Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 20:15:18

Player: SuperSwiss

Result: Self-destructed

 Performance 
-------------
Evolutions (1)             500
Regions Visited (5)        1000
Robots Destroyed (48)      240
Value Destroyed (1214)     1214
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (33)                 33
              TOTAL SCORE: 3047

 Bonus
-------
High Alert Combat Kills    19
Follower Combat Kills      14

 Cogmind 
---------
Core Integrity             186/400
Matter                     230/300
Energy                     280/280
System Corruption          1%
Temperature                Cool (0)
Movement                   Rolling (105) Ox1
Location                   -9/Exiles

 Parts 
-------
>           --- POWER (1) --------
      Heavy Ion Engine
>           --- PROPULSION (2) ---
    Armored Wheel
    Armored Wheel
>           --- UTILITY (4) ------
      Large Storage Unit
            Seismic Detector
      Heavy Armor Plating
>           --- WEAPON (2) -------
       Mini Grenade Launcher
            Mining Laser
>           --- INVENTORY (15) ---
   Improved Ion Engine
      Light Treads
            Wheel
   Improved Terrain Scanner
            Hacking Suite
      Heavy Particle Cannon
      Heavy Assault Rifle
            Autogun
            Autogun
            Autogun
            Autogun
   Advanced EMP Blaster
   Advanced EMP Blaster
   Advanced EMP Blaster
  Makeshift Axe

 Peak State 
------------
>           --- POWER ------------
      Heavy Ion Engine
>           --- PROPULSION -------
    Armored Wheel
    Armored Wheel
>           --- UTILITY ----------
      Large Storage Unit
            Seismic Detector
      Heavy Armor Plating
>           --- WEAPON -----------
            Mining Laser
  Makeshift Axe
>           --- INVENTORY --------
   Improved Ion Engine
      Light Treads
            Wheel
   Improved Terrain Scanner
            Hacking Suite
      Heavy Particle Cannon
      Heavy Assault Rifle
            Autogun
            Autogun
            Autogun
            Autogun
   Advanced EMP Blaster
   Advanced EMP Blaster
   Advanced EMP Blaster
       Mini Grenade Launcher
[Rating: 23]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
  Flight Unit              Improved Flight Unit
Utility                    Large Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Large Storage Unit
  Processor                Targeting Computer
  Protection               Hardened Light Armor Plating
Weapon                     Autogun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Autogun
  Launcher                 Mini Grenade Launcher
  Special Weapon           Mining Laser
  Slashing Weapon          Makeshift Axe

