Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.09 @ 22:48:36 Player: Arcismati Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (77) 385 Value Destroyed (1945) 1945 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 4226 Bonus ------- High Alert Combat Kills 256 Cogmind --------- Core Integrity 0/550 Matter 73/300 Energy 78/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Ion Engine Armored Treads Hover Unit Improved Heat Sink Structural Scanner Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor Hardened Light Armor Plating Plasma Cannon Mini Grenade Launcher Powered Hammer Powered Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Hacking Suite System Shield > --- WEAPON ----------- Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Armored Treads Hover Unit Improved Heat Sink Structural Scanner Terrain Scan Processor Hardened Light Armor Plating Plasma Cannon Plasma Cannon Mini Grenade Launcher Powered Hammer Powered Hammer [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 69 | 6 17 33 13 Power 11 | 2 2 6 1 Engine 9 | 2 1 5 1 Core 2 | . 1 1 . Reactor . | . . . . Propulsion 24 | 2 4 14 4 Treads 1 | . . 1 . Leg 23 | 2 4 13 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | . 6 4 4 Device 6 | . 3 1 2 Storage 3 | . 1 2 . Processor 3 | . 2 1 . Hackware 2 | . . . 2 Protection . | . . . . Artifact . | . . . . Weapon 20 | 2 5 9 4 Energy Gun 6 | 1 4 1 . Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 1 . 6 . Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . 1 1 Unidentified Prototypes . | . . . . Parts Lost 16 | . . 5 11 Power 4 | . . 2 2 Propulsion 5 | . . 2 3 Utility . | . . . . Weapon 7 | . . 1 6 Highest Loss Streak 4 | . . 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 95 96 83 Engine 5 | . 3 6 3 Core 5 | . 10 3 3 Leg 28 | . 28 32 20 Device 6 | . 14 2 2 Storage 6 | . 5 7 9 Processor 8 | . 3 11 9 Hackware 2 | . . . 12 Energy Gun 10 | . 21 8 . Ballistic Gun 9 | . 2 14 10 Launcher 3 | . . 3 8 Impact Weapon 1 | . 3 . . Special Melee Weapon 2 | . . 4 2 Peak Build Rating 33 | 5 14 22 33 Average Rating 15 | 3 11 14 26 On Entrance 9 | . 5 14 20 Naked Turns . | . . . . Heaviest Build 34 | 8 16 30 34 Greatest Support 54 | 20 26 45 54 Greatest Overweight (x) 6 | . . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 5 15 15 Average Capacity 8 | 5 5 9 15 Most Carried 15 | 5 5 15 15 Average Carried 7 | 2 4 7 13 Final Capacity 15 | 5 5 15 15 Final Carried 14 | 5 4 14 13 Class Distribution -------------------- 37% | Mutant 27% | Scavenger-Mutant 14% | Scavenger-Skirmisher 8% | Scavenger-Gunner 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1248 | 262 218 534 234 Remotely . | . . . . Salvage Created 2064 | 38 336 1238 452 Parts 170 | 4 25 95 46 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 53 | 1 9 31 12 Guns 37 | 1 7 26 3 Cannons 1 | . . . 1 AOE 15 | . 2 5 8 Classes Destroyed 12 | 1 2 7 2 Worker 4 | . . 2 2 Builder 7 | . . 3 4 Tunneler 3 | . . 1 2 Hauler 1 | . . . 1 Recycler 2 | . . 2 . Mechanic 1 | . . . 1 Operator 2 | . . 1 1 Watcher 4 | . 2 1 1 Swarmer 16 | . 3 10 3 Grunt 32 | 1 6 16 9 Brawler 1 | . . 1 . Sentry 4 | . . 4 . Best Kill Streak 7 | 1 2 7 6 Combat Bots Only 7 | 1 2 7 3 Max Kills in Single Turn 4 | 1 2 4 2 Gunslinging 1 | . . 1 . Exploded 2 | . 2 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 388 | 2 50 164 172 Missed 104 | 1 11 46 46 Damage Taken 3546 | 10 453 1279 1804 Core 896 | . 103 240 553 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 105 | . . . 105 Core Remaining (%) 66 | 100 58 40 . Volleys Fired 186 | 2 35 99 50 Largest 3 | 2 2 3 3 Hottest 115 | 60 115 110 83 Shots Fired 320 | 4 58 183 75 Gun 286 | 4 58 177 47 Cannon 10 | . . . 10 Launcher 24 | . . 6 18 Special . | . . . . Kinetic 165 | 2 12 104 47 Thermal 111 | . 32 69 10 Explosive 24 | . . 6 18 Electromagnetic 20 | 2 14 4 . Robot Hit Streak 11 | 2 5 11 4 Robot Miss Streak 8 | 1 4 5 8 Penetration Max . | . . . . Secondary Targets 6 | . 1 5 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 185 | 2 42 110 31 Core Hits 115 | 2 18 56 39 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 2 3 . Burn 5 | . 2 3 . Melee Attacks 14 | . 5 9 . Impact 5 | . 5 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 5 | . . 5 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4420 | 18 708 1950 1744 Guns 2060 | 18 518 1310 214 Cannons 207 | . . . 207 Explosions 2063 | . 100 640 1323 Melee 90 | . 90 . . Ramming . | . . . . Kinetic 1080 | 6 78 782 214 Thermal 1123 | . 411 505 207 Explosive 1963 | . . 640 1323 Electromagnetic 164 | 12 129 23 . Impact 90 | . 90 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 141 | . . 124 17 Projectiles 17 | . . . 17 Explosions 124 | . . 124 . Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 198 | . 23 . 175 Shots 6 | . 1 . 5 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 270 | 26 72 270 155 Average Temperature 37 | 15 20 41 52 Received Heat Transfer 1458 | 6 159 501 792 Effects 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 2794 | . 975 1480 339 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 807 | 20 197 807 740 Initial 293 | . 