Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.06 @ 16:09:54 // Winter2019/RPGLIKE Player: Kiks Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (700) 700 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (303) 303 TOTAL SCORE: 3323 Bonus ------- Follower Combat Kills 39 Aligned with FarCom 300 Friendly Fire -36 Cogmind --------- Core Integrity 600/600 Matter 274/300 Energy 24/160 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -8/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Improved Heat Sink > --- WEAPON (3) ------- Particle Gun Particle Gun Latent Energy Streamer > --- INVENTORY (3) ---- Protomatter-32 Protomatter-26 Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink > --- WEAPON ----------- Particle Gun Particle Gun Latent Energy Streamer > --- INVENTORY -------- Protomatter Protomatter Beam Rifle [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 5 | 3 . . 1 . . 1 Power . | . . . . . . . Propulsion 1 | 1 . . . . . . Utility 2 | 1 . . . . . 1 Weapon 2 | 1 . . 1 . . . Parts Attached 22 | 5 5 7 2 2 1 . Power 3 | 1 1 1 . . . . Engine 2 | 1 1 . . . . . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 2 | 2 . . . . . . Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | . 2 3 1 . . . Device 6 | . 2 3 1 . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 2 2 3 1 2 1 . Energy Gun 5 | . . 3 1 1 . . Energy Cannon 3 | . 2 . . . 1 . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 95 99 100 100 100 88 Engine 4 | . 14 2 . . . . Core 8 | . . 11 12 12 12 11 Leg 26 | . 28 28 25 25 25 22 Device 25 | . 24 27 25 25 25 22 Energy Gun 22 | . . 25 35 36 36 22 Energy Cannon 7 | . 25 2 . . . 11 Naked Turns . | . . . . . . . Heaviest Build 23 | 6 17 17 16 17 23 23 Greatest Support 25 | 20 20 20 20 20 20 25 Greatest Overweight (x) 1 | . . . . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 3 | 3 3 3 3 3 3 3 Average Capacity 2 | 2 3 3 3 3 3 3 Most Carried 3 | . 2 3 3 3 3 3 Average Carried 2 | . 1 2 3 3 2 3 Final Capacity 3 | 3 3 3 3 3 3 3 Final Carried 3 | . 2 3 3 3 3 3 Class Distribution -------------------- 35% | Scavenger-Gunner 32% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 446 | 258 50 70 10 58 . . Remotely . | . . . . . . . Salvage Created 1211 | 67 691 253 115 85 . . Parts 47 | 1 31 6 3 6 . . Haulers Intercepted 3 | . 1 . 2 . . . Recyclers Shooed 3 | . 1 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 18 | . 12 3 . 3 . . Guns 3 | . . 1 . 2 . . Cannons 13 | . 11 2 . . . . Classes Destroyed 6 | 1 4 . . 1 . . Hauler 3 | . 1 . 2 . . . Recycler 7 | 1 3 2 . 1 . . Watcher 4 | . 3 . 1 . . . Swarmer 3 | . 2 . . 1 . . Grunt 14 | . 10 3 . 1 . . Brawler 1 | . . . . 1 . . Best Kill Streak 6 | 1 6 2 1 2 . . Combat Bots Only 5 | . 5 2 . 2 . . Max Kills in Single Turn 2 | 1 2 2 1 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 611 | . 297 143 . 171 . . Core 509 | . 244 123 . 142 . . Absorbed by Shields . | . . . . . . . Redirected to Core 346 | . 173 66 . 107 . . Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 87 | 2 48 16 7 13 . 1 Largest 3 | 2 2 2 3 3 . 1 Hottest 186 | 40 136 136 186 186 . 60 Shots Fired 193 | 4 96 32 21 39 . 1 Gun 82 | 4 . 22 21 35 . . Cannon 107 | . 96 10 . . . 1 Launcher 4 | . . . . 4 . . Special . | . . . . . . . Kinetic 4 | 4 . . . . . . Thermal 184 | . 96 32 21 35 . . Explosive 4 | . . . . 4 . . Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 12 | 3 7 12 8 4 . . Robot Miss Streak 4 | . 4 2 2 1 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 109 | 3 55 21 16 14 . . Core Hits 39 | 2 18 11 3 5 . . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 1 . 1 3 . . Burn 4 | . . . 1 3 . . Meltdown 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2130 | 35 1256 349 243 247 . . Guns 716 | 35 . 227 243 211 . . Cannons 1378 | . 1256 122 . . . . Explosions 36 | . . . . 