Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.02 @ 22:39:54 Player: Needle Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (98) 490 Value Destroyed (3769) 3769 Prototype IDs (57) 1140 Alien Tech Used (3) 600 Bonus (18201) 18201 TOTAL SCORE: 34500 Bonus ------- Follower Combat Kills 355 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Acquired SGEMP 2000 Met Sigix 2000 Delivered SGEMP 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -54 Cogmind --------- Core Integrity 1341/1600 Matter 140/300 Energy 318/330 System Corruption 0% Temperature Cool (12) Movement Flying (26) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Micro Fission Core Micro Fission Core Light Quantum Reactor > --- PROPULSION (6) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Improved Q-thruster > --- UTILITY (13) ----- Large Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Targeting Computer Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Target Analyzer Advanced Armor Integrity Analyzer Experimental Transmission Jammer Centrium Medium Armor Plating Light Regenerative Plating Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Large Storage Unit Experimental Terrain Scanner Enhanced Quantum Rifle Disruptor Cannon Micro-nuke Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Large Storage Unit Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Reaction Control System Centrium Medium Armor Plating > --- WEAPON ----------- High-powered Disruptor Cannon Cooled Nova Cannon > --- INVENTORY -------- Micro Fission Core Light Quantum Reactor Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Experimental Terrain Scanner Experimental Transmission Jammer Light Regenerative Plating Tachyon Dispersion Ray Micro-nuke Launcher Sigix Containment Pod [Rating: 192] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Biomechanical Wings Treads Biometal Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Biomechanical Wings Utility Medium Storage Unit Device Makeshift Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Light Regenerative Plating Weapon Phasing Sabre Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . . Utility 11 | . . . 1 . . 2 . . . 2 . . . . 2 . . . . 2 . . . . . . 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 417 | 8 4 11 20 . 10 19 7 16 1 30 13 6 2 . 40 3 6 16 12 42 2 1 5 4 26 15 38 28 32 Power 40 | 1 . 3 5 . 1 2 1 1 . 2 1 1 2 . 5 . . 3 . 1 . . . . 1 . 3 2 5 Engine 15 | 1 . 2 3 . 1 1 . 1 . 2 . 1 1 . 2 . . . . . . . . . . . . . . Core 18 | . . 1 2 . . 1 1 . . . 1 . 1 . 3 . . 2 . 1 . . . . 1 . 1 1 2 Reactor 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 3 Propulsion 76 | 2 . 2 4 . 4 2 1 3 1 6 2 . . . 8 2 2 4 1 6 . . 2 . 2 1 8 2 11 Treads 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Leg 5 | . . 2 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Wheel 3 | 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hover 7 | . . . . . 2 . . . . . . . . . 2 1 . . . 1 . . . . . . 1 . . Flight 58 | . . . 3 . 2 2 1 3 1 6 2 . . . 6 1 1 3 1 4 . . 2 . 2 1 7 2 8 Utility 207 | 3 2 2 7 . 2 10 . 10 . 15 6 5 . . 21 . . 5 9 31 2 1 3 3 12 7 20 19 12 Device 127 | 1 . 1 6 . 2 6 . 8 . 10 3 3 . . 13 . . 2 5 23 2 1 1 2 7 6 12 11 2 Storage 12 | 1 2 1 . . . 1 . . . . . . . . . . . 1 . 1 . . 1 . . 1 1 . 2 Processor 16 | 1 . . . . . 1 . . . 1 . . . . 2 . . 2 . 1 . . . . 1 . 3 2 2 Hackware 11 | . . . . . . 1 . 1 . 2 . . . . 2 . . . 1 2 . . . . 1 . . . 1 Protection 41 | . . . 1 . . 1 . 1 . 2 3 2 . . 4 . . . 3 4 . . 1 1 3 . 4 6 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | 2 2 4 4 . 3 5 5 2 . 7 4 . . . 6 1 4 4 2 4 . . . 1 11 7 7 5 4 Energy Gun 15 | 2 2 4 . . . . . . . 2 . . . . . . . 2 . . . . . . . . . 1 2 Energy Cannon 16 | . . . 3 . 2 . . . . . . . . . . . . . 1 . . . . . 4 2 1 1 2 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 9 | . . . . . 1 . 2 . . 2 1 . . . 2 . . . . . . . . 1 . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Impact Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . Slashing Weapon 36 | . . . 1 . . 3 3 1 . 1 2 . . . 3 1 2 1 1 3 . . . . 6 4 3 1 . Piercing Weapon 7 | . . . . . . . . 1 . 2 1 . . . 1 . . . . . . . . . . . 2 . . Special Melee Weapon 4 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . 1 . Unidentified Prototypes 35 | . . . 1 . . . . 3 . 1 . . . . . . . 7 . . . . 5 . . 1 4 12 1 Parts Lost 34 | . . 5 1 . . . . . . . 2 1 . . 1 . . . 1 2 . . . 1 . . 3 3 14 Power 8 | . . 1 1 . . . . . . . 2 1 . . 1 . . . . . . . . . . . . . 2 Propulsion 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 5 Utility 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 1 3 Weapon 11 | . . 4 . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 4 Highest Loss Streak 13 | . . 2 1 . . . . . . . 2 1 . . 1 . . . 1 1 . . . 1 . . 1 2 13 Average Slot Usage (%) 96 | . 100 98 96 88 83 92 91 97 99 99 95 98 93 93 93 97 99 99 100 97 100 100 97 93 98 99 91 88 84 Engine 3 | . 14 11 9 . 8 7 6 3 7 9 4 4 2 . 1 . . . . . . . . . . . . . . Core 7 | . . 1 11 22 9 7 7 10 7 2 3 6 3 6 7 11 11 11 11 10 10 10 10 10 14 14 10 8 7 Leg 1 | . . 1 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 28 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . 3 22 28 30 30 30 29 26 26 26 26 26 23 23 23 22 23 20 21 21 21 21 23 23 18 17 8 Device 9 | . . 8 12 22 17 17 15 12 7 5 5 5 6 6 10 11 11 10 4 9 10 10 7 9 11 9 13 10 7 Storage 8 | . 14 18 20 11 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 6 10 9 9 9 8 10 Processor 11 | . 14 1 . . . 6 7 7 7 12 13 13 13 13 11 11 11 11 17 15 15 15 15 15 14 14 16 28 28 Hackware 14 | . . . . . . 