Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 22:25:34 Player: GiggleBox Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (263) 1315 Value Destroyed (10705) 10705 Prototype IDs (42) 840 Alien Tech Used (1) 200 Bonus (8896) 8896 TOTAL SCORE: 28356 Bonus ------- Triggered High Security 500 High Alert Combat Kills 672 Follower Combat Kills 1586 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 6030 Friendly Fire -1192 Cogmind --------- Core Integrity 0/1150 Matter 0/300 Energy 95/100 System Corruption 8% Temperature Cool (0) Movement Core (250) Ox4 Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- Vortex Rail Vortex Lance > --- INVENTORY (5) ---- Advanced Heat Sink Force Field Advanced Variable Charge Gun Heavy Autocannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Neutrino Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Improved Cooling System High-capacity Storage Unit Large Battery 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Advanced Shield Generator > --- WEAPON ----------- Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun > --- INVENTORY -------- Medium Treads Improved Heat Sink Advanced Heat Sink 0b10 Decoder Chip [Scout] Makeshift Targeting Computer Graphene Brace Force Field Minesniffer Drone Bay Transdimensional Reconstructor Wave Gun Heavy Neutron Cannon Hardcell Cannon Hypervelocity Mass Driver Heavy Autocannon Heavy Autocannon Rocket Array Micro-nuke Launcher Impact Mace [Rating: 122] Favorites ----------- Power Reinforced Quantum Reactor Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Advanced Variable Charge Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Impact Weapon Impact Mace Piercing Weapon Vortex Lance Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . 4 2 . . 4 . . . . . . 2 . . . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . . . . . . . 1 . . . Utility 6 | . . . 2 1 . . 2 . . . . . . 1 . . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . Parts Attached 152 | 8 5 6 28 4 22 5 3 9 2 1 7 7 1 25 4 . 15 Power 16 | 1 . 1 2 1 3 1 . 2 . 1 . . . 1 1 . 2 Engine 8 | 1 . 1 2 1 2 1 . . . . . . . . . . . Core 5 | . . . . . 1 . . . . . . . . 1 1 . 2 Reactor 3 | . . . . . . . . 2 . 1 . . . . . . . Propulsion 41 | 2 . . 14 . 2 3 . 3 . . . 4 . 8 . . 5 Treads 34 | 2 . . 12 . 2 3 . 3 . . . . . 7 . . 5 Leg . | . . . . . . . . . . . . . . . . . . Wheel 4 | . . . 2 . . . . . . . . 1 . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . 3 . . . . . Utility 41 | 2 2 . 8 2 4 1 2 1 1 . 1 3 1 7 3 . 3 Device 23 | 1 1 . 5 1 3 1 . 1 . . . 2 . 3 3 . 2 Storage 5 | 1 1 . 2 . . . 1 . . . . . . . . . . Processor 7 | . . . 1 . 1 . . . 1 . . . 1 2 . . 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 6 | . . . . 1 . . 1 . . . 1 1 . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 54 | 3 3 5 4 1 13 . 1 3 1 . 6 . . 9 . . 5 Energy Gun 23 | 1 3 3 2 . 7 . 1 . . . 1 . . 4 . . 1 Energy Cannon 7 | . . 1 2 1 1 . . . . . . . . 2 . . . Ballistic Gun 10 | 2 . . . . . . . 3 . . 3 . . 2 . . . Ballistic Cannon 6 | . . . . . . . . . 1 . 2 . . . . . 3 Launcher 5 | . . 1 . . 3 . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . 1 . 1 1 10 1 1 1 . . . 3 . 1 . . 4 Parts Lost 62 | . . 4 4 2 6 2 1 . . 1 5 . . 11 5 2 19 Power 8 | . . 1 . . 1 . . . . . . . . 2 2 . 2 Propulsion 22 | . . . 3 . 2 2 . . . . 3 . . 3 . 2 7 Utility 18 | . . 1 . . 2 . 1 . . 1 1 . . 4 3 . 5 Weapon 14 | . . 2 1 2 1 . . . . . 1 . . 2 . . 5 Highest Loss Streak 17 | . . 2 2 2 2 1 1 . . 1 5 . . 5 4 1 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 16 | 1 5 9 14 13 19 18 15 18 19 19 19 19 20 19 16 13 17 Power 1 | . 1 . 1 1 1 1 1 2 3 2 2 2 2 1 1 . . Propulsion 2 | . . . 2 4 6 3 2 2 2 2 1 . . . 3 2 1 Utility 5 | . 1 1 4 4 6 7 8 8 8 8 8 7 7 5 4 3 6 Weapon 6 | . 3 6 6 3 3 5 3 4 5 6 6 9 9 8 7 7 8 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 1 . 3 1 10 5 . . 1 . . . . 2 . . 9 Power 5 | . 1 . 1 . 2 1 . . . . . . . . . . . Propulsion 5 | . . . . . 4 1 . . . . . . . . . . . Utility 7 | . . . . . 2 . . . 1 . . . . . . . 4 Weapon 13 | . . . 2 1 2 3 . . . . . . . 1 . . 4 Tool/Special 2 | . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 92 | . 99 99 89 99 99 94 81 83 93 93 83 87 94 91 93 93 86 Engine 4 | . 14 13 9 7 4 5 5 4 . . . . . . 1 5 3 Core 1 | . . . . . 2 . . . . . . . . 2 5 5 5 Reactor 3 | . . . . . . . . 5 11 11 11 11 11 7 3 . . Treads 21 | . 