Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 10:56:17 Player: akira Result: Destroyed self with Rocket Array Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (132) 660 Value Destroyed (4427) 4427 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (857) 857 TOTAL SCORE: 10024 Bonus ------- High Alert Combat Kills 201 Follower Combat Kills 356 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 234/300 Energy 26/100 System Corruption 13% Temperature Cool (96) Movement Walking (190) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Wheel > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- Heavy Particle Cannon Precision Assault Rifle Rocket Array > --- INVENTORY (20) --- Micro Nuclear Core Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Improved Cooling System Medium Storage Unit Large Storage Unit Large Matter Pod (150) Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating System Shield High-powered Field Laser Heavy Missile Launcher Precision Grenade Launcher Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Enhanced Autogun Precision Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Armored Wheel Cooled VTOL Module Improved Cooling System High-capacity Storage Unit Large Matter Pod Advanced Weight Redist. System Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating System Shield Recalibrator Precision Grenade Launcher Deploy-a-Sentry Deploy-a-Sentry [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Reflective Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . Utility 3 | . . . 1 . . . 1 1 . Weapon 1 | . . . 1 . . . . . . Parts Attached 153 | 6 2 . 19 . . 6 27 39 54 Power 20 | 1 . . 2 . . 2 4 5 6 Engine 8 | 1 . . 1 . . . . 2 4 Core 12 | . . . 1 . . 2 4 3 2 Reactor . | . . . . . . . . . . Propulsion 46 | 2 . . 5 . . . 4 16 19 Treads 17 | 2 . . 3 . . . 1 7 4 Leg 16 | . . . 2 . . . 3 7 4 Wheel 3 | . . . . . . . . . 3 Hover 6 | . . . . . . . . . 6 Flight 4 | . . . . . . . . 2 2 Utility 39 | 1 2 . 3 . . 2 7 12 12 Device 16 | . 1 . 2 . . 2 4 3 4 Storage 8 | 1 1 . . . . . 1 2 3 Processor . | . . . . . . . . . . Hackware 3 | . . . . . . . . 3 . Protection 12 | . . . 1 . . . 2 4 5 Artifact . | . . . . . . . . . . Weapon 48 | 2 . . 9 . . 2 12 6 17 Energy Gun 15 | . . . . . . 1 4 2 8 Energy Cannon 8 | . . . 1 . . 1 1 3 2 Ballistic Gun 18 | 2 . . 8 . . . 4 . 4 Ballistic Cannon 3 | . . . . . . . 3 . . Launcher 4 | . . . . . . . . 1 3 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 . . . 3 3 9 Parts Lost 26 | . . . 2 . . 3 6 4 11 Power 3 | . . . 1 . . 1 . . 1 Propulsion 8 | . . . . . . . 2 1 5 Utility 9 | . . . 1 . . 1 2 2 3 Weapon 6 | . . . . . . 1 2 1 2 Highest Loss Streak 8 | . . . 1 . . 2 2 2 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 99 100 100 98 96 91 94 Engine 5 | . 14 14 6 11 11 . . 2 5 Core 4 | . . . 3 . . 9 9 4 . Treads 13 | . 28 28 15 22 22 22 2 8 12 Leg 11 | . . . 6 . . . 23 20 5 Device 14 | . 14 14 12 11 11 15 17 9 20 Storage 9 | . 14 14 11 11 11 11 9 7 7 Hackware 2 | . . . . . . . . 10 . Protection 6 | . . . 9 11 11 5 8 7 6 Energy Gun 4 | . . . . . . 8 9 2 10 Energy Cannon 4 | . . . . . . 9 7 7 . Ballistic Gun 13 | . 28 28 32 33 33 14 2 . 10 Ballistic Cannon 2 | . . . . . . . 5 5 . Peak Build Rating 57 | 6 8 8 21 17 18 25 36 48 57 Average Rating 29 | 4 7 8 16 17 17 22 32 42 47 On Entrance 17 | . 6 8 8 17 17 18 25 35 38 Naked Turns . | . . . . . . . . . . Heaviest Build 76 | 14 30 30 39 38 38 40 47 76 73 Greatest Support 78 | 40 40 40 40 40 40 40 60 78 49 Greatest Overweight (x) 18 | 4 . . 