Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.30 @ 14:59:08 Player: Pudding Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1277) 1277 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3977 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Treads Advanced Treads Aluminum Leg Compact Wheel Compact Wheel Improved Heat Sink Small Storage Unit Medium Storage Unit Improved Sensor Array Power Shielding Improved Power Shielding Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit 0b10 Alert Chip Core Shielding > --- WEAPON ----------- Particle Gun Beam Cannon > --- INVENTORY -------- Light Treads Advanced Treads Aluminum Leg Improved Hover Unit Flight Unit Medium Storage Unit Melee Analysis Suite EM Pulse Gun Small Laser Beam Cannon Rocket Launcher Katana [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor 0b10 Alert Chip Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 61 | 6 18 2 . 9 26 Power 7 | 1 1 . . 2 3 Engine 6 | 1 . . . 2 3 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 17 | 2 3 2 . 1 9 Treads . | . . . . . . Leg 16 | 2 3 2 . 1 8 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 18 | 1 11 . . 1 5 Device 6 | 1 5 . . . . Storage 7 | . 6 . . . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 19 | 2 3 . . 5 9 Energy Gun 11 | 2 1 . . 5 3 Energy Cannon 2 | . . . . . 2 Ballistic Gun 2 | . 2 . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 23 | . . . . 2 21 Power 3 | . . . . 1 2 Propulsion 8 | . . . . . 8 Utility 3 | . . . . . 3 Weapon 9 | . . . . 1 8 Highest Loss Streak 12 | . . . . 1 12 Average Slot Usage (%) 87 | . 96 100 100 97 73 Engine 5 | . 3 . . 13 6 Core 5 | . 10 14 14 . . Leg 25 | . 27 28 28 28 23 Device 6 | . 16 14 14 1 . Storage 14 | . 10 14 14 14 16 Processor 1 | . . . . . 4 Protection 4 | . . . . 12 6 Energy Gun 9 | . 11 . . 22 8 Energy Cannon 1 | . . . . . 3 Ballistic Gun 9 | . 15 28 28 3 . Slashing Weapon 1 | . . . . . 2 Naked Turns . | . . . . . . Heaviest Build 39 | 8 20 20 20 22 39 Greatest Support 40 | 20 20 20 20 20 40 Greatest Overweight (x) 6 | . . . . 1 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 4 10 8 8 8 12 Average Capacity 8 | 4 6 8 8 8 11 Most Carried 12 | 4 8 8 8 8 12 Average Carried 8 | . 6 7 7 7 10 Final Capacity 12 | 4 8 8 8 8 12 Final Carried 12 | 4 8 8 8 8 12 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1137 | 260 388 98 . 133 258 Remotely . | . . . . . . Salvage Created 1951 | 135 542 116 . 294 864 Parts 116 | 15 34 10 . 13 44 Haulers Intercepted . | . . . . . . Recyclers Shooed 7 | . 2 1 . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 31 | 1 6 5 . 6 13 Melee 5 | . . . . . 5 Guns 20 | 1 6 5 . 6 2 Cannons 2 | . . . . . 2 AOE 4 | . . . . . 4 Classes Destroyed 11 | 3 4 . . 2 2 Worker 10 | 1 5 . . . 4 Builder 4 | . 1 . . . 3 Tunneler 4 | 3 1 . . . . Recycler 5 | . 2 . . . 3 Watcher 2 | . 2 . . . . Swarmer 6 | . 3 3 . . . Grunt 20 | 1 3 2 . 4 10 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 11 | 4 11 3 . 3 7 Combat Bots Only 4 | 1 3 3 . 3 4 Max Kills in Single Turn 3 | 1 2 2 . 1 3 Gunslinging 1 | . 1 1 . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 3013 | 20 162 173 . 324 2334 Core 666 | 10 40 31 . 33 552 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 96 . . . 54 . Volleys Fired 132 | 7 48 13 . 22 42 Largest 2 | 2 2 2 . 2 2 Hottest 125 | 90 90 46 . 80 125 Shots Fired 240 | 14 96 26 . 37 67 Gun 211 | 14 96 26 . 37 38 Cannon 20 | . . . . . 20 Launcher 6 | . . . . . 6 Special 3 | . . . . . 3 Kinetic 114 | . 72 26 . 16 . Thermal 61 | 7 12 . . . 42 Explosive 6 | . . . . . 6 Electromagnetic 59 | 7 12 . . 21 19 Robot Hit Streak 13 | 3 6 6 . 11 13 Robot Miss Streak 3 | 1 3 3 . 