Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 20:36:58 Player: pickelover66 Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (21) 105 Value Destroyed (607) 607 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5672 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 270/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Centrium Wheel > --- UTILITY (7) ------ Advanced Terrain Scan Processor Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Matter Pod (0) Matter Compressor (0) Matter Filter Mass Driver Hardcell Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Matter Compressor Advanced Weight Redist. System Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Heavy Machine Gun Light Cannon > --- INVENTORY -------- Large Matter Pod Sensor Array Advanced ECM Suite Improved Power Shielding Mining Laser Fusion Bomb Trap Fusion Bomb Trap Fusion Bomb Trap [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -7 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Slots Evolved 12 | . . . . . 10 . 2 Power 2 | . . . . . 2 . . Propulsion 3 | . . . . . 3 . . Utility 5 | . . . . . 3 . 2 Weapon 2 | . . . . . 2 . . Parts Attached 39 | 6 9 5 1 5 4 5 4 Power 5 | 1 1 . . 1 1 1 . Engine 4 | 1 1 . . 1 1 . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 9 | 2 1 4 . 1 . . 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 7 | 2 1 2 . 1 . . 1 Hover 2 | . . 2 . . . . . Flight . | . . . . . . . . Utility 14 | 1 4 1 . 1 3 3 1 Device 6 | . 1 1 . . 2 1 1 Storage 3 | 1 1 . . . . 1 . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 4 | . 2 . . 1 . 1 . Artifact . | . . . . . . . . Weapon 11 | 2 3 . 1 2 . 1 2 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 . . . . . 1 . Ballistic Cannon 5 | . 2 . . 1 . . 2 Launcher 2 | . 1 . . 1 . . . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 14 | . . . . . . 12 2 Power 3 | . . . . . . 2 1 Propulsion 4 | . . . . . . 4 . Utility 4 | . . . . . . 3 1 Weapon 3 | . . . . . . 3 . Highest Loss Streak 7 | . . . . . . 7 1 To Critical Strikes . | . . . . . . . . Average Backups 10 | 2 12 14 12 11 7 5 4 Power . | . 1 1 1 . . . . Propulsion 2 | 1 4 3 2 2 . . . Utility 4 | . 4 5 6 6 5 4 2 Weapon 2 | . 3 3 3 2 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 10 | . 3 2 . 4 . . 1 Power 1 | . . . . 1 . . . Propulsion 4 | . 2 2 . . . . . Utility 4 | . . . . 3 . . 1 Weapon 1 | . 1 . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 83 | . 99 100 100 100 66 62 18 Engine 11 | . 14 14 14 14 9 7 . Wheel 22 | . 28 26 28 28 21 17 . Device 7 | . 10 2 3 4 7 9 8 Storage 10 | . 14 14 14 14 5 5 . Processor 1 | . . . . . 3 5 5 Protection 5 | . 2 12 10 9 3 1 . Energy Gun 5 | . 14 14 7 . . . . Ballistic Gun 1 | . 5 . . . . 1 . Ballistic Cannon 9 | . 8 14 14 14 9 5 . Launcher 4 | . . . . 14 3 1 . Peak Build Rating 39 | 6 8 8 8 20 31 39 35 Average Rating 14 | 4 7 8 8 16 29 29 18 On Entrance 12 | . 6 8 8 8 20 31 19 Avg Prop Armor Cover (%) 22 | . . . . . . . 22 Naked Turns . | . . . . . . . . Heaviest Build 63 | 11 33 33 33 47 54 63 26 Greatest Support 61 | 20 26 26 26 26 61 61 16 Greatest Overweight (x) 8 | . 1 1 1 1 . 2 8 Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 Average Capacity 13 | 6 14 15 15 15 15 13 5 Most Carried 15 | 6 15 15 15 15 14 10 5 Average Carried 11 | 2 12 14 15 14 9 6 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 Final Carried 15 | 6 15 15 15 15 9 5 5 Class Distribution -------------------- 89% | Mutant 4% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -5/Factory Scavenger-Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -10 -7 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Matter Collected 963 | 230 168 81 59 102 . 