4 7 7 7 19 20 20 20 20 22 23 23 23 23 22 21 21 21 19 14 14 5 . 2 Protection 1 | . . . . . . . . 2 7 . . . . . . . . . . 3 5 5 5 . 1 4 6 3 2 Energy Gun 1 | . 28 28 1 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Energy Cannon 1 | . . . 16 . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Slashing Weapon 5 | . . . 1 11 9 7 6 8 7 6 5 6 6 6 5 8 10 7 11 8 10 10 9 5 7 8 3 4 . Piercing Weapon 1 | . . . . . . . . 3 7 3 3 6 6 6 1 . . . . . . . . . . . 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 14 27 34 45 21 21 25 25 29 28 30 31 28 29 26 34 32 32 32 31 39 38 39 42 43 54 60 79 81 103 Greatest Support 185 | 20 20 20 22 22 30 30 28 35 30 32 32 32 32 32 32 32 32 42 42 44 44 44 44 44 55 63 80 83 185 Greatest Overweight (x) 4 | 2 1 3 4 . 1 1 . 1 . 1 . . . . 1 1 1 1 . 2 . . . . . 1 2 . 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 10 14 14 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 14 14 14 14 14 14 20 Average Capacity 9 | 5 8 11 13 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 10 14 14 14 14 14 17 Most Carried 20 | 6 10 14 14 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 14 14 14 14 14 14 20 Average Carried 9 | 3 8 10 12 8 7 7 7 7 7 7 7 7 8 8 7 8 7 7 7 9 10 10 10 13 13 13 13 13 15 Final Capacity 14 | 4 10 14 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 14 14 14 14 14 14 10 Final Carried 14 | 4 10 14 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 14 14 13 14 14 14 7 Class Distribution -------------------- 50% | Hacker-Scout 7% | Sprinter 7% | Mutant 7% | Scavenger-Mutant 6% | Derelict-Sprinter 5% | Scavenger-Sprinter 4% | Hacker-Sprinter 3% | Hacker-Ninja 3% | Derelict-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Zion Derelict-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Scout | -3/Quarantine Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 4524 | 257 . 155 171 20 83 172 123 170 10 313 169 123 . 20 411 40 57 176 98 488 30 . 80 21 287 120 540 271 119 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6046 | 26 . 440 350 49 131 202 167 . . 916 . 305 . 143 501 . . . 69 615 68 . 253 75 323 139 713 547 14 Parts 298 | 5 . 25 25 . 11 5 9 . . 45 . 8 . . 15 . . . . 34 . . . 5 33 8 30 38 2 Haulers Intercepted 6 | . . . 1 . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Recyclers Shooed 9 | . . . 1 . . 1 . . . 5 . . . . 1 . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . 9 . 5 . 4 10 . 6 . . 5 8 . . . . . 4 . . . . . Prevented 19 | . . . . . . . 1 . . . . . . 1 . . 8 9 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 47 | . . 8 7 . 2 . 1 . . 2 . 1 . . 2 . . . . 2 . . . 3 3 . 10 6 . Melee 24 | . . . . . 1 . 1 . . 2 . 1 . . 2 . . . . 2 . . . . 3 . 9 3 . Guns 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 10 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . 3 . AOE 5 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . Classes Destroyed 14 | 1 . 2 2 . 2 1 2 . . . . . . . . . . . . . . . . . . . 2 2 . Worker 10 | . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . 2 2 1 . . Builder 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tunneler 4 | 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . 1 . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Recycler 11 | . . . . . . 2 . . . 3 . . . . 1 . . . . 3 . . . . . 1 1 . . Watcher 17 | . . . . . 2 1 . . . 5 . . . . 3 . . . . 2 . . . . 4 . . . . Swarmer 10 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . 3 2 . 2 . . Grunt 12 | . . 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Programmer 11 | . . . . . . . 1 . . 2 . . . . 2 . . . . 2 . . . . 1 . . 3 . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 4 | . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . Best Kill Streak 3 | 1 . 2 3 . 2 1 1 . . 2 . 1 . . 2 . . . . 3 . . . 3 3 1 3 3 1 Combat Bots Only 3 | . . 2 3 . 2 . 1 . . 1 . 1 . . 1 . . . . 2 . . . 3 3 . 2 3 . Max Kills in Single Turn 3 | 1 . 1 1 . 1 1 1 . . 1 . 1 . . 1 . . . . 1 . . . 3 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . Melee 1 | . . . . . 1 . 1 . . 1 . 1 . . 1 . . . . 1 . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Damage Taken 8496 | . . 383 196 . 260 46 125 . . 194 363 115 . . 260 . . 39 246 491 . 23 . 110 115 148 867 971 3544 Core 1326 | . . 27 55 . 84 . 19 . . 50 110 . . . 18 . . 17 127 143 . . . 28 23 . 182 184 259 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 415 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 415 Core Remaining (%) 86 | 100 . 89 . 86 84 . . . 97 . . . . 81 . . . . 83 . . . . 79 . 98 . 74 83 Volleys Fired 108 | 1 . 32 13 . 1 . 1 . . 1 9 . . . 2 . . 2 . . . . . 1 7 2 3 12 21 Largest 3 | 2 . 2 2 . 1 . 1 . . 1 1 . . . 1 . . 1 . . . . . 1 1 1 1 1 3 Hottest 324 | 90 . 110 136 . 36 . 36 . . 36 36 . . . 36 . . 40 . . . . . 36 113 113 113 150 324 Shots Fired 174 | 2 . 62 25 . 1 . 1 . . 1 9 . . . 2 . . 2 . . . . . 1 7 2 3 12 44 Gun 88 | 2 . 62 1 . . . . . . . . . . . . . . . . . . . . . . . . . 23 Cannon 69 | . . . 24 . . . . . . . . . . . . . . . . . . . . . 7 2 3 12 21 Launcher 15 | . . . . . 1 . 1 . . 1 9 . . . 2 . . . . . . . . 1 . . . . . Special 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 89 | 1 . 16 24 . . . . . . . . . . . . . . . . . . . . . 7 2 3 12 24 Explosive 14 | . . . . . . . 1 . . 1 9 . . . 2 . . . . . . . . 1 . . . . . Electromagnetic 69 | 1 . 46 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 20 Robot Hit Streak 21 | 2 . 16 7 . . . . . . . . . . . . . . 3 . . . . . . . . . 4 21 Robot Miss Streak 3 | . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 287 | 2 . 