Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 21:42:01 Player: NOGames Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (140) 700 Value Destroyed (4094) 4094 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (503) 503 TOTAL SCORE: 11197 Bonus ------- High Alert Combat Kills 503 Cogmind --------- Core Integrity 0/1300 Matter 102/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Machine Analyzer Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Target Analyzer Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite Improved System Shield > --- WEAPON ----------- Gauss Rifle Gauss Cannon Hardcell Cannon Heavy Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Fusion Compressor Micro Fission Core Advanced Treads Carbon-fiber Leg Centrium Wheel Large Matter Pod Machine Analyzer Improved Sensor Array Improved Signal Interpreter Improved Target Analyzer Enhanced Gauss Cannon Enhanced Gauss Cannon Mace Powered Hammer [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . Utility 10 | . . 1 2 1 . . . 2 2 . . 2 Weapon 2 | . . 1 . 1 . . . . . . . . Parts Attached 149 | 2 8 21 30 18 18 1 19 14 3 4 . 11 Power 19 | . 2 2 2 2 4 . 2 3 . . . 2 Engine 6 | . 1 1 . 2 2 . . . . . . . Core 13 | . 1 1 2 . 2 . 2 3 . . . 2 Reactor . | . . . . . . . . . . . . . Propulsion 13 | 2 1 2 1 1 2 . 1 . . 1 . 2 Treads 6 | 2 1 2 . . . . . . . . . 1 Leg 1 | . . . . . . . . . . . . 1 Wheel 6 | . . . 1 1 2 . 1 . . 1 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 40 | . 2 3 4 4 5 . 11 6 2 2 . 1 Device 13 | . 1 1 1 . 2 . 3 4 . 1 . . Storage 3 | . 1 . . . 1 . 1 . . . . . Processor 8 | . . . . 1 . . 4 1 . 1 . 1 Hackware 3 | . . . . . . . 2 . 1 . . . Protection 13 | . . 2 3 3 2 . 1 1 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 77 | . 3 14 23 11 7 1 5 5 1 1 . 6 Energy Gun 5 | . . . . . 1 . 3 1 . . . . Energy Cannon 2 | . . . . . 2 . . . . . . . Ballistic Gun 21 | . 2 5 7 4 1 . . 1 . . . 1 Ballistic Cannon 15 | . 1 4 2 . . . 2 2 1 1 . 2 Launcher 9 | . . 1 6 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 11 | . . 4 1 . 1 1 . 1 . . . 3 Slashing Weapon 14 | . . . 7 6 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 56 | . 2 3 2 3 20 . . 2 . 3 . 21 Power 9 | . . 2 . 1 4 . . . . . . 2 Propulsion 8 | . 1 . . . 2 . . . . 1 . 4 Utility 22 | . . 1 1 1 8 . . 2 . 2 . 7 Weapon 17 | . 1 . 1 1 6 . . . . . . 8 Highest Loss Streak 21 | . 2 1 1 1 7 . . 2 . 3 . 21 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 99 99 84 80 51 28 72 86 87 88 89 65 Engine 2 | . 6 3 1 6 1 . . . . . . . Core 4 | . 7 7 7 . . . 2 5 5 5 5 2 Treads 7 | . 27 22 . . . . . . . . . . Wheel 6 | . . . 8 7 7 7 10 11 10 10 10 5 Device 11 | . 13 10 9 7 7 . 3 17 15 14 15 10 Storage 7 | . 14 11 9 7 4 7 8 5 5 5 5 3 Processor 4 | . . . . 2 1 . 6 9 10 9 10 14 Hackware 3 | . . . . . . . 10 5 9 10 10 7 Protection 9 | . . 11 22 19 6 . 3 5 8 10 10 5 Energy Gun 2 | . 7 . . . . . 11 8 . . . . Ballistic Gun 9 | . 19 10 18 14 2 . . 2 5 5 5 . Ballistic Cannon 6 | . 1 19 3 . . . 4 8 10 11 15 9 Impact Weapon 2 | . . 2 . . 5 5 4 2 5 3 . 2 Slashing Weapon 2 | . . . 3 12 6 . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 81 | 10 31 45 54 63 57 29 61 63 73 81 81 81 Greatest Support 56 | 40 40 46 46 28 28 28 56 56 56 56 44 44 Greatest Overweight (x) 6 | . 1 . 1 2 2 1 2 2 2 1 1 6 Average Overweight (x) . | . . . . 1 . . . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 11 15 15 15 11 15 15 15 15 15 15 14 Most Carried 15 | 6 14 15 15 15 10 11 13 15 15 15 12 11 Average Carried 12 | 6 8 14 14 13 6 10 9 13 14 14 12 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 14 14 15 11 10 10 13 15 15 12 12 2 Class Distribution -------------------- 39% | Mutant 26% | Tank 15% | Hacker-Assassin 5% | Scavenger-Skirmisher 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Tank | -6/Factory Scavenger-Assassin | -5/Factory Hacker-Assassin | -4/Factory Hacker-Assassin | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Hacker-Assassin | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Matter Collected 3947 | 220 345 805 873 204 314 . 237 523 48 94 73 211 Remotely 1090 | . 345 745 . . . . . . . . . . Salvage Created 4541 | . 535 929 1517 447 349 . 87 427 48 . 45 157 Parts 253 | . 39 50 99 29 9 . 2 15 . . 4 6 Haulers Intercepted 5 | . 1 1 2 1 . . . . . . . . Recyclers Shooed 6 | . . 1 1 1 . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . 8 . . . . . 7 . Prevented 3 | . . . . . . 3 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 97 | . 11 21 36 10 7 . 1 5 . . 2 4 Melee 13 | . . . . 5 7 . . . . . . 1 Guns 36 | . 11 9 11 2 . . . 2 . . 1 . Cannons 26 | . . 9 9 . . . 1 3 . . 1 3 AOE 22 | . . 3 16 3 . . . . . . . . Classes Destroyed 15 | . 4 6 2 1 . . . 2 . . . . Worker 19 | . 2 2 7 3 . . 1 . 2 . . 2 Builder 9 | . 1 1 1 1 . . 1 1 1 . . 2 Tunneler 1 | . . . . . . . . 1 . . . . Hauler 5 | . 1 1 2 1 . . . . . . . . Recycler 4 | . . 1 2 . . . . 1 . . . . Operator 3 | . . 2 1 . . . . . . . . . Watcher 2 | . . . 1 1 . . . . . . . . Swarmer 24 | . . 3 13 4 . . . . . . 2 2 Grunt 45 | . 11 9 15 4 6 . . . . . . . Brawler 3 | . . 1 1 . 1 . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . Sentry 14 | . . 7 5 1 . . 1 . . . . . Hunter 5 | . . . . . . . . 3 . . . 2 Programmer 3 | . . . . 1 . . . 2 . . . . Best Kill Streak 10 | . 4 5 9 10 3 . 1 3 3 . 2 3 Combat Bots Only 7 | . 4 4 7 6 3 . 1 2 . . 2 2 Max Kills in Single Turn 6 | . 2 2 6 4 2 . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 1 4 2 . . . . . . . . Melee 2 | . . . . 1 2 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Hostile Shots Fired 918 | . 59 71 101 95 185 8 18 60 6 . 6 309 Missed 246 | . 13 19 21 29 60 1 7 16 1 . 1 78 Damage Taken 10225 | . 572 681 1130 1007 1701 109 81 784 29 319 73 3739 Core 1990 | . 81 103 61 84 195 . . 96 . 57 . 1313 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 54 | . . 15 6 10 23 . . . . . . . Core Remaining (%) 84 | 100 67 74 88 . . 60 100 90 . . 95 . Volleys Fired 250 | . 43 55 72 8 . . 3 29 . 11 3 26 Largest 4 | . 2 3 3 4 . . 4 4 . 1 4 3 Hottest 246 | . 60 97 92 98 . . 246 246 . 65 202 174 Shots Fired 606 | . 85 157 173 20 2 . 6 81 . 11 12 59 Gun 339 | . 75 59 129 16 . . 5 50 . . 3 2 Cannon 249 | . 10 95 33 . 2 . 1 31 . 11 9 57 Launcher 18 | . . 3 11 4 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 505 | . 56 154 162 16 . . 1 34 . 11 12 59 Thermal 69 | . 29 . . . 2 . 4 34 . . . . Explosive 10 | . . . 6 4 . . . . . . . . Electromagnetic 22 | . . 3 5 . . . 1 13 . . . . Robot Hit Streak 24 | . 18 24 10 4 1 . 6 12 . . 2 4 Robot Miss Streak 8 | . 4 4 8 3 . . . 8 . . 4 5 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 427 | . 60 109 110 28 30 . 7 46 3 . 3 31 Core Hits 215 | . 28 44 83 20 7 . 2 14 . . 2 15 Critical Kills 2 | . . . 1 . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 31 | . 2 3 2 4 5 . 1 2 . . 1 11 Destroy 2 | . . 1 1 . . . . . . . . . Blast 19 | . 2 2 1 . . . 1 2 . . 1 10 Smash 2 | . . . . . 1 . . . . . . 1 Sever 8 | . . . . 4 4 . . . . . . . Melee Attacks 141 | . . 1 22 41 40 4 9 8 8 . . 8 Impact 53 | . . 1 . . 15 4 9 8 8 . . 8 Slashing 88 | . . . 22 41 25 . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 20 | . . . 8 4 . . 2 3 3 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . 