Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.09 @ 03:02:20 Player: Heni Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (839) 839 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3329 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 295/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Reaction Control System Light Armor Plating Hacking Suite Particle Cannon Particle Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher Missile Launcher Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Reaction Control System Light Armor Plating Light Armor Plating Hacking Suite Particle Cannon Particle Cannon Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher Missile Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 34 | 5 1 3 22 3 . Power 6 | 1 . . 4 1 . Engine 5 | 1 . . 3 1 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 10 | 2 . . 8 . . Treads 5 | 2 . . 3 . . Leg 5 | . . . 5 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 2 5 1 . Device 2 | . . . 2 . . Storage 4 | 1 . 1 2 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . . 1 1 1 . Artifact . | . . . . . . Weapon 8 | 1 . 1 5 1 . Energy Gun 1 | . . 1 . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 5 | 1 . . 4 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 6 | . 1 1 1 3 . Power 3 | . . . 1 2 . Propulsion . | . . . . . . Utility 1 | . . . . 1 . Weapon 2 | . 1 1 . . . Highest Loss Streak 2 | . 1 1 1 2 . To Critical Strikes 1 | . . 1 . . . Average Backups 15 | . . 1 13 22 22 Power 2 | . . . 1 3 3 Propulsion 2 | . . . 2 4 4 Utility 3 | . . 1 3 4 4 Weapon 6 | . . . 5 10 11 Tool/Special . | . . . . . . Unused Backups 15 | . . . 2 . 13 Power 2 | . . . . . 2 Propulsion 1 | . . . . . 1 Utility 4 | . . . 1 . 3 Weapon 8 | . . . 1 . 7 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 79 8 89 98 100 Engine 7 | . 13 . 6 5 11 Core 2 | . . . 3 4 . Treads 25 | . 27 . 18 33 33 Leg 4 | . . . 11 . . Device 8 | . . . 8 11 11 Storage 11 | . 13 2 11 11 11 Processor 1 | . 11 . . . . Protection 8 | . . 4 7 11 11 Ballistic Gun 19 | . 12 . 21 20 22 Peak Build Rating 20 | 5 6 3 20 20 18 Average Rating 14 | 4 5 . 15 18 18 On Entrance 7 | . 5 . 1 19 18 Naked Turns 56 | . 12 44 . . . Heaviest Build 98 | 10 10 5 98 96 93 Greatest Support 60 | 40 40 3 60 60 60 Greatest Overweight (x) 3 | 3 . 1 3 1 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 25 | 8 8 5 25 25 25 Average Capacity 19 | 7 7 5 17 25 25 Most Carried 25 | . 1 3 25 25 23 Average Carried 15 | . . 1 13 23 23 Final Capacity 25 | 8 5 5 25 25 25 Final Carried 23 | . 1 3 23 23 23 Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1186 | 250 118 . 635 183 . Remotely . | . . . . . . Salvage Created 1157 | . 180 29 828 120 . Parts 74 | . 10 3 54 7 . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 4 | . 1 . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 35 | . 5 2 18 10 . Guns 33 | . 5 2 18 8 . AOE 2 | . . . . 2 . Classes Destroyed 8 | . 1 1 5 1 . Builder 1 | . . . 1 . . Hauler 1 | . . . 1 . . Recycler 1 | . . . 1 . . Operator 3 | . . . 3 . . Swarmer 10 | . . 2 5 3 . Grunt 15 | . 5 . 10 . . Sentry 3 | . . . 3 . . Assembled 7 | . . . . 7 . Best Kill Streak 4 | . 2 2 4 3 . Combat Bots Only 4 | . 2 2 4 3 . Max Kills in Single Turn 2 | . 1 1 2 2 . Gunslinging 1 | . . . 1 . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 208 | . 53 28 88 39 . Missed 55 | . 12 6 25 12 . Hits 153 | . 41 22 63 27 . Melee 7 | . . . . 7 . Projectile 146 | . 41 22 63 20 . Critical Strikes 3 | . . 1 2 . . Damage Taken 1866 | . 444 188 697 537 . Core 317 | . 83 129 35 70 . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 70 | . . . 70 . . Core Remaining (%) 57 | 100 . 15 . . . Volleys Fired 131 | . 45 2 61 23 . Largest 2 | . 1 1 2 2 . Hottest 50 | . 