Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 17:41:11 Player: irisidem Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (26) 130 Value Destroyed (1144) 1144 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (908) 908 TOTAL SCORE: 6122 Bonus ------- Follower Combat Kills 108 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 937/1000 Matter 278/300 Energy 265/310 System Corruption 4% Temperature Danger (475) Movement Walking (116) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Overtuned Titanium Leg Improved Titanium Leg > --- UTILITY (8) ------ Scrap Suit Improved Heat Sink Small Storage Unit Improved Signal Interpreter Decoy Drone Bay (4/16) > --- WEAPON (4) ------- Heavy Laser Heavy Laser Plasma Cannon KE Penetrator > --- INVENTORY (8) ---- Light Deuterium Engine Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Overtuned Titanium Leg Overtuned Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Scrap Suit Improved Heat Sink Small Storage Unit Improved Signal Interpreter Medium Reactive Plating Decoy Drone Bay > --- WEAPON ----------- Tesla Rifle Heavy Laser Heavy Laser Plasma Cannon > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg DRS Beacon [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Protection Medium Reactive Plating Weapon Subdweller Beam Cannon Energy Gun Heavy Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Slots Evolved 10 | . . . . . 8 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 6 | . . . . . 4 2 . Weapon 2 | . . . . . 2 . . Parts Attached 40 | 6 3 4 1 7 11 7 1 Power 5 | 1 1 . . 1 2 . . Engine 4 | 1 1 . . 1 1 . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 12 | 2 . 1 . 4 3 2 . Treads 1 | . . 1 . . . . . Leg 10 | 2 . . . 4 2 2 . Wheel . | . . . . . . . . Hover 1 | . . . . . 1 . . Flight . | . . . . . . . . Utility 13 | 1 . 2 . 1 5 4 . Device 9 | . . 2 . . 5 2 . Storage 1 | 1 . . . . . . . Processor 2 | . . . . 1 . 1 . Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 10 | 2 2 1 1 1 1 1 1 Energy Gun 1 | 1 . . . . . . . Energy Cannon 2 | . . . 1 . . 1 . Ballistic Gun 4 | 1 1 1 . . . . 1 Ballistic Cannon 3 | . 1 . . 1 1 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 10 | . 2 . . . . 5 3 Power 1 | . 1 . . . . . . Propulsion 2 | . . . . . . 1 1 Utility 2 | . . . . . . 1 1 Weapon 5 | . 1 . . . . 3 1 Highest Loss Streak 3 | . 2 . . . . 3 3 To Critical Strikes . | . . . . . . . . Average Backups 5 | 2 5 7 7 6 2 4 5 Power 1 | . 1 1 1 . 1 2 2 Propulsion 1 | . 1 2 2 1 . 1 3 Utility 2 | . . 2 2 2 1 1 . Weapon 1 | 1 1 1 1 1 . . . Tool/Special . | . . . . . . . . Unused Backups 12 | . . 5 . 3 . . 4 Power 2 | . . 1 . . . . 1 Propulsion 4 | . . . . 1 . . 3 Utility 2 | . . 1 . 1 . . . Weapon 4 | . . 3 . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 83 99 100 100 88 87 85 Engine 10 | . 12 14 14 14 2 . . Core 1 | . . . . . 3 5 5 Treads 4 | . . 11 14 3 . . . Leg 22 | . 28 16 14 24 21 22 22 Device 8 | . . 13 14 3 17 20 17 Storage 12 | . 14 14 14 14 6 5 5 Processor 5 | . . . . 10 6 5 5 Energy Gun 1 | . 4 . . . . 4 13 Energy Cannon 9 | . . . 9 14 11 9 5 Ballistic Gun 4 | . 17 14 4 . . . 3 Ballistic Cannon 11 | . 5 14 14 14 13 6 . Peak Build Rating 71 | 6 7 12 10 23 59 71 71 Average Rating 23 | 3 5 10 10 15 56 64 68 On Entrance 22 | . 6 7 10 10 21 57 71 Naked Turns . | . . . . . . . . Heaviest Build 76 | 14 15 17 22 27 58 76 74 Greatest Support 75 | 20 20 20 20 39 57 75 73 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 Most Carried 8 | 5 8 8 8 8 7 8 7 Average Carried 6 | 2 5 7 7 7 4 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 2 8 8 8 8 7 7 5 Class Distribution -------------------- 79% | Mutant 9% | Scrapper 4% | Skirmisher 3% | Scavenger-Scrapper 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Scrapper | -6/Factory Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Matter Collected 965 | 194 194 133 . 90 3 300 51 Remotely . | . . . . . . . . Salvage Created 1480 | . 241 104 . 210 . 746 179 Parts 72 | . 12 6 . 12 . 