28 28 24 30 29 29 23 17 17 17 14 10 11 15 21 20 19 Device 13 | . 14 13 20 15 17 12 14 8 11 11 8 8 11 9 12 21 16 Storage 7 | . 14 14 9 7 7 7 5 5 5 5 5 5 5 6 10 10 9 Processor 11 | . . . 6 7 10 15 11 11 16 17 17 17 17 18 10 10 11 Protection 2 | . . . . 6 1 . 2 5 5 4 2 4 5 5 7 . . Energy Gun 9 | . 17 25 . 12 15 19 11 9 . . 2 1 2 7 20 17 10 Energy Cannon 3 | . . 2 16 10 6 2 5 . . . . . . . . 2 3 Ballistic Gun 6 | . 10 . . . . . . 10 17 16 12 21 19 12 . . . Peak Build Rating 122 | 7 10 10 30 37 52 58 65 79 80 81 84 87 75 112 110 112 122 Average Rating 60 | 6 7 9 25 34 45 49 60 66 79 79 70 68 71 99 109 109 108 On Entrance 57 | . 7 10 10 27 37 51 54 63 77 80 79 62 72 75 110 109 112 Naked Turns 22 | . . . . . . . . . . . . . . . . . 22 Heaviest Build 138 | 15 32 37 67 78 78 62 69 113 117 117 115 114 114 123 104 104 138 Greatest Support 158 | 40 40 40 60 80 88 80 80 130 110 110 110 40 12 149 149 154 158 Greatest Overweight (x) 18 | . . . 1 . . 1 . 1 1 1 2 18 9 9 . . 4 Average Overweight (x) . | . . . . . . . . . 1 . 1 3 9 1 . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 10 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 2 13 11 18 16 20 20 17 20 20 20 20 20 20 20 18 16 20 Average Carried 16 | 1 5 9 14 13 19 18 15 18 19 19 19 19 20 19 16 13 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 10 11 17 13 20 19 15 19 20 20 20 20 20 17 14 16 5 Scrap Engine Consumption 29 | . . . . . . 15 2 12 . . . . . . . . . Constructs Created 3 | . . . . . . 3 . . . . . . . . . . . Constructs Modified 3 | . . . . . . 2 1 . . . . . . . . . . Class Distribution -------------------- 27% | Scavenger-Tank 23% | Mutant 21% | Scavenger-Gunner 14% | Gunner 5% | Derelict-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Scavenger-Gunner | -7/Recycling Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Derelict-Gunner | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 4735 | 267 155 180 447 100 375 120 65 142 328 100 257 120 20 968 105 37 949 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 11993 | 96 472 260 1714 510 1706 1158 66 322 942 246 89 320 . 1920 495 128 1549 Parts 456 | 5 31 14 73 26 74 39 1 2 30 7 4 2 . 91 14 2 41 Haulers Intercepted 10 | . 1 . 4 . 3 . . . 1 . . . . 1 . . . Recyclers Shooed 13 | 2 . . 2 1 1 2 . . 2 . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . 9 . . . . . . . 12 4 . . . 12 2 . Prevented 3 | . . 1 . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 185 | . 11 8 26 8 26 8 1 . 13 9 2 . . 19 7 1 46 Guns 74 | . 10 3 1 4 17 7 . . 5 . . . . 17 6 1 3 Cannons 53 | . . . 23 2 7 1 . . 3 2 2 . . . . . 13 AOE 48 | . 1 4 . . . . . . 5 7 . . . 1 . . 30 Classes Destroyed 23 | 2 5 2 3 2 . . . . 2 2 . . . 1 . . 4 Worker 18 | . 1 . 1 . 4 . . . 5 . . . . 7 . . . Builder 11 | . . . 2 . 2 . . . 1 . . . . 6 . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 10 | . 1 . 4 . 3 . . . 1 . . . . 1 . . . Recycler 20 | 1 1 . 2 . 1 10 . . 2 . . . . 3 . . . Operator 4 | . . . 1 . 1 . . . . . . . . 2 . . . Watcher 9 | . 3 . 3 . 1 . . . 1 . . . . 1 . . . Swarmer 24 | . 8 4 5 . . . . . 3 . . . . . . . 4 Saboteur 3 | . . . . . . . . . . . . . . . . . 3 Grunt 71 | . 3 . 12 . 14 . . . 7 3 . . . 6 4 . 22 Brawler 6 | . . . 2 . . . . . . 2 . . . . . . 2 Duelist 3 | . . . . . . . . . . 2 . . . . . . 1 Protector 4 | . . . . . . . . . 1 . . . . . . . 3 Sentry 29 | . . 1 7 4 7 3 . . 1 1 . . . 4 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 Hunter 11 | . . . . 3 2 . 1 . 1 . 2 . . . . . 2 Programmer 19 | . . . . 1 3 . . . . 1 . . . 8 2 . 4 Behemoth 2 | . . . . . . . . . . . . . . 1 . 1 . Executioner 4 | . . . . . . . . . . . . . . . . . 4 Subdweller 8 | . . 3 . . . 5 . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . 1 . . . . . 1 . Surgeon 1 | . . . . . . . . . 1 . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . 2 Mutant 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 13 | 1 3 3 5 3 9 5 1 . 9 8 1 . . 8 4 1 13 Combat Bots Only 13 | . 3 3 4 3 4 2 1 . 5 8 1 . . 5 4 1 13 Max Kills in Single Turn 9 | 1 1 3 2 2 2 1 1 . 9 4 1 . . 3 1 1 5 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . Exploded 5 | . 1 3 . . . . . . 5 4 . . . 1 . . 5 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Hostile Shots Fired 1311 | . 42 29 113 156 211 65 21 . 10 19 48 . . 135 42 70 350 Missed 456 | . 14 12 32 73 76 36 6 . 3 2 11 . . 