Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 20:15:18 Player: SuperSwiss Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1214) 1214 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3047 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 14 Cogmind --------- Core Integrity 186/400 Matter 230/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Rolling (105) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Seismic Detector Heavy Armor Plating > --- WEAPON (2) ------- Mini Grenade Launcher Mining Laser > --- INVENTORY (15) --- Improved Ion Engine Light Treads Wheel Improved Terrain Scanner Hacking Suite Heavy Particle Cannon Heavy Assault Rifle Autogun Autogun Autogun Autogun Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Makeshift Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector Heavy Armor Plating > --- WEAPON ----------- Mining Laser Makeshift Axe > --- INVENTORY -------- Improved Ion Engine Light Treads Wheel Improved Terrain Scanner Hacking Suite Heavy Particle Cannon Heavy Assault Rifle Autogun Autogun Autogun Autogun Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 38 | 7 2 1 25 1 2 Power 3 | 1 . . 2 . . Engine 3 | 1 . . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . 4 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 5 | 2 . . 3 . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 12 | 2 2 . 7 1 . Device 5 | 1 1 . 2 1 . Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 4 | . . . 4 . . Artifact . | . . . . . . Weapon 17 | 2 . 1 12 . 2 Energy Gun 4 | 1 . . 3 . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . . 6 . . Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 2 . 1 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Corrupted Parts 1 | 1 . . . . . System Corruption 1 | 1 . . . . . Parts Lost 11 | . 1 . 10 . . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 4 | . 1 . 3 . . Weapon 5 | . . . 5 . . Highest Loss Streak 4 | . 1 . 4 . . To Critical Strikes . | . . . . . . Average Backups 12 | 3 7 13 13 15 15 Power . | . 1 1 . 1 1 Propulsion 2 | 1 2 3 2 2 2 Utility 1 | . 1 2 1 2 2 Weapon 7 | 1 2 7 8 10 10 Tool/Special . | . . . . . . Unused Backups 15 | . . 1 4 . 10 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . 3 . 2 Weapon 7 | . . 1 1 . 5 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 95 100 96 88 88 Engine 11 | . 14 14 10 11 11 Wheel 23 | . 28 28 22 22 22 Device 9 | . 9 14 9 8 11 Storage 11 | . 14 14 11 11 11 Processor 5 | . . . 10 2 . Protection 6 | . . . 9 11 11 Energy Gun 7 | . 14 6 7 . . Ballistic Gun 13 | . 14 14 14 20 . Peak Build Rating 23 | 7 9 10 22 22 23 Average Rating 14 | 5 6 9 16 21 22 On Entrance 11 | . 7 9 10 22 21 Naked Turns . | . . . . . . Heaviest Build 50 | 13 28 28 49 50 48 Greatest Support 24 | 20 20 20 24 24 24 Greatest Overweight (x) 3 | . 1 1 3 2 1 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 6 13 14 15 15 15 Average Carried 12 | 3 7 13 13 15 15 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 13 14 15 15 15 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1150 | 258 90 21 713 68 . Remotely . | . . . . . . Salvage Created 1701 | 47 252 73 1216 95 18 Parts 117 | 7 18 8 75 9 . Haulers Intercepted 5 | . 1 . 4 . . Recyclers Shooed 2 | 1 . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 36 | . 5 5 24 2 . Guns 27 | . 3 . 22 2 . AOE 9 | . 2 5 2 . . Classes Destroyed 8 | 1 5 . 2 . . Worker 1 | . 1 . . . . Tunneler 5 | 2 1 . 1 1 . Hauler 5 | . 1 . 4 . . Operator 1 | . 1 . . . . Swarmer 11 | . 3 3 5 . . Grunt 14 | . 2 2 8 2 . Duelist 1 | . . . 1 . . Sentry 10 | . . . 10 . . Best Kill Streak 4 | 1 3 3 4 2 . Combat Bots Only 4 | . 2 3 4 2 . Max Kills in Single Turn 2 | 1 2 2 1 1 . Gunslinging . | . . . . . . Exploded 2 | . 1 2 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 159 | . 15 4 134 6 . Missed 39 | . 5 2 30 2 . Hits 120 | . 10 2 104 4 . Melee 1 | . . . 1 . . Projectile 119 | . 10 2 103 4 . Damage Taken 1611 | . 159 45 1359 48 . Core 265 | . 42 9 214 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 . 79 . . . Volleys Fired 138 | 4 17 4 101 7 5 Largest 2 | 2 2 2 2 2 1 Hottest 101 | 60 60 50 101 100 100 Shots Fired 265 | 8 34 7 198 13 5 Gun 251 | 8 34 4 193 12 . Cannon . | . . . . . . Launcher 10 | . . 3 3 . 4 Special 4 | . . . 2 1 1 Kinetic 143 | 4 17 4 106 12 . Thermal 38 | . . . 36 1 1 Explosive 10 | . . 3 3 . 4 Electromagnetic 74 | 4 17 . 