44 15 2 13 5 7 . . 36 . 10 . 5 26 . . 2 1 15 2 . 3 . 19 3 15 26 36 Core Hits 135 | 1 . 16 8 . 5 3 3 . . 13 . 7 . 2 10 . . . 1 11 1 . 2 6 12 3 11 12 8 Critical Hits 16 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 2 . 4 3 3 Critical Kills 6 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 2 1 . Critical Parts Destroyed 7 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 2 1 1 Melee Attacks 409 | . . . 4 2 18 12 12 . 9 68 8 19 . 5 57 4 1 . 1 45 3 3 4 2 49 16 31 36 . Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 356 | . . . 4 2 18 12 12 . 6 55 7 14 . 4 54 4 1 . 1 45 3 3 4 2 49 15 8 33 . Piercing 43 | . . . . . . . . . 3 13 1 5 . 1 3 . . . . . . . . . . . 17 . . Sneak Attacks 42 | . . . . . 2 3 1 . . 12 . 3 . . 9 . . . . 5 . . . . 2 3 1 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . 1 . . . 2 . 1 . 1 . . . . . 1 1 . . . 5 . 4 1 . Damage Inflicted 17368 | 28 . 678 394 254 653 441 904 . . 2551 29 1237 . 467 1853 . . . 114 1152 210 . 449 194 1203 382 950 2066 1159 Guns 956 | 28 . 624 . . . . . . . . . . . . . . . . . . . . . . . . . . 304 Cannons 1676 | . . . 390 . . . . . . . . . . . . . . . . . . . . . . . . 436 850 Explosions 276 | . . 45 . . 8 . . . . . 29 . . . . . . . . . . . . 194 . . . . . Melee 14442 | . . . . 254 645 441 904 . . 2551 . 1237 . 467 1853 . . . 114 1152 210 . 449 . 1203 382 950 1630 . Ramming 18 | . . 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 151 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 151 . . Thermal 1989 | 13 . 198 390 . . . . . . . . . . . . . . . . . . . . . . . . 436 952 Explosive 223 | . . . . . . . . . . . 29 . . . . . . . . . . . . 194 . . . . . Electromagnetic 696 | 15 . 471 . . 8 . . . . . . . . . . . . . . . . . . . . . . . 202 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13366 | . . . . 254 645 441 904 . . 2247 . 1237 . 386 1853 . . . 114 1152 210 . 449 . 1203 382 259 1630 . Piercing 925 | . . . . . . . . . . 304 . . . 81 . . . . . . . . . . . . 540 . . Highest Corruption 2 | . . . 2 2 1 1 2 2 . . . . . . 2 2 2 2 . 2 2 2 2 2 . . . . . Average Corruption 1 | . . . 1 2 1 1 1 2 . . . . . . 1 2 2 2 . 1 2 2 2 2 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 24 | . . . 1 . . . 2 . . . . . . . 5 4 3 1 . 3 . 2 1 2 . . . . . Message Errors 8 | . . . 1 . . . 1 . . . . . . . 1 3 1 . . 1 . . . . . . . . . Heat Flow Errors 4 | . . . . . . . . . . . . . . . 2 1 . . . 1 . . . . . . . . . Energy Discharges 4 | . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 1 . . . . . Data Loss (minor) 7 | . . . . . . . . . . . . . . . . . 2 1 . 1 . 2 . 1 . . . . . Targeting Errors 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Overflow Damage 2882 | . . . . 183 117 204 392 . . 661 . 304 . 46 509 . . . . 115 41 . 120 . 122 . . 32 36 Projectiles 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 36 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2824 | . . . . 183 117 204 392 . . 661 . 304 . 46 509 . . . . 115 41 . 120 . 122 . . 10 . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 63 | . . 42 2 . 19 . . . . . . . . . . . . . . . . . . . . . . . . Shots 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 343 | 30 . 343 215 . 18 3 8 40 24 306 2 . . . 229 170 . 36 4 121 . 8 . . 112 . 150 282 285 Average Temperature 46 | 17 . 88 66 . 8 2 2 9 9 61 2 . . . 99 87 . 23 4 48 . 4 . . 44 . 63 192 116 Received Heat Transfer 600 | . . 195 54 . 54 . 18 . . 27 36 39 . . 27 . . 9 9 42 . 9 . 18 . 9 36 . 18 Effects 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Longest Duration 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . Heat Transferred 1865 | 37 . 433 666 . . . . . . . . . . . . . . . . . . . . . . . . 224 505 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 547 | 5 27 135 215 37 288 185 . . . 266 . . . . 547 . . . . 465 . . . . 242 161 259 438 370 Initial 262 | . 3 10 21 17 14 130 . . . . . . . . 21 . . . . 9 . . . . 70 121 33 108 262 Average 122 | 2 13 57 87 25 102 157 . . . 103 . . . . 165 . . . . 82 . . . . 115 83 110 227 297 Maximum Alert Level 2 | . . . 1 . 1 . . . . 1 . . . . 2 . . . . 2 . . . . 1 . 1 2 1 Low Security (%) 81 | 100 100 100 96 100 82 100 . . . 90 . . . . 74 . . . . 86 . . . . 78 100 88 39 15 Level 1 13 | . . . 3 . 17 . . . . 9 . . . . . . . . . 12 . . . . 21 . 11 53 84 Level 2 4 | . . . . . . . . . . . . . . . 25 . . . . 1 . . . . . . . 6 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . . 2 . 2 1 . . . 3 . . . . 2 . . . . 4 . . . . 1 1 1 3 . Investigation 4 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . Extermination 7 | . . . . . . 1 . . . 2 . . . . 1 . . . . 1 . . . . 1 . . 1 . Reinforcement 9 | . . . 1 . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . 1 1 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 19 | . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . 1 1 10 1 1 Communications Jammed 19 | . . . . . . . . . . . . . . . 17 . . . . 2 . . . . . . . . . Distress Signals 17 | . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . Times Spotted 266 | . . 8 15 . 19 2 12 . 2 26 25 13 . . 18 . . 12 5 18 . 1 . 5 16 11 39 10 9 Peak Tracking Total 13 | . . 2 3 . 13 1 6 . 4 9 11 4 . . 5 . . 12 4 11 . 1 . 5 6 8 10 5 5 Tactical Retreats 46 | . . 1 2 . 1 . 4 . 2 3 10 4 . . 4 . . . 1 5 . . . 1 2 1 3 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 10 | . . . 1 . . 3 . . . . . . . . 2 . . . . 1 . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . 1 . . . . . . 1 . . 1 4 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison Access 7 | . . . . . . 1 . . . 