36 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 35 | 35 . . . . . . Thermal 2059 | . 1256 349 243 211 . . Explosive 36 | . . . . 36 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 14 | . 14 . . . . . Projectiles 14 | . 14 . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 84 | . . . . 84 . . Shots 2 | . . . . 2 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 192 | . 192 126 . . . . Average Temperature 51 | . 54 33 . . . . Received Heat Transfer 222 | . 120 81 . 21 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . 1 . 1 1 . . Combat Hostiles 2 | . 1 . . 1 . . Parts Melted 10 | . 4 2 4 . . . Heat Transferred 4430 | . 2257 767 666 740 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Latent Energy Used 200 | . . . . . . 200 LE Corruption 3 | . . . . . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 293 | 5 293 194 115 203 . 14 Initial 114 | . 3 114 . 44 . . Average 87 | 2 112 76 64 92 . 2 Maximum Alert Level 1 | . 1 . . 1 . . Low Security (%) 94 | 100 89 100 100 90 . 100 Level 1 5 | . 10 . . 9 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 3 . 2 . . . Investigation 3 | . 3 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 35 | . 21 4 5 5 . . Peak Tracking Total 6 | . 6 2 2 3 . . Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 2 | . 2 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 5 | . 3 . 1 . 1 . Terminals 4 | . 3 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . 7 . 1 . 1 . Successful 4 | . 2 . 1 . 1 . Failed 5 | . 5 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 8 | . 6 . 1 . 1 . Terminals 8 | . 7 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . 1 . 1 . Branch Access Points 1 | . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Botnet 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 3 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 2 . . Highest-Rated Group 39 | . . 39 39 39 . . Highest-Rated Ally 31 | . . 31 31 31 . . Total Orders . | . . . . . . . Ally Attacks 10 | . . . 3 7 . . Total Damage 168 | . . . 64 104 . . Kills 4 | . . . 2 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 2870 | 41 786 938 321 519 254 11 Spaces Moved 2044 | 27 509 705 229 358 209 7 Core 6 | 6 . . . . . . Treads . | . . . . . . . Legs 2038 | 21 509 705 229 358 209 7 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 119 | 104 120 120 120 120 120 120 Slowest Speed 190 | 120 120 120 120 120 190 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 3 68 99 28 71 61 5 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 51 | . . . . 15 . 36 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 51 | . . . . 15 . 36 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2280 | 33 587 765 259 417 211 8 Wait 84 | . 6 24 18 36 . . Move 2038 | 26 508 704 228 357 208 7 Hop . | . . . . . . . Pick Up 4 | . 2 . 1 . 1 . Fast Attach 15 | 5 4 5 1 . . . Attach . | . . . . . . . Detach . | . . . . . . . Swap 7 | . 1 2 1 2 1 . Drop 11 | . 3 6 1 . 1 . Fire 87 | 2 48 16 7 13 . 1 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 34 | . 15 8 2 9 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / *Min / Sto x2) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Utility slot (x1) 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 6) 479 | -10/Materials | Discovered new exit (range 3) 575 | -10/Materials | Discovered new exit (range 6) 726 | -10/Materials | Discovered new exit (range 16) 788 | -10/Materials | Reached level 2 828 | -10/Materials | Entered Mines 1068 | -10/Mines | Learned Materials machine intel 1095 | -10/Mines | Discovered new exit (range 10) 1249 | -10/Mines | Found a hidden stash of uninstalled traps 1267 | -10/Mines | Build established: Scavenger-Mutant 1461 | -10/Mines | Learned location of Storage (-9) 1465 | -10/Mines | Discovered