Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.17 @ 22:17:47 Player: Boris Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1257) 1257 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2217 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 124/125 System Corruption 0% Temperature Cool (36) Movement Rolling (120) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Spiked Treads Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Subdweller Laser Makeshift Axe > --- INVENTORY (15) --- Subdweller Power Source Light Treads Subdweller Monowheel Subdweller Monowheel High-capacity Matter Pod (200) Subdweller Optics Improved Sensor Array Scrap Shield Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Grenade Launcher Subdweller Shrapnel Launcher Multitool Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Spiked Treads Subdweller Monowheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Subdweller Laser Makeshift Axe > --- INVENTORY -------- Subdweller Power Source Light Treads Light Treads Subdweller Monowheel High-capacity Matter Pod Structural Scanner Subdweller Optics Seismic Detector Subdweller Laser Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Grenade Launcher Subdweller Shrapnel Launcher Multitool [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 114 | 7 29 69 9 Power 8 | 1 2 4 1 Engine 8 | 1 2 4 1 Core . | . . . . Reactor . | . . . . Propulsion 20 | 2 3 13 2 Treads 11 | 2 2 6 1 Leg . | . . . . Wheel 9 | . 1 7 1 Hover . | . . . . Flight . | . . . . Utility 51 | 1 15 30 5 Device 41 | . 13 23 5 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 8 | . 1 7 . Artifact . | . . . . Weapon 35 | 3 9 22 1 Energy Gun 17 | . 4 13 . Energy Cannon 1 | . . 1 . Ballistic Gun 7 | 3 4 . . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 8 | . . 7 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 4 . Power 1 | . . 1 . Propulsion 2 | . 1 1 . Utility 2 | . . 2 . Weapon . | . . . . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 100 Engine 13 | . 14 13 14 Treads 19 | . 23 15 12 Wheel 8 | . 3 12 15 Device 13 | . 13 12 14 Storage 14 | . 14 14 14 Energy Gun 9 | . 1 17 15 Energy Cannon 1 | . . 4 . Ballistic Gun 12 | . 25 . . Slashing Weapon 3 | . . 5 12 Naked Turns . | . . . . Heaviest Build 39 | 14 31 39 34 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 9 | 2 9 3 1 Average Overweight (x) 1 | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 3 15 15 15 Average Carried 13 | 1 12 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 3 15 15 15 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 1952 | 306 714 840 92 Remotely . | . . . . Salvage Created 1912 | 70 685 839 318 Parts 115 | 4 44 58 9 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 31 | . 11 20 . Melee 2 | . . 2 . Guns 22 | . 9 13 . Cannons 2 | . . 2 . AOE 3 | . 1 2 . Classes Destroyed 10 | 2 6 2 . Builder 2 | . 2 . . Tunneler 2 | 1 1 . . Hauler 2 | . 2 . . Recycler 7 | 1 1 . 5 Operator 3 | . 3 . . Watcher 1 | . 1 . . Swarmer 4 | . 3 1 . Grunt 8 | . 8 . . Sentry 1 | . . 1 . Subdweller 18 | . . 18 . Best Kill Streak 4 | 1 4 2 3 Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 149 | . 66 77 6 Missed 45 | . 19 26 . Damage Taken 1716 | . 589 996 131 Core 253 | . 57 179 17 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 85 | . 85 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 155 | 6 75 74 . Largest 2 | 2 2 2 . Hottest 140 | 40 85 140 . Shots Fired 273 | 12 140 121 . Gun 241 | 12 135 94 . Cannon 24 | . . 24 . Launcher 8 | . 5 3 . Special . | . . . . Kinetic 127 | 12 112 3 . Thermal 72 | . 2 70 . Explosive 5 | . 5 . . Electromagnetic 69 | . 21 48 . Robot Hit Streak 30 | 3 6 30 . Robot Miss Streak 4 | 2 4 1 . Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 198 | 6 87 95 10 Core Hits 82 | 3 36 38 5 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 2 . Destroy 2 | . 1 1 . Corrupt 1 | . . 1 . Melee Attacks 44 | . . 34 10 Impact . | . . . . Slashing 44 | . . 34 10 Piercing . | . . . . Sneak Attacks 7 | . . . 7 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3770 | 78 1235 1878 579 Guns 2466 | 78 1107 1281 . Cannons 186 | . . 186 . Explosions 410 | . 113 297 . Melee 678 | . . 99 579 Ramming 30 | . 15 15 . Kinetic 1224 | 78 914 232 . Thermal 1131 | . 92 1039 . Explosive 37 | . 37 . . Electromagnetic 670 | . 177 493 . Impact . | . . . . Slashing 678 | . . 99 579 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 110 | . . . 110 Projectiles . | . . . . Explosions . | . . . . Melee 110 | . . . 110 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 45 | . 38 7 . Shots 1 | . 1 . . Rammed 7 | . 5 2 . Targets Rammed 7 | . 5 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 291 | . 291 87 . Average Temperature 73 | . 102 32 . Received Heat Transfer 432 | . 246 150 36 Siege Activations . | . . . . Robots Corrupted 2 | . 