140 183 Remotely . | . . . . . . . . Salvage Created 694 | . 217 33 55 157 . 232 . Parts 49 | . 17 7 9 4 . 12 . Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . 9 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Combat Hostiles Destroyed 14 | . 4 . 4 2 . 4 . Guns 3 | . 1 . 2 . . . . Cannons 10 | . 3 . 2 2 . 3 . AOE 1 | . . . . . . 1 . Classes Destroyed 9 | . 5 1 . 2 . 1 . Builder 2 | . 1 1 . . . . . Tunneler 1 | . . 1 . . . . . Hauler 2 | . 2 . . . . . . Recycler 1 | . . . . 1 . . . Watcher 1 | . 1 . . . . . . Swarmer 6 | . 2 . 4 . . . . Grunt 2 | . 2 . . . . . . Sentry 2 | . . . . 2 . . . Specialist 4 | . . . . . . 4 . Best Kill Streak 4 | . 3 1 4 2 . 2 . Combat Bots Only 4 | . 2 . 4 2 . 2 . Max Kills in Single Turn 2 | . 1 1 2 1 . 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -4 -------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Hostile Shots Fired 324 | . 26 . 55 9 . 141 93 Missed 116 | . 9 . 28 3 . 53 23 Hits 208 | . 17 . 27 6 . 88 70 Projectile 208 | . 17 . 27 6 . 88 70 Critical Strikes 2 | . . . . . . 1 1 Actively Blocked 1 | . . . . . . . 1 Part Disruptions 2 | . . . . . . 2 . Damage Taken 3433 | . 165 . 203 47 . 1723 1295 Core 2014 | . 52 . 34 20 . 742 1166 Absorbed by Shields 28 | . . . . . . 28 . Redirected to Shielding 29 | . . . . . . 29 . Core Remaining (%) 60 | 100 . . . 57 . 25 . Volleys Fired 59 | . 25 7 5 5 . 17 . Largest 3 | . 2 2 2 2 . 3 . Hottest 109 | . 80 80 100 79 . 109 . Shots Fired 110 | . 49 14 9 8 . 30 . Gun 57 | . 35 7 4 . . 11 . Cannon 48 | . 14 7 4 5 . 18 . Launcher 4 | . . . . 3 . 1 . Special 1 | . . . 1 . . . . Kinetic 70 | . 25 7 4 5 . 29 . Thermal 36 | . 24 7 5 . . . . Explosive 4 | . . . . 3 . 1 . Electromagnetic . | . . . . . . . . Robot Hit Streak 7 | . 6 4 1 7 . 5 . Robot Miss Streak 5 | . 4 3 2 . . 5 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 59 | . 29 6 3 6 . 15 . Core Hits 32 | . 13 2 4 4 . 8 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . 1 . . 2 . . . Burn 1 | . 1 . . . . . . Blast 2 | . . . . 2 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1103 | . 396 107 66 173 . 343 18 Guns 420 | . 272 52 26 . . 70 . Cannons 518 | . 124 55 40 137 . 162 . Explosions 147 | . . . . 36 . 111 . Melee . | . . . . . . . . Ramming 18 | . . . . . . . 18 Kinetic 653 | . 189 55 40 137 . 232 . Thermal 285 | . 207 52 26 . . . . Explosive 147 | . . . . 36 . 111 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 . Average Corruption 1 | . . . . . . 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . 1 . Matter Fused 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 5 | . 2 . . . . 3 . Impact . | . . . . . . . . Kinetic 5 | . 2 . . . . 3 . Secondary . | . . . . . . . . Self-Inflicted Damage 8 | . . . . . . . 8 Shots . | . . . . . . . . Rammed 6 | . . . . . . . 6 Targets Rammed 6 | . . . . . . . 6 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 142 | . 142 81 . 55 . . . Average Temperature 45 | . 54 31 . 23 . . . Received Heat Transfer 659 | . 42 . 120 18 . 383 96 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 925 | . 703 148 74 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 93 | 100 100 100 . 100 100 49 100 Level 1 6 | . . . . . . 50 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 268 | . 138 53 . 63 150 268 140 Initial 150 | . . 53 . 24 150 105 140 Average 46 | . 18 17 . 8 150 187 74 Influence Increases 964 | . 214 10 110 102 150 283 95 Destroy 0b10 Robot/C 280 | . 80 . 80 40 . 80 . Destroy 0b10 Robot/NC 35 | . 20 10 . 5 . . . Destroy Leader 36 | . 16 . . . . 20 . Trap Triggered on 0b10 40 | . . . . . . 40 . Successful Hack 36 | . 7 . . 24 . . 5 Disable Machine 75 | . 