Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.23 @ 18:23:39 Player: FrakkingUsername Result: Destroyed by WL-SMO(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (569) 569 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2489 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 272/300 Energy 63/100 System Corruption 0% Temperature Danger (429) Movement Core (50) Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Overtuned Titanium Leg Improved Terrain Scanner Particle Gun Beamcaster Botcube Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Mapping Drone Bay > --- WEAPON ----------- Particle Gun Beamcaster > --- INVENTORY -------- Micro Fission Core Overtuned Titanium Leg Structural Scanner Experimental Sensor Array Improved Terrain Scanner ECM Suite Beamcaster Grenade Launcher Datajack Botcube [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Subdweller Monowheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 29 | 5 7 2 8 7 Power 4 | 1 . 1 1 1 Engine 3 | 1 . 1 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 2 . 5 2 Treads . | . . . . . Leg 8 | 2 2 . 2 2 Wheel 3 | . . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . 1 2 Device 4 | . 1 . 1 2 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 1 3 1 1 2 Energy Gun 3 | 1 . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | . 3 . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Parts Lost 8 | . 1 1 1 5 Power 2 | . . 1 . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 3 | . 1 . . 2 Highest Loss Streak 4 | . 1 1 1 4 To Critical Strikes . | . . . . . Average Backups 9 | 2 8 9 9 9 Power . | . 1 1 1 . Propulsion 1 | 1 2 2 1 . Utility 2 | . 1 2 3 3 Weapon 3 | 1 3 2 2 3 Tool/Special . | . . . . . Unused Backups 14 | . 4 1 3 6 Power 3 | . . 1 1 1 Propulsion 3 | . 2 . . 1 Utility 4 | . 1 . 1 2 Weapon 4 | . 1 . 1 2 Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 96 100 95 77 Engine 7 | . 14 14 14 2 Core 6 | . . . . 11 Leg 26 | . 27 28 15 28 Device 13 | . 10 14 12 14 Storage 14 | . 14 14 14 14 Energy Gun 8 | . 13 9 14 6 Ballistic Gun 7 | . 14 18 14 . Peak Build Rating 26 | 5 10 12 14 26 Average Rating 13 | 4 8 11 13 16 On Entrance 8 | . 5 10 12 13 Naked Turns 2 | . . . . 2 Heaviest Build 26 | 12 20 21 23 26 Greatest Support 40 | 20 26 26 40 28 Greatest Overweight (x) 4 | 2 4 . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 9 Most Carried 10 | 5 10 10 10 10 Average Carried 9 | 3 8 9 9 9 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 5 9 10 10 5 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 674 | 250 149 138 100 37 Remotely . | . . . . . Salvage Created 839 | 86 241 224 158 130 Parts 47 | 2 20 10 9 6 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 20 | . 6 7 4 3 Guns 20 | . 6 7 4 3 Classes Destroyed 10 | 1 5 1 . 3 Worker 1 | . . 1 . . Builder 1 | . 1 . . . Recycler 1 | 1 . . . . Watcher 1 | . 1 . . . Swarmer 8 | . 3 5 . . Grunt 4 | . 2 2 . . Subdweller 5 | . 1 . 4 . Federalist 1 | . . . . 1 Explorer 1 | . . . . 1 Guru 1 | . . . . 1 Best Kill Streak 3 | 1 3 3 2 3 Combat Bots Only 3 | . 3 3 2 3 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 128 | . 27 31 16 54 Missed 31 | . 7 7 5 12 Hits 97 | . 20 24 11 42 Melee 2 | . . . . 2 Projectile 95 | . 20 24 11 40 Critical Strikes 6 | . . . 2 4 Damage Taken 1235 | . 257 175 233 570 Core 264 | . 6 24 77 157 Absorbed by Shields . | . . . . . Ignored by Resistances 344 | . 71 59 56 158 Regen/Repaired (Parts) 61 | . . . . 61 Core Remaining (%) 100 | 100 . . . . Volleys Fired 81 | 2 27 23 12 17 Largest 2 | 1 2 2 2 2 Hottest 140 | 40 60 85 95 140 Shots Fired 150 | 2 54 45 24 25 Gun 150 | 2 54 45 24 25 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 81 | . 28 41 12 . Thermal 41 | . . 4 12 25 Explosive . | . . . . . Electromagnetic 28 | 2 26 . . . Robot Hit Streak 37 | 2 27 37 12 14 Robot Miss Streak 4 | . 3 4 1 1 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 117 | 2 42 31 20 22 Core Hits 39 | 2 11 12 8 6 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 7 | . 1 2 . 4 Burn 5 | . . 1 . 4 Destroy 1 | . . 1 . . Corrupt 1 | . 1 . . . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1795 | 27 547 402 369 450 Guns 1795 | 27 547 402 369 450 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 821 | . 263 350 208 . Thermal 663 | . . 52 161 450 Explosive . | . . . . . Electromagnetic 311 | 27 284 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 487 | . 36 96 3 487 Average Temperature 156 | . 15 36 3 223 Received Heat Transfer 580 | . 48 66 66 400 Effects 3 | . . . . 3 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . 1 . 3 3 Heat Transferred 1739 | . . 185 407 1147 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 70 | 5 60 70 . . Initial . | . . . . . Average 10 | . 8 11 . . Influence Increases 372 | 5 151 216 . . Destroy 0b10 Robot/C 240 | . 100 140 . . Destroy 0b10 Robot/NC 25 | 5 10 10 . . Destroy Leader 52 | . 22 30 . . Successful Hack 10 | . 4 6 . . Lose Combat Pursuer 45 | . 15 30 . . Influence Decreases 372 | 5 151 216 . . Time Decay 372 | 5 151 216 . . Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Scr Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 12 9 13 16 Peak Tracking Total 8 | . 3 3 6 8 Tactical Retreats 6 | . 2 2 . 