1 . . . . . . . . . 2 . . . . 1 . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 116 | . 2 1 3 . 5 5 . . . 16 . 1 4 . 13 1 1 10 . 16 1 . 9 . 9 7 4 6 2 Terminals 55 | . 2 1 2 . 5 1 . . . 8 . . . . 8 . . . . 8 . . . . 5 7 3 4 1 Fabricators 12 | . . . . . . 1 . . . 3 . . . . 2 . . . . 4 . . . . 1 . 1 . . Repair Stations 8 | . . . . . . 2 . . . 1 . . . . 2 . . . . 1 . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 1 . . . . . . 3 . . . . 1 . . . . 1 . . . . 2 . . . . Garrison Access 6 | . . . . . . 1 . . . 1 . . . . . . . . . 2 . . . . 1 . . . 1 Total Hacks 448 | . 7 3 11 . 14 12 . . . 66 . 1 30 . 55 1 1 17 . 89 1 . 48 . 43 24 15 8 2 Successful 320 | . 6 . 4 . 8 6 . . . 45 . 1 30 . 43 1 1 17 . 61 1 . 48 . 24 14 5 4 1 Failed 125 | . 1 3 6 . 6 6 . . . 20 . . . . 12 . . . . 27 . . . . 19 10 10 4 1 Catastrophic 17 | . . . 1 . 3 . . . . . . . . . . . . . . 4 . . . . 2 2 3 1 1 Database Lockouts 3 | . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Manual 192 | . 7 3 8 . 13 1 . 1 . 27 . . 5 . 29 . . 1 . 54 . . . . 14 18 10 1 . Terminals 208 | . 7 3 8 . 14 2 . . . 36 . . . . 28 . . . . 49 . . . . 20 24 12 4 1 Fabricators 61 | . . . . . . 3 . . . 7 . . . . 14 . . . . 25 . . . . 9 . 3 . . Repair Stations 30 | . . . . . . 6 . . . 4 . . . . 12 . . . . 4 . . . . . . . 4 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 43 | . . . 3 . . . . . . 18 . . . . 1 . . . . 8 . . . . 13 . . . . Garrison Access 7 | . . . . . . 1 . . . 1 . . . . . . . . . 3 . . . . 1 . . . 1 Terminal Hacks 176 | . 5 . 2 . 2 . . . . 15 . 1 30 . 11 1 1 17 . 21 1 . 48 . 6 10 2 2 1 Record 69 | . . . . . . . . . . 2 . . 11 . . . . 15 . 2 . . 36 . . 2 . 1 . Part Schematic 23 | . 2 . 2 . . . . . . 3 . . 8 . 3 . . . . 1 . . 4 . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 9 | . . . . . . . . . . . . 1 . . . 1 1 2 . . 1 . . . 1 1 . . 1 Level Access Points 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Branch Access Points 6 | . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 1 . . Machine Index 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Terminal Index 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . Fabricator Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 16 | . . . . . . . . . . 2 . . . . 5 . . . . 6 . . . . . 2 1 . . Locate Traps 6 | . 1 . . . 1 . . . . 2 . . . . . . . . . 2 . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Investigation Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Registered Components 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . 1 . Registered Prototypes 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 33 | . . . . . . 2 . . . 3 . . . . 10 . . . . 12 . . . . 4 . 2 . . Network Status 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . Load Schematic 14 | . . . . . . 1 . . . 2 . . . . 4 . . . . 5 . . . . 1 . 1 . . Build 15 | . . . . . . 1 . . . 1 . . . . 3 . . . . 6 . . . . 3 . 1 . . Repair Station Hacks 21 | . . . . . . 2 . . . 4 . . . . 12 . . . . 1 . . . . . . . 2 . Scan Component 13 | . . . . . . 2 . . . 2 . . . . 6 . . . . 1 . . . . . . . 2 . Repair 8 | . . . . . . . . . . 2 . . . . 6 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 33 | . . . 1 . . . . . . 17 . . . . . . . . . 7 . . . . 8 . . . . Insert Component 14 | . . . 1 . . . . . . 8 . . . . . . . . . 1 . . . . 4 . . . . Analyze 19 | . . . . . . . . . . 9 . . . . . . . . . 6 . . . . 4 . . . . Garrison Access Hacks 5 | . . . . . . 1 . . . 1 . . . . . . . . . 2 . . . . 1 . . . . Seal Access 5 | . . . . . . 1 . . . 1 . . . . . . . . . 2 . . . . 1 . . . . Unauthorized Hacks 52 | . 1 . 1 . 6 1 . . . 5 . . . . 10 . . . . 18 . . . . 5 4 1 . . Terminals 41 | . 1 . 1 . 6 1 . . . 4 . . . . 7 . . . . 11 . . . . 5 4 1 . . Track 10 | . . . . . 2 . . . . . . . . . 2 . . . . 3 . . . . 1 2 . . . Assimilate 10 | . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . . . 3 . . . . Botnet 20 | . 1 . 1 . 3 1 . . . 2 . . . . 3 . . . . 5 . . . . 1 2 1 . . Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators 11 | . . . . . . . . . . 1 . . . . 3 . . . . 7 . . . . . . . . . Report 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Prioritize 5 | . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . Siphon 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 2 1 3 . 5 4 . . . 13 . . . . 12 . . . . 12 . . . . 7 4 4 5 2 Full Trace Events 4 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . Feedback Events 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Matter 954 | . . . . . . . . . . . . . . . . . . . . . . . . . 954 . . . . Time 252 | . . . . . . . . . . . . . . . . . . . . . . . . . 252 . . . . Total Robot Build Rating 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . Part Schematics Acquired 36 | . 2 . 2 . . . . . . 11 . . 8 . 3 . . . . 2 . . 4 . 4 . . . . Parts Built 12 | . . . . . . 2 . . . 1 . . . . 3 . . . . 5 . . . . . . 1 . . Matter 2337 | . . . . . . 124 . . . 168 . . . . 497 . . . . 1263 . . . . . . 285 . . Time 532 | . . . . . . 31 . . . 42 . . . . 129 . . . . 280 . . . . . . 50 . . Total Part Build Rating 61 | . . . . . . 4 . . . 4 . . . . 17 . . . . 31 . . . . . . 5 . . Parts Repaired 8 | . . . . . . . . . . 2 . . . . 6 . . . . . . . . . . . . . . Time 476 | . . . . . . . . . . 170 . . . . 306 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 14 | . . . 1 . . . . . . 8 . . . . . . . . . 1 . . . . 4 . . . . Part Schematics Acquired 13 | . . . . . . . . . . 8 . . . . . . . . . 1 . . . . 4 . . . . Parts Damaged 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 24 | . . . . . . . . 3 . 2 . . . 1 2 . . . . 