Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 14:22:25 Player: Anting Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (30) 150 Value Destroyed (604) 604 Prototype IDs (218) 4360 Alien Tech Used (1) 200 Bonus (5702) 5702 TOTAL SCORE: 17416 Bonus ------- Pacifist 200 High Alert Combat Kills 30 Follower Combat Kills 172 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Pursued by Intercept 1000 Cogmind --------- Core Integrity 0/1150 Matter 173/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Impulse Thruster Spectral Analyzer Micro-nuke Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Fission Core Light Antimatter Reactor > --- PROPULSION ------- VTOL Module Improved Cesium-ion Thruster Cooled Cesium-ion Thruster Nuclear Pulse Array Electron Diverter Electron Diverter > --- UTILITY ---------- Improved Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Improved Medium Armor Plating Graphene Brace Advanced Hacking Suite Advanced System Shield Ghost Barrier > --- WEAPON ----------- Vortex Cannon Chainsword > --- INVENTORY -------- Light Quantum Reactor Impulse Thruster Spectral Analyzer Micro-nuke Launcher Improved Plasma Cutter [Rating: 127] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Improved Sensor Array Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Axe Energy Gun Backup Laser III Energy Cannon Vortex Cannon Ballistic Gun Precision Assault Rifle Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . 2 . 2 2 . . . . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 2 . . 1 . . . . . 1 . . . . 1 . Utility 7 | . . . . 2 1 . . . . 2 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 97 | 3 . 4 5 7 20 7 . . . 4 12 7 2 12 2 6 6 Power 17 | . . . 1 . 2 1 . . . 1 3 3 2 3 . 1 . Engine 4 | . . . 1 . 2 . . . . . . . . 1 . . . Core 11 | . . . . . . . . . . 1 3 3 2 2 . . . Reactor 2 | . . . . . . 1 . . . . . . . . . 1 . Propulsion 30 | 2 . 2 2 4 8 1 . . . . 2 1 . 5 . 3 . Treads 2 | . . 2 . . . . . . . . . . . . . . . Leg 8 | 2 . . 2 4 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . 8 1 . . . . 2 1 . 5 . 3 . Utility 28 | . . 1 1 2 6 3 . . . 3 5 . . 2 . 2 3 Device 14 | . . 1 . 1 4 2 . . . 1 3 . . . . 1 1 Storage 1 | . . . 1 . . . . . . . . . . . . . . Processor 4 | . . . . . 1 . . . . 1 . . . 1 . . 1 Hackware 6 | . . . . . 1 . . . . 1 2 . . . . 1 1 Protection 3 | . . . . 1 . 1 . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 22 | 1 . 1 1 1 4 2 . . . . 2 3 . 2 2 . 3 Energy Gun 1 | . . . . . . . . . . . . . . . 1 . . Energy Cannon 4 | . . . . . . . . . . . . . . 2 . . 2 Ballistic Gun 7 | 1 . 1 1 1 2 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . 1 . . . . 1 1 . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . . . . 1 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 1 . . . . . . . 1 . . 1 Parts Lost 21 | . . . . . . 2 . . . 2 3 4 1 . . . 9 Power 2 | . . . . . . . . . . 1 . 1 . . . . . Propulsion 11 | . . . . . . 1 . . . 1 3 2 . . . . 4 Utility 5 | . . . . . . 1 . . . . . 1 . . . . 3 Weapon 3 | . . . . . . . . . . . . . 1 . . . 2 Highest Loss Streak 9 | . . . . . . 2 . . . 1 3 2 1 . . . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 42 61 81 95 97 96 92 92 92 81 89 74 56 79 100 91 82 Engine 1 | . . . 2 9 7 . . . . . . . . 2 . . . Core 2 | . . . . . . . . . . 1 8 4 1 4 11 5 4 Reactor 1 | . . . . . . 7 7 7 7 5 . . . . . 4 4 Treads 1 | . . 22 15 . . . . . . . . . . . . . . Leg 4 | . 28 22 28 36 . . . . . . . . . . . . . Flight 22 | . . . . . 37 36 35 35 35 26 28 15 11 20 33 30 25 Device 17 | . . 