4 8 . . . . . . . Damage Inflicted 12245 | . 803 1956 3764 1804 925 . 248 1220 172 . 99 1254 Guns 3425 | . 673 644 1176 165 . . 75 635 . . 43 14 Cannons 3241 | . 127 1205 370 . 27 . 30 395 . . 56 1031 Explosions 2239 | . . 106 1526 607 . . . . . . . . Melee 3272 | . . . 692 1032 898 . 143 190 172 . . 145 Ramming 68 | . 3 1 . . . . . . . . . 64 Kinetic 5707 | . 531 1849 1546 165 . . 30 442 . . 99 1045 Thermal 870 | . 269 . 72 . 27 . 75 427 . . . . Explosive 1590 | . . . 983 607 . . . . . . . . Electromagnetic 738 | . . 106 471 . . . . 161 . . . . Impact 828 | . . . . . 178 . 143 190 172 . . 145 Slashing 2444 | . . . 692 1032 720 . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . 5 1 18 18 . 2 . 9 9 1 Average Corruption 9 | . . . 5 1 15 18 . 1 . 9 9 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 100 | . . . 22 . 43 14 . 5 . 4 12 . Message Errors 23 | . . . 7 . 13 . . 1 . . 2 . Matter Fused 26 | . . . 1 . 10 7 . 2 . 2 4 . Heat Flow Errors 14 | . . . 4 . 4 3 . 1 . 1 1 . Energy Discharges 12 | . . . 2 . 5 1 . 1 . 1 2 . Parts Rejected 1 | . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . Data Loss (minor) 9 | . . . 1 . 2 3 . . . . 3 . Data Loss (major) 4 | . . . . . 4 . . . . . . . Misfires 4 | . . . 2 . 2 . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . Misdirections 1 | . . . . . 1 . . . . . . . Weapon Failures 4 | . . . 4 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 644 | . . 12 131 64 127 . 81 129 72 . 6 22 Projectiles 69 | . . 12 . . . . . 29 . . 6 22 Explosions 15 | . . . 15 . . . . . . . . . Melee 560 | . . . 116 64 127 . 81 100 72 . . . Knockbacks 31 | . 4 5 4 . 1 . 1 9 . . . 7 Impact 5 | . . . . . 1 . 1 3 . . . . Kinetic 24 | . 4 4 3 . . . . 6 . . . 7 Secondary 2 | . . 1 1 . . . . . . . . . Self-Inflicted Damage 71 | . . . 49 . . . . . . . . 22 Shots 2 | . . . 2 . . . . . . . . . Rammed 31 | . 1 2 . . . . . . . . . 28 Targets Rammed 32 | . 2 2 . . . . . . . . . 28 Kicked . | . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . Highest Temperature 482 | . 72 144 191 60 124 264 159 482 . 237 225 229 Average Temperature 68 | . 31 45 53 29 50 125 59 182 . 132 86 124 Received Heat Transfer 1821 | . 321 267 342 186 663 18 24 . . . . . Effects 2 | . . . . . . . . 2 . . . . Interference 1 | . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 16 | . . 1 . . . . 4 6 5 . . . Impact Corruptions 17 | . . 1 . . 3 . 4 4 5 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 1700 | . 575 . 150 . 50 . 148 777 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 4 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Peak Influence 1038 | . 243 545 1038 594 . . 137 156 61 . . 201 Initial 471 | . . 33 189 471 . . 37 . . . . 47 Average 237 | . 83 185 728 446 . . 69 99 22 . . 96 Maximum Alert Level 3 | . 1 2 3 2 . . . . . . . 1 Low Security (%) 65 | 100 90 64 5 . . . 100 100 100 . . 99 Level 1 8 | . 9 19 4 23 . . . . . . . . Level 2 15 | . . 16 19 76 . . . . . . . . Level 3 10 | . . . 70 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . 1 2 7 4 . . . 2 1 . . . Investigation 2 | . 1 . 1 . . . . . . . . . Extermination 2 | . . . . 1 . . . 1 . . . . Reinforcement 8 | . . 2 2 2 . . . 1 1 . . . Assault 2 | . . . 1 1 . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Distress Signals 5 | . . 2 1 . . . . . 2 . . . Communications Jammed 67 | . . . . . . . . 47 . . . 20 Distress Signals 64 | . . . . . . . . 44 . . . 20 Times Spotted 173 | . 26 31 46 16 17 7 4 9 4 1 3 9 Peak Tracking Total 7 | . 6 6 7 6 5 4 2 3 3 1 2 5 Tactical Retreats 19 | . 1 2 2 . 7 2 1 . . . 