 Build                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Yrd Mat Min Mat Min Exi 
Slots Evolved              2    | .   .   .   2   .   .   
  Power                    .    | .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   
  Utility                  2    | .   .   .   2   .   .   
  Weapon                   .    | .   .   .   .   .   .   
Parts Attached             38   | 7   2   1   25  1   2   
  Power                    3    | 1   .   .   2   .   .   
    Engine                 3    | 1   .   .   2   .   .   
    Core                   .    | .   .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   .   
  Propulsion               6    | 2   .   .   4   .   .   
    Treads                 .    | .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   
    Wheel                  5    | 2   .   .   3   .   .   
    Hover                  .    | .   .   .   .   .   .   
    Flight                 1    | .   .   .   1   .   .   
  Utility                  12   | 2   2   .   7   1   .   
    Device                 5    | 1   1   .   2   1   .   
    Storage                2    | 1   1   .   .   .   .   
    Processor              1    | .   .   .   1   .   .   
    Hackware               .    | .   .   .   .   .   .   
    Protection             4    | .   .   .   4   .   .   
    Artifact               .    | .   .   .   .   .   .   
  Weapon                   17   | 2   .   1   12  .   2   
    Energy Gun             4    | 1   .   .   3   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   
    Ballistic Gun          7    | 1   .   .   6   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   
    Launcher               4    | .   .   1   2   .   1   
    Special Weapon         1    | .   .   .   1   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   
    Slashing Weapon        1    | .   .   .   .   .   1   
    Piercing Weapon        .    | .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   
  Unidentified Prototypes  3    | .   .   .   3   .   .   
  Corrupted Parts          1    | 1   .   .   .   .   .   
    System Corruption      1    | 1   .   .   .   .   .   
Parts Lost                 11   | .   1   .   10  .   .   
  Power                    1    | .   .   .   1   .   .   
  Propulsion               1    | .   .   .   1   .   .   
  Utility                  4    | .   1   .   3   .   .   
  Weapon                   5    | .   .   .   5   .   .   
  Highest Loss Streak      4    | .   1   .   4   .   .   
  To Critical Strikes      .    | .   .   .   .   .   .   
Average Backups            12   | 3   7   13  13  15  15  
  Power                    .    | .   1   1   .   1   1   
  Propulsion               2    | 1   2   3   2   2   2   
  Utility                  1    | .   1   2   1   2   2   
  Weapon                   7    | 1   2   7   8   10  10  
  Tool/Special             .    | .   .   .   .   .   .   
Unused Backups             15   | .   .   1   4   .   10  
  Power                    1    | .   .   .   .   .   1   
  Propulsion               2    | .   .   .   .   .   2   
  Utility                  5    | .   .   .   3   .   2   
  Weapon                   7    | .   .   1   1   .   5   
  Tool/Special             .    | .   .   .   .   .   .   
Average Slot Usage (%)     94   | .   95  100 96  88  88  
  Engine                   11   | .   14  14  10  11  11  
  Wheel                    23   | .   28  28  22  22  22  
  Device                   9    | .   9   14  9   8   11  
  Storage                  11   | .   14  14  11  11  11  
  Processor                5    | .   .   .   10  2   .   
  Protection               6    | .   .   .   9   11  11  
  Energy Gun               7    | .   14  6   7   .   .   
  Ballistic Gun            13   | .   14  14  14  20  .   
Peak Build Rating          23   | 7   9   10  22  22  23  
  Average Rating           14   | 5   6   9   16  21  22  
  On Entrance              11   | .   7   9   10  22  21  
Naked Turns                .    | .   .   .   .   .   .   
Heaviest Build             50   | 13  28  28  49  50  48  
  Greatest Support         24   | 20  20  20  24  24  24  
  Greatest Overweight (x)  3    | .   1   1   3   2   1   
  Average Overweight (x)   1    | .   .   1   1   1   1   
Largest Inventory Capacity 15   | 8   15  15  15  15  15  
  Average Capacity         14   | 7   14  15  15  15  15  
  Most Carried             15   | 6   13  14  15  15  15  
  Average Carried          12   | 3   7   13  13  15  15  
  Final Capacity           15   | 8   15  15  15  15  15  
  Final Carried            15   | 6   13  14  15  15  15  

 Class Distribution 
--------------------
 96% | Mutant
  3% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -9/Materials
 Mutant | -9/Mines
 Mutant | -9/Exiles

