Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.31 @ 09:28:31 Player: Joel Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1567) 1567 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 3017 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 247/265 System Corruption 1% Temperature Cool (3) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (3) ------ Cooling System Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Improved Heavy Laser Improved Heavy Laser > --- INVENTORY (16) --- Heavy Ion Engine Light Treads Improved Treads Improved Treads Cooling System Cooling System Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Heavy Assault Rifle Autogun Autogun Improved Light Cannon Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Cooling System Large Storage Unit Large Storage Unit > --- WEAPON ----------- Improved Heavy Laser Improved Heavy Laser > --- INVENTORY -------- Heavy Ion Engine Light Treads Improved Treads Improved Treads Cooling System Cooling System Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Heavy Assault Rifle Autogun Autogun Improved Light Cannon Grenade Launcher Mini Grenade Launcher [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Cooling System Device Cooling System Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 60 | 6 12 34 8 Power 9 | 1 3 5 . Engine 9 | 1 3 5 . Core . | . . . . Reactor . | . . . . Propulsion 20 | 2 2 12 4 Treads 10 | 2 . 4 4 Leg 10 | . 2 8 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 2 10 . Device 5 | . 2 3 . Storage 5 | 1 . 4 . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 18 | 2 5 7 4 Energy Gun 9 | 2 5 . 2 Energy Cannon . | . . . . Ballistic Gun 9 | . . 7 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . 1 . 2 Parts Lost 11 | . 1 10 . Power 2 | . . 2 . Propulsion 3 | . . 3 . Utility 1 | . . 1 . Weapon 5 | . 1 4 . Highest Loss Streak 4 | . 1 4 . Average Slot Usage (%) 96 | . 92 97 97 Engine 11 | . 14 10 11 Treads 22 | . 27 18 30 Leg 8 | . . 13 . Device 14 | . 7 16 11 Storage 13 | . 14 11 22 Protection 2 | . . 3 . Energy Gun 6 | . 28 2 . Ballistic Gun 16 | . . 19 22 Naked Turns . | . . . . Heaviest Build 51 | 11 17 47 51 Greatest Support 69 | 40 40 69 69 Greatest Overweight (x) 3 | 3 . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 6 6 16 16 Average Capacity 9 | 5 6 7 16 Most Carried 16 | 4 6 10 16 Average Carried 7 | 2 5 7 9 Final Capacity 16 | 6 6 16 16 Final Carried 16 | 4 5 9 16 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1633 | 253 117 1114 149 Remotely . | . . . . Salvage Created 1930 | . 384 1369 177 Parts 112 | . 15 91 6 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 48 | . 10 34 4 Guns 47 | . 9 34 4 Classes Destroyed 6 | . 2 4 . Builder 2 | . . 2 . Watcher 2 | . . 2 . Swarmer 13 | . 3 10 . Grunt 23 | . 7 13 3 Duelist 2 | . . 2 . Sentry 10 | . . 9 1 Best Kill Streak 6 | . 4 6 3 Combat Bots Only 6 | . 4 6 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 3024 | . 476 2195 353 Core 434 | . 33 304 97 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 86 . . Volleys Fired 171 | . 24 138 9 Largest 2 | . 2 2 2 Hottest 100 | . 100 80 46 Shots Fired 337 | . 46 273 18 Gun 337 | . 46 273 18 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 276 | . . 258 18 Thermal 28 | . 28 . . Explosive . | . . . . Electromagnetic 33 | . 18 15 . Robot Hit Streak 12 | . 7 12 9 Robot Miss Streak 5 | . 4 5 2 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 226 | . 29 184 13 Core Hits 90 | . 15 68 7 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3085 | . 436 2405 244 Guns 3018 | . 375 2403 240 Cannons . | . . . . Explosions 48 | . 48 . . Melee . | . . . . Ramming 19 | . 13 2 4 Kinetic 2521 | . . 2281 240 Thermal 235 | . 235 . . Explosive . | . . . . Electromagnetic 310 | . 188 122 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 28 | . 28 . . Shots 1 | . 1 . . Rammed 6 | . 3 2 1 Targets Rammed 7 | . 3 3 1 Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 323 | . 323 5 . Average Temperature 127 | . 133 4 . Received Heat Transfer 969 | . 201 699 69 Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 605 | . 605 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 468 | . 190 468 185 Average Influence 185 | . 95 236 126 Maximum Alert Level 2 | . . 2 . Low Security (%) 55 | 100 100 27 100 Level 1 38 | . . 63 . Level 2 5 | . . 9 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 1 4 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 7 | . 1 6 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 16 49 7 Peak Tracking Total 7 | . 6 7 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 5 | . 1 . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 6 | . 1 3 2 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 23 | . 1 11 11 Successful 17 | . 1 7 9 Failed 6 | . . 4 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 13 | . 