6 11 18 17 23 21 21 21 21 23 21 16 12 11 10 12 Processor 4 | . . . . . 3 . . . . 4 5 5 5 8 11 10 9 Hackware 10 | . . . . . 6 7 7 7 7 11 14 16 16 16 16 15 13 Protection 3 | . . . . 4 7 5 7 7 7 3 . . . 3 5 5 4 Ballistic Gun 4 | . 14 11 16 18 7 6 7 7 7 1 . . . . . . . Slashing Weapon 5 | . . . . . 4 7 7 7 7 6 8 10 5 5 5 5 4 Peak Build Rating 127 | 3 3 8 16 32 48 53 50 50 50 53 71 57 46 87 86 113 127 Average Rating 54 | 1 3 6 10 28 42 50 50 50 50 49 63 54 40 73 85 100 106 On Entrance 43 | . 3 3 7 16 32 47 50 50 50 50 49 61 42 39 86 86 113 Naked Turns 3 | . . . . . . . . . . . . . . . . . 3 Heaviest Build 42 | 2 2 3 32 38 23 26 26 26 26 26 29 24 20 42 33 41 42 Greatest Support 72 | 3 3 3 50 72 30 30 30 30 30 30 32 16 10 34 34 48 45 Greatest Overweight (x) 5 | . . . . . . . . . . . 1 2 1 1 . . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 10 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 5 5 10 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 3 4 3 7 14 5 4 5 5 5 4 4 4 4 4 4 4 4 Final Capacity 15 | 5 5 5 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 5 5 9 15 5 5 5 5 5 4 5 5 5 5 5 5 5 Class Distribution -------------------- 33% | Hacker-Scout 24% | Hacker-Assassin 19% | Sprinter 16% | Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Assassin | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Assassin | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Matter Collected 1210 | 172 . . 107 151 168 163 20 . . 10 44 74 . 301 . . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 532 | . . . 16 90 62 111 . . . 40 115 83 . . 15 . . Parts 52 | . . . 4 4 7 10 . . . 4 10 10 . . 3 . . Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 8 . . . . . 3 . . 3 . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 20 | . . . . 3 . 6 . . . . 5 5 . . 1 . . Melee 3 | . . . . . . 1 . . . . . 1 . . 1 . . Guns 3 | . . . . 3 . . . . . . . . . . . . . AOE 14 | . . . . . . 5 . . . . 5 4 . . . . . Classes Destroyed 9 | . . . 1 2 3 1 . . . . . 1 . . 1 . . Worker 2 | . . . 1 . . . . . . 1 . . . . . . . Builder 4 | . . . . . 2 . . . . . 2 . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . Watcher 2 | . . . . . 1 . . . . 1 . . . . . . . Swarmer 19 | . . . . 3 . 6 . . . . 5 5 . . . . . Packrat 1 | . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 6 | . . . 1 3 1 6 . . . 1 6 5 . . 1 . . Combat Bots Only 6 | . . . . 3 . 6 . . . . 5 5 . . 1 . . Max Kills in Single Turn 4 | . . . 1 1 1 4 . . . 1 2 1 . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 . . . . 2 1 . . . . . Melee 1 | . . . . . . 1 . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Hostile Shots Fired 378 | . . 7 18 30 35 21 . 3 11 19 29 23 5 . 8 4 165 Missed 153 | . . 4 7 7 19 15 . 2 10 10 19 5 2 . 6 2 45 Damage Taken 3325 | . . 30 84 167 179 153 . 48 15 81 253 299 53 9 40 44 1870 Core 1482 | . . 30 28 12 39 7 . . . 5 99 75 34 . . 17 1136 Absorbed by Shields 130 | . . 11 33 67 19 . . . . . . . . . . . . Regen/Repaired (Parts) 27 | . . . . . . . . . . . . . . 27 . . . Core Remaining (%) 93 | 100 100 . 85 97 . . . . 93 99 . . . . 79 . . Volleys Fired 41 | . . 4 3 11 4 5 . . . . 3 5 . . 1 . 5 Largest 2 | . . 1 1 2 1 1 . . . . 1 1 . . 1 . 1 Hottest 50 | . . 20 20 43 28 36 . . . . 36 36 . . 36 . 50 Shots Fired 51 | . . 4 3 21 4 5 . . . . 3 5 . . 1 . 5 Gun 32 | . . 4 3 21 4 . . . . . . . . . . . . Cannon 5 | . . . . . . . . . . . . . . . . . 5 Launcher 14 | . . . . . . 5 . . . . 3 5 . . 1 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 32 | . . 4 3 21 4 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 14 | . . . . . . 