2 . . . . 10 1 . . 3 Largest Group 8 | . . . . . . . . 3 3 2 . . . 1 2 . . . . 1 . . . . 8 5 . . 3 Highest-Rated Group 377 | . . . . . . . . 54 54 20 . . . 94 52 . . . . 26 . . . . 377 222 . . 368 Highest-Rated Ally 131 | . . . . . . . . 20 20 10 . . . 94 26 . . . . 26 . . . . 54 54 . . 131 Total Orders 6 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 2 . . . . STAY 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . FOLLOW 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Ally Attacks 83 | . . . . . . . . . 8 . . . . 13 . . . . . . . . . . 32 13 . . 17 Total Damage 2446 | . . . . . . . . . 218 . . . . 568 . . . . . . . . . . 754 160 . . 746 Kills 13 | . . . . . . . . . 3 . . . . 2 . . . . . . . . . . 4 1 . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . 1 2 2 . . 1 . 1 . 1 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 13808 | 74 93 724 851 25 201 352 227 652 456 1056 1383 828 67 172 1207 417 263 586 111 912 169 120 94 213 907 242 614 320 472 Spaces Moved 20717 | 63 82 602 664 52 392 897 363 1219 850 1921 1247 820 105 422 1663 599 531 875 279 1669 322 359 252 579 1160 470 1196 569 495 Core 5 | 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Treads 125 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125 Legs 375 | . . 31 343 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Wheels 712 | 59 82 571 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . Flight 19495 | . . . 321 52 391 896 363 1219 850 1921 1247 820 105 422 1661 599 530 875 279 1668 322 359 252 579 1160 470 1195 569 370 Fastest Speed 17 | 50 80 90 34 34 29 29 29 31 31 31 31 31 31 31 31 31 31 28 28 28 28 28 26 26 24 17 24 28 24 Average Speed 34 | 81 87 93 108 34 31 29 29 31 31 31 31 31 31 31 31 31 31 30 28 28 28 28 26 26 24 23 26 28 58 Slowest Speed 240 | 150 90 210 240 34 120 100 31 117 31 120 31 31 31 31 110 99 170 95 30 150 28 28 28 26 24 92 220 28 185 Overloaded Moves 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . 31 14 . 14 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 69 | . . . 3 3 2 4 . . 1 11 . . . . 14 . . . 1 5 . . . . 4 1 11 9 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 52 | 4 20 93 38 7 33 20 55 85 89 35 86 74 75 59 41 80 71 96 41 47 48 62 62 68 23 41 35 76 11 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 9 | . . . . 2 . . . 2 . . . . 1 . . . 1 . . . . . 3 . . . . . . Known Exits Taken 25 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . . . . 4 3 2 . 3 3 . 1 . 2 2 . 3 . 1 1 . 2 . . . . . Spaces Dug 251 | . . . 4 . . 6 17 . 6 23 86 2 . . 25 2 1 . . 20 1 . . 10 22 12 8 5 1 Terrain Destroyed 288 | . . 8 4 . . 6 17 . 6 23 111 2 . . 25 2 1 . . 20 1 . . 10 22 12 8 8 2 Melee 125 | . . . 4 . . 6 4 . 6 18 7 2 . . 18 2 1 . . 20 1 . . 1 15 10 5 5 . Projectile 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 3 3 2 AOE 146 | . . 8 . . . . 13 . . 5 104 . . . 7 . . . . . . . . 9 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 26489 | 81 106 706 767 52 440 967 457 1489 1033 2274 2221 1372 137 456 2248 820 626 1192 305 2033 395 374 273 638 1714 571 1438 669 635 Wait 4464 | . . 44 28 2 9 13 67 241 171 239 938 524 31 31 456 213 81 269 10 258 70 13 . 49 466 61 141 5 34 Move 20556 | 62 81 601 657 46 387 888 362 1218 847 1900 1246 819 104 421 1634 598 530 874 276 1658 321 358 251 578 1151 467 1178 550 493 Hop 61 | . . . 3 2 2 4 . . 1 9 . . . . 14 . . . 1 5 . . . . 4 1 6 9 . Pick Up 135 | 6 13 8 14 . 2 9 1 1 3 11 1 4 . . 10 . 1 5 1 8 . . 5 1 8 1 11 7 4 Fast Attach 210 | 8 . 6 10 . 6 10 4 13 1 11 6 1 . . 13 3 6 21 2 20 . . 6 . 6 4 22 16 15 Attach 74 | . 1 4 4 . 4 4 3 1 . 3 2 . . . 8 . . . 3 2 . . 1 2 7 . 9 1 15 Detach 56 | 1 . 4 3 . 5 3 2 . . 1 1 . . . 7 . . 1 2 1 . . 1 2 3 2 6 2 9 Swap 143 | . 3 1 6 . . 5 . 3 . 16 5 5 2 . 19 . . 2 7 20 2 1 . 2 13 11 7 11 2 Drop 260 | 3 8 5 24 . 6 20 5 12 4 19 6 5 . . 13 2 7 18 2 23 . . 6 1 11 7 28 22 3 Fire 108 | 1 . 32 13 . 1 . 1 . . 1 9 . . . 2 . . 2 . . . . . 1 7 2 3 12 21 Melee 363 | . . . 4 2 18 11 12 . 6 64 7 14 . 4 54 4 1 . 1 38 2 2 3 2 38 15 27 34 . Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 56 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . 38 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / *Upp x2 / *Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: Acc / *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) Tau Ceti IV Orbit History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Identified exit to Mines 168 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 315 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 326 | -10/Mines | Discovered new exit (range 5) 880 | -10/Mines | Discovered new exit (range 8) 892 | -10/Mines | Entered Materials 892 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1092 | -9/Materials | Central database locked down 1131 | -9/Materials | Build established: Scavenger-Mutant 1634 | -9/Materials | Discovered new exit (range 14) 1738 | -9/Materials | Discovered new exit (range 15) 1743 | -9/Materials | Entered Mines 1751 | -9/Mines | Discovered new exit (range 5) 1751 | -9/Mines | Learned location of Storage (-7) 1768 | -9/Mines | Entered Materials 1768 | -8/Materials | Evolved 2 slots: Propulsion x2 1960 | -8/Materials | Identified exit to Factory 1969 | -8/Materials | Entered Factory 1969 | -7/Factory | Evolved 2 slots: Utility x2 1970 | -7/Factory | Identified exit to Storage 2078 | -7/Factory | Discovered new exit (range 13) 2093 | -7/Factory | Identified exit to Lower Caves 2102 | -7/Factory | Build established: Sprinter 2115 | -7/Factory | Fabricated VTOL Module (x2) 