36 9 21 125 Hits 855 | . 28 17 81 83 135 29 15 . 7 17 37 . . 99 33 49 225 Projectile 855 | . 28 17 81 83 135 29 15 . 7 17 37 . . 99 33 49 225 AOE 4 | . . . . . . . . . . . . . . . . . 4 Critical Strikes 32 | . 1 . 3 1 4 . 1 . . . 2 . . 6 3 2 9 Damage Taken 14584 | 39 280 334 1028 776 1449 318 272 . 297 599 668 . . 2320 631 603 4970 Core 1835 | . 28 14 215 75 192 45 . . 23 40 39 . . 239 35 66 824 Absorbed by Shields 805 | . . . . . . . . . . . . . . . 43 215 547 Reduced by Siege Mode 39 | . . . . . . . . . . . . . . . . 39 . Ignored by Resistances 15 | . . . . 15 . . . . . . . . . . . . . Regen/Repaired (Parts) 981 | . . . . . . . . 454 72 . . . . . . . 455 Core Remaining (%) 77 | 100 . 83 60 . . 55 . . . . . . 89 . . . . Volleys Fired 536 | 16 42 18 93 23 66 37 7 7 20 9 10 18 . 76 14 9 71 Largest 4 | 2 2 2 3 3 3 3 2 4 4 4 4 1 . 4 4 4 4 Hottest 960 | 60 60 90 145 210 225 204 116 206 162 141 182 81 . 320 960 350 320 Shots Fired 1287 | 20 80 35 157 68 179 97 14 28 80 29 25 18 . 243 57 38 119 Gun 896 | 20 80 34 9 45 117 90 14 28 61 20 18 18 . 225 57 29 31 Cannon 364 | . . . 148 23 62 7 . . 19 7 7 . . 7 . 9 75 Launcher 27 | . . 1 . . . . . . . 2 . . . 11 . . 13 Special . | . . . . . . . . . . . . . . . . . . Kinetic 361 | 4 42 . . . . . . 14 79 27 19 . . 123 . . 53 Thermal 754 | . . . 148 23 179 97 14 14 1 . 6 18 . 106 57 38 53 Explosive 27 | . . 1 . . . . . . . 2 . . . 11 . . 13 Electromagnetic 145 | 16 38 34 9 45 . . . . . . . . . 3 . . . Robot Hit Streak 21 | 4 7 7 12 20 15 18 6 15 14 11 13 21 . 19 18 8 14 Robot Miss Streak 5 | 5 4 2 3 3 3 2 2 2 4 2 3 . . 4 2 3 5 Penetration Max 1 | . . . . . . . . . 1 1 . . . 1 . . . Secondary Targets 7 | . 1 . . 1 1 . . . . . . . . 1 1 . 2 Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . 1 1 . 1 Shots Hit Robots 854 | 11 37 25 94 53 132 72 10 25 52 21 19 18 . 142 41 22 80 Core Hits 574 | 3 20 11 47 18 85 31 2 5 37 40 4 9 . 77 16 5 164 Critical Kills 4 | . . . 2 . . . . . 1 . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . . . 2 . . . . . 1 . . Critical Strikes 27 | . . . 2 1 2 3 . 1 8 1 1 . . 2 1 . 5 Burn 6 | . . . . . 2 3 . 1 . . . . . . . . . Meltdown 2 | . . . 2 . . . . . . . . . . . . . . Destroy 7 | . . . . . . . . . 5 . . . . 2 . . . Blast 10 | . . . . . . . . . 3 1 1 . . . . . 5 Corrupt 1 | . . . . 1 . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . 1 . . Melee Attacks 10 | . . . . . 4 1 . . . . . . . 2 2 . 1 Impact 9 | . . . . . 4 1 . . . . . . . 2 2 . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 34383 | 197 625 549 2758 979 3528 1391 192 581 2438 1821 334 410 . 5719 1400 710 10751 Guns 14544 | 144 519 300 63 518 2382 1256 192 581 1249 416 209 410 . 3860 1338 534 573 Cannons 8463 | . . . 2642 461 1117 135 . . 372 115 125 . . 96 . 166 3234 Explosions 11156 | 38 90 249 . . . . . . 782 1290 . . . 1763 . . 6944 Melee 62 | . . . . . . . . . . . . . . . 62 . . Ramming 158 | 15 16 . 53 . 29 . . . 35 . . . . . . 10 . Kinetic 7597 | 49 183 . . . . . . 295 1621 531 215 . . 2197 . . 2506 Thermal 15098 | 38 90 119 2642 461 3499 1391 192 286 782 . 119 410 . 1663 1338 700 1368 Explosive 10060 | . . 130 . . . . . . . 1290 . . . 1763 . . 6877 Electromagnetic 1408 | 95 336 300 63 518 . . . . . . . . . 96 . . . Impact 62 | . . . . . . . . . . . . . . . 62 . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 2 2 . . . . . . . . . . . 1 6 6 8 Average Corruption 4 | . 2 2 . . . . . . . . . . . 1 5 6 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . 1 1 . . . . . . . 6 . . . Effects 68 | . 4 12 . . . . . . . . . . . . 20 11 21 Message Errors 18 | . 1 2 . . . . . . . . . . . . 7 3 5 Matter Fused 16 | . 1 5 . . . . . . . . . . . . 6 . 4 Heat Flow Errors 13 | . 2 3 . . . . . . . . . . . . 3 2 3 Energy Discharges 4 | . . . . . . . . . . . . . . . 2 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . 2 1 Data Loss (major) 3 | . . 1 . . . . . . . . . . . . 1 . 1 Misfires 4 | . . 1 . . . . . . . . . . . . 1 2 . Alerts 3 | . . . . . . . . . . . . . . . . 1 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . . 2 Overload Shots 7 | . . . . . . 3 . . . . . . . . 4 . . Overflow Damage 513 | . . 41 63 . 1 . . . 47 19 . . . 115 62 8 157 Projectiles 158 | . . . 62 . 1 . . . . . . . . . . . 95 Explosions 284 | . . 41 . . . . . . 47 19 . . . 115 . . 62 Melee 71 | . . . 1 . . . . . . . . . . . 