30 . . 15 . 30 . Destroy Structure 27 | . 1 . . 18 . 8 . Advance Influence 150 | . . . . . 150 . . Lose Combat Pursuer 285 | . 60 . 30 . . 105 90 Influence Decreases 899 | . 76 148 60 152 . 165 298 Entered New Map 284 | . . 85 . 26 . 45 128 Time Decay 475 | . 76 63 60 126 . . 150 Lost Part 140 | . . . . . . 120 20 Squads Dispatched 5 | . 2 . . . . 2 1 Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 3 | . 1 . . . . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 47 | . 14 . 8 2 . 16 7 Peak Tracking Total 8 | . 4 . 6 1 . 7 8 Tactical Retreats 10 | . 3 . 1 . . 4 2 Traps | -11 -10 -10 -10 -7 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Traps Triggered 3 | . 1 . . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 7 | . 7 . . . . . . Reprogrammed . | . . . . . . . . Reused 4 | . . . . . . 4 . Traps Extracted . | . . . . . . . . Installed 7 | . . . . . . 7 . Triggered 4 | . . . . . . 4 . Most Traps Carried 3 | . . 3 3 3 3 3 . Machines | -11 -10 -10 -10 -7 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Machines Disabled 5 | . 2 . . 1 . 2 . Max in Single Turn 1 | . 1 . . 1 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Machines Accessed 11 | . 1 . . 8 1 . 1 Terminals 8 | . 1 . . 5 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 3 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 30 | . 6 . . 22 1 . 1 Successful 18 | . 4 . . 12 1 . 1 Failed 12 | . 2 . . 10 . . . Catastrophic 3 | . 1 . . 2 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 19 | . 6 . . 11 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 11 | . . . . 11 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 4 . . 4 1 . 1 Record 2 | . . . . 2 . . . Robot Analysis 1 | . . . . 1 . . . Prototype ID Bank 1 | . . . . 1 . . . Open DSF 2 | . . . . . 1 . 1 Locate Traps 1 | . 1 . . . . . . Disarm Traps 2 | . 2 . . . . . . Registered Components 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 8 | . . . . 8 . . . Process 1 | . . . . 1 . . . Report Inventory 4 | . . . . 4 . . . Retrieve Matter 1 | . . . . 1 . . . Retrieve Components 2 | . . . . 2 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 1 . . 7 1 . . Full Trace Events 3 | . . . . 3 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 42 | . . . . 42 . . . Retrieved Matter 42 | . . . . 42 . . . Retrieved Components 6 | . . . . 6 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Rec Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -4 -------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Active Infowar (turns) 1111 | . 422 39 37 217 14 154 228 Sensors 683 | . 422 . 33 . . . 228 Terrain 428 | . . 39 4 217 14 154 . ECM 30 | . . . . . 2 28 . Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Turns Passed 2247 | 49 532 207 149 706 18 279 307 Spaces Moved 1789 | 42 392 146 123 634 7 188 257 Core 299 | 2 . . . . . 42 255 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 1490 | 40 392 146 123 634 7 146 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 105 105 105 90 50 50 Average Speed 100 | 78 96 105 105 105 90 94 98 Slowest Speed 450 | 80 105 105 105 105 90 150 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 4 48 30 9 92 . 90 8 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 45 | . . . . 41 . 4 . Melee . | . . . . . . . . Projectile 1 | . . . . 1 . . . AOE 44 | . . . . 40 . 4 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Total 2129 | 56 497 186 130 668 18 264 310 Wait 125 | . 56 10 . 3 3 14 39 Move 1782 | 41 391 145 122 633 6 187 257 Hop . | . . . . . . . . Pick Up 41 | 9 11 7 . 6 . 8 . Fast Attach 10 | 3 1 . . 1 . 3 2 Attach 16 | 3 . . . . 7 3 3 Detach 6 | . . . . . 1 2 3 Swap 33 | . 