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Traps Triggered 7 | . 1 . 2 . . . . 2 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Machines Disabled 14 | . . 3 6 . . . . 3 1 . . 1 Max in Single Turn 2 | . . 1 1 . . . . 2 . . . 1 Garrison Access 3 | . . . 1 . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Machines Accessed 25 | . 7 6 3 . . . 3 2 3 1 . . Terminals 21 | . 7 6 2 . . . 2 1 2 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . . 1 1 1 . . . Total Hacks 52 | . 14 16 8 . . . 6 3 4 1 . . Successful 20 | . 6 5 4 . . . 2 1 1 1 . . Failed 32 | . 8 11 4 . . . 4 2 3 . . . Catastrophic 7 | . 2 4 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 26 | . 11 9 3 . . . 1 1 1 . . . Terminals 44 | . 14 16 5 . . . 4 1 3 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 8 | . . . 3 . . . 2 2 1 . . . Terminal Hacks 15 | . 6 5 2 . . . 1 . . 1 . . Record 2 | . . . 1 . . . . . . 1 . . Robot Analysis 3 | . 2 1 . . . . . . . . . . Branch Access Points 2 | . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . Zone Layout 5 | . 2 2 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . 1 1 . . . Seal Access 3 | . . . 1 . . . . 1 1 . . . Unauthorized Hacks 2 | . . . 1 . . . 1 . . . . . Terminals 2 | . . . 1 . . . 1 . . . . . Botnet 2 | . . . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 7 6 3 . . . 3 1 2 . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Total Allies 3 | . . . . . . . . 3 . . . . Largest Group 3 | . . . . . . . . 3 3 . . . Highest-Rated Group 93 | . . . . . . . . 93 93 . . . Highest-Rated Ally 31 | . . . . . . . . 31 31 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 26 | . . . . . . . . 5 21 . . . Total Damage 361 | . . . . . . . . 87 274 . . . Kills 3 | . . . . . . . . 1 2 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Robot Analysis Total 3 | . 2 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 3 . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Turns Passed 9288 | 16 1422 1212 1004 886 959 303 450 852 725 814 315 330 Spaces Moved 5761 | 9 748 539 509 572 762 262 293 590 560 612 173 132 Core 2 | . . . . . . . . . . . . 2 Treads 1320 | 9 748 539 16 . . . . . . . . 8 Legs 3 | . . . . . . . . . . . . 3 Wheels 4436 | . . . 493 572 762 262 293 590 560 612 173 119 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 100 | 160 160 160 115 115 100 100 100 100 115 112 112 112 Average Speed 125 | 160 160 160 116 119 109 111 114 114 121 114 112 119 Slowest Speed 350 | 160 240 160 240 130 130 115 130 130 130 115 112 350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 36 | 2 97 46 49 16 86 29 8 19 15 80 23 6 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 1 . . . . 1 . . Known Exits Taken 6 | . . . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . . . . Scrap Searched 6 | . . . . . 3 . . . . 3 . . Spaces Dug 51 | . . 1 7 11 5 1 5 3 5 11 . 2 Terrain Destroyed 139 | . . 3 51 23 5 1 5 15 5 11 6 14 Melee 40 | . . 1 7 11 5 1 5 3 5 . . 2 Projectile 43 | . . 2 . . . . . 12 . 11 6 12 AOE 56 | . . . 44 12 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Total 7086 | 10 884 766 744 696 830 267 380 694 592 713 286 224 Wait 639 | . 66 124 87 53 13 . 44 40 . 85 111 16 Move 5748 | 8 747 538 508 571 761 261 292 589 559 610 172 132 Hop . | . . . . . . . . . . . . . Pick Up 62 | . 12 12 9 3 6 . 8 8 3 1 . . Fast Attach 43 | . 2 2 8 3 11 . 11 4 2 . . . Attach 39 | . 2 4 2 5 6 1 2 4 1 3 . 9 Detach 4 | . . . . 1 1 1 . 1 . . . . Swap 67 | 2 4 15 20 10 1 . 6 6 . 1 . 2 Drop 61 | . 6 13 16 9 . . 5 5 3 1 . 3 Fire 250 | . 43 55 72 8 . . 3 29 . 11 3 26 Melee 124 | . . 1 22 33 31 4 9 8 8 . . 