62 8 . Knockbacks 15 | . . . . . . . . . 4 . . . . . 1 . 10 Impact 2 | . . . . . . . . . 1 . . . . . 1 . . Kinetic 11 | . . . . . . . . . 3 . . . . . . . 8 Secondary 2 | . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 529 | 39 46 48 . . . . . . . 146 . . . 144 . . 106 Shots 19 | 1 2 2 . . . . . . . 7 . . . 2 . . 5 Rammed 21 | 6 1 . 6 . 2 . . . 5 . . . . . . 1 . Targets Rammed 27 | 7 3 . 7 . 4 . . . 5 . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 6 | 1 2 . 1 . 2 . . . . . . . . . . . . Highest Temperature 690 | 12 207 119 196 264 366 164 . 495 . . 108 . . 121 690 272 208 Average Temperature 75 | 12 39 54 65 75 83 34 . 209 . . 49 . . 36 155 84 76 Received Heat Transfer 2774 | . 42 63 441 192 534 90 . . 39 90 . . . 250 93 306 634 Effects 7 | . . . . . . . . 4 . . . . . . 3 . . Shutdowns 3 | . . . . . . . . 2 . . . . . . 1 . . Interference 2 | . . . . . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . Damage (major) 1 | . . . . . . . . 1 . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . 1 1 Total Turns 93 | . . . . . . . . . . . . . . . . 20 73 Longest Duration 73 | . . . . . . . . . . . . . . . . 20 73 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Robots Corrupted 3 | . . 1 . 1 . . . . . . . . . . . 1 . Combat Hostiles 2 | . . 1 . 1 . . . . . . . . . . . . . Parts Fried 11 | . . 2 1 6 . . . . . . . . . . . 2 . Impact Corruptions 3 | . . . 1 . . . . . . . . . . . 1 1 . Robots Melted 8 | . . . 2 1 2 . 1 . . . . . . 1 1 . . Combat Hostiles 8 | . . . 2 1 2 . 1 . . . . . . 1 1 . . Parts Melted 68 | . 1 . 15 3 17 9 4 . 5 . . . . 8 5 . 1 Heat Transferred 21736 | . 150 150 3515 592 6653 2999 370 740 600 . 185 526 . 2220 1506 703 827 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | 1 2 2 . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Maximum Alert Level 5 | . . . 1 . 1 . 1 . 5 . . . . 3 . . . Low Security (%) 64 | 100 100 . 50 100 39 100 90 100 6 . . . . 44 . . . Level 1 22 | . . . 49 . 60 . 9 . 6 . . . . 24 . . . Level 2 3 | . . . . . . . . . 18 . . . . 12 . . . Level 3 4 | . . . . . . . . . 15 . . . . 19 . . . Level 4 1 | . . . . . . . . . 19 . . . . . . . . Level 5 3 | . . . . . . . . . 33 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 2117 | 5 144 . 320 146 346 131 201 38 2117 . . . . 1004 . . . Initial 201 | . . . 23 126 45 121 201 38 . . . . . . . . . Average 242 | . 50 . 175 114 218 17 157 1 1170 . . . . 333 . . . Influence Increases 8842 | 15 407 110 902 280 844 246 230 . 2731 332 50 5 . 1458 185 30 1017 Destroy 0b10 Robot/C 4280 | . 220 100 520 160 520 60 20 . 860 280 40 . . 460 140 20 880 Destroy 0b10 Robot/NC 495 | 15 30 . 65 . 60 50 . . 150 5 . 5 . 100 . . 15 Destroy Leader 806 | . 48 10 154 70 168 . 10 . 172 10 10 . . 114 30 10 . Allied During Kill 1193 | . . . . . . . . . 1115 37 . . . 39 . . 2 Successful Hack 183 | . 21 . 34 32 . 41 . . 5 . . . . 50 . . . Select Force Hacks 90 | . . . . . . 90 . . . . . . . . . . . Disable Machine 585 | . 15 . 60 . 60 . . . 135 . . . . 315 . . . Destroy Structure 725 | . 13 . 39 3 21 5 . . 294 . . . . 350 . . . Advance Influence 200 | . . . . . . . 200 . . . . . . . . . . Partial Spotted 15 | . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 270 | . 60 . 15 15 15 . . . . . . . . 30 15 . 120 Influence Decreases 8150 | 15 391 80 670 458 633 553 123 111 614 1197 645 662 . 468 743 365 422 Entered New Map 2732 | . . 8 23 152 55 190 3 73 . 785 239 657 . . 367 83 97 Time Decay 4597 | 15 391 64 624 286 518 353 110 38 474 362 356 5 . 298 326 262 115 Lost Part 561 | . . 8 23 20 60 10 10 . . 10 50 . . 110 50 20 190 Lost Ally 260 | . . . . . . . . . 140 40 . . . 60 . . 20 Squads Dispatched 30 | . 1 . 3 3 6 . 1 . 9 . . . . 7 . . . Investigation 4 | . . . 1 1 1 . . . . . . . . 1 . . . Extermination 9 | . . . . 1 2 . . . 2 . . . . 4 . . . Reinforcement 15 | . 1 . 2 1 3 . 1 . 5 . . . . 2 . . . Assault 2 | . . . . . . . . . 2 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 2 . . . . 2 . . . Haulers Reinforced 5 | . . . . . 2 . . . 3 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 17 | . 4 . 1 . 5 . . . 5 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 322 | . 21 8 46 12 33 8 1 . 42 12 2 . . 30 7 1 99 Peak Tracking Total 16 | . 5 3 5 3 5 1 1 . 6 7 2 . . 4 4 1 16 Tactical Retreats 11 | . 2 . 1 1 1 . . . . . . . . 1 1 . 4 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 10 | . 