9 8 3 9 1 3 . Drop 34 | . 4 9 . 11 . 10 . Fire 59 | . 25 7 5 5 . 17 . Melee . | . . . . . . . . Ram 6 | . . . . . . . 6 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . . . 10 . Rewire . | . . . . . . . . Trap 7 | . . . . . . 7 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -7/Recycling -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 9) 287 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 582 | -10/Materials | Entered Mines 605 | -10/Mines | Learned Materials non-interactive machine intel 694 | -10/Mines | Discovered new exit (range 4) 749 | -10/Mines | Found a hidden stash of uninstalled traps 789 | -10/Mines | Entered Subcaves 810 | -10/Subcaves | Discovered new exit (range 14) 938 | -10/Subcaves | Entered Recycling 1488 | -7/Recycling | Discovered new exit (range 16) 1644 | -7/Recycling | Entered Factory 1644 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x3, Utility x3, Weapon x2 1661 | -5/Factory | Identified exit to DSF 1662 | -5/Factory | Entered DSF 1689 | -5/DSF | Additional patrols routed to DSF 1814 | -5/DSF | Lost 3 parts (2u1w) 1916 | -5/DSF | Discovered new exit (range 14) 1919 | -5/DSF | Lost 7 parts (1p4n1u1w) 1929 | -5/DSF | Core integrity fell below 50% 1941 | -5/DSF | Entered Factory 1941 | -4/Factory | Evolved 2 slots: Utility x2 2171 | -4/Factory | Core integrity fell below 50% 2196 | -4/Factory | Core integrity fell below 20% 2248 | -4/Factory | Destroyed by exploding Nuclear Reactor Last Messages --------------- 02170_ Adv. Terrain Scan Processor broken. 02170_ Destabilizing: Short circuit. 02171_ ALERT: Security rotation in progress. 02172_ Sensor Array destroyed. 02180_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2X. 02191_ Slammed into G-67 Veteran. 02191_ Destabilizing: Core damaged (-23). 02197_ S-27 Virus destroyed. 02204_ Connecting with DSF Access... 02204_ Current location identified: Factory 02237_ Acquired Centrium Wheel. 02240_ Slammed into S-27 Virus. 02240_ Centrium Wheel broken. 02240_ Destabilizing: Short circuit. 02248_ Triggered Tesla Bomb Trap. 02248_ A bubble of electromagnetic force engulfs the area. 02248_ Nuclear Reactor explodes. 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""" ???????????????? | | ????# #??""F""#??????????????? | | ????# ###"" ""#####??????????? | | ????# ??????????? | | ????# ??????????? | | ????# ?????????? | | ????# ??????????? | | ????# ????????????? | | ????# """ ??????????????? | | ????# @ """ ??????????????? | | ????# """ ??????????? | | ????# #????????? | | ????# """ ??????????? | | ????# """ ? ?????????? | | ????# """ ??????????? | | ######## #????????? | | # ] ! # """ """ ??????????? | | # # """ """ ?????????????? | | # """ # """ """ ??????????? | | # """ # #?????????? | | # """ !# ^""" """ ?????????? | | # #s """ """ ????????? | | # """ + """ """ ????????? | | # """ # ???????? | | # """ # ???????? | | # ## ???????? | | # """ ## ??????? | | # """ ## ??????? | | # """ !## ??????? | | #? ## ??????? | | ??#####?# ### ??????? | | ????????# #?? ########???????? | | ????????# #??? +??????????????? | | ????????# #????#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 37 Energy Capacity 530 Matter Stores 296 Matter Capacity 550 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Armor Coverage 300 Power Shielding 66 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Laugh At Your Crits Window Shopping Challenges ------------ None Game ------ Seed StorageImpactTracker Manual? 0 Play Time 00:35:13 Cumulative 37.0 hours Start 2026.09.01 @ 20:02:56 End 2026.09.01 @ 20:36:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae036331-38ec-457c-959c-8bc3243ccfd3