5 . . . . 3 5 . . 1 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Entropic 5 | . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 9 | . . 3 6 7 8 . . . . . . 9 . . . . 1 Robot Miss Streak 3 | . . 1 . 2 . . . . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 49 | . . 3 3 15 11 4 . 1 . 2 4 3 . . 2 . 1 Core Hits 43 | . . . 3 6 2 9 . . . 1 13 8 . . 1 . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . Critical Strikes 2 | . . 1 . . 1 . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . Sever 1 | . . . . . 1 . . . . . . . . . . . . Melee Attacks 123 | . . . . . 26 8 3 21 2 8 20 4 . . 5 16 10 Impact 4 | . . . . . 4 . . . . . . . . . . . . Slashing 119 | . . . . . 22 8 3 21 2 8 20 4 . . 5 16 10 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 2 1 . 1 . 1 1 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 2627 | . . 27 30 225 478 501 . 94 . 106 471 533 . . 94 . 68 Guns 355 | . . 27 26 216 86 . . . . . . . . . . . . Cannons 68 | . . . . . . . . . . . . . . . . . 68 Explosions 1000 | . . . . . . 331 . . . . 275 394 . . . . . Melee 1191 | . . . . . 392 170 . 94 . 106 196 139 . . 94 . . Ramming 13 | . . . 4 9 . . . . . . . . . . . . . Kinetic 355 | . . 27 26 216 86 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 1000 | . . . . . . 331 . . . . 275 394 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 77 | . . . . . 77 . . . . . . . . . . . . Slashing 1114 | . . . . . 315 170 . 94 . 106 196 139 . . 94 . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 68 | . . . . . . . . . . . . . . . . . 68 Highest Corruption 5 | . . 1 1 1 . . . . . . . . . . . 2 5 Average Corruption 1 | . . 1 1 1 . . . . . . . . . . . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 16 | . . . 2 2 . . . . . . . . . . . 9 3 Message Errors 5 | . . . 2 . . . . . . . . . . . . 2 1 Matter Fused 4 | . . . . . . . . . . . . . . . . 3 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . . . . . . . . 3 . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . 1 . . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 250 | . . . . . 114 9 . . . 37 72 6 . . 4 . 8 Projectiles 8 | . . . . . . . . . . . . . . . . . 8 Explosions 8 | . . . . . . 2 . . . . . 6 . . . . . Melee 234 | . . . . . 114 7 . . . 37 72 . . . 4 . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 70 | . . . . . . 64 . . . . . 6 . . . . . Shots 3 | . . . . . . 2 . . . . . 1 . . . . . Rammed 6 | . . . 5 . . . . . . . . . . . . . 1 Targets Rammed 9 | . . . 5 3 . . . . . . . . . . . . 1 Kicked 3 | . . . . 3 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 342 | . . . . . 140 14 . . . . 256 . . 155 236 208 342 Average Temperature 58 | . . . . . 31 8 . . . . 93 . . 63 101 49 65 Received Heat Transfer 458 | . . 30 44 42 84 . . . . 27 18 18 27 . . 18 150 Effects 6 | . . . . . . . . . . . 2 . . . 1 . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . Interference 5 | . . . . . . . . . . . 2 . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged 10 | . . . . . . . . . . . . . . . . . 10 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Peak Influence 817 | . 30 47 212 299 537 . . . . 817 732 . . . . 335 81 Initial 637 | . . 12 18 82 135 . . . . 637 340 . . . . 331 29 Average 300 | . 8 21 136 159 367 . . . . 722 558 . . . . 221 38 Maximum Alert Level 3 | . . . 1 1 2 . . . . 3 3 . . . . 1 . Low Security (%) 43 | 100 100 100 85 73 18 . . . . . . . . . . 35 100 Level 1 24 | . . . 14 26 28 . . . . . 20 . . . . 64 . Level 2 26 | . . . . . 53 . . . . 35 71 . . . . . . Level 3 5 | . . . . . . . . . . 