20 50 46 46 . Shots Fired 209 | . 45 2 118 44 . Gun 207 | . 45 2 118 42 . Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special . | . . . . . . Kinetic 205 | . 45 . 118 42 . Thermal 2 | . . 2 . . . Explosive 2 | . . . . 2 . Electromagnetic . | . . . . . . Robot Hit Streak 22 | . 12 3 22 21 . Robot Miss Streak 3 | . 2 . 2 3 . Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 161 | . 36 2 94 29 . Core Hits 62 | . 12 2 34 14 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2499 | . 444 31 1429 595 . Guns 2311 | . 444 24 1410 433 . Cannons . | . . . . . . Explosions 162 | . . . . 162 . Melee . | . . . . . . Ramming 26 | . . 7 19 . . Kinetic 2287 | . 444 . 1410 433 . Thermal 24 | . . 24 . . . Explosive 162 | . . . . 162 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 37 | . . 3 . 34 . Shots 1 | . . . . 1 . Rammed 1 | . . 1 . . . Targets Rammed 5 | . . 1 4 . . Kicked 4 | . . . 4 . . Crushed . | . . . . . . Highest Temperature 19 | . . 12 19 . . Average Temperature 7 | . . 7 7 . . Received Heat Transfer 522 | . 243 21 258 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 74 | . . 74 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 1 | . . . 1 . . Low Security (%) 91 | 100 100 100 80 100 . Level 1 8 | . . . 19 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 239 | . 80 60 239 155 . Initial 85 | . . 3 19 85 . Average 75 | . 43 22 129 32 . Influence Increases 944 | . 160 80 615 89 . Destroy 0b10 Robot/C 560 | . 100 40 360 60 . Destroy 0b10 Robot/NC 30 | . . . 30 . . Destroy Leader 142 | . 30 10 92 10 . Successful Hack 11 | . . . 11 . . Select Force Hacks 30 | . 30 . . . . Disable Machine 30 | . . . 30 . . Destroy Structure 21 | . . . 2 19 . Lose Combat Pursuer 120 | . . 30 90 . . Influence Decreases 944 | . 150 40 445 309 . Entered New Map 173 | . . 7 31 135 . Time Decay 731 | . 140 23 404 164 . Lost Part 40 | . 10 10 10 10 . Squads Dispatched 8 | . 4 . 4 . . Investigation 3 | . 1 . 2 . . Extermination . | . . . . . . Reinforcement 5 | . 3 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 5 | . 2 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 21 5 31 10 . Peak Tracking Total 10 | . 10 4 4 3 . Tactical Retreats 7 | . . 1 4 2 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 7 | . 1 . 3 1 2 Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 4 . 13 1 2 Successful 11 | . 2 . 6 1 2 Failed 9 | . 2 . 7 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . 1 . 4 . 1 Terminals 7 | . . . 7 . . Fabricators . | . . . . . . Repair Stations 6 | . . . 6 . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . 2 1 2 Record 1 | . . . . . 1 Open Door 1 | . . . . 1 . Locate Traps 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 3 . . Scan Component 2 | . . . 2 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . Terminals 1 | . . . 1 . . Skim 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 3 | . . . 3 . . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 2606 | 50 321 67 984 790 394 Spaces Moved 1096 | 28 147 105 356 296 164 Core 179 | 5 26 105 43 . . Treads 777 | 23 121 . 173 296 164 Legs 140 | . . . 140 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 240 240 Average Speed 187 | 154 140 51 181 240 240 Slowest Speed 240 | 200 160 100 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 31 34 35 65 58 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 20 | . . . . 20 . Melee . | . . . . . . Projectile . | . . . . . . AOE 20 | . . . . 20 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 1429 | 32 215 113 574 331 164 Wait 123 | . 22 1 93 7 . Move 1091 | 27 146 104 355 295 164 Hop . | . . . . . . Pick Up 25 | . 1 1 22 1 . Fast Attach 22 | 5 1 3 12 1 . Attach 7 | . . . 5 2 . Detach 7 | . . 1 6 . . Swap 10 | . . . 