28 14 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 16 | . . . 8 . . . 8 Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Combat Hostiles Destroyed 22 | . 5 2 . 3 . 9 3 Guns 9 | . 5 2 . . . 2 . Cannons 12 | . . . . 3 . 6 3 AOE 1 | . . . . . . 1 . Classes Destroyed 9 | . 4 1 . 1 . 2 1 Recycler 2 | . 1 . . . . 1 . Operator 1 | . 1 . . . . . . Watcher 1 | . . . . . . 1 . Swarmer 3 | . 3 . . . . . . Grunt 10 | . 2 . . . . 8 . Sentry 2 | . . 2 . . . . . Hunter 2 | . . . . . . . 2 Programmer 2 | . . . . . . 1 1 Scrapper 3 | . . . . 3 . . . Best Kill Streak 7 | . 5 2 . 3 . 7 3 Combat Bots Only 4 | . 4 2 . 3 . 3 3 Max Kills in Single Turn 1 | . 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Hostile Shots Fired 218 | . 45 16 . 11 . 96 50 Missed 55 | . 10 3 . 4 . 26 12 Hits 163 | . 35 13 . 7 . 70 38 Projectile 163 | . 35 13 . 7 . 70 38 Critical Strikes 7 | . . 2 . . . 3 2 Part Disruptions 1 | . . . . . . 1 . Damage Taken 2714 | . 397 193 . 174 57 1345 548 Core 214 | . 83 31 . 8 29 37 26 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 163 | . . . . . . . 163 Regen/Repaired (Parts) 87 | . . . . . . 60 27 Core Remaining (%) 82 | 100 . . . 51 96 . . Volleys Fired 104 | . 36 5 . 10 3 43 7 Largest 4 | . 2 2 . 1 4 4 4 Hottest 283 | . 60 50 . 80 235 283 251 Shots Fired 196 | . 63 10 . 10 6 79 28 Gun 88 | . 53 5 . . . 9 21 Cannon 108 | . 10 5 . 10 6 70 7 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 88 | . 52 10 . . 4 15 7 Thermal 76 | . . . . 10 1 44 21 Explosive . | . . . . . . . . Electromagnetic 32 | . 11 . . . 1 20 . Robot Hit Streak 15 | . 12 10 . 15 1 9 5 Robot Miss Streak 4 | . 4 . . 2 1 4 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 111 | . 38 8 . 7 2 40 16 Core Hits 45 | . 10 4 . 5 . 18 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 2 | . . . . . . 1 1 Burn 1 | . . . . . . . 1 Destroy 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2572 | . 536 113 . 198 66 1216 443 Guns 910 | . 479 62 . . . 84 285 Cannons 1560 | . 37 51 . 197 66 1051 158 Explosions 97 | . 20 . . . . 77 . Melee . | . . . . . . . . Ramming 5 | . . . . 1 . 4 . Kinetic 774 | . 398 113 . . 16 144 103 Thermal 1259 | . 20 . . 197 . 702 340 Explosive . | . . . . . . . . Electromagnetic 534 | . 118 . . . 50 366 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 1 2 4 Average Corruption 1 | . . . . . 1 1 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . 1 4 . Message Errors 1 | . . . . . . 1 . Matter Fused 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . 1 . . Data Loss (major) 1 | . . . . . . 1 . Misfires 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 33 | . 8 . . . . 25 . Projectiles 25 | . 8 . . . . 17 . Explosions 8 | . . . . . . 8 . Melee . | . . . . . . . . Knockbacks 3 | . 1 . . . 1 1 . Impact . | . . . . . . . . Kinetic 3 | . 1 . . . 1 1 . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 2 | . . . . 1 . 1 . Kicked 2 | . . . . 1 . 1 . Crushed . | . . . . . . . . Highest Temperature 557 | . 108 9 . 321 425 333 557 Average Temperature 137 | . 55 9 . 185 166 106 281 Received Heat Transfer 873 | . 186 99 . 66 . 522 . Effects 6 | . . . . . . 1 5 Shutdowns 1 | . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (minor) 3 | . . . . . . 1 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . . 2 2 Heat Transferred 1952 | . 50 . . 175 . 1020 707 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 . Alert | -11 -10 -10 -10 -9 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 120 | . 95 32 . . 22 120 . Initial . | . . . . . . . . Average 17 | . 30 2 . . 1 38 . Influence Increases 683 | . 194 42 . . 23 364 60 Destroy 0b10 Robot/C 380 | . 100 40 . . . 180 60 Destroy 0b10 Robot/NC 20 | . 10 . . . . 10 . Destroy Leader 52 | . 20 . . . . 32 . Successful Hack 24 | . 19 . . . 5 . . Disable Machine 75 | . 15 . . . 15 45 . Destroy Structure 27 | . . 2 . . 3 22 . Lose Combat Pursuer 105 | . 30 . . . . 75 . Influence Decreases 649 | . 194 42 . . 23 261 129 Entered New Map 39 | . . . . . . . 39 Time Decay 430 | . 