13 35 293 Average 283 | 5 98 339 516 Maximum Alert Level 3 | . . 3 3 Low Security (%) 56 | 100 100 46 . Level 1 15 | . . 19 36 Level 2 17 | . . 21 43 Level 3 9 | . . 13 19 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 13 | . 2 6 5 Investigation 7 | . 2 3 2 Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault 2 | . . 1 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 3 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 96 | 1 16 39 40 Peak Tracking Total 18 | 1 3 5 18 Tactical Retreats 6 | . 1 2 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts 12 | . . . 12 Triggered . | . . . . Disarmed 2 | . . . 2 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 12 | . 1 5 6 Max in Single Turn 2 | . 1 2 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 4 2 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 3 | . 2 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 29 | . 6 18 5 Successful 20 | . 4 13 3 Failed 9 | . 2 5 2 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 3 9 3 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 5 | . 3 2 . Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks 8 | . 1 6 1 Record 2 | . . 1 1 Prototype ID Bank 1 | . . 1 . Repair Station Index 1 | . . 1 . Alert Level 2 | . 1 1 . Dispatch Records 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 4 | . 3 1 . Report Inventory 1 | . 1 . . Retrieve Components 3 | . 2 1 . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 3 1 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 44 | . . . 44 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 18 | . 14 4 . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . . 3 . Non-combat 3 | . . 3 . Combat . | . . . . Robot Hacks Applied 3 | . . 3 . parse_system 2 | . . 2 . no_distress 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2732 | 117 848 1250 517 Spaces Moved 1540 | 91 541 689 219 Core 22 | 21 . . 1 Treads . | . . . . Legs 1518 | 70 541 689 218 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 103 120 120 129 Slowest Speed 350 | 120 120 120 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 6 41 46 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 143 | . 4 58 81 Melee . | . . . . Projectile 2 | . . . 2 AOE 141 | . 4 58 79 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2116 | 109 681 944 382 Wait 191 | . 63 64 64 Move 1537 | 90 540 688 219 Hop . | . . . . Pick Up 51 | 8 7 24 12 Fast Attach 11 | 4 2 4 1 Attach 21 | 1 3 8 9 Detach 1 | . . 1 . Swap 37 | 1 12 21 3 Drop 53 | 3 14 26 10 Fire 186 | 2 35 99 50 Melee 14 | . 5 9 . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 12 | . . . 12 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 78 | -11/Scrapyard | Discovered new exit (range 8) 118 | -11/Scrapyard | Entered Materials 565 | -10/Materials | Discovered new exit (range 16) 619 | -10/Materials | Discovered new exit (range 16) 843 | -10/Materials | Build established: Mutant 883 | -10/Materials | Identified exit to Mines 963 | -10/Materials | Identified exit to Materials 966 | -10/Materials | Entered another Materials area 966 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1672 | -9/Materials | Build established: Scavenger-Mutant 1882 | -9/Materials | Core integrity fell below 50% 1932 | -9/Materials | Destroyed 7 combat bots 2004 | -9/Materials | Discovered new exit (range 18) 2166 | -9/Materials | First assault squad dispatched 2216 | -9/Materials | Entered another Materials area 2216 | -8/Materials | Evolved 2 slots: Utility x2 2279 | -8/Materials | Build established: Scavenger-Skirmisher 2576 | -8/Materials | Lost 4 parts (1n3w) 2616 | -8/Materials | First assault squad dispatched 2657 | -8/Materials | Repaired Imp. Carbon-fiber Leg 2706 | -8/Materials | Core integrity fell below 50% 2710 | -8/Materials | Lost 3 parts (1p2w) 2730 | -8/Materials | Core integrity fell below 20% 2733 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- W-25 Informer sends out distress signal. Critical hit (Burn: +37). K-01 Serf cleans the Terminal. G-47 Trooper overheating. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. K-01 Serf cleans the Repair Station. Destroyed Lgt. Nuclear Core. G-47 Trooper destroyed. Imp. Carbon-fiber Leg destroyed. K-01 Serf cleans the Repair Station. Slammed into S-10 Pest. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. Slammed into S-10 Pest. W-25 Informer sends out distress signal. K-01 Serf collects debris. Plasma Cannon destroyed. Acquired 51 matter. 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Assault Rifle | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Shopping List Significant Disruption Storm Trooper Challenges ------------ None Game ------ Seed MicroSmallPurifier Manual? 0 Play Time 01:06:05 Cumulative 3.4 hours Start 2025.01.09 @ 15:05:48 End 2025.01.09 @ 22:48:36 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 2 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 38x25 Zoom Use 89% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 29c9dc28-9c77-43dd-85c6-9371ef1f7d7b