64 7 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . 2 . 1 1 . . . . 2 3 . . . . 3 3 Investigation 8 | . . 2 . 1 1 . . . . 1 1 . . . . 2 . Extermination 1 | . . . . . . . . . . . . . . . . 1 . Reinforcement 2 | . . . . . . . . . . 1 1 . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . 1 . . . . . 3 Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Distress Signals 7 | . . . 1 1 1 . . . . 2 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 197 | . 1 8 8 11 21 9 6 4 7 16 28 12 4 17 5 13 27 Peak Tracking Total 22 | . 2 8 3 4 8 5 5 4 5 7 8 6 4 10 3 8 22 Tactical Retreats 33 | . 1 . 2 . 5 1 1 . 1 3 7 2 1 2 1 4 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Traps Triggered 4 | . . . . . 1 . . . . . 1 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . 1 . . . . . . . 6 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Machines Disabled 6 | . . . . 1 . . . . . . . . . . . . 5 Max in Single Turn 1 | . . . . 1 . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Machines Accessed 41 | . 1 2 . 4 4 1 1 3 . 5 6 . . 2 . 9 3 Terminals 27 | . 1 2 . 4 2 1 . . . 5 3 . . . . 6 3 Fabricators 4 | . . . . . . . . . . . 2 . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . 1 . Total Hacks 163 | . 4 7 . 12 7 8 3 24 . 22 19 . . 2 . 35 20 Successful 83 | . . 3 . 1 2 8 3 24 . 8 6 . . 2 . 19 7 Failed 80 | . 4 4 . 11 5 . . . . 14 13 . . . . 16 13 Catastrophic 12 | . 1 . . 1 1 . . . . 2 2 . . . . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 83 | . 4 4 . 10 5 . . . . 15 8 . . 1 . 23 13 Terminals 117 | . 4 7 . 12 3 8 . . . 22 12 . . . . 29 20 Fabricators 10 | . . . . . . . . . . . 5 . . . . 5 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . . . . 2 . . . . 1 . Terminal Hacks 61 | . . 1 . 1 . 8 3 24 . 5 1 . . 2 . 11 5 Record 17 | . . . . . . 8 3 6 . . . . . . . . . Part Schematic 9 | . . . . . . . . 9 . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . 3 . . . . . . . 2 . Open Door 2 | . . . . . . . . . . . . . . 2 . . . Level Access Points 2 | . . . . . . . . . . 1 1 . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . Unreport Threat 6 | . . . . . . . . . . 1 . . . . . 3 2 Locate Traps 4 | . . . . . . . . . . 1 . . . . . 2 1 Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . Zone Layout 5 | . . 1 . . . . . . . 1 . . . . . 1 2 Fabricator Hacks 6 | . . . . . . . . . . . 3 . . . . 3 . Load Schematic 3 | . . . . . . . . . . . 1 . . . . 2 . Build 3 | . . . . . . . . . . . 2 . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 15 | . . 2 . . 2 . . . . 3 2 . . . . 4 2 Terminals 14 | . . 2 . . 1 . . . . 3 2 . . . . 4 2 Assimilate 3 | . . . . . . . . . . . 1 . . . . 2 . Botnet 11 | . . 2 . . 1 . . . . 3 1 . . . . 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 1 2 . 4 3 1 . . . 5 6 . . . . 8 3 Full Trace Events 8 | . . 2 . 2 . . . . . 1 1 . . . . 2 . Feedback Events 2 | . . 1 . 1 . . . . . . . . . . . . . Corruption 2 | . . 1 . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 1 . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . Time 366 | . . . . . . . . . . . 214 . . . . 152 . Total Part Build Rating 12 | . . . . . . . . . . . 7 . . . . 5 . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Total Allies 9 | . . . 5 . . . . . . 1 1 . . . . 2 . Largest Group 5 | . . . 5 3 . . . . . 1 1 . . . . 1 . Highest-Rated Group 81 | . . . 81 40 . . . . . 29 26 . . . . 10 . Highest-Rated Ally 31 | . . . 31 16 . . . . . 29 26 . . . . 10 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 47 | . . . 13 28 . . . . . 