184 42 . . 23 161 20 Lost Part 90 | . 10 . . . . 50 30 Lost Ally 90 | . . . . . . 50 40 Squads Dispatched 6 | . 2 . . . 1 3 . Investigation 2 | . . . . . 1 1 . Extermination 2 | . . . . . . 2 . Reinforcement 2 | . 2 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Distress Signals 4 | . 1 . . . . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | . 18 2 . 13 1 21 5 Peak Tracking Total 10 | . 5 2 . 4 1 10 3 Tactical Retreats 5 | . 1 . . . . 4 . Traps | -11 -10 -10 -10 -9 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Traps Triggered 3 | . . . . . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Machines Disabled 6 | . 2 . . . 1 3 . Max in Single Turn 1 | . 1 . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Machines Accessed 12 | . 6 1 . 3 1 1 . Terminals 7 | . 5 . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 51 | . 16 1 . 25 4 5 . Successful 35 | . 6 1 . 25 1 2 . Failed 15 | . 9 . . . 3 3 . Catastrophic 2 | . 1 . . . 1 . . Database Lockouts 1 | . 1 . . . . . . Manual 15 | . 9 . . . 3 3 . Terminals 24 | . 15 . . . 4 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 33 | . 4 1 . 25 1 2 . Record 25 | . . . . 25 . . . Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . Locate Traps 2 | . 1 . . . . 1 . Zone Layout 2 | . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 4 . . . 1 1 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Upp Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 3 . . . Highest-Rated Group 40 | . . 40 40 40 . . . Highest-Rated Ally 16 | . . 16 16 16 . . . Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . 12 . . . Total Damage 139 | . . . . 139 . . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted 4 | . . . . 4 . . . Intel | -11 -10 -10 -10 -9 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Active Infowar (turns) 1840 | . . 498 289 421 293 339 . Sensors 632 | . . . . . 293 339 . Seismic 1208 | . . 498 289 421 . . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches 12 | . . . . . . 8 4 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Turns Passed 4329 | 57 525 641 289 1849 403 522 43 Spaces Moved 2761 | 44 297 365 137 1304 327 279 8 Core 13 | 13 . . . . . . . Treads 622 | . . 311 137 174 . . . Legs 2126 | 31 297 54 . 1130 327 279 8 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 160 100 100 100 112 Average Speed 135 | 99 120 154 207 134 110 130 148 Slowest Speed 240 | 120 120 160 240 240 170 185 182 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 46 58 9 81 11 21 23 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 6 | . . 1 1 4 . . . Spaces Dug 2 | . . . . . 1 1 . Terrain Destroyed 13 | . . . . . 3 9 1 Melee . | . . . . . . . . Projectile 10 | . . . . . 3 6 1 AOE 3 | . . . . . . 3 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Total 3177 | 57 402 437 143 1385 364 367 22 Wait 181 | . 59 44 4 41 9 20 4 Move 2755 | 43 296 364 136 1304 326 278 8 Hop . | . . . . . . . . Pick Up 55 | 8 8 10 1 10 9 9 . Fast Attach . | . . . . . . . . Attach 26 | 6 2 1 . 1 9 6 1 Detach 3 | . . . . . 2 1 . Swap 18 | . 1 3 1 7 3 3 . Drop 32 | . . 10 1 11 3 6 1 Fire 104 | . 36 5 . 10 3 43 7 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . . 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . 1 . . . Trap . | . . . . . . . . Miscellaneous 1 | . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 14) 542 | -10/Materials | Central database locked down 542 | -10/Materials | Identified exit to Materials 558 | -10/Materials | Derelicts attacked the area 583 | -10/Materials | Entered Mines 592 | -10/Mines | Found the Drone Emporium 601 | -10/Mines | Found Prototype Device 741 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 950 | -10/Mines | Discovered exit to Materials (range 11) 1151 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1221 | -10/Mines | Discovered new exit (range 3) 1224 | -10/Mines | Entered Subcaves 1224 | -10/Subcaves | Accompanied by 3 allies 1225 | -10/Subcaves | Approached by a straggling