53 . . Robot Hit Streak 15 | 3 5 7 15 6 3 Robot Miss Streak 4 | 1 1 1 4 1 . Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 178 | 5 20 5 139 8 1 Core Hits 74 | 2 11 6 46 5 4 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 6 | . . . 6 . . Burn 2 | . . . 2 . . Destroy 3 | . . . 3 . . Corrupt 1 | . . . 1 . . Melee Attacks 4 | . . . . . 4 Impact . | . . . . . . Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3244 | 64 324 384 2129 119 224 Guns 2404 | 64 217 24 1980 119 . Cannons . | . . . . . . Explosions 816 | . 107 360 125 . 224 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1446 | 37 96 24 1170 119 . Thermal 505 | . 107 29 369 . . Explosive 680 | . . 331 125 . 224 Electromagnetic 613 | 27 121 . 465 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | 1 1 1 1 1 1 Average Corruption 1 | 1 1 1 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . 1 . 4 2 . Message Errors 5 | . 1 . 3 1 . Matter Fused 2 | . . . 1 1 . Overload Shots . | . . . . . . Overflow Damage 17 | . 11 . 3 . 3 Projectiles . | . . . . . . Explosions 17 | . 11 . 3 . 3 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 119 | . 43 26 50 . . Shots 4 | . 1 1 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 338 | . 48 8 338 68 36 Average Temperature 72 | . 20 6 80 31 20 Received Heat Transfer 480 | . 48 . 402 30 . Effects 3 | . . . 3 . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 3 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1286 | . 150 50 1086 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 2 | . . . 2 . . Low Security (%) 52 | 100 100 100 12 100 . Level 1 44 | . . . 81 . . Level 2 3 | . . . 6 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 417 | 5 135 133 417 148 . Initial 148 | . . 16 47 148 . Average 203 | 1 61 50 317 121 . Influence Increases 1383 | 10 243 173 901 56 . Destroy 0b10 Robot/C 760 | . 100 100 520 40 . Destroy 0b10 Robot/NC 60 | 10 20 . 25 5 . Destroy Leader 200 | . 22 20 148 10 . Allied During Kill 10 | . . 7 3 . . Trap Triggered on 0b10 20 | . 20 . . . . Successful Hack 28 | . 24 . 4 . . Disable Machine 45 | . . 15 30 . . Destroy Structure 65 | . 12 31 21 1 . Partial Spotted 30 | . . . 30 . . Lose Combat Pursuer 165 | . 45 . 120 . . Influence Decreases 1383 | 10 200 93 642 324 114 Entered New Map 451 | . . 27 76 234 114 Time Decay 802 | 10 190 66 446 90 . Lost Part 110 | . 10 . 100 . . Lost Ally 20 | . . . 20 . . Squads Dispatched 4 | . 1 . 3 . . Investigation 3 | . 1 . 2 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 9 | . 4 1 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 12 4 48 2 . Peak Tracking Total 10 | . 4 3 10 2 . Tactical Retreats 6 | . 2 . 4 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused 2 | . 2 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 3 | . . 1 2 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 12 | . 6 . 6 . . Terminals 12 | . 6 . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 18 . 14 . . Successful 17 | . 12 . 5 . . Failed 15 | . 6 . 9 . . Catastrophic 4 | . 2 . 2 . . Database Lockouts . | . . . . . . Manual 20 | . 8 . 12 . . Terminals 32 | . 18 . 14 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 8 . 1 . . Level Access Points 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Security Status 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 4 . 4 . . Terminals 8 | . 4 . 4 . . Skim 8 | . 4 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 11 | . 5 . 6 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 50 | . . 50 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 4 | . . . 4 . . Total Damage 64 | . . . 64 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 1461 | 3 319 176 657 162 144 Terrain 657 | . . . 657 . . Seismic 828 | 3 319 176 24 162 144 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 2192 | 67 493 176 1118 194 144 Spaces Moved 1542 | 40 437 142 666 142 115 Core 2 | 2 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1540 | 38 437 142 666 142 115 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 95 105 105 Average Speed 99 | 78 93 95 101 116 105 Slowest Speed 135 | 80 95 95 135 120 105 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 3 | . . . . . 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 3 77 44 53 43 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 102 | . 12 37 22 1 30 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 101 | . 