8 Ram 24 | . . . . . . . . . . . . 24 Kick . | . . . . . . . . . . . . . Crush 8 | . 2 2 . . . . . . . . . 4 Escape Stasis 17 | . . . . . . . . . 16 1 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat / Min x2 / Sto) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 17 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 15) 170 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 16) 744 | -10/Materials | Discovered new exit (range 9) 1211 | -10/Materials | Discovered new exit (range 9) 1439 | -10/Materials | Entered another Materials area 1439 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1589 | -9/Materials | Identified exit to Mines 1589 | -9/Materials | Identified exit to Storage 2287 | -9/Materials | Build established: Tank 2491 | -9/Materials | Discovered new exit (range 16) 2651 | -9/Materials | Entered another Materials area 2651 | -8/Materials | Evolved 2 slots: Utility x2 2705 | -8/Materials | Garrison activated, responded to threat 2741 | -8/Materials | Destroyed 7 combat bots 3451 | -8/Materials | First assault squad dispatched 3638 | -8/Materials | Discovered new exit (range 16) 3655 | -8/Materials | Entered Factory 3655 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4152 | -7/Factory | Discovered new exit (range 8) 4165 | -7/Factory | Identified exit to Lower Caves 4455 | -7/Factory | First assault squad dispatched 4500 | -7/Factory | Build established: Mutant 4541 | -7/Factory | Entered Lower Caves 4579 | -7/Lower Caves | Learned location of Extension (-5) 4707 | -7/Lower Caves | System corruption reached 10% 4748 | -7/Lower Caves | Lost 7 parts (1p1n4u1w) 4821 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4898 | -7/Lower Caves | Lost 7 parts (2p1n1u3w) 5144 | -7/Lower Caves | Identified exit to Lower Caves 5147 | -7/Lower Caves | Spotted B-75 Beast 5181 | -7/Lower Caves | Lost 3 parts (2u1w) 5366 | -7/Lower Caves | Encountered a Warlord checkpoint 5498 | -7/Lower Caves | Learned Factory interactive machine intel 5500 | -7/Lower Caves | Entered another Lower Caves area 5793 | -7/Lower Caves | Discovered new exit (range 8) 5803 | -7/Lower Caves | Ambushed by research squad 5803 | -7/Lower Caves | Entered Factory 5803 | -6/Factory | Evolved 2 slots: Propulsion x2 5804 | -6/Factory | Loaded intel: 52 interactive machine locations 5881 | -6/Factory | Identified exit to Lower Caves 5988 | -6/Factory | Spotted B-75 Beast 6203 | -6/Factory | Discovered new exit (range 11) 6253 | -6/Factory | Entered another Factory area 6253 | -5/Factory | Evolved 2 slots: Utility x2 6415 | -5/Factory | Build established: Tank 6916 | -5/Factory | Allied Derelicts emerged from ambush trap array 6970 | -5/Factory | Build established: Scavenger-Assassin 7093 | -5/Factory | Discovered new exit (range 8) 7103 | -5/Factory | Identified exit to Factory 7105 | -5/Factory | Entered another Factory area 7105 | -4/Factory | Accompanied by 3 allies 7105 | -4/Factory | Evolved 2 slots: Utility x2 7425 | -4/Factory | Build established: Hacker-Assassin 7443 | -4/Factory | Spotted B-86 Titan 7478 | -4/Factory | Discovered new exit (range 5) 7482 | -4/Factory | Identified exit to Upper Caves 7483 | -4/Factory | Lost 3 allies 7830 | -4/Factory | Entered Upper Caves 8558 | -4/Upper Caves | Crushed by falling debris 8589 | -4/Upper Caves | Lost 3 parts (1n2u) 8611 | -4/Upper Caves | Discovered new exit (range 11) 8642 | -4/Upper Caves | Identified exit to Upper Caves 8643 | -4/Upper Caves | Learned location of Testing (-3) 8644 | -4/Upper Caves | Entered another Upper Caves area 8768 | -4/Upper Caves | Discovered new exit (range 19) 8867 | -4/Upper Caves | Build established: Scavenger-Skirmisher 8958 | -4/Upper Caves | Identified exit to Research 8959 | -4/Upper Caves | Entered Research 8959 | -3/Research | Evolved 2 slots: Utility x2 9122 | -3/Research | Spotted B-86 Titan 9240 | -3/Research | Core integrity fell below 50% 9263 | -3/Research | Core integrity fell below 20% 9280 | -3/Research | Lost 21 parts (2p4n7u8w) 9289 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 09279_ Slammed into H-77 Assassin. 