8 2 . Drop 8 | . . . 8 . . Fire 131 | . 45 2 61 23 . Melee . | . . . . . . Ram 1 | . . 1 . . . Kick 4 | . . . 4 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 51 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 360 | -10/Materials | Released all parts (5) 372 | -10/Materials | Entered Mines 404 | -10/Mines | Core integrity fell below 50% 433 | -10/Mines | Core integrity fell below 20% 435 | -10/Mines | Discovered new exit (range 8) 439 | -10/Mines | Entered Materials 439 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 823 | -9/Materials | Build established: Scavenger-Mutant 848 | -9/Materials | Discovered new exit (range 5) 995 | -9/Materials | Repaired Lgt. Armor Plating 1202 | -9/Materials | Discovered new exit (range 14) 1423 | -9/Materials | Entered Mines 1442 | -9/Mines | Met a Derelict bent on vengeance 1647 | -9/Mines | Assembled infested the area 1660 | -9/Mines | Discovered new exit (range 7) 1675 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2203 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2203 | -9/Mines | Discovered new exit (range 5) 2213 | -9/Mines | Entered Exiles 2252 | -9/Exiles | Discovered new exit (range 15) 2278 | -9/Exiles | Met 8R-AWN 2312 | -9/Exiles | Met EX-HEX 2415 | -9/Exiles | Met EX-DEC 2453 | -9/Exiles | Learned location of Zion (-6) 2509 | -9/Exiles | Met EX-BIN 2535 | -9/Exiles | Aligned with FarCom system 2537 | -9/Exiles | Given EX-Vault access code 2595 | -9/Exiles | Opened EX-Vault 2607 | -9/Exiles | Self-destructed Last Messages --------------- Modified TNC 0b10 Alert Chip Cloak of Protection Skeleton Box Trap Reconfigurator Supersonic Drone Bay Army-in-a-Box PSU Rigger Chronowheel AWS/Thermal Latent Energy Streamer Gui. Plasma Cannon Firepult YOLO Cannon AWS/Gauss XL Autogun Array AWS/Autocannon Field Lobotomy Kit Longsword +1 Deploy-a-Sentry Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????#???????????????????????? | | ?????????????????????####X####???????????????????? | | ?????????????????????# @ #???????????????????? | | ?????????????????????# [ #???????????????????? | | ?????????????????????# ] ] #???????????????????? | | ?????????????????????## ##???????????????????? | | ?????????????????????#X #????????????????????? | | ?????????????????????## #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #???###??????????????? | | ??????????????????????# #??"""""?????????????? | | ??????????????????????# ## """?????????????? | | ??????????????????????# X""?????????????? | | ??????????????????????# ## """?????????????? | | ????????????????####??# #??"""""?????????????? | | ????????????????"""""?# #???###??????????????? | | ???????????????"""" ## #????????????????????? | | ??????????????#""X" #????????????????????? | | ??????????????#" #????????????????????? | | ??????????????#" ## #????????????????????? | | ??????????????#""""""?# #?#########??????????? | | ???????????????#"###??# #?#"""""""#??????????? | | ??????????????????????# #?#"""""""#??????????? | | ??????????????????????# #?#"""""""#??????????? | | ?????????????????????## ###"" """"#??????????? | | ?????????????????????#" """"#??????????? | | ?????????????????????#" """#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 22% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellRocketOptics Manual? 0 Play Time 00:20:21 Cumulative 688.8 hours Start 2025.06.06 @ 11:24:46 End 2025.07.09 @ 03:02:20 Sessions 24 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 615 Rogue 400 Adventurer 112 Explorer 103 Win Type - Total 44 Types 28/0/8/3/0/0/4/1/0/0 Lore% 77 Gallery% 81 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 20/SmallcapsGlow Map View 72x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a625ec2d-584e-40a1-b23b-c1a8dc5ffd1d