1 . 1 1 3 . 2 . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 39 | . 1 . 4 . 4 . . . 9 . . . . 21 . . . Max in Single Turn 8 | . 1 . 1 . 1 . . . 3 . . . . 8 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 56 | . 5 . 6 3 4 11 1 . 1 . 2 6 . 8 . . 9 Terminals 31 | . 5 . 6 3 4 5 1 . 1 . 1 . . 5 . . . Fabricators 2 | . . . . . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 4 . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 121 | . 16 . 16 4 5 25 1 . 4 . 2 19 . 17 . . 12 Successful 78 | . 10 . 10 2 2 14 . . 2 . 2 19 . 5 . . 12 Failed 43 | . 6 . 6 2 3 11 1 . 2 . . . . 12 . . . Catastrophic 6 | . . . . 1 1 2 . . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 47 | . 15 . 13 . 1 8 1 . 2 . . . . 7 . . . Terminals 70 | . 16 . 16 4 5 10 1 . 4 . 1 . . 13 . . . Fabricators 3 | . . . . . . . . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . 8 . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 55 | . 2 . 1 2 2 11 . . 2 . 2 19 . 2 . . 12 Record 25 | . . . . . . 5 . . 1 . 1 7 . . . . 11 Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . Robot Analysis 6 | . . . . 1 . 1 . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . 1 2 . . . . . 4 . . . . . Open Door 3 | . . . . . 1 . . . . . 1 . . . . . 1 Branch Access Points 3 | . . . . 1 . . . . 1 . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . 1 . . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . Build 2 | . . . . . . . . . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . 8 . 9 . . 3 . . . . . . . 1 . . . Terminals 18 | . 8 . 9 . . . . . . . . . . 1 . . . Track 1 | . 1 . . . . . . . . . . . . . . . . Botnet 5 | . 1 . 3 . . . . . . . . . . 1 . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . Skim 11 | . 5 . 6 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . Tunnel 3 | . . . . . . 3 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . 1 . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . Hacking Detections 33 | . 5 . 6 3 3 8 1 . 1 . . . . 6 . . . Full Trace Events 2 | . . . . . . 1 . . . . . . . 1 . . . Feedback Events 2 | . . . . . . 1 . . . . . . . 1 . . . Corruption 2 | . . . . . . 1 . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . 187 . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . 21 . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . 139 . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . 9 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 3 . . . 3 . . . . . . . . Programmers 6 | . . . . . 3 . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 Allies Hacked 2 | . . . . . . . . . 2 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 24 | . . . . . . . . 20 . . . . . 3 . . 1 Largest Group 20 | . . . . . . . . 20 20 4 . . . 3 . . 1 Highest-Rated Group 733 | . . . . . . . . 733 733 171 . . . 141 . . 56 Highest-Rated Ally 56 | . . . . . . . . 50 50 46 . . . 47 . . 56 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 242 | . . . . . . . . . 202 16 . . . 21 . . 3 Total Damage 9783 | . . . . . . . . . 8425 618 . . . 610 . . 130 Kills 67 | . . . . . . . . . 55 7 . . . 4 . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Active Infowar (turns) 10099 | 125 1467 208 1762 632 814 73 127 . . . . . . 1977 713 576 1625 Seismic 5208 | 125 1467 208 1762 632 814 73 127 . . . . . . . . . . Decoding 4891 | . . . . . . . . . . . . . . 1977 713 576 1625 Robot Analysis Total 6 | . . . . 1 . 1 . . . . . 4 . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . 1 2 . 1 . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 37 | . . . . . . . . . . . . . . 37 . . . Garrisons 2 | . . . . . . . . . . . . . . 2 . . . Patrols 13 | . . . . . . . . . . . . . . 13 . . . Guards 22 | . . . . . . . . . . . . . . 22 . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 19659 | 202 1469 710 2780 632 1420 1921 222 948 1224 833 818 677 850 1977 727 576 1673 Spaces Moved 8844 | 91 749 390 1045 303 628 1011 116 420 470 335 288 198 376 827 408 331 858 Core 58 | 3 . . . . . . . . . . . . . . . . 55 Treads 8000 | 88 749 390 832 303 628 1011 116 420 470 335 288 139 . 689 408 331 803 Legs . | . . . . . . . . . . . . . . . . . . Wheels 773 | . . . 213 . . . . . . . . 46 376 138 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . . . . 13 . . . . . Fastest Speed 50 | 50 160 160 107 170 167 161 161 160 240 160 240 225 225 155 156 155 50 Average Speed 184 | 156 160 160 184 170 168 167 161 212 240 238 269 313 225 178 156 155 152 Slowest Speed 1335 | 160 160 160 250 170 170 246 161 242 240 240 320 1335 225 235 156 156 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 7 91 32 69 7 81 98 4 97 15 51 47 62 60 23 47 46 86 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 10 | . . . 2 . . 3 . . . . . 3 1 . . . 1 Known Exits Taken 9 | . . 1 1 1 1 1 . . 1 . . . 1 1 . 1 . Unknown Exits Taken 6 | 1 1 . . . . . . . . 1 1 1 . . 1 . . Scrap Searched 14 | . . . . . . . . . . 2 3 . 3 . 2 4 . Spaces Dug 9 | . . . . . 2 1 . . . . . . . 4 . 1 1 Terrain Destroyed 523 | 8 11 16 36 2 19 2 . . 14 30 6 . . 212 12 7 148 Melee 5 | . . . . . 1 1 . . . . . . . 2 . . 1 Projectile 155 | . . . 36 2 18 1 . . 2 8 6 . . 49 12 7 14 AOE 363 | 8 11 16 . . . . . . 12 22 . . . 161 . . 133 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Total 11093 | 123 937 439 1740 368 827 1171 138 460 511 349 310 236 381 1167 459 367 1110 Wait 1198 | . 119 17 510 26 46 85 5 8 9 . . 1 1 199 27 20 125 Move 8828 | 90 748 389 1044 302 627 1010 116 419 469 334 287 197 375 826 407 330 858 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 105 | 2 11 5 20 4 22 9 . 4 3 1 2 1 1 8 2 4 6 Fast Attach 48 | 7 . . 1 . 4 1 2 6 2 . 1 8 . 13 . . 3 Attach 58 | . 1 4 9 5 4 4 3 2 . . 3 1 . 6 5 2 9 Detach 20 | . 1 . 2 . 1 3 1 7 . . . . . 1 . . 4 Swap 150 | 1 7 6 34 5 32 7 2 2 . 3 6 3 3 20 2 1 16 Drop 107 | . 5 . 20 3 17 14 2 5 3 2 1 7 1 16 . . 11 Fire 536 | 16 42 18 93 23 66 37 7 7 20 9 10 18 . 76 14 9 71 Melee 10 | . . . . . 4 1 . . . . . . . 2 2 . 1 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 27 | 7 3 . 7 . 4 . . . 5 . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . . . . . . 6 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x2 / *Sto / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 14) 203 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 16) 851 | -10/Materials | Discovered new exit (range 6) 1082 | -10/Materials | Discovered new exit (range 8) 1582 | -10/Materials | Learned location of 2 exits from Subcaves 1625 | -10/Materials | Learned Storage interactive machine intel 1657 | -10/Materials | Discovered new exit (range 10) 1660 | -10/Materials | Identified exit to Materials 1672 | -10/Materials | Entered Subcaves 1673 | -10/Subcaves | Identified exit to Materials 1674 | -10/Subcaves | Identified exit to Recycling 1677 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2382 | -10/Subcaves | Entered Materials 2382 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2607 | -8/Materials | Discovered new exit (range 4) 2847 | -8/Materials | Build established: Scavenger-Mutant 3784 | -8/Materials | Build established: Mutant 4665 | -8/Materials | Discovered new exit (range 15) 4811 | -8/Materials | Learned location of Extension (-4) 4862 | -8/Materials | Identified exit to Factory 4901 | -8/Materials | Learned 8 Factory zone layouts 4929 | -8/Materials | Learned location of 1 exit from Extension 4948 | -8/Materials | Learned location of 1 exit from Recycling 4979 | -8/Materials | Learned location of 1 exit from Extension 5009 | -8/Materials | Learned 2 Lower Caves zone layouts 5162 | -8/Materials | Entered Factory 5162 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5163 | -7/Factory | Identified exit to Factory 5163 | -7/Factory | Identified exit to Storage 5462 | -7/Factory | Build established: Gunner 5588 | -7/Factory | Identified exit to Lower Caves 5794 | -7/Factory | Entered Storage 5795 | -7/Storage | Loaded intel: 15 interactive machine locations 6514 | -7/Storage | Discovered exit to Factory (range 16) 7090 | -7/Storage | Found Prototype Launcher 7090 | -7/Storage | Identified Rocket Array 7207 | -7/Storage | Used back door to open Recycling access 7207 | -7/Storage | Discovered exit to Recycling (range 5) 7214 | -7/Storage | Entered Recycling 7215 | -7/Recycling | Identified exit to Factory 7366 | -7/Recycling | Entered Scraplab 7844 | -7/Recycling | Build established: Scavenger-Gunner 8431 | -7/Recycling | Found Prototype Device 8431 | -7/Recycling | Identified Scrap Engine 8937 | -7/Recycling | Build established: Gunner 9135 | -7/Recycling | Entered Factory 9135 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 9357 | -5/Factory | Sucked down chute 9357 | -5/Factory | Entered Waste 9358 | -5/Waste | Joined by Warlord forces that had cleared the area 9951 | -5/Waste | Discovered new exit (range 13) 10199 | -5/Waste | Build established: Scavenger-Tank 10305 | -5/Waste | Entered Factory 10305 | -5/Factory | Accompanied by 20 allies 10319 | -5/Factory | P-70 Sage assimilated allied 7P-NSO(s) 10589 | -5/Factory | Identified exit to Upper Caves 10905 | -5/Factory | First assault squad dispatched 11157 | -5/Factory | Lost 6 allies 11212 | -5/Factory | Allied Derelicts emerged from ambush trap array 11393 | -5/Factory | Lost 4 allies 11490 | -5/Factory | Cargo convoy interrupted 11523 | -5/Factory | High security lockdown imminent 11529 | -5/Factory | Entered Upper Caves 11529 | -5/Upper Caves | Accompanied by 4 allies 11531 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11563 | -5/Upper Caves | Lost 3 allies 11958 | -5/Upper Caves | Encountered a Warlord checkpoint 11988 | -5/Upper Caves | Learned 4 Factory zone layouts 12226 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12259 | -5/Upper Caves | Destroyed 8 combat bots 12353 | -5/Upper Caves | Discovered new exit (range 6) 12362 | -5/Upper Caves | Entered another Upper Caves area 12521 | -5/Upper Caves | Build established: Scavenger-Gunner 12605 | -5/Upper Caves | Learned Factory terminal intel 12852 | -5/Upper Caves | Lost 5 parts (3n1u1w) 12926 | -5/Upper Caves | Identified exit to Factory 13067 | -5/Upper Caves | Discovered new exit (range 11) 13180 | -5/Upper Caves | Entered Zhirov 13180 | -5/Zhirov | Discovered new exit (range 3) 13238 | -5/Zhirov | Met Zhirov 13299 | -5/Zhirov | Learned location of Quarantine (-2) 13299 | -5/Zhirov | Learned location of Testing (-3) 13299 | -5/Zhirov | Learned location of Command (-1) 13370 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13428 | -5/Zhirov | Found Alien Artifact 13428 | -5/Zhirov | Identified Integrated Dissipator 13428 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13466 | -5/Zhirov | Found Alien Artifact 13857 | -5/Zhirov | Entered Proximity Caves 14698 | -4/Proximity Caves | Discovered exit to Factory (range 5) 14707 | -4/Proximity Caves | Entered Factory 14707 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14708 | -4/Factory | Identified exit to Research 14709 | -4/Factory | Loaded intel: 28 terminal locations 15074 | -4/Factory | Build established: Derelict-Gunner 15088 | -4/Factory | Fabricated Biometal Heavy Treads (x1) 16111 | -4/Factory | Build established: Scavenger-Gunner 16118 | -4/Factory | Spotted B-86 Titan 16130 | -4/Factory | Fabricated G-67 Veteran? 16163 | -4/Factory | Destroyed B-86 Titan 16193 | -4/Factory | Lost 5 parts (3u2w) 16369 | -4/Factory | Identified exit to Upper Caves 16369 | -4/Factory | Identified exit to Extension 16554 | -4/Factory | Build established: Scavenger-Tank 16684 | -4/Factory | Entered Upper Caves 16853 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 16920 | -4/Upper Caves | Spotted B-86 Titan 17299 | -4/Upper Caves | Lost 4 parts (2p2u) 17398 | -4/Upper Caves | Discovered new exit (range 9) 17411 | -4/Upper Caves | Entered another Upper Caves area 17583 | -4/Upper Caves | Spotted B-86 Titan 17733 | -4/Upper Caves | Destroyed B-86 Titan 17952 | -4/Upper Caves | Identified exit to Warlord 17987 | -4/Upper Caves | Entered Warlord 18044 | -4/Warlord | System corruption cleaned by Quarantine Array 18133 | -4/Warlord | Learned Armory stockpile data 18134 | -4/Warlord | Learned 4 Quarantine zone layouts 18136 | -4/Warlord | Learned Armory scanalyzer intel 18136 | -4/Warlord | Learned Research repair station intel 18217 | -4/Warlord | Found Prototype Device 18218 | -4/Warlord | Identified Minesniffer Drone Bay 18627 | -4/Warlord | Met Warlord 18638 | -4/Warlord | Warlord's base attacked by MAIN.C 18988 | -4/Warlord | Warlord forces counterattacked 19041 | -4/Warlord | Found Prototype Ballistic Cannon 19063 | -4/Warlord | Found Prototype Ballistic Cannon 19069 | -4/Warlord | Spotted Executioner 19079 | -4/Warlord | Identified Hvy. Autocannon (x2) 19109 | -4/Warlord | Spotted Executioner 19122 | -4/Warlord | Destroyed Executioner 19172 | -4/Warlord | Lost 28 allies 19175 | -4/Warlord | Destroyed 10 combat bots 19181 | -4/Warlord | P-80 Master assimilated allied AG-FUX(l) 19199 | -4/Warlord | Spotted Executioner 19201 | -4/Warlord | Spotted Executioner 19220 | -4/Warlord | Destroyed Executioner 19247 | -4/Warlord | Destroyed 13 combat bots 19267 | -4/Warlord | Lost 12 allies 19313 | -4/Warlord | Warlord base infiltrated, sounded retreat 19538 | -4/Warlord | Spotted Executioner 19549 | -4/Warlord | Core integrity fell below 50% 19574 | -4/Warlord | Destroyed 12 combat bots 19576 | -4/Warlord | Destroyed Executioner 19578 | -4/Warlord | Spotted Executioner 19594 | -4/Warlord | Destroyed Executioner 19600 | -4/Warlord | Core integrity fell below 20% 19609 | -4/Warlord | Spotted Executioner 19612 | -4/Warlord | Released all parts (4) 19634 | -4/Warlord | Found Prototype Energy Gun 19634 | -4/Warlord | Identified Vortex Rail 19639 | -4/Warlord | Found Prototype Piercing Weapon 19639 | -4/Warlord | Identified Vortex Lance 19643 | -4/Warlord | Lost 17 parts (2p7n3u5w) 19660 | -4/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 19612_ Released Adv. Targeting Computer. 19612_ Released 0b10 Decoder Chip [Skirmisher]. 19612_ Released Hcp. Storage Unit. 19613_ |IYKTN#Y/%&3H|17 G|O:8WR 19613_ The unstable cave ceiling collapses. 19613_ Impact Mace crushed. 19616_ Penetrated by Slug. 19628_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 19634_ Acquired Prototype Energy Gun. 19634_ Identified Vortex Rail. 19638_ ANNOUNCEMENT: Detected 1 Melee squad, 2 Hunter squads, 1 Saboteur squad, with prototype support. 19639_ Acquired Prototype Piercing Weapon. 19639_ Identified Vortex Lance. 19654_ System corrupted: IFF burst signal emitted. 19660_ Penetrated by Slug. 19660_ Slug penetrates Machine. 19660_ Machine disabled. 19660_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???????????????##???????######??????#[ ""#???? | | #???????????????# """????#""""#????????" ""#?### | | #???????????????# "!"????#""""#??????##" "##?# | | #??????########?# " "#???#! !!#??????# #?# | | #??????# """" #?# #???# !!#??????# #?# | | #??????# """" #?# #???#! !!#??????# #?# | | #??????# """" #?### ##???## ###??????######+### | | #?###### """" #####+#######+############## | | ##?# + + ^ ^ | | ???# # # ^ ##+#####+################### # | | #### #####+## # ## #??????????????# # | | + ## #??????????????# # | | ####### ##### # ## #??????????????# # | | ?###### #???# # ########??????????????#+# | | ?#!! + #???# # #?????????????????????# | | ?# # #???# # #?????????????????????# ! | | ?# # #####+######?????????????????????# ! | | ?###### # #???????????????###???????# ! | | #######+# # #??##############X######??# | | # # """#??# #### | | + + """#??# + | | ##### # """#??# # | | #???# # #??#/E############## ## | | #???# ########??# ############?# | | #???# #?????????# """""""#?# | | #???# ###########@ /""""#?# | | #???# # #; [""""### ##### | | ##########??# # """"" ##"" """ # #### | | # ### ## #### # """"" ##"" # ## | | # """"" ##"" " # #" | | +^ ##"" """# ## | | ######+######## """"" ##"" X""""# | | ##### #?# """"" ##""""""" """# | | ##X ##?# """"" ##"""""""""""""# | | ###"""##??# ################# | | #?????????##########???????????????# | | #??????????????????????????????????# | | #??????????????????????????????????# | | #??????????????????????????????##### | | #??????????????????????????????# ] ! ! | | #?????????????????????????# " !![[! !% | | ########??????????????????????###### !!] %= | | ###X ##??????????????????????????# [ | | # X"#???????????????????????#### | | / "#?????????????????####### #" # | | ## X"#?????????????????# #"""" ## | | ##X X "#?????????????????# [ = ## | | ##"""""#?????????????????# * + | | #########?????????????????# [ ## | | #?????????????????????????# #"""#"#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Coolant Potential 50 Energy Generation 43 Energy Capacity 765 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 375 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 18 Core Analysis 6 Recoil Reduction 5 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Biometal Heavy Treads | x1 | -4/Factory | Preloaded G-67 Veteran | x3 | -4/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Collateral Damage Challenges ------------ None Game ------ Seed WaveSwarmShockpuncher Manual? 0 Play Time 02:23:43 Cumulative 106.8 hours Start 2025.05.19 @ 18:18:22 End 2025.05.19 @ 22:25:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 55 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fed3805-b533-473a-9f5e-cf528e4bceb4