09281_ K-01 Serf collects debris. 09282_ Slammed into H-77 Assassin. 09283_ R-10 Processor collects Terrain Scanner. 09283_ Slammed into H-77 Assassin. 09284_ K-01 Serf collects debris. 09284_ Slug penetrates Wall. 09285_ Slammed into H-77 Assassin. 09285_ Imp. Signal Interpreter broken. 09285_ Destabilizing: Short circuit. 09286_ R-10 Processor collects Lgt. Ion Engine. 09286_ Slammed into H-77 Assassin. 09286_ Destabilizing: System corrupted (+1). 09287_ Slammed into H-77 Assassin. 09287_ Destabilizing: System interference. 09287_ Enh. Optical Array temporarily disabled. 09287_ Machine Analyzer temporarily disabled. 09287_ K-01 Serf collects debris. 09288_ Slammed into H-77 Assassin. 09289_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????????????????????????????? | | ??????????###??? ???????????????????????????????? | | ??????????# ?? ?? ###???###?????????????????? | | ??????????? # ??? ?????????????????? | | ????????????# """ # ? ?????????????????? | | ???????????## """ #* """ ?????????????????? | | ??????????? """ # """ ????????"""???????? | | ??????????? # """ ????????"""???????? | | ???????????? # """ ????????"""???????? | | ???????????? % #? """ ???????????????????? | | ?????????T?# """% #? ???????????????????? | | ???????????# """ #? % ???????????????????? | | ???????????# """% ###+#############+###### ? | | ???????????# % ? | | ???????????# | | ???????????# | | ???????###?# ! | | ???????############ #### ############+###?????? | | ???????#" """"" # ####+######???????????????? | | ???????## """"" # # @h*! #???????????????? | | ######### """"" # # R ! k #??????""""?????? | | # + # # " #??????""""?????? | | # ####### # # S " #??????""""?????? | | # #?????# # + "" "" #??????""""?????? | | # #?????# = # # #???????????????? | | # #?????# # # #???????????????? | | #+##########+###### # / #???????????????? | | # ##+########???????????????? | | !# ## ???????????????????????? | | "" # ## ???????????????????????? | | "" + % ## ???????????????????????? | | "" # ####+########### ???????????????????????? | | " # #? ???????? ???????????????????????? | | # # ??????##???????????????????????? | | # # ?????????????????????????????? | | ##### # """ ???????????????????????????? | | ????# # "" """ #?????????????????????????? | | ????# # """ """ #????"""??????????????????? | | ????# # "R #????"""??????????????????? | | ????# # """ #????"""??????????????????? | | ????# # "" #?????????????????????????? | | ???## # ??????????????????????????? | | ??? # # #?????????????????????????? | | ?? # ###?###########?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 25 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 610 Jamming Range 14 Armor Coverage 825 Core Shielding 20 Utility Shielding 33 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 40 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed IntegrityLatentReconstructor Manual? 0 Play Time 01:48:28 Cumulative 30.0 hours Start 2024.04.25 @ 19:53:58 End 2024.04.25 @ 21:42:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69626335-0f0d-4c48-8716-8ffe28188116