 Resources                      | -11  -10  -10  -9   -9   -9   
-----------                Run  | Yrd  Mat  Min  Mat  Min  Exi  
Matter Collected           1150 | 258  90   21   713  68   .    
  Remotely                 .    | .    .    .    .    .    .    
Salvage Created            1701 | 47   252  73   1216 95   18   
  Parts                    117  | 7    18   8    75   9    .    
Haulers Intercepted        5    | .    1    .    4    .    .    
Recyclers Shooed           2    | 1    .    .    1    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Yrd Mat Min Mat Min Exi 
Combat Hostiles Destroyed  36   | .   5   5   24  2   .   
  Guns                     27   | .   3   .   22  2   .   
  AOE                      9    | .   2   5   2   .   .   
Classes Destroyed          8    | 1   5   .   2   .   .   
  Worker                   1    | .   1   .   .   .   .   
  Tunneler                 5    | 2   1   .   1   1   .   
  Hauler                   5    | .   1   .   4   .   .   
  Operator                 1    | .   1   .   .   .   .   
  Swarmer                  11   | .   3   3   5   .   .   
  Grunt                    14   | .   2   2   8   2   .   
  Duelist                  1    | .   .   .   1   .   .   
  Sentry                   10   | .   .   .   10  .   .   
Best Kill Streak           4    | 1   3   3   4   2   .   
  Combat Bots Only         4    | .   2   3   4   2   .   
Max Kills in Single Turn   2    | 1   2   2   1   1   .   
  Gunslinging              .    | .   .   .   .   .   .   
  Exploded                 2    | .   1   2   1   .   .   
  Melee                    .    | .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -9   -9   -9   
--------                   Run  | Yrd  Mat  Min  Mat  Min  Exi  
Hostile Shots Fired        159  | .    15   4    134  6    .    
  Missed                   39   | .    5    2    30   2    .    
  Hits                     120  | .    10   2    104  4    .    
    Melee                  1    | .    .    .    1    .    .    
    Projectile             119  | .    10   2    103  4    .    
Damage Taken               1611 | .    159  45   1359 48   .    
  Core                     265  | .    42   9    214  .    .    
  Absorbed by Shields      .    | .    .    .    .    .    .    
Core Remaining (%)         89   | 100  .    79   .    .    .    
Volleys Fired              138  | 4    17   4    101  7    5    
  Largest                  2    | 2    2    2    2    2    1    
  Hottest                  101  | 60   60   50   101  100  100  
Shots Fired                265  | 8    34   7    198  13   5    
  Gun                      251  | 8    34   4    193  12   .    
  Cannon                   .    | .    .    .    .    .    .    
  Launcher                 10   | .    .    3    3    .    4    
  Special                  4    | .    .    .    2    1    1    
  Kinetic                  143  | 4    17   4    106  12   .    
  Thermal                  38   | .    .    .    36   1    1    
  Explosive                10   | .    .    3    3    .    4    
  Electromagnetic          74   | 4    17   .    53   .    .    
  Robot Hit Streak         15   | 3    5    7    15   6    3    
  Robot Miss Streak        4    | 1    1    1    4    1    .    
  Penetration Max          .    | .    .    .    .    .    .    
  Secondary Targets        1    | .    .    .    1    .    .    
    Max Gunslinging Chain  1    | .    .    .    1    .    .    
Shots Hit Robots           178  | 5    20   5    139  8    1    
  Core Hits                74   | 2    11   6    46   5    4    
  Critical Kills           1    | .    .    .    1    .    .    
  Critical Parts Destroyed 2    | .    .    .    2    .    .    
  Critical Strikes         6    | .    .    .    6    .    .    
    Burn                   2    | .    .    .    2    .    .    
    Destroy                3    | .    .    .    3    .    .    
    Corrupt                1    | .    .    .    1    .    .    
Melee Attacks              4    | .    .    .    .    .    4    
  Impact                   .    | .    .    .    .    .    .    
  Slashing                 4    | .    .    .    .    .    4    
  Piercing                 .    | .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    
Damage Inflicted           3244 | 64   324  384  2129 119  224  
  Guns                     2404 | 64   217  24   1980 119  .    
  Cannons                  .    | .    .    .    .    .    .    
  Explosions               816  | .    107  360  125  .    224  
  Melee                    .    | .    .    .    .    .    .    
  Ramming                  .    | .    .    .    .    .    .    
