by 1 ally 15976 | -4/Factory | Evolved 2 slots: Utility x2 16372 | -4/Factory | Spotted B-86 Titan 16436 | -4/Factory | Destroyed B-86 Titan 16452 | -4/Factory | System corruption reached 10% 16533 | -4/Factory | Lost 13 parts (2n10u1w) 16657 | -4/Factory | Retrieved Zion intel report: Branch Access 16657 | -4/Factory | Identified exit to Upper Caves 16657 | -4/Factory | Identified exit to Armory 16658 | -4/Factory | Zion Light squad teleported in 16712 | -4/Factory | Assembled infested ambush trap array 16730 | -4/Factory | P-70 Sage assimilated allied SK-ZU1(z) 16735 | -4/Factory | Found Zio. Weapon Casing 16763 | -4/Factory | Zion Demo squad teleported in 16795 | -4/Factory | Lost 13 parts (1p2n5u5w) 16811 | -4/Factory | Entered Upper Caves 16811 | -4/Upper Caves | Accompanied by 2 allies 17181 | -4/Upper Caves | Build established: Scavenger-Tank 17209 | -4/Upper Caves | Discovered new exit (range 10) 17223 | -4/Upper Caves | Entered another Upper Caves area 17304 | -4/Upper Caves | Core integrity fell below 50% 17349 | -4/Upper Caves | Lost 10 parts (1p1n3u5w) 17428 | -4/Upper Caves | Encountered a Warlord checkpoint 17435 | -4/Upper Caves | Discovered new exit (range 5) 17479 | -4/Upper Caves | Learned 4 Research zone layouts 17699 | -4/Upper Caves | Build established: Scavenger-Mutant 18310 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18379 | -4/Upper Caves | Lost 6 parts (4n1u1w) 18446 | -4/Upper Caves | Core integrity fell below 20% 18469 | -4/Upper Caves | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 18439_ Slug penetrates G-67 Veteran. 18439_ G-67 Veteran destroyed. 18439_ Hardcell Cannon destroyed. 18442_ G-67 Veteran knocked back. 18442_ Slug penetrates G-67 Veteran. 18444_ System corrupted: Matter fused (-8). 18445_ Slug penetrates G-67 Veteran. 18448_ Slug penetrates Wall. 18451_ System corrupted: Mass Driver jammed. 18451_ Slug penetrates G-67 Veteran. 18451_ Slug penetrates Earth. 18457_ Flexi-carbon Leg fries itself beyond repair. 18457_ Slug penetrates G-67 Veteran. 18457_ G-67 Veteran destroyed. 18457_ Slug penetrates Earth. 18460_ Mass Driver destroyed. 18462_ Slug penetrates Wall. 18465_ Unknown Reactor fries itself beyond repair. 18465_ Slug penetrates G-73 Enforcer. 18467_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????# | | ????????????????##???????????????????????????## | | ????????????????? ???????????????????????????## | | ?????????????????? ####???????????????????????# | | ??????????????????? ????????????? ?????#### | | ???????????????????? ####?????????? ????? #### | | ?????????????????????# ##????????? ??## ##?? | | ?????????????????????# #?????????? ### #?? | | ?????????????????????# ##????????? ??? | | ????????????????????## ??????????? ???? | | ???????????? ??????# ???????????? ????? | | ???????????? ????# ?###???????? #????? | | ???????????? #???# ## ##???????# #????? | | ???????????# ###; ##?????## #????# | | ???????????# #????## #???## | | ??????????? ###% ### #???## ##??# | | ???????????????????##;%g ;! "# ##### ##?# | | ??????????????????## #![ @ "# ### | | ??????????????????# ;;%% %% # "# | | ??????????????????##; % % ## "# #### | | ???????????????????# ; "# #??## | | ??????????????????#;;% ;""""""# #???## | | ?????????????????# # ######## #????## | | ???????????????? #; #?????# | | ???????????????# #?#### ####### #?????# | | ???????????????#??????# #????# #???# | | ??????????????????????#;##??? #?# | | ??????????????????????# ????## ### | | ?????????????????????? #?????## ##?# | | ??????????????????????#???????## ####??## | | ???????????????????????????????## ####??????# | | ????????????????????????????????#####????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 16 Armor Coverage 1250 Resistance: KI 25 Resistance: TH 10 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 7 Kinecelleration 40 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Matter Pod | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Flak Cannon | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Lgt. Treads | x2 | -7/Factory Hrd. Medium Armor Plating | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Arm. Treads | -4/Factory | Hacked Arm. Huge Wheel | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Gun Specialist root@ Challenges ------------ None Game ------ Seed JunkHelicalSystem Manual? 0 Play Time 02:43:31 Cumulative 149.4 hours Start 2026.06.19 @ 11:10:36 End 2026.06.19 @ 14:17:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 52 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcaa032d-355d-4254-b15b-e9152676832f