6 . . . . . . . Total Damage 506 | . . . 157 251 . . . . . 98 . . . . . . . Kills 10 | . . . 6 4 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Robot Analysis Total 146 | . . . . 1 . . . 145 . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . 3 . . . . . 2 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Turns Passed 5244 | 32 49 103 349 282 575 372 208 107 67 181 417 1088 137 621 123 363 170 Spaces Moved 9374 | 45 96 177 388 188 1069 1025 740 136 160 469 1036 714 354 976 374 953 474 Core 613 | 45 96 177 255 . . . . . . . . . . . . . 40 Treads 55 | . . . 55 . . . . . . . . . . . . . . Legs 266 | . . . 78 188 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 8440 | . . . . . 1069 1025 740 136 160 469 1036 714 354 976 374 953 434 Fastest Speed 17 | 50 50 50 50 120 27 27 27 27 27 27 22 29 32 20 20 17 20 Average Speed 36 | 50 50 50 79 120 27 27 27 27 27 28 25 68 36 47 20 19 23 Slowest Speed 300 | 50 50 50 160 120 28 27 27 27 27 29 105 176 104 92 20 20 300 Overloaded Moves 11 | . . . . . . . . . . . . . . . . 11 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . 4 . . . . 3 3 . . . 1 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 26 21 76 25 21 94 66 80 36 24 28 76 59 88 64 27 40 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 30 | . . . . . 1 1 . 28 . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . . . . . . . . Scrap Searched 14 | . . . 2 . . 5 2 . 1 . . 2 1 . 1 . . Spaces Dug 86 | . . . . . 12 13 3 . 2 4 12 16 . . 1 16 7 Terrain Destroyed 179 | . . . . . 12 51 3 . 2 4 31 35 . . 18 16 7 Melee 60 | . . . . . 12 3 3 . 2 4 12 . . . 1 16 7 Projectile . | . . . . . . . . . . . . . . . . . . AOE 119 | . . . . . . 48 . . . . 19 35 . . 17 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Arm Total 10945 | 54 96 188 422 225 1302 1099 742 168 179 498 1152 1302 361 1135 411 1097 514 Wait 1197 | . . . 13 1 159 47 . 12 18 12 77 567 4 125 29 120 13 Move 9325 | 44 95 176 387 187 1060 1024 739 135 159 462 1029 713 353 975 371 942 474 Hop 16 | . . . . . 4 . . . . 3 3 . . . 1 5 . Pick Up 54 | 7 1 3 8 9 5 3 . . . 2 2 1 . 9 1 2 1 Fast Attach 44 | . . . . 1 11 4 . . . 2 10 3 . 7 . 4 2 Attach 32 | 3 . 4 3 1 6 2 . . . 2 1 1 2 4 1 1 1 Detach 7 | . . 1 . . . . . . . . 1 1 2 1 . 1 . Swap 22 | . . . 2 5 3 2 . . . . 1 3 . 1 1 1 3 Drop 72 | . . . 1 7 24 4 . . . 3 6 4 . 13 1 5 4 Fire 41 | . . 4 3 11 4 5 . . . . 3 5 . . 1 . 5 Melee 122 | . . . . . 26 8 3 21 2 8 19 4 . . 5 16 10 Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick 3 | . . . . 3 . . . . . . . . . . . . . Crush 5 | . . . 5 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . 4 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: [*Res] / Upp x2 / Ext x2 / *Arm) -4/Armory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 33 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 7) 82 | -10/Materials | Entered another Materials area 82 | -9/Materials | Evolved 2 slots: Propulsion x2 182 | -9/Materials | Discovered new exit (range 6) 185 | -9/Materials | Entered Mines 295 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 302 | -9/Mines | Build established: Mutant 519 | -9/Mines | Discovered new exit (range 7) 534 | -9/Mines | Entered Materials 534 | -8/Materials | Accompanied by 3 allies 534 | -8/Materials | Evolved 2 slots: Utility x2 784 | -8/Materials | Discovered new exit (range 12) 816 | -8/Materials | Entered Factory 816 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 817 | -7/Factory | Identified exit to Lower Caves 885 | -7/Factory | Discovered new exit (range 10) 1114 | -7/Factory | Discovered exit to Lower Caves (range 18) 1375 | -7/Factory | Build established: Scavenger-Sprinter 1391 | -7/Factory | Entered Lower Caves 1457 | -7/Lower Caves | Learned Factory terminal intel 1581 | -7/Lower Caves | Learned 4 Factory zone layouts 1634 | -7/Lower Caves | Found Alien Artifact 1634 | -7/Lower Caves | Identified Core Expander 1634 | -7/Lower Caves | Installed Core Expander, added new Power slot 1665 | -7/Lower Caves | Learned location of 1 exit from Factory 1665 | -7/Lower Caves | Learned Armory trap positions 1665 | -7/Lower Caves | Learned Factory security intel 1665 | -7/Lower Caves | Learned 8 Factory zone layouts 1668 | -7/Lower Caves | Discovered new exit (range 12) 1694 | -7/Lower Caves | Encountered a Warlord checkpoint 1741 | -7/Lower Caves | Attracted the attention of an 0b10 base 1763 | -7/Lower Caves | Entered another Lower Caves area 1790 | -7/Lower Caves | Build established: Sprinter 1852 | -7/Lower Caves | Discovered new exit (range 7) 1971 | -7/Lower Caves | Entered Data Miner 1971 | -7/Data Miner | Discovered new exit (range 6) 1977 | -7/Data Miner | Met Data Miner 1982 | -7/Data Miner | Learned location of Section 7 (-3) 1982 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1985 | -7/Data Miner | Received God Mode back door access code from Data Miner 1999 | -7/Data Miner | Interfaced with the Data Conduit 2078 | -7/Data Miner | Entered Proximity Caves 2081 | -6/Proximity Caves | Spotter reported a threat 2081 | -6/Proximity Caves | Spotter reported a threat 2092 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2134 | -6/Proximity Caves | Spotter reported a threat 2140 | -6/Proximity Caves | Spotter reported a threat 2141 | -6/Proximity Caves | Discovered new exit (range 13) 2145 | -6/Proximity Caves | Entered Factory 2145 | -6/Factory | Evolved 2 slots: Utility x2 2146 | -6/Factory | Identified exit to Factory 2147 | -6/Factory | Identified exit to Lower Caves 2149 | -6/Factory | Loaded intel: 287 machine locations 2150 | -6/Factory | Loaded intel: 26 terminal locations 2326 | -6/Factory | Entered another Factory area 2326 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2327 | -5/Factory | Identified exit to Upper Caves 2328 | -5/Factory | Loaded intel: 227 machine locations 2408 | -5/Factory | Identified exit to Factory 2516 | -5/Factory | Build established: Hacker-Scout 2527 | -5/Factory | Fabricated Exp. Terrain Scan Processor? 2626 | -5/Factory | Search patrols dispatched 2714 | -5/Factory | Spotted B-75 Beast 2726 | -5/Factory | Discovered exit to Upper Caves (range 5) 2728 | -5/Factory | Intercept squad dispatched 2743 | -5/Factory | Entered Upper Caves 2765 | -5/Upper Caves | Encountered a Warlord checkpoint 2766 | -5/Upper Caves | Lost 3 parts (3n) 3159 | -5/Upper Caves | Build established: Hacker-Assassin 3513 | -5/Upper Caves | Learned Factory non-interactive machine intel 3707 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3786 | -5/Upper Caves | Learned Factory interactive machine intel 3827 | -5/Upper Caves | Discovered new exit (range 12) 3831 | -5/Upper Caves | Identified exit to Upper Caves 3831 | -5/Upper Caves | Entered another Upper Caves area 3962 | -5/Upper Caves | Discovered new exit (range 16) 3968 | -5/Upper Caves | Identified exit to Warlord 3968 | -5/Upper Caves | Entered Warlord 3977 | -5/Warlord | Discovered new exit (range 12) 4089 | -5/Warlord | Met Warlord 4092 | -5/Warlord | Opened Warlord's prototype stash 4100 | -5/Warlord | Found Prototype Hackware 4102 | -5/Warlord | Found Spectral Analyzer 4114 | -5/Warlord | Warlord's base attacked by MAIN.C 4176 | -5/Warlord | Found Prototype Energy Cannon 4176 | -5/Warlord | Identified Vortex Cannon 4180 | -5/Warlord | Found Vortex Cannon 4370 | -5/Warlord | Lost 5 allies 4464 | -5/Warlord | Warlord forces counterattacked 4468 | -5/Warlord | Spotted Striker 4478 | -5/Warlord | Spotted Striker 4539 | -5/Warlord | Lost 19 allies 4546 | -5/Warlord | Spotted Striker 4567 | -5/Warlord | Spotted Striker 4583 | -5/Warlord | Opened side exit 4588 | -5/Warlord | Identified exit to Proximity Caves 4589 | -5/Warlord | Entered Proximity Caves 4601 | -4/Proximity Caves | Learned Research stockpile data 4625 | -4/Proximity Caves | Lost 5 allies 4649 | -4/Proximity Caves | Spotter reported a threat 4652 | -4/Proximity Caves | Spotter reported a threat 4665 | -4/Proximity Caves | Spotted B-86 Titan 4679 | -4/Proximity Caves | Discovered exit to Factory (range 20) 4712 | -4/Proximity Caves | Entered Factory 4712 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4713 | -4/Factory | Loaded intel: 302 machine locations 4714 | -4/Factory | Loaded intel: 248 non-interactive machine locations 4715 | -4/Factory | Loaded intel: 54 interactive machine locations 4719 | -4/Factory | Identified exit to Upper Caves 4719 | -4/Factory | Identified exit to Extension 4719 | -4/Factory | Identified exit to Armory 4725 | -4/Factory | Build established: Hacker-Scout 4959 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 4991 | -4/Factory | Discovered new exit (range 9) 5075 | -4/Factory | Entered Armory 5076 | -4/Armory | Loaded intel: 57 trap records 5077 | -4/Armory | Loaded intel: 105 machine locations 5079 | -4/Armory | Identified Ghost Barrier 5199 | -4/Armory | Intercept squad dispatched 5206 | -4/Armory | Spotted Tracker 5206 | -4/Armory | Spotted Tracker 5222 | -4/Armory | Spotted Combat Programmer 5231 | -4/Armory | Core integrity fell below 50% 5242 | -4/Armory | Core integrity fell below 20% 5244 | -4/Armory | Spotted Combat Programmer 5245 | -4/Armory | Destroyed by Combat Programmer with EMDS Last Messages --------------- 05228_ Adv. System Shield blown off. 05228_ Exp. Terrain Scan Processor blown off. 05228_ Graphene Brace blown off. 05228_ E-15 Imp destroyed. 05230_ Knocked back. 05231_ Repair Station disabled. 05231_ Backup Propulsion I tumbles out of repair station. 05231_ Backup Plating I tumbles out of repair station. 05233_ Penetrated by EMDS Slug. 05233_ Backup Laser I tumbles out of repair station. 05240_ Door malfunctions. 05241_ W-44 Eye sends out distress signal. 05242_ Adv. Hacking Suite blown off. 05242_ Adv. Signal Interpreter blown off. 05242_ E-15 Imp destroyed. 05243_ ALERT: Security rotation in progress. 05245_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????""""???????????? ?? ? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????#?+#### | | ????????????????????????????????????????????? | | ??????????????????????????????????????????? """? | | ?????????????????????????????????????????? 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Regenerative Plating | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Exp. Terrain Scan Processor | x1 | -5/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerSystemFemtoactuators Manual? 0 Play Time 01:41:13 Cumulative 103.3 hours Start 2025.02.26 @ 16:34:16 End 2025.02.27 @ 14:22:25 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 58 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c9de689-f4f1-48ee-a6b1-74e36a86febf