  Kinetic                  1446 | 37   96   24   1170 119  .    
  Thermal                  505  | .    107  29   369  .    .    
  Explosive                680  | .    .    331  125  .    224  
  Electromagnetic          613  | 27   121  .    465  .    .    
  Impact                   .    | .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    
Highest Corruption         1    | 1    1    1    1    1    1    
  Average Corruption       1    | 1    1    1    1    1    1    
  Corruption Purged        .    | .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    
  Effects                  7    | .    1    .    4    2    .    
    Message Errors         5    | .    1    .    3    1    .    
    Matter Fused           2    | .    .    .    1    1    .    
Overload Shots             .    | .    .    .    .    .    .    
Overflow Damage            17   | .    11   .    3    .    3    
  Projectiles              .    | .    .    .    .    .    .    
  Explosions               17   | .    11   .    3    .    3    
  Melee                    .    | .    .    .    .    .    .    
Knockbacks                 .    | .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    
Self-Inflicted Damage      119  | .    43   26   50   .    .    
  Shots                    4    | .    1    1    2    .    .    
  Rammed                   .    | .    .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    
Highest Temperature        338  | .    48   8    338  68   36   
  Average Temperature      72   | .    20   6    80   31   20   
  Received Heat Transfer   480  | .    48   .    402  30   .    
  Effects                  3    | .    .    .    3    .    .    
    Interference           3    | .    .    .    3    .    .    
Siege Activations          .    | .    .    .    .    .    .    
Martial Activations        .    | .    .    .    .    .    .    
Shielding Activations      .    | .    .    .    .    .    .    
Robots Disrupted           .    | .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
  Parts Fried              3    | .    .    .    3    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
  Parts Melted             1    | .    1    .    .    .    .    
  Heat Transferred         1286 | .    150  50   1086 .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    
Power Chain Reactions      2    | .    2    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Yrd Mat Min Mat Min Exi 
Maximum Alert Level        2    | .   .   .   2   .   .   
  Low Security (%)         52   | 100 100 100 12  100 .   
  Level 1                  44   | .   .   .   81  .   .   
  Level 2                  3    | .   .   .   6   .   .   
  Level 3                  .    | .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   
Peak Influence             417  | 5   135 133 417 148 .   
  Initial                  148  | .   .   16  47  148 .   
  Average                  203  | 1   61  50  317 121 .   
Influence Increases        1383 | 10  243 173 901 56  .   
  Destroy 0b10 Robot/C     760  | .   100 100 520 40  .   
  Destroy 0b10 Robot/NC    60   | 10  20  .   25  5   .   
  Destroy Leader           200  | .   22  20  148 10  .   
  Allied During Kill       10   | .   .   7   3   .   .   
  Trap Triggered on 0b10   20   | .   20  .   .   .   .   
  Successful Hack          28   | .   24  .   4   .   .   
  Disable Machine          45   | .   .   15  30  .   .   
  Destroy Structure        65   | .   12  31  21  1   .   
  Partial Spotted          30   | .   .   .   30  .   .   
  Lose Combat Pursuer      165  | .   45  .   120 .   .   
Influence Decreases        1383 | 10  200 93  642 324 114 
  Entered New Map          451  | .   .   27  76  234 114 
  Time Decay               802  | 10  190 66  446 90  .   
  Lost Part                110  | .   10  .   100 .   .   
  Lost Ally                20   | .   .   .   20  .   .   
Squads Dispatched          4    | .   1   .   3   .   .   
  Investigation            3    | .   1   .   2   .   .   
  Extermination            .    | .   .   .   .   .   .   
  Reinforcement            1    | .   .   .   1   .   .   
  Assault                  .    | .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  
---------                  Run  | Yrd Mat Min Mat Min Exi 
Distress Signals           9    | .   4   1   4   .   .   
Communications Jammed      .    | .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   
Times Spotted              66   | .   12  4   48  2   .   
  Peak Tracking Total      10   | .   4   3   10  2   .   
  Tactical Retreats        6    | .   2   .   4   .   .   

