Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.11.17 @ 20:52:37 Player: SleepySid Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (716) 716 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2466 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 213/300 Energy 89/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Weight Redist. System Machine Analyzer Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Treads Heat Sink High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Weight Redist. System Machine Analyzer Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Particle Gun Improved EM Pulse Cannon > --- INVENTORY -------- Medium Treads Heat Sink High-capacity Storage Unit Machine Analyzer Particle Gun [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Visual Processing Unit Device Heat Sink Storage Medium Matter Pod Processor Visual Processing Unit Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 49 | 11 11 6 21 Power 7 | 1 2 2 2 Engine 7 | 1 2 2 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 3 1 . 6 Treads 6 | . . . 6 Leg 4 | 3 1 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 2 4 1 5 Device 7 | 2 2 . 3 Storage 2 | . 1 . 1 Processor 3 | . 1 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 20 | 5 4 3 8 Energy Gun 8 | 4 1 . 3 Energy Cannon 5 | . . 1 4 Ballistic Gun 2 | . 1 1 . Ballistic Cannon 4 | . 2 1 1 Launcher . | . . . . Special Weapon 1 | 1 . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . . . 2 System Corruption 5 | . . . 5 Parts Lost 15 | 4 . 4 7 Power 4 | 1 . 1 2 Propulsion 4 | . . 1 3 Utility 2 | 1 . 1 . Weapon 5 | 2 . 1 2 Highest Loss Streak 5 | 4 . 4 5 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 97 92 73 Engine 12 | . 13 18 8 Treads 5 | . . . 13 Leg 16 | . 27 21 2 Device 11 | . 14 10 9 Processor 19 | . 14 20 23 Energy Gun 4 | . 2 . 10 Energy Cannon 2 | . . 4 5 Ballistic Gun 5 | . 11 6 . Ballistic Cannon 7 | . 12 11 1 Naked Turns . | . . . . Heaviest Build 18 | 7 11 18 16 Greatest Support 90 | 20 20 20 90 Greatest Overweight (x) 5 | . . 1 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 5 5 5 20 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 3 | 4 3 3 3 Final Capacity 5 | 5 5 5 5 Final Carried 4 | 3 4 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 814 | 320 87 219 188 Remotely . | . . . . Salvage Created 844 | 113 79 268 384 Parts 50 | 11 10 14 15 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 23 | 1 6 8 8 Guns 12 | 1 5 1 5 Cannons 9 | . 1 7 1 AOE 2 | . . . 2 Classes Destroyed 6 | 2 2 . 2 Tunneler 4 | 4 . . . Recycler 1 | . . . 1 Watcher 2 | . 1 1 . Swarmer 9 | . 6 . 3 Grunt 12 | 1 . 8 3 Sentry 2 | . . . 2 Best Kill Streak 5 | 2 4 5 3 Combat Bots Only 4 | 1 3 4 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2750 | 511 127 606 1506 Core 770 | 74 39 105 552 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 19 | . 19 . . Core Remaining (%) 65 | 70 54 73 . Volleys Fired 97 | 36 14 21 26 Largest 2 | 2 2 2 2 Hottest 140 | 140 62 99 130 Shots Fired 162 | 56 19 42 45 Gun 93 | 42 12 7 32 Cannon 55 | . 7 35 13 Launcher . | . . . . Special 14 | 14 . . . Kinetic 49 | . 19 28 2 Thermal 95 | 45 . 14 36 Explosive . | . . . . Electromagnetic 18 | 11 . . 7 Robot Hit Streak 20 | 11 5 20 8 Robot Miss Streak 3 | 2 2 3 1 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 103 | 24 15 29 35 Core Hits 38 | 6 6 11 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 2 2 Burn 1 | . . . 1 Blast 2 | . . 2 . Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1925 | 313 228 547 837 Guns 853 | 265 126 48 414 Cannons 793 | . 102 499 192 Explosions 231 | . . . 231 Melee . | . . . . Ramming . | . . . . Kinetic 582 | . 228 336 18 Thermal 1111 | 202 . 211 698 Explosive . | . . . . Electromagnetic 232 | 111 . . 121 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | 11 11 . 5 Average Corruption 8 | 11 11 . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 32 | 3 19 . 10 Message Errors 7 | . 6 . 1 Matter Fused 4 | 1 2 . 1 Heat Flow Errors 6 | 1 4 . 1 Energy Discharges 4 | . 3 . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Data Loss (major) 3 | . 2 . 1 Misfires 3 | 1 1 . 1 Weapon Failures 2 | . 1 . 1 Overload Shots . | . . . . Overflow Damage 18 | 5 13 . . Projectiles 18 | 5 13 . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . 4 . . Impact . | . . . . Kinetic 2 | . 2 . . Secondary 2 | . 2 . . Self-Inflicted Damage 39 | . . . 39 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 456 | 184 213 357 456 Average Temperature 105 | 44 93 142 142 Received Heat Transfer 1152 | 18 . 297 837 Effects 2 | . . 1 1 Energy Bleed 1 | . . 1 . Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 2428 | 450 . 444 1534 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 247 | 43 115 247 200 Initial 78 | . . 25 78 Average 63 | 23 43 93 102 Maximum Alert Level 1 | . . 1 1 Low Security (%) 95 | 100 100 81 97 Level 1 4 | . . 18 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 4 2 Investigation 6 | . 1 4 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | 1 9 20 17 Peak Tracking Total 8 | 1 3 7 8 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 3 3 1 Terminals 5 | . 1 3 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 14 12 4 Successful 27 | . 14 9 4 Failed 3 | . . 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 5 12 4 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 5 9 4 Record 10 | . 3 4 3 Robot Analysis 1 | . . . 1 Alert Level 2 | . 1 1 . Unreport Threat 1 | . . 1 . Security Status 1 | . . 1 . Assault Status 1 | . 1 . . Recall Reinforcements 1 | . . 1 . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 5 | . 5 . . Recycle Component 1 | . 1 . . Process 2 | . 2 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 3 1 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 58 | . 58 . . Parts Recycled 1 | . 1 . . Recycled Matter 14 | . 14 . . Retrieved Matter 14 | . 14 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1845 | 492 506 331 516 Spaces Moved 1003 | 298 289 198 218 Core 24 | 21 . . 3 Treads 144 | . . . 144 Legs 835 | 277 289 198 71 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 130 | 115 120 121 171 Slowest Speed 300 | 120 120 190 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 3 | 3 . . . Exploration Rate (%) 21 | 6 39 26 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | 6 . . . Terrain Destroyed 12 | 7 . 2 3 Melee . | . . . . Projectile 9 | 7 . 2 . AOE 3 | . . . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1356 | 365 428 246 317 Wait 144 | . 100 17 27 Move 997 | 294 288 197 218 Hop . | . . . . Pick Up 47 | 16 11 3 17 Fast Attach . | . . . . Attach 31 | 9 6 2 14 Detach 2 | . . . 2 Swap 18 | 2 5 4 7 Drop 17 | 5 4 2 6 Fire 97 | 36 14 21 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 3 | 3 . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 394 | -11/Scrapyard | Crushed by falling debris 407 | -11/Scrapyard | Crushed by falling debris 408 | -11/Scrapyard | System corruption reached 10% 414 | -11/Scrapyard | Crushed by falling debris 438 | -11/Scrapyard | Lost 4 parts (1p1u2w) 493 | -11/Scrapyard | Entered Materials 543 | -10/Materials | Build established: Mutant 677 | -10/Materials | Repaired Aluminum Leg 816 | -10/Materials | Repaired Imp. Light Cannon 957 | -10/Materials | Discovered new exit (range 17) 999 | -10/Materials | Entered another Materials area 999 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1230 | -9/Materials | Discovered new exit (range 14) 1330 | -9/Materials | Entered another Materials area 1330 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1360 | -8/Materials | Lost 4 parts (1p1n1u1w) 1755 | -8/Materials | Garrison activated, responded to threat 1837 | -8/Materials | Core integrity fell below 50% 1843 | -8/Materials | Core integrity fell below 20% 1846 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Critical hit (Burn: +37). R-06 Scavenger collects Lgt. Assault Rifle. K-01 Serf collects debris. R-06 Scavenger collects Com. Wheel. K-01 Serf collects debris. R-06 Scavenger collects Lgt. EM Pulse Cannon. Lgt. Ion Engine destroyed. Particle Gun destroyed. Med. Treads destroyed. Particle Gun severed. Chain reaction triggered in Imp. Ion Engine. Y-45 Defender destroyed. G-47 Trooper destroyed. U-05 Engineer lays Concrete. Med. Treads severed. Critical hit (Burn: +37). Imp. EM Pulse Cannon destroyed. U-05 Engineer lays Concrete. Critical hit (Burn: +37). L-31 Rogue destroyed. 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