2 Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 2 | . 2 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 12 | . 4 2 . 6 Terminals 5 | . 3 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 50 | . 10 2 . 38 Successful 46 | . 7 1 . 38 Failed 4 | . 3 1 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 9 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 45 | . 6 1 . 38 Record 37 | . . . . 37 Prototype ID Bank 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Assault Status 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Proto ID Catalog 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . 7 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 3 | . . . . 3 Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) 3653 | . 615 1101 364 1573 Sensors 210 | . . . . 210 Structural 3443 | . 615 1101 364 1363 Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 1 . Drone Launches 3 | . . . . 3 Drone Recoveries 1 | . . . . 1 Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 4832 | 64 790 1101 385 2492 Spaces Moved 3509 | 40 546 812 240 1871 Core 12 | 8 2 . . 2 Treads . | . . . . . Legs 3414 | 32 544 812 157 1869 Wheels 83 | . . . 83 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 105 50 Average Speed 121 | 113 120 120 136 119 Slowest Speed 250 | 150 250 120 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 5 62 97 22 85 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Scr Total 3950 | 56 626 895 276 2097 Wait 265 | . 26 52 1 186 Move 3505 | 39 545 811 239 1871 Hop . | . . . . . Pick Up 34 | 10 12 4 4 4 Fast Attach 11 | . 3 1 6 1 Attach 14 | 5 2 1 1 5 Detach 5 | . . . 2 3 Swap 6 | . 2 . 1 3 Drop 28 | . 9 3 10 6 Fire 81 | 2 27 23 12 17 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -7/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 393 | -10/Materials | Identified exit to Mines 415 | -10/Materials | Discovered new exit (range 14) 553 | -10/Materials | Discovered new exit (range 11) 565 | -10/Materials | Derelicts attacked the area 855 | -10/Materials | Entered Mines 1141 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1144 | -10/Mines | Found Prototype Device 1308 | -10/Mines | Discovered new exit (range 9) 1742 | -10/Mines | Discovered new exit (range 5) 1804 | -10/Mines | Identified exit to Subcaves 1873 | -10/Mines | Learned location of Storage (-7) 1956 | -10/Mines | Entered Subcaves 1957 | -10/Subcaves | Approached by a straggling Scientist 2036 | -10/Subcaves | Learned location of Zion (-7) 2064 | -10/Subcaves | Ambushed by swarm of Subdwellers 2213 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2327 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2341 | -10/Subcaves | Entered Scraptown 2623 | -7/Scraptown | Visited UFD Registry 2623 | -7/Scraptown | Registered with UFD as "Beamrider" 2644 | -7/Scraptown | Visited Comm Corps 2739 | -7/Scraptown | Visited TADAMA 3023 | -7/Scraptown | Visited Red Mages 3068 | -7/Scraptown | Visited CR-KLE's Repair Center 3076 | -7/Scraptown | CR-KLE repaired 3 parts 3100 | -7/Scraptown | Visited Awakened 3128 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3230 | -7/Scraptown | Discovered new exit (range 5) 3554 | -7/Scraptown | Visited Shadow of the Wyrm 3613 | -7/Scraptown | Identified Exp. Sensor Array 3769 | -7/Scraptown | Visited Cartography Club 4220 | -7/Scraptown | Visited Botcube Research 4242 | -7/Scraptown | Found Botcube 4274 | -7/Scraptown | Visited Chapter 10 4338 | -7/Scraptown | Visited Science Guys 4403 | -7/Scraptown | Discovered new exit (range 5) 4496 | -7/Scraptown | Visited Scrap Suit Storage 4536 | -7/Scraptown | Visited Research Penetration Think Tank 4547 | -7/Scraptown | Build established: Scavenger-Mutant 4575 | -7/Scraptown | Met Optimus 4575 | -7/Scraptown | Accepted into 0bPrime 4703 | -7/Scraptown | Visited LU-1G1's Boring Crew 4711 | -7/Scraptown | Civil war broke out across Scraptown 4746 | -7/Scraptown | Core integrity fell below 50% 4784 | -7/Scraptown | Optimus destroyed in the chaos of civil war 4830 | -7/Scraptown | Core integrity fell below 20% 4833 | -7/Scraptown | Destroyed by WL-SMO(j) with Overtuned Pulse Rifle Last Messages --------------- shutdown. 04816_ Jacked S9-2P5(x)... >>parse_system Reading system data... 04817_ Datajack destroyed. 04817_ S9-2P5(x) destroyed. 04825_ Overheating: Energy bleed (-33). 04825_ 3I-ZEN(j) cannibalizes Ovr. Pulse Rifle to repair Ovr. Pulse Rifle. 04826_ Lgt. Nuclear Core destroyed. 04827_ 3I-ZEN(j) heat damages Ovr. Pulse Rifle. 04829_ VSS Leg broken. 04829_ Overheating: Short circuit. 04829_ Critical hit (Burn: +50). 04830_ Beamcaster destroyed. 04830_ Dropped Carbon-fiber Leg. 04831_ Dropped Broken VSS Leg. 04831_ Mapping Drone Bay destroyed. 04831_ Dropped Med. Storage Unit. 04832_ Acquired 27 matter. 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""??????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | ??????"??????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonAuthchipFacilitator Manual? 0 Play Time 00:56:12 Cumulative 17.5 hours Start 2025.06.23 @ 17:17:46 End 2025.06.23 @ 18:23:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 32 Rogue 22 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07904c73-39e8-4bbb-8120-bb36857aacc5