 Traps                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Yrd Mat Min Mat Min Exi 
Traps Triggered            3    | .   1   .   2   .   .   
  Indirectly               .    | .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   
  Reprogrammed             6    | .   6   .   .   .   .   
  Reused                   2    | .   2   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   
  Triggered                2    | .   2   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  
----------                 Run  | Yrd Mat Min Mat Min Exi 
Machines Disabled          3    | .   .   1   2   .   .   
  Max in Single Turn       1    | .   .   1   1   .   .   
Machines Repaired          .    | .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  
---------                  Run  | Yrd Mat Min Mat Min Exi 
Machines Accessed          12   | .   6   .   6   .   .   
  Terminals                12   | .   6   .   6   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Total Hacks                32   | .   18  .   14  .   .   
  Successful               17   | .   12  .   5   .   .   
  Failed                   15   | .   6   .   9   .   .   
    Catastrophic           4    | .   2   .   2   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   
  Manual                   20   | .   8   .   12  .   .   
  Terminals                32   | .   18  .   14  .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Terminal Hacks             9    | .   8   .   1   .   .   
  Level Access Points      1    | .   1   .   .   .   .   
  Branch Access Points     1    | .   1   .   .   .   .   
  Emergency Access Points  1    | .   1   .   .   .   .   
  Locate Traps             1    | .   1   .   .   .   .   
  Reprogram Traps          1    | .   1   .   .   .   .   
  Security Status          1    | .   1   .   .   .   .   
  Transport Status         1    | .   1   .   .   .   .   
  Hauler Manifests         1    | .   1   .   .   .   .   
  Zone Layout              1    | .   .   .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   
Unauthorized Hacks         8    | .   4   .   4   .   .   
  Terminals                8    | .   4   .   4   .   .   
    Skim                   8    | .   4   .   4   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   
Hacking Detections         11   | .   5   .   6   .   .   
  Full Trace Events        1    | .   .   .   1   .   .   
  Feedback Events          .    | .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  
------------               Run  | Yrd Mat Min Mat Min Exi 
Used RIF Installer         .    | .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -9  
--------                   Run  | Yrd Mat Min Mat Min Exi 
Total Allies               2    | .   .   2   .   .   .   
  Largest Group            2    | .   .   2   1   .   .   
  Highest-Rated Group      50   | .   .   50  31  .   .   
  Highest-Rated Ally       31   | .   .   31  31  .   .   
Total Orders               .    | .   .   .   .   .   .   
Ally Attacks               4    | .   .   .   4   .   .   
  Total Damage             64   | .   .   .   64  .   .   
  Kills                    2    | .   .   .   2   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Yrd Mat Min Mat Min Exi 
Active Infowar (turns)     1461 | 3   319 176 657 162 144 
  Terrain                  657  | .   .   .   657 .   .   
  Seismic                  828  | 3   319 176 24  162 144 
Robot Analysis Total       .    | .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   .   1   .   
Drone Launches             .    | .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -9   -9   -9   
-------------              Run  | Yrd  Mat  Min  Mat  Min  Exi  
Turns Passed               2192 | 67   493  176  1118 194  144  
Spaces Moved               1542 | 40   437  142  666  142  115  
  Core                     2    | 2    .    .    .    .    .    
  Treads                   .    | .    .    .    .    .    .    
  Legs                     .    | .    .    .    .    .    .    
  Wheels                   1540 | 38   437  142  666  142  115  
  Hover                    .    | .    .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    .    
  Fastest Speed            50   | 50   80   95   95   105  105  
  Average Speed            99   | 78   93   95   101  116  105  
  Slowest Speed            135  | 80   95   95   135  120  105  
  Overloaded Moves         .    | .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    
  Potential Cave-ins       3    | .    .    .    .    .    3    
  Cave-ins Triggered       .    | .    .    .    .    .    .    
Exploration Rate (%)       43   | 3    77   44   53   43   41   
  Regions Visited          5
    Branch Regions         3
  Pre-discovered Areas     .    | .    .    .    .    .    .    
  Known Exits Taken        2    | .    1    1    .    .    .    
  Unknown Exits Taken      3    | 1    .    .    1    1    .    
Scrap Searched             1    | .    .    1    .    .    .    
Spaces Dug                 1    | .    .    .    .    1    .    
Terrain Destroyed          102  | .    12   37   22   1    30   
  Melee                    .    | .    .    .    .    .    .    
  Projectile               1    | .    .    .    .    1    .    
  AOE                      101  | .    12   37   22   .    30   
Terrain Rammed             .    | .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    