2133 | -7/Factory | Discovered new exit (range 11) 2137 | -7/Factory | Identified exit to Factory 2269 | -7/Factory | Discovered exit to Lower Caves (range 4) 2321 | -7/Factory | Entered Lower Caves 2528 | -7/Lower Caves | Attacked by a faux Warlord 2542 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2544 | -7/Lower Caves | Identified exit to Zion 2548 | -7/Lower Caves | Entered Zion 2602 | -7/Zion | System corruption cleaned by Quarantine Array 2637 | -7/Zion | Learned Factory stockpile data 2683 | -7/Zion | Found Prototype Device 2683 | -7/Zion | Identified Phasing AFG 2699 | -7/Zion | Found Relay Coupler [Programmer] 2705 | -7/Zion | Discovered new exit (range 11) 2708 | -7/Zion | Identified exit to Proximity Caves 2733 | -7/Zion | Learned Factory security intel 2737 | -7/Zion | Learned location of Extension (-5) 2750 | -7/Zion | Learned location of Data Miner (-6) 2810 | -7/Zion | Given the Hacking Drone Bay 2811 | -7/Zion | Found Prototype Device 2811 | -7/Zion | Identified Hacking Drone Bay 2839 | -7/Zion | Received a visual enhancement algorithm 2861 | -7/Zion | Visited the Megawrench Repair Shop 2864 | -7/Zion | Megawrench repaired 7 parts 2873 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2896 | -7/Zion | Gained Derelict followers 2944 | -7/Zion | Found Prototype Device 2944 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3153 | -7/Zion | Build established: Derelict-Sprinter 3200 | -7/Zion | Entered Proximity Caves 3200 | -6/Proximity Caves | Accompanied by 3 allies 3481 | -6/Proximity Caves | Spotted B-75 Beast 3655 | -6/Proximity Caves | Discovered exit to Factory (range 5) 3656 | -6/Proximity Caves | Entered Factory 3656 | -6/Factory | Evolved 2 slots: Utility x2 3657 | -6/Factory | Identified exit to Lower Caves 4077 | -6/Factory | Fabricated Lrn. Sensor Array? 4142 | -6/Factory | Build established: Derelict-Scout 4471 | -6/Factory | Central database locked down 4506 | -6/Factory | Build established: Hacker-Scout 4615 | -6/Factory | Repaired Broken Biomechanical Wings 4686 | -6/Factory | Repaired Broken Lgt. Fission Core 4712 | -6/Factory | Entered Lower Caves 4846 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5034 | -6/Lower Caves | Spotted B-75 Beast 5222 | -6/Lower Caves | Encountered a Warlord checkpoint 6075 | -6/Lower Caves | Discovered new exit (range 11) 6095 | -6/Lower Caves | Identified exit to Lower Caves 6095 | -6/Lower Caves | Entered another Lower Caves area 6106 | -6/Lower Caves | Encountered a Warlord checkpoint 6302 | -6/Lower Caves | Learned Factory security intel 6878 | -6/Lower Caves | Discovered new exit (range 8) 6880 | -6/Lower Caves | Identified exit to Data Miner 6923 | -6/Lower Caves | Entered Data Miner 6923 | -6/Data Miner | Discovered new exit (range 6) 6926 | -6/Data Miner | Identified exit to Proximity Caves 6928 | -6/Data Miner | Met Data Miner 6937 | -6/Data Miner | Learned location of Section 7 (-3) 6937 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6943 | -6/Data Miner | Received God Mode back door access code from Data Miner 6990 | -6/Data Miner | Entered Proximity Caves 7130 | -5/Proximity Caves | Learned Factory stockpile data 7151 | -5/Proximity Caves | Discovered new exit (range 4) 7152 | -5/Proximity Caves | Identified exit to Factory 7162 | -5/Proximity Caves | Entered Factory 7162 | -5/Factory | Evolved 2 slots: Utility x2 7163 | -5/Factory | Identified exit to Upper Caves 7163 | -5/Factory | Identified exit to Extension 7314 | -5/Factory | Repaired Lgt. Fission Core 7354 | -5/Factory | Repaired Imp. Grenade Launcher 7406 | -5/Factory | Repaired Nuclear Pulse Thruster 7451 | -5/Factory | Repaired Imp. Deuterium Engine 7497 | -5/Factory | Repaired Lyr. Light Armor Plating 7939 | -5/Factory | Discovered new exit (range 15) 7996 | -5/Factory | Fabricated Mic. Fission Core? 8061 | -5/Factory | Local fabrication network quarantined 8076 | -5/Factory | Repaired Biomechanical Wings 8085 | -5/Factory | Fabricated Exp. Terrain Scan Processor? 8098 | -5/Factory | Identified exit to Factory 8134 | -5/Factory | Discovered exit to Upper Caves (range 18) 8352 | -5/Factory | Discovered exit to Factory (range 20) 8369 | -5/Factory | Entered Upper Caves 8754 | -5/Upper Caves | Discovered new exit (range 14) 8780 | -5/Upper Caves | Identified exit to Upper Caves 8783 | -5/Upper Caves | Learned 4 Factory zone layouts 8786 | -5/Upper Caves | Entered another Upper Caves area 8815 | -5/Upper Caves | Learned Factory garrison access intel 8826 | -5/Upper Caves | Discovered exit to Factory (range 20) 9006 | -5/Upper Caves | Discovered new exit (range 15) 9044 | -5/Upper Caves | Identified exit to Warlord 9049 | -5/Upper Caves | Entered Warlord 9067 | -5/Warlord | Discovered new exit (range 8) 9070 | -5/Warlord | Identified exit to Proximity Caves 9086 | -5/Warlord | System corruption cleaned by Quarantine Array 9161 | -5/Warlord | Opened side exit 9521 | -5/Warlord | Visited the Vortex Lab 9522 | -5/Warlord | Found Prototype Energy Gun 9522 | -5/Warlord | Identified Vortex Rifle 9528 | -5/Warlord | Found Prototype Energy Gun 9528 | -5/Warlord | Identified Vortex Rail 9535 | -5/Warlord | Warlord's base attacked by MAIN.C 9557 | -5/Warlord | Met Warlord 9561 | -5/Warlord | Opened Warlord's prototype stash 9579 | -5/Warlord | Found Prototype Processor 9579 | -5/Warlord | Identified Exp. Core Analyzer 9582 | -5/Warlord | Found Prototype Reactor 9582 | -5/Warlord | Identified Vortex Chain Reactor 9635 | -5/Warlord | Entered Proximity Caves 9682 | -4/Proximity Caves | Learned 12 Research zone layouts 9704 | -4/Proximity Caves | Spotted B-86 Titan 9745 | -4/Proximity Caves | Discovered exit to Factory (range 4) 9746 | -4/Proximity Caves | Entered Factory 9746 | -4/Factory | Evolved 2 slots: Utility x2 9747 | -4/Factory | Identified exit to Upper Caves 9748 | -4/Factory | Loaded intel: 4 garrison access locations 9824 | -4/Factory | Central database locked down 9878 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 9918 | -4/Factory | Fabricated Exp. Sensor Array (x1) 10036 | -4/Factory | Spotted B-86 Titan 10043 | -4/Factory | Discovered new exit (range 12) 10059 | -4/Factory | Identified exit to Armory 10119 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 10221 | -4/Factory | Identified exit to Research 10359 | -4/Factory | Fabricated Exp. Transmission Jammer? 