new exit (range 14) 1766 | -10/Mines | Entered Materials 1766 | -9/Materials | Accompanied by 2 allies 1767 | -9/Materials | Loaded intel: 56 machine locations 1768 | -9/Materials | Reached level 3 1771 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1823 | -9/Materials | Upgraded with Weapon slot (x1) 1994 | -9/Materials | Discovered new exit (range 12) 2008 | -9/Materials | Identified exit to Mines 2008 | -9/Materials | Identified exit to Storage 2087 | -9/Materials | Entered Mines 2087 | -9/Mines | Accompanied by 2 allies 2089 | -9/Mines | Reached level 4 2118 | -9/Mines | Build established: Scavenger-Gunner 2280 | -9/Mines | Excavation squad dispatched 2280 | -9/Mines | A large section of the Mines collapsed 2367 | -9/Mines | Discovered new exit (range 11) 2398 | -9/Mines | Learned Materials terminal intel 2601 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2601 | -9/Mines | Discovered new exit (range 5) 2606 | -9/Mines | Entered Exiles 2634 | -9/Exiles | Met 8R-AWN 2657 | -9/Exiles | Met EX-HEX 2692 | -9/Exiles | Met EX-BIN 2706 | -9/Exiles | Aligned with FarCom system 2707 | -9/Exiles | Given EX-Vault access code 2735 | -9/Exiles | Opened EX-Vault 2744 | -9/Exiles | Found Latent Energy Streamer 2769 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2804 | -9/Exiles | Met EX-DEC 2847 | -9/Exiles | Discovered new exit (range 11) 2860 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2860 | -9/Exiles | Entered Mines 2860 | -8/Mines | Upgraded with Utility slot (x1) 2862 | -8/Mines | Reached level 5 2871 | -8/Mines | Self-destructed Last Messages --------------- the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 02806_ EX-DEC: "Oops, I hope HEX didn't hear that..." 02847_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02860_ Receiving FarCom transmissions... 02860_ Upgraded: Utility Slot (+1) 02860_ Upgraded: Mass Support (+5) 02861_ K-01 Serf cleans the Core Extractor. 02861_ K-01 Serf collects debris. 02862_ Reached level 5. 02866_ K-01 Serf cleans the Core Extractor. 02866_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????############???? | | ???????????????????????????# #???? | | ??????????# ;;;;;########## #???? | | ??????????# ; @ kk #???? | | ??????????# ; ;;########## """ """ #???? | | ???????????????????????????# """ """ #???? | | ???????????????????????????# """ """ #???? | | ???????????????????????????# #???? | | ???????????????????????????## #########???? | | ????????????????????????????# #???????????? | | ????????????????????????????# #???????????? | | ????????????????????????????? #???????????? | | ????????????????????????????? #???????????? | | ????????????????????????????? #???????????? | | ????????????????????????????? #???????????? | | ??????????????????????????????#???????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Levels Raised 4 | . 1 . 1 1 . 1 XP Earned 9498 | 3000 1740 850 1862 1196 350 500 XP Spent 6800 | 3000 . 1500 1400 . . 900 Upgrades 18 | 6 . 3 7 . . 2 Propulsion Slot 1 | 1 . . . . . . Utility Slot 2 | 1 . . . . . 1 Weapon Slot 2 | 1 . . 1 . . . Heat Dissipation 6 | . . . 6 . . . Mass Support 1 | . . . . . . 1 Inventory Capacity 3 | 3 . . . . . . Ranged Accuracy 3 | . . 3 . . . . Protomatter Created 342 | . 209 47 . 86 . . Integrity Restored 660 | . 301 157 27 175 . . Core 509 | . 244 123 . 142 . . Parts 151 | . 57 34 27 33 . . Protomatter Decayed 210 | . 64 47 31 68 . . Game ------ Seed LinkedActiveFrame Manual? 0 Play Time 00:16:45 Cumulative 116.4 hours Start 2022.05.06 @ 15:31:55 End 2022.05.06 @ 16:09:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 78 Rogue 39 Adventurer 5 Explorer 34 Win Type - Total 19 Types 10/0/4/4/1/0/0/0/0 Lore% 75 Gallery% 70 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7125a14d-d9f3-40a7-9085-cca6621d45f3