1 . . . 1 1 18 Average Overweight (x) . | . . . . . . . . . 3 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 Average Capacity 16 | 7 14 15 15 15 15 15 15 19 19 Most Carried 20 | 7 15 15 15 15 15 15 15 20 20 Average Carried 15 | 5 11 15 14 15 14 14 14 17 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 Final Carried 18 | 7 15 15 15 15 15 15 15 18 18 Class Distribution -------------------- 30% | Scavenger-Skirmisher 19% | Tank 18% | Mutant 15% | Skirmisher 7% | Scavenger-Tank 6% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 4083 | 228 457 18 577 . . 279 734 775 1015 Remotely . | . . . . . . . . . . Salvage Created 4889 | 28 335 88 677 . . 434 1085 820 1422 Parts 280 | 6 28 5 47 . . 17 53 49 75 Haulers Intercepted 8 | . . . 1 . . . 2 . 5 Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 104 | . 9 2 15 . . 11 25 21 21 Guns 64 | . 9 2 15 . . 8 8 3 19 Cannons 32 | . . . . . . 3 17 12 . AOE 6 | . . . . . . . . 4 2 Classes Destroyed 15 | 1 4 . 5 . . . 1 3 1 Worker 6 | . . . 1 . . . 1 2 2 Builder 4 | . . . 2 . . . . 1 1 Tunneler 2 | 2 . . . . . . . . . Hauler 8 | . . . 1 . . . 2 . 5 Recycler 1 | . . . . . . . . . 1 Operator 3 | . 1 . . . . . 1 . 1 Watcher 4 | . 1 . 2 . . . . . 1 Swarmer 26 | . 3 . 5 . . 4 4 4 6 Grunt 46 | . 6 2 6 . . 7 14 6 5 Brawler 2 | . . . . . . . . 1 1 Duelist 6 | . . . 2 . . . 1 1 2 Sentry 15 | . . . 2 . . . 5 3 5 Hunter 3 | . . . . . . . 1 2 . Programmer 5 | . . . . . . . . 3 2 Heavy 1 | . . . . . . . . 1 . Best Kill Streak 6 | 2 4 2 4 . . 5 6 5 6 Combat Bots Only 6 | . 4 2 3 . . 5 6 5 5 Max Kills in Single Turn 4 | 1 1 1 2 . . 1 1 4 2 Gunslinging 1 | . . . 1 . . . . . . Exploded 4 | . . . . . . . . 4 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 708 | . 48 2 44 . . 49 122 221 222 Missed 215 | . 21 2 9 . . 10 32 76 65 Damage Taken 6746 | . 287 . 422 . . 595 1360 1717 2365 Core 1079 | . . . 37 . . 132 197 262 451 Absorbed by Shields 24 | . . . . . . . 24 . . Ignored by Resistances 72 | . . . . . . . 72 . . Core Remaining (%) 80 | 100 . 100 . . . 57 64 . . Volleys Fired 343 | 3 36 3 40 . . 26 84 71 80 Largest 3 | 2 2 2 3 . . 3 3 3 3 Hottest 235 | 40 40 40 69 . . 160 198 235 235 Shots Fired 841 | 6 73 6 120 . . 78 226 118 214 Gun 618 | 6 73 6 120 . . 67 116 22 208 Cannon 221 | . . . . . . 11 110 95 5 Launcher 2 | . . . . . . . . 1 1 Special . | . . . . . . . . . . Kinetic 500 | 6 73 6 120 . . 61 72 50 112 Thermal 339 | . . . . . . 17 154 67 101 Explosive 2 | . . . . . . . . 1 1 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 18 | 1 12 3 6 . . 9 18 14 17 Robot Miss Streak 5 | 1 3 1 4 . . 2 4 5 5 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 8 | . 1 . 4 . . 1 . . 2 Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . 1 Shots Hit Robots 531 | 2 45 4 65 . . 55 161 73 126 Core Hits 262 | 2 19 4 30 . . 21 78 45 63 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 13 | . 1 1 . . . . 6 2 3 Burn 8 | . . . . . . . 5 . 3 Destroy 2 | . 1 1 . . . . . . . Blast 3 | . . . . . . . 1 2 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11326 | 27 583 43 1027 . . 879 2969 2851 2947 Guns 6800 | 27 583 43 1027 . . 723 1208 451 2738 Cannons 4168 | . . . . . . 144 1761 2213 50 Explosions 346 | . . . . . . . . 187 159 Melee . | . . . . . . . . . . Ramming 12 | . . . . . . 12 . . . Kinetic 6553 | 27 583 43 1027 . . 703 1101 1558 1511 Thermal 4415 | . . . . . . 