10368 | -4/Factory | Fabricated Adv. Launcher Guidance Computer? 10444 | -4/Factory | Local fabrication network quarantined 10470 | -4/Factory | Found Quantum Capacitor 10658 | -4/Factory | Entered Upper Caves 10688 | -4/Upper Caves | Encountered a Warlord checkpoint 10807 | -4/Upper Caves | Discovered new exit (range 29) 10820 | -4/Upper Caves | Identified exit to Upper Caves 10827 | -4/Upper Caves | Entered another Upper Caves area 10848 | -4/Upper Caves | Discovered exit to Research (range 23) 10937 | -4/Upper Caves | Discovered new exit (range 30) 10947 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10947 | -4/Upper Caves | Identified exit to Zhirov 10947 | -4/Upper Caves | Entered Zhirov 10947 | -4/Zhirov | Discovered new exit (range 3) 10948 | -4/Zhirov | Identified exit to Proximity Caves 10953 | -4/Zhirov | Met Zhirov 10958 | -4/Zhirov | Learned location of Quarantine (-3) 10958 | -4/Zhirov | Learned location of Testing (-2) 10958 | -4/Zhirov | Learned location of Command (-1) 10963 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11006 | -4/Zhirov | Found Alien Artifact 11006 | -4/Zhirov | Identified Transdimensional Reconstructor 11006 | -4/Zhirov | Warped through subspace 11016 | -4/Zhirov | Found Alien Artifact 11016 | -4/Zhirov | Identified Integrated Dissipator 11016 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11041 | -4/Zhirov | Entered Proximity Caves 11220 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11236 | -3/Proximity Caves | Discovered exit to Research (range 12) 11254 | -3/Proximity Caves | Entered Research 11254 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 11255 | -3/Research | Identified exit to Research 11255 | -3/Research | Identified exit to Quarantine 11856 | -3/Research | Fabricated P-70 Sage (x2) 11910 | -3/Research | Build established: Hacker-Ninja 11940 | -3/Research | Fabricated P-70 Sage (x2) 12024 | -3/Research | Fabricated P-70 Sage (x2) 12161 | -3/Research | Entered Quarantine 12161 | -3/Quarantine | Accompanied by 4 allies 12186 | -3/Quarantine | Found Alien Impact Weapon 12186 | -3/Quarantine | Identified Core Stripper 12267 | -3/Quarantine | Met incapacitated Sigix Warrior 12267 | -3/Quarantine | Lockdown squad dispatched 12272 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 12273 | -3/Quarantine | Unlocked Sigix quarantine chamber 12403 | -3/Quarantine | Entered Research 12403 | -2/Research | Warlord forces began assault on 0b10 12403 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12418 | -2/Research | Identified exit to Testing 12513 | -2/Research | Research machine network offline 12524 | -2/Research | Discovered new exit (range 25) 12562 | -2/Research | Fabricated Lgt. Regenerative Plating (x1) 12615 | -2/Research | Met up with Warlord 12676 | -2/Research | Spotted Striker 12676 | -2/Research | Spotted Striker 12703 | -2/Research | Destroyed Striker 12720 | -2/Research | Borebot progress halted 12748 | -2/Research | Spotted Executioner 12750 | -2/Research | Spotted Striker 12751 | -2/Research | Spotted Striker 12755 | -2/Research | Destroyed Striker 12761 | -2/Research | Destroyed Striker 12827 | -2/Research | Found Prototype Slashing Weapon 12827 | -2/Research | Identified Particle Cleaver 12917 | -2/Research | Warlord destroyed during the assault 12962 | -2/Research | Found Prototype Processor 12962 | -2/Research | Identified Exp. Melee Analysis Suite 12964 | -2/Research | Found Particle Cleaver 12982 | -2/Research | Spotted Striker 12983 | -2/Research | Spotted Striker 12990 | -2/Research | Build established: Scavenger-Sprinter 13017 | -2/Research | Entered Testing 13069 | -2/Testing | Found Prototype Processor 13069 | -2/Testing | Identified Spectral Analyzer 13094 | -2/Testing | Incoming investigation squad redirected 13105 | -2/Testing | Spotted Striker 13105 | -2/Testing | Spotted Striker 13114 | -2/Testing | Spotted Alpha 7 13126 | -2/Testing | Destroyed Striker 13132 | -2/Testing | Destroyed Striker 13150 | -2/Testing | Destroyed Alpha 7 13153 | -2/Testing | Found Prototype Processor 13153 | -2/Testing | Identified Exp. Target Analyzer 13169 | -2/Testing | Stole the SGEMP Prototype 13190 | -2/Testing | Found Prototype Ballistic Cannon 13190 | -2/Testing | Identified Omega Cannon 13264 | -2/Testing | Found Prototype Energy Cannon 13264 | -2/Testing | Identified Cld. Nova Cannon 13304 | -2/Testing | Found Prototype Energy Gun 13304 | -2/Testing | Identified Tachyon Dispersion Ray 13313 | -2/Testing | Discovered new exit (range 10) 13326 | -2/Testing | Found Prototype Energy Cannon 13332 | -2/Testing | Identified exit to Access 13337 | -2/Testing | Entered Access 13337 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 13338 | -1/Access | Loaded intel: 125 machine locations 13338 | -1/Access | Loaded intel: 84 trap records 13338 | -1/Access | Identified exit to Surface 13338 | -1/Access | Discovered exit to Surface (range 99) 13338 | -1/Access | Identified exit to Command 13338 | -1/Access | Discovered exit to Command (range 60) 13338 | -1/Access | Delivered the SGEMP Prototype to Zhirov 13338 | -1/Access | Zhirov transferred Access data 13338 | -1/Access | Identified Hpw. Disruptor Cannon 13683 | -1/Access | Spotted B-99 Colossus 13683 | -1/Access | Spotted B-99 Colossus 13694 | -1/Access | Zhirov warped through subspace 13775 | -1/Access | Lost 13 parts (2p4n3u4w) 13809 | *** | Destroyed 0B10! Last Messages --------------- 13759_ Mic. Fission Core blown off. 13759_ Centrium Medium Armor Plating blown off. 13759_ Imp. Q-thruster blown off. 13759_ Exp. Core Analyzer blown off. 13760_ Acquired Cld. Field Propulsion Drive. 13761_ Acquired Centrium Medium Armor Plating. 13764_ Acquired Imp. Q-thruster. 13766_ Acquired Mic. Fission Core. 13767_ Acquired Lgt. Regenerative Plating. 13769_ Acquired Lgt. Quantum Reactor. 13784_ Acquired Adv. Weight Redist. System. 13791_ Field Propulsion Array destroyed. 13794_ Acquired Enh. Quantum Rifle. 13798_ Acquired Adv. Melee Analysis Suite. 13807_ Connecting with Terminal... >>Open Sealed Barrier opened. 13808_ The Access Shell folds into the floor. [Achievement: Tester] [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ### #### ## "" ## | | ### ################## "" # | | ### """""################## """""" # | | ### """""################## """""" # | | ### """""################## "" # | | ### """""################## "" # | | ### """""################## # | | ### """""################## # | | ### ################## ## | | ### ########################+####### | | ######################################## ###### | | ##### | | ##### | | #+#############+##### ""######### ##### | | ### ### ""########## ####### | | ### ### ""### # # | | | " ### ### T### # # | | """ ### ### ""### + + | | """### ### ""### # # | | " ### ### ""### # # | | ### ## ## # # | | ### ### ### # # | | ##################### ### # # | | ##################### ### # # | | ##################### ### # ##+#### | | ##################### @" ### # ### | | ##################### "" ### # ### | | ##################### ########## | | ##################### ##########+####### | | ##################### ###### ### | | #####################""""""""""###### ### | | #################""""""""""###### ### | | #################""""""""""###### ### | | #################""""""""""###### " ### | | ################# ###### """ ### | | ##### ### ###### """ ### | | ##### ### ###### " ### | | " ##### ### ################## | | """ ##### ### ################## | | """##### ### ################## | | " ##### ### ################## | | ##### ####"" ######### ########### | | ##### #### " # / | | #############+########"" # #### | | + """"" # "" | | # """"" #""" | | # """"" #"R | | """"" "" # """"" #""" | | """"" "" """"+"## """"" #""" | | """"" Y" # # """"" #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Coolant Potential 100 Energy Generation 58 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 22 Additional Mass Support 12 Armor Coverage 375 Weapon Shielding 66 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 91 Targeting Accuracy 8 Melee Accuracy 20 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 5 Particle Charging 30 Offensive Hacking 40 Defensive Hacking 28 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked VTOL Module | -9/Materials | Hacked Imp. Signal Interpreter | -9/Materials | Hacked Adv. Sensor Array | -6/Factory | Hacked Mak. System Shield | -6/Factory | Scanalyzed Imp. Transmission Jammer | -6/Factory | Hacked Lrn. Sensor Array | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Adv. Terrain Scanner | -6/Factory | Scanalyzed Med. Storage Unit | -6/Factory | Scanalyzed Phasing Sabre | -6/Factory | Scanalyzed Biomechanical Wings | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free System Restoration Module | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Exp. Terrain Scan Processor | -5/Factory | Hacked Electron Diverter | -4/Factory | Scanalyzed Lgt. Quantum Reactor | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Impulse Thruster Array | -3/Research | Scanalyzed Exp. Core Shielding | -3/Research | Scanalyzed Nova Cannon | -3/Research | Scanalyzed Micro-nuke Launcher | -3/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ VTOL Module | x2 | -7/Factory Lrn. Sensor Array | x1 | -6/Factory Mic. Fission Core | x2 | -5/Factory Exp. Terrain Scan Processor | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Terrain Scanner | x1 | -4/Factory Exp. Transmission Jammer | x1 | -4/Factory Adv. Launcher Guidance Computer | x1 | -4/Factory | Preloaded P-70 Sage | x2 | -3/Research P-70 Sage | x2 | -3/Research P-70 Sage | x2 | -3/Research Lgt. Regenerative Plating | x1 | -2/Research Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Core Stripper Achievements -------------- A Powerful Ally? All-out Warlord Payload Armed Reappropriation Sunderer Tester Challenges ------------ None Game ------ Seed TargetingTerrainGenerator Manual? 0 Play Time 08:39:03 Cumulative 59.7 hours Start 2021.02.01 @ 20:55:09 End 2021.02.02 @ 22:39:54 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type 3 Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 40 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(130) Steam 0 RUN: be408713-ff7d-40f2-b067-542a4b03ae8b