12 37 22 . 30 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 1928 | 63 487 176 918 158 126 Wait 147 | 7 24 27 84 5 . Move 1537 | 39 436 141 665 141 115 Hop . | . . . . . . Pick Up 33 | 6 7 2 17 1 . Fast Attach 18 | 7 1 . 9 1 . Attach 10 | . . . 10 . . Detach 2 | . . . 2 . . Swap 17 | . 1 1 12 1 2 Drop 22 | . 1 1 18 2 . Fire 138 | 4 17 4 101 7 5 Melee 4 | . . . . . 4 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: [*Mat] / *Exi / [*Zio]) -9/Exiles History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 314 | -10/Materials | Identified exit to Materials 561 | -10/Materials | Entered Mines 574 | -10/Mines | Assembled infested the area 579 | -10/Mines | Assisted by a Guerilla fighting off Assembled 607 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 717 | -10/Mines | Discovered exit to Materials (range 11) 737 | -10/Mines | Entered Materials 737 | -9/Materials | Accompanied by 1 ally 737 | -9/Materials | Evolved 2 slots: Utility x2 742 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 822 | -9/Materials | Lost 3 parts (1n1u1w) 902 | -9/Materials | Lost 4 parts (1p1u2w) 1296 | -9/Materials | Discovered new exit (range 4) 1447 | -9/Materials | Discovered new exit (range 7) 1531 | -9/Materials | Core integrity fell below 50% 1752 | -9/Materials | Discovered new exit (range 15) 1855 | -9/Materials | Entered Mines 1859 | -9/Mines | Met a Derelict bent on vengeance 1934 | -9/Mines | Learned location of 1 exit from Materials 1958 | -9/Mines | Discovered new exit (range 8) 1984 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2044 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2044 | -9/Mines | Discovered new exit (range 5) 2049 | -9/Mines | Entered Exiles 2049 | -9/Exiles | Found Exiles lab destroyed 2193 | -9/Exiles | Self-destructed Last Messages --------------- 01984_ A derelict emerges from the shadows: "It's not safe here! Let me show you to a place where you won't have to worry about staying in one piece!" UM-3X7(z) disappears into a concealed tunnel. 01997_ G-47 Trooper destroyed. 01998_ 8YGQKK:OMQZQHQS#&|QFP%CJNC6OR ZT,BU|I 02002_ G-34 Mercenary destroyed. 02006_ Acquired 44 matter. 02008_ Acquired 13 matter. 02044_ "No threat detected, you may enter." 02044_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02158_ Connecting with EX-Vault Access... 02158_ Current location identified: Exiles 02176_ as-91165 destroyed. 02176_ as-60561 destroyed. 02178_ Destroyed Asb. Hover Unit. 02178_ as-35314 destroyed. 02178_ as-40257 destroyed. 02186_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#####?????????????????? | | ???????????????????????????# ##????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????######### #????????????????? | | ???????????????????#X #????????????????? | | ???????????????????## % # ##????????????????? | | ????????????????????# @ ##?????????????????? | | ????????????????????# ###????????????????? | | ????????????????????# ##""""""???????????????? | | ????????????????????# ## """???????????????? | | ????????????????????# X""???????????????? | | ????????????????????# ## """???????????????? | | ?????????????#####??# #?""""""???????????????? | | ?????????????""""""?# #?#####????????????????? | | ????????????#""" ## #??????????????????????? | | ????????????#""X #??????????????????????? | | ????????????#" #??????????????????????? | | ????????????#" ## #??????????????????????? | | ????????????#" ?# #??????????????????????? | | ??????????? ###??# p #???"""""??????????????? | | ?????????# ??????# #??""""""??????????????? | | ????????? ???????# #?#" """?????????????? | | ?????????? ????????## ## ""?????????????? | | ???????????????????#" ""#????????????? | | ???????????????????#" "#????????????? | | ???????????????????#" "#????????????? | | ???????????????????# "#????????????? | | ???????????????????# ""?????????????? | | ???????????????????#" """?????????????? | | ???????????????????## """?????????????? | | ????????????????????# """?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 44 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthFireRecalibrator Manual? 0 Play Time 00:27:31 Cumulative 66.0 hours Start 2025.06.03 @ 19:49:07 End 2025.06.03 @ 20:15:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 71 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0eb0924-4ea7-4889-bb0c-abd63e295844