164 1868 1106 1277 Explosive 346 | . . . . . . . . 187 159 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . 1 1 . . . . 1 2 13 Average Corruption 2 | . 1 1 . . . . 1 1 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 64 | . 13 1 . . . . 2 18 30 Message Errors 14 | . 4 1 . . . . . 4 5 Matter Fused 17 | . 2 . . . . . 1 3 11 Heat Flow Errors 6 | . 1 . . . . . . 1 4 Energy Discharges 4 | . 2 . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 8 | . 3 . . . . . . 3 2 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 7 | . 1 . . . . . 1 3 2 Alerts 2 | . . . . . . . . 2 . Weapon Failures 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 179 | . . . . . . 1 18 160 . Projectiles 179 | . . . . . . 1 18 160 . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 33 | . . . . . . . 19 14 . Impact . | . . . . . . . . . . Kinetic 32 | . . . . . . . 19 13 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 39 | . . . . . . . . . 39 Shots 2 | . . . . . . . . . 2 Rammed 1 | . . . . . . 1 . . . Targets Rammed 1 | . . . . . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 576 | . 132 . 12 . . 72 551 576 329 Average Temperature 119 | . 50 . 8 . . 24 148 114 138 Received Heat Transfer 1727 | . 120 . 123 . . 216 566 363 339 Effects 23 | . . . . . . . 14 8 1 Shutdowns 4 | . . . . . . . 2 2 . Energy Bleed 4 | . . . . . . . 3 . 1 Interference 3 | . . . . . . . . 3 . Matter Decay 5 | . . . . . . . 4 1 . Short Circuit 3 | . . . . . . . 2 1 . Damage (minor) 1 | . . . . . . . . 1 . Damage (major) 1 | . . . . . . . 1 . . Damage (core) 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Melted 21 | . . . . . . . 5 8 8 Heat Transferred 9039 | . . . . . . 296 4218 2118 2407 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 596 | 10 146 105 372 124 . 260 489 525 596 Initial 217 | . 6 25 40 124 . . 87 193 217 Average 183 | 3 42 70 228 124 . 148 260 161 308 Maximum Alert Level 2 | . . . 1 . . 1 2 2 2 Low Security (%) 58 | 100 100 100 24 100 . 84 27 77 10 Level 1 30 | . . . 75 . . 15 51 8 68 Level 2 10 | . . . . . . . 20 14 21 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 3 . 1 . . . 1 6 2 Investigation 2 | . 1 . 1 . . . . . . Extermination 5 | . . . . . . . . 4 1 Reinforcement 5 | . 2 . . . . . 1 2 . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 15 | . 2 . 2 . . . 2 4 5 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 185 | . 19 4 30 . . 19 39 38 36 Peak Tracking Total 9 | . 4 2 5 . . 4 9 6 7 Tactical Retreats 12 | . . 1 . . . 1 4 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 8 | . 2 . 1 . . . 1 1 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 12 | . 1 . . . . . 1 2 8 Max in Single Turn 1 | . 1 . . . . . 1 1 1 Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 20 | . 3 . 3 1 1 . 3 6 3 Terminals 16 | . 3 . 3 1 . . 3 3 3 Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 35 | . 6 . 7 2 1 . 9 7 3 Successful 17 | . 4 . 3 2 1 . 2 4 1 Failed 18 | . 2 . 4 . . . 7 3 2 Catastrophic 4 | . . . . . . . 2 . 2 Database Lockouts . | . . . . . . . . . . Manual 26 | . 4 . 6 2 1 . 8 3 2 Terminals 31 | . 6 . 7 2 . . 9 4 3 Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 8 | . 2 . 1 1 1 . 1 1 1 Open Door 1 | . . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . Branch Access Points 2 | . . . 1 . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 6 | . 2 . 2 1 . . 1 . . Terminals 6 | . 2 . 2 1 . . 1 . . Botnet 6 | . 2 . 2 1 . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 3 . 3 . . . 3 3 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 49 | . . . 37 . . 12 . . . Total Damage 1030 | . . . 354 . . 676 . . . Kills 15 | . . . 8 . . 7 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Turrets Deployed 1 | . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 9755 | 110 1378 233 904 384 360 742 1855 2526 1263 Spaces Moved 4462 | 52 541 127 447 229 223 376 864 1089 514 Core 17 | 16 . . . . . . . . 1 Treads 2254 | 36 541 127 321 229 223 376 75 317 9 Legs 1696 | . . . 126 . . . 789 772 9 Wheels 491 | . . . . . . . . . 491 Hover 4 | . . . . . . . . . 4 Flight . | . . . . . . . . . . Fastest Speed 38 | 50 160 160 130 160 160 160 130 127 38 Average Speed 158 | 155 160 160 159 160 160 160 133 184 141 Slowest Speed 950 | 250 160 160 200 160 160 160 240 240 950 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 7 71 27 39 58 61 51 46 29 72 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . . . Spaces Dug 8 | . . . . . . . . 8 . Terrain Destroyed 56 | . . . . . . . 1 41 14 Melee . | . . . . . . . . . . Projectile 36 | . . . . . . . 1 31 4 AOE 20 | . . . . . . . . 10 10 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total 6450 | 72 982 151 560 247 228 465 1394 1472 879 Wait 1289 | 5 394 22 27 19 . 48 383 228 163 Move 4449 | 51 540 126 446 228 222 371 863 1088 514 Hop 2 | . . . . . . 2 . . . Pick Up 98 | 7 9 . 11 . 3 6 14 23 25 Fast Attach 43 | 6 . . 2 . . 2 13 4 16 Attach 34 | . 1 . 4 . . 3 6 11 9 Detach 2 | . . . . . . . . 1 1 Swap 76 | . 1 . 13 . . 1 8 24 29 Drop 105 | . 1 . 17 . 3 5 23 22 34 Fire 343 | 3 36 3 40 . . 26 84 71 80 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . 1 . . . Escape Stasis 8 | . . . . . . . . . 8 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 672 | -10/Materials | Discovered new exit (range 12) 740 | -10/Materials | Discovered new exit (range 12) 1489 | -10/Materials | Entered Mines 1501 | -10/Mines | Discovered new exit (range 5) 1653 | -10/Mines | Assembled infested the area 1658 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1716 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1722 | -10/Mines | Entered Materials 1722 | -9/Materials | Accompanied by 3 allies 1722 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2099 | -9/Materials | Discovered new exit (range 10) 2281 | -9/Materials | Identified exit to Mines 2303 | -9/Materials | Build established: Scavenger-Tank 2495 | -9/Materials | Discovered new exit (range 11) 2626 | -9/Materials | Entered Mines 2630 | -9/Mines | Discovered new exit (range 16) 2650 | -9/Mines | Met a Derelict bent on vengeance 2670 | -9/Mines | Build established: Tank 3004 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3004 | -9/Mines | Discovered new exit (range 5) 3010 | -9/Mines | Entered Exiles 3049 | -9/Exiles | Met 8R-AWN 3078 | -9/Exiles | Met EX-HEX 3138 | -9/Exiles | Met EX-BIN 3161 | -9/Exiles | Aligned with FarCom system 3162 | -9/Exiles | Given EX-Vault access code 3202 | -9/Exiles | Opened EX-Vault 3212 | -9/Exiles | Found Deploy-a-Sentry 3215 | -9/Exiles | Found Deploy-a-Sentry 3217 | -9/Exiles | Found Deploy-a-Sentry 3250 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3272 | -9/Exiles | Exiles lab attacked by MAIN.C 3353 | -9/Exiles | Discovered new exit (range 14) 3370 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 3370 | -9/Exiles | Entered Mines 3589 | -8/Mines | DAS Turret deployed 3703 | -8/Mines | Build established: Scavenger-Skirmisher 3907 | -8/Mines | Discovered new exit (range 12) 4112 | -8/Mines | Entered Materials 4112 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5159 | -8/Materials | Discovered new exit (range 13) 5967 | -8/Materials | Entered Factory 5967 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6268 | -7/Factory | Build established: Tank 7121 | -7/Factory | Build established: Hacker-Skirmisher 7725 | -7/Factory | Build established: Scavenger-Skirmisher 8217 | -7/Factory | Discovered new exit (range 15) 8454 | -7/Factory | Discovered new exit (range 10) 8493 | -7/Factory | Entered Storage 8932 | -7/Storage | Build established: Skirmisher 9063 | -7/Storage | Found Prototype Launcher 9064 | -7/Storage | Identified Rocket Array 9329 | -7/Storage | Discovered new exit (range 14) 9494 | -7/Storage | Core integrity fell below 50% 9669 | -7/Storage | System corruption reached 10% 9686 | -7/Storage | Core integrity fell below 20% 9693 | -7/Storage | First assault squad dispatched 9725 | -7/Storage | Lost 8 parts (1p2n3u2w) 9756 | -7/Storage | Destroyed self with Rocket Array Last Messages --------------- 09702_ K-01 Serf collects debris. 09713_ Acquired Wheel. 09716_ K-01 Serf collects debris. 09719_ Acquired 44 matter. 09721_ System corrupted: Matter fused (-8). 09721_ K-01 Serf collects debris. 09725_ Acquired Carbon-fiber Leg. 09727_ K-01 Serf collects debris. 09733_ Acquired Carbon-fiber Leg. 09733_ K-01 Serf collects debris. 09744_ System corrupted: Heat flow error (+218). 09746_ K-01 Serf destroyed. 09746_ K-01 Serf collects debris. 09747_ C-30 ARC bursts open, deploying its payload. 09747_ G-50 Soldier unfolds itself. 09747_ G-47 Trooper unfolds itself. 09747_ L-41 Fighter unfolds itself. 09750_ K-01 Serf collects debris. 09751_ Critical hit (Burn: +37). 09756_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ######### ?# #? ????????????? | | ????????# ?# #? """"????????????? | | ################# # """"????????????? | | [ # """"" ?????????? | | + #????????? | | [ #########????????????? | | ################# # ??????????????????? | | #??????????????# # ??????????????????? | | #??????????????# # """????????????????? | | #??????????????# # "=""""?????????????? | | #??????????????# # " ""!"?????????????? | | #??????????????# # =!""!"?????????????? | | #??????????????+ # " ""!"?#? #????????? | | #??????????????# + " " #? #????????? | | #??????????????# # u # #????????? | | #??????????????# #### #????????? | | ##??????????????# #????????? | | ????????????????# #????????? | | ????????????????# * * #????????? | | ????????????????# !% !""" ##????????? | | ???????????########## [ "" #?????????? | | ?????????# l % "" #?????????? | | ?????????+ ! % g=/ " #?????????? | | ?????????# i ! [*% " +?????????? | | ?????????# %= #?????????? | | ?????????# !?#!*@ #?????????? | | ?????????#########?##?# #?????????? | | ??????????????????????###+## #?????????? | | ???????????????????????????? #?????????? | | ???????????????????????????? #?????????? | | ????????????????????????????? T?????????? | | ????????????????????????????? ##????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????Y??????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingPotentialCore Manual? 0 Play Time 01:25:22 Cumulative 73.9 hours Start 2024.11.30 @ 21:14:40 End 2024.12.01 @ 10:56:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04b13609-6b55-4d1b-b603-78c03f7a8224