1 1 . Combat Hostiles 2 | . 1 1 . Parts Fried 8 | . . 8 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1421 | . 137 1284 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 1 . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Peak Influence 277 | 10 277 . 146 Initial 24 | . 6 . 24 Average 116 | 4 122 . 95 Maximum Alert Level 1 | . 1 . . Low Security (%) 84 | 100 82 . 100 Level 1 15 | . 17 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 5 . . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 28 25 10 Peak Tracking Total 9 | . 7 5 9 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 14 | . 7 . 7 Terminals 10 | . 5 . 5 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 1 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 46 | . 19 . 27 Successful 18 | . 5 . 13 Failed 27 | . 14 . 13 Catastrophic 7 | . 6 . 1 Database Lockouts 1 | . . . 1 Manual 24 | . 9 . 15 Terminals 34 | . 12 . 22 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 10 | . 5 . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . . . 8 Part Schematic 1 | . . . 1 Robot Analysis 1 | . . . 1 Prototype ID Bank 3 | . . . 3 Zone Layout 3 | . . . 3 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 . 4 Terminals 4 | . 2 . 2 Botnet 3 | . 1 . 2 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Tunnel 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 7 . 5 Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 1 . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 6331 | 111 3084 2775 361 Spaces Moved 3126 | 55 1207 1590 274 Core 15 | 14 1 . . Treads 1344 | 41 949 354 . Legs . | . . . . Wheels 1767 | . 257 1236 274 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 110 110 Average Speed 144 | 145 149 145 118 Slowest Speed 500 | 160 500 260 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 6 98 70 39 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . . 1 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 12 | . . 12 . Spaces Dug 14 | . . 14 . Terrain Destroyed 74 | . 32 42 . Melee 7 | . . 7 . Projectile 15 | . . 15 . AOE 52 | . 32 20 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 4583 | 71 2336 1878 298 Wait 1038 | . 986 52 . Move 3124 | 54 1206 1590 274 Hop . | . . . . Pick Up 52 | 3 23 24 2 Fast Attach 19 | 7 3 8 1 Attach 6 | . 1 5 . Detach 2 | . . 2 . Swap 89 | . 25 56 8 Drop 48 | 1 12 32 3 Fire 155 | 6 75 74 . Melee 44 | . . 34 10 Ram 1 | . . 1 . Kick . | . . . . Crush 5 | . 5 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 932 | -10/Materials | Discovered new exit (range 7) 1659 | -10/Materials | Discovered new exit (range 16) 2517 | -10/Materials | Repaired Lgt. Treads 3014 | -10/Materials | Discovered new exit (range 14) 3196 | -10/Materials | Entered Subcaves 3455 | -10/Subcaves | Discovered new exit (range 13) 3970 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4002 | -10/Subcaves | Learned location of Zion (-7) 4002 | -10/Subcaves | Met a Zionite searching for "candidates" 4059 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4197 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 4205 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4343 | -10/Subcaves | Ambushed by Subdweller buried in earth 4343 | -10/Subcaves | Discovered new exit (range 9) 4349 | -10/Subcaves | Core integrity fell below 50% 4370 | -10/Subcaves | Ambushed by Subdweller buried in earth 4735 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 4794 | -10/Subcaves | Disturbed a concealed Subdweller 4938 | -10/Subcaves | Disturbed a concealed Subdweller 4984 | -10/Subcaves | Disturbed a concealed Subdweller 5023 | -10/Subcaves | Disturbed a concealed Subdweller 5024 | -10/Subcaves | Core integrity fell below 20% 5036 | -10/Subcaves | Disturbed a concealed Subdweller 5277 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5399 | -10/Subcaves | Discovered new exit (range 9) 5846 | -10/Subcaves | Build established: Scavenger-Mutant 5971 | -10/Subcaves | Entered Recycling 6332 | -8/Recycling | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Downloading analysis... Y-45 Defender Tier: 2 Y-series armored sentries are equipped with a mix of thermal and kinetic weaponry. The Y-45 guards important locations and vital machinery, and remains at its station unless they identify a hostile robot or are alerted to the presence of one nearby. 06284_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Hvy. Deuterium Engine Adv. Beam Rifle 06293_ Connecting with Terminal... 06298_ Sub. Monowheel shoots sparks and powers down. 06332_ D-53 Grenadier springs to life. 06332_ G-47 Trooper springs to life. 06332_ D-53 Grenadier springs to life. 06332_ G-47 Trooper springs to life. 06332_ I-25 Savior springs to life. 06332_ G-47 Trooper springs to life. 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