1 9 3 Fabricators . | . . . . Repair Stations 8 | . . . 8 Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 8 | . 1 5 2 Record 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 2 | . 1 . 1 Dispatch Records 1 | . . . 1 Hauler Manifests 1 | . . 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . . . 7 Scan Component 4 | . . . 4 Repair 3 | . . . 3 Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 2 2 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . . 3 Time 96 | . . . 96 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 99 | . . . 99 Highest-Rated Ally 99 | . . . 99 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2908 | 70 489 1767 582 Spaces Moved 1397 | 40 243 884 230 Core 18 | 18 . . . Treads 973 | 22 237 484 230 Legs 406 | . 6 400 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 148 | 145 159 142 160 Slowest Speed 200 | 200 160 160 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 33 83 40 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . 5 . . Melee . | . . . . Projectile . | . . . . AOE 5 | . 5 . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1945 | 49 299 1171 426 Wait 241 | . . 72 169 Move 1394 | 39 242 883 230 Hop . | . . . . Pick Up 41 | 4 9 20 8 Fast Attach 19 | 6 1 8 4 Attach 13 | . 3 9 1 Detach . | . . . . Swap 28 | . 8 17 3 Drop 31 | . 9 21 1 Fire 171 | . 24 138 9 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush 6 | . 3 2 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 6 exits: [*Mat x3] / [*Min] / *Sto x2) -9/Storage History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 8) 360 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 8) 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 947 | -9/Materials | Discovered new exit (range 7) 1301 | -9/Materials | Lost 4 parts (1p2n1u) 1376 | -9/Materials | Discovered new exit (range 15) 1524 | -9/Materials | Discovered new exit (range 5) 1703 | -9/Materials | Core integrity fell below 50% 1832 | -9/Materials | Discovered new exit (range 16) 2196 | -9/Materials | Discovered new exit (range 9) 2252 | -9/Materials | Discovered new exit (range 5) 2327 | -9/Materials | Entered Storage 2407 | -9/Storage | Repaired Imp. Treads 2440 | -9/Storage | Repaired Imp. Treads 2474 | -9/Storage | Repaired Imp. Treads 2777 | -9/Storage | Core integrity fell below 20% 2844 | -9/Storage | Met 01-MTF 2909 | -9/Storage | Destroyed by Heavy Explosive Trap Last Messages --------------- everything! Oh, you weren't sent by them, and clearly don't belong here any more than I do, great." 02847_ 01-MTF: "There's plenty of loot to go around, and to be honest I'm just looking for something specific, but have no idea if it's even around here..." 02850_ 01-MTF: "Tell you what, I'll take care of any doors we come across, and you can take anything you want. It's probably not here anyway, but may as well explore a bit." 02852_ Acquired Med. Armor Plating. 02885_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S006. 02899_ Triggered Proton Bomb Trap. 02899_ A bubble of electromagnetic force engulfs the area. 02902_ Acquired Prototype Energy Gun. 02903_ Identified Imp. Heavy Laser. 02903_ U-05 Engineer builds a Door. 02906_ Acquired Imp. Heavy Laser. 02906_ U-05 Engineer lays Concrete. 02909_ Triggered Heavy Explosive Trap. 02909_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ??????????????# ????????########??????????????? | | ??????????????? ??#####?# ! !#??????????????? | | ??????????????? 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""" #???????? | | ????????????????????????????# + #???????? | | ????????????????????????????# # """ #???????? | | ????????????????????????????# # """ #???????? | | ??????????????????????????### # """ #???????? | | ?????????????????????????? # # % #???????? | | ?????????????????????????? # ##### ####???????? | | ??????????????????????????" # #????##??????????? | | ??????????????????????????" # #????????????????? | | ??????????????????????????" # #????????????????? | | ???????????????????#?????"" # #????????????????? | | ???????????????????# ???"" + #????????????????? | | ???????????????????# """" # #????????????????? | | ???????????????????# # #?????????????#### | | ??????????????????########### #??#####??????#""" | | ??????????????????# # #??#"""#??????#"R" | | ??????????????????# !! # ####"T"########" " | | ??????????????????# ^^ # ^ # | | ??????????????????# ^ ! + ! # | | ??????????????????# """ ""# """ !^! #= | | ??????????????????# """ T"# "Y"^ !! #[ | | ??????????????????# """ ""#^ !! %+ "" | | ??????????????????# # ^ %# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonTacticalCloak Manual? 0 Play Time 00:30:59 Cumulative 23.7 hours Start 2019.12.31 @ 00:18:18 End 2019.12.31 @ 09:28:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 698af47f-c260-4bae-891c-5bc7c9e6b2a7