Scientist 1453 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1513 | -10/Subcaves | Entered Scraptown 1513 | -9/Scraptown | Accompanied by 3 allies 1929 | -9/Scraptown | Discovered new exit (range 11) 1950 | -9/Scraptown | Identified exit to Factory 2023 | -9/Scraptown | Visited Bundlers 2078 | -9/Scraptown | Visited IN-MT5's Study 2147 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2181 | -9/Scraptown | Visited UFD Registry 2189 | -9/Scraptown | Visited Shadow of the Wyrm 2216 | -9/Scraptown | Visited Awakened 2473 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2816 | -9/Scraptown | Registered with UFD as "Zerogunner" 2844 | -9/Scraptown | Visited Scrap Suit Storage 2852 | -9/Scraptown | Found Scrap Suit 2879 | -9/Scraptown | Visited Science Guys 2931 | -9/Scraptown | Visited Supply Room 3004 | -9/Scraptown | Met Optimus 3004 | -9/Scraptown | Accepted into 0bPrime 3061 | -9/Scraptown | Visited Derelict Rescue Squad 3070 | -9/Scraptown | Found DRS Beacon 3109 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3126 | -9/Scraptown | Found DCF Scrap (31 items) 3205 | -9/Scraptown | Civil war broke out across Scraptown 3281 | -9/Scraptown | Lost 6 allies 3362 | -9/Scraptown | Entered Factory 3362 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 3364 | -6/Factory | Identified Decoy Drone Bay 3700 | -6/Factory | Discovered new exit (range 16) 3746 | -6/Factory | Identified exit to Factory 3765 | -6/Factory | Entered another Factory area 3765 | -5/Factory | Evolved 2 slots: Utility x2 3818 | -5/Factory | Build established: Scrapper 4127 | -5/Factory | Discovered new exit (range 65) 4135 | -5/Factory | Lost 3 parts (1u2w) 4234 | -5/Factory | Discovered new exit (range 15) 4286 | -5/Factory | Identified exit to Upper Caves 4287 | -5/Factory | Entered Upper Caves 4289 | -5/Upper Caves | Ambushed by research squad 4290 | -5/Upper Caves | Activated DRS Beacon 4330 | -5/Upper Caves | Self-destructed Last Messages --------------- H-66 Slayer destroyed. Slug penetrates Wall. Penetrated by Slug. Overheating: Carbon-fiber Leg damaged (-19). Decoy Drone self-destructs. Decoy Drone destroyed. H-66 Slayer destroyed. Scrap Suit cannibalized Flexi-carbon Leg to repair Ovr. Titanium Leg. Power failure, Fission Core shutdown. Decoy Drone self-destructs. Decoy Drone destroyed. Ovr. Titanium Leg destroyed. Slug penetrates H-66 Slayer. Overheating: Sml. Storage Unit damaged (-33). Phase Shifter fries itself beyond repair. Penetrated by Slug. Scrap Suit cannibalized Flexi-carbon Leg to repair Imp. Titanium Leg. Scrap Suit broken. Overheating: Short circuit. Flexi-carbon Leg fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####???#####???????####??????????????????????????? | | # ##### ##????### ##??##?????????????????????? | | #????# ###;#?????????????????????? | | ###### #!@ #?????????????????????? | | % #???#?????????????????? | | #% % %! #?? ##????????????????? | | # # ##### ##h = ## ##???????????????? | | # ## #??# ## #???????????????? | | # ## #?# ## & #???????????????? | | ## ## ####???????????????? | | ### ####### #??????????????????? | | #?# #?????### ## ##??????????????????? | | ##? #???????# #?##???????????????????? | | #?? #???????# #??????????????????????? | | ## #?? ##???????# #??????????????????????? | | ?## ###?? #????????# #??????????????????????? | | ??## ##???? ????????# #??????????????????????? | | ???###????? ????????# #??????????????????????? | | ??????????? ???????? ??????????????????????? | | ??????????? ???????? ??????????????????????? | | ??????????? ???????? ??????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????## ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 1 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombRainbowSuite Manual? 0 Play Time 00:48:12 Cumulative 30.0 hours Start 2025.06.07 @ 16:36:32 End 2025.06.07 @ 17:41:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 60 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c90202f4-8245-4bcf-8830-f25fbca75a6b