 Actions                        | -11 -10 -10 -9  -9  -9  
---------                  Run  | Yrd Mat Min Mat Min Exi 
Total                      1928 | 63  487 176 918 158 126 
  Wait                     147  | 7   24  27  84  5   .   
  Move                     1537 | 39  436 141 665 141 115 
  Hop                      .    | .   .   .   .   .   .   
  Pick Up                  33   | 6   7   2   17  1   .   
  Fast Attach              18   | 7   1   .   9   1   .   
  Attach                   10   | .   .   .   10  .   .   
  Detach                   2    | .   .   .   2   .   .   
  Swap                     17   | .   1   1   12  1   2   
  Drop                     22   | .   1   1   18  2   .   
  Fire                     138  | 4   17  4   101 7   5   
  Melee                    4    | .   .   .   .   .   4   
  Ram                      .    | .   .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines
-9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto])
-9/Mines (discovered 3 exits: [*Mat] / *Exi / [*Zio])
-9/Exiles

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 15)
   68 | -11/Scrapyard | Entered Materials
  153 | -10/Materials | Identified exit to Mines
  303 | -10/Materials | Build established: Mutant
  314 | -10/Materials | Identified exit to Materials
  561 | -10/Materials | Entered Mines
  574 | -10/Mines     | Assembled infested the area
  579 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
  607 | -10/Mines     | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  717 | -10/Mines     | Discovered exit to Materials (range 11)
  737 | -10/Mines     | Entered Materials
  737 | -9/Materials  | Accompanied by 1 ally
  737 | -9/Materials  | Evolved 2 slots: Utility x2
  742 | -9/Materials  | Led the pair of lost Derelicts to an unsafe place
  822 | -9/Materials  | Lost 3 parts (1n1u1w)
  902 | -9/Materials  | Lost 4 parts (1p1u2w)
 1296 | -9/Materials  | Discovered new exit (range 4)
 1447 | -9/Materials  | Discovered new exit (range 7)
 1531 | -9/Materials  | Core integrity fell below 50%
 1752 | -9/Materials  | Discovered new exit (range 15)
 1855 | -9/Materials  | Entered Mines
 1859 | -9/Mines      | Met a Derelict bent on vengeance
 1934 | -9/Mines      | Learned location of 1 exit from Materials
 1958 | -9/Mines      | Discovered new exit (range 8)
 1984 | -9/Mines      | A Derelict revealed a hidden shortcut to a safe place
 2044 | -9/Mines      | Deemed a non-threat by the Exiles lab entrance
 2044 | -9/Mines      | Discovered new exit (range 5)
 2049 | -9/Mines      | Entered Exiles
 2049 | -9/Exiles     | Found Exiles lab destroyed
 2193 | -9/Exiles     | Self-destructed

 Last Messages 
---------------
01984_ A derelict emerges from the shadows: "It's not safe here! Let me show you to a
  place where you won't have to worry about staying in one piece!"
UM-3X7(z) disappears into a concealed tunnel.
01997_ G-47 Trooper destroyed.
01998_ 8YGQKK:OMQZQHQS#&|QFP%CJNC6OR ZT,BU|I
02002_ G-34 Mercenary destroyed.
02006_ Acquired 44 matter.
02008_ Acquired 13 matter.
02044_ "No threat detected, you may enter."
02044_ EXIT=FOUND
LOCATION=UNKNOWN
GOAL=ESCAPE
02158_ Connecting with EX-Vault Access...
02158_ Current location identified: Exiles
02176_ as-91165 destroyed.
02176_ as-60561 destroyed.
02178_ Destroyed Asb. Hover Unit.
02178_ as-35314 destroyed.
02178_ as-40257 destroyed.
02186_ The unstable cave ceiling collapses.

 Map 
-----
+----------------------------------------------------+
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ???????????????????????????#####?????????????????? |
| ???????????????????????????#   ##????????????????? |
| ???????????????????????????#    #????????????????? |
| ???????????????????#########    #????????????????? |
| ???????????????????#X           #????????????????? |
| ???????????????????##   %  #   ##????????????????? |
| ????????????????????#    @    ##?????????????????? |
| ????????????????????#         ###????????????????? |
| ????????????????????#     ##""""""???????????????? |
| ????????????????????#     ##   """???????????????? |
| ????????????????????#          X""???????????????? |
| ????????????????????#     ##   """???????????????? |
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| ?????????????""""""?#     #?#####????????????????? |
| ????????????#"""   ##     #??????????????????????? |
| ????????????#""X          #??????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          14
Energy Capacity            280
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             600
Evasion (%)                44
Targeting Accuracy         5

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              StealthFireRecalibrator
  Manual?         0
Play Time         00:27:31
  Cumulative      66.0 hours
  Start           2025.06.03 @ 19:49:07
  End             2025.06.03 @ 20:15:18
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          74
  Rogue           71
  Adventurer      0
  Explorer        3
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0/0
Lore%             11
Gallery%          36
Achievement%      32
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        0
Font              16/SmallcapsGlow
Map View          88x55
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d0eb0924-4ea7-4889-bb0c-abd63e295844