2 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 2 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 174 | 7 59 17 . 31 60 Core Hits 86 | 5 22 7 . 9 43 Critical Hits 3 | . . . . . 3 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Melee Attacks 23 | . . . . . 23 Impact . | . . . . . . Slashing 23 | . . . . . 23 Piercing . | . . . . . . Sneak Attacks 5 | . . . . . 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3844 | 130 798 305 . 410 2201 Guns 2002 | 130 792 305 . 410 365 Cannons 194 | . . . . . 194 Explosions 710 | . . . . . 710 Melee 897 | . . . . . 897 Ramming 30 | . 6 . . . 24 Kinetic 1124 | . 608 305 . 211 . Thermal 637 | 36 76 . . . 525 Explosive 530 | . . . . . 530 Electromagnetic 626 | 94 108 . . 199 225 Impact . | . . . . . . Slashing 897 | . . . . . 897 Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 . Average Corruption 2 | . . . . 2 . Corruption Purged . | . . . . . . Effects 1 | . . . . 1 . Message Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 282 | . . . . . 282 Projectiles . | . . . . . . Explosions 23 | . . . . . 23 Melee 259 | . . . . . 259 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 169 | . 2 . . . 167 Shots 5 | . . . . . 5 Rammed 10 | . 1 . . . 9 Targets Rammed 15 | . 2 . . . 13 Kicked 5 | . 1 . . . 4 Crushed . | . . . . . . Highest Temperature 526 | 186 414 . . 72 526 Average Temperature 149 | 85 180 . . 32 177 Received Heat Transfer 1248 | 12 54 18 . 102 1062 Effects 6 | . . . . . 6 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1326 | 111 222 . . . 993 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 265 | 40 215 216 . 165 265 Initial 66 | . 26 66 . . 64 Average 118 | 18 106 196 . 124 121 Maximum Alert Level 1 | . 1 1 . . 1 Low Security (%) 84 | 100 94 25 . 100 83 Level 1 15 | . 5 75 . . 16 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . . . 4 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | 1 18 4 . 7 28 Peak Tracking Total 7 | 1 3 3 . 3 7 Tactical Retreats 12 | . 6 . . 2 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 5 | . 2 . . . 3 Indirectly 2 | . . . . . 2 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 9 | . 9 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 3 | . . . . 1 2 Max in Single Turn 1 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 5 | . 1 . . . 4 Terminals 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 5 . . . 16 Successful 17 | . 4 . . . 13 Failed 4 | . 1 . . . 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 11 | . 5 . . . 6 Fabricators . | . . . . . . Repair Stations 10 | . . . . . 10 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 4 . . . 4 Record 4 | . 2 . . . 2 Prototype ID Bank 2 | . . . . . 2 Reprogram Traps 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . . . . . 9 Scan Component 5 | . . . . . 5 Repair 4 | . . . . . 4 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . . . 4 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . . . 4 Time 110 | . . . . . 110 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2693 | 148 599 212 287 371 1076 Spaces Moved 1522 | 106 311 134 237 202 532 Core 26 | 19 . . . . 7 Treads . | . . . . . . Legs 1496 | 87 311 134 237 202 525 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 126 | 107 120 120 120 139 134 Slowest Speed 350 | 120 120 120 120 150 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 6 38 26 62 36 39 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 62 | . . . . . 62 Melee . | . . . . . . Projectile . | . . . . . . AOE 62 | . . . . . 62 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2001 | 124 441 159 240 256 781 Wait 165 | . 25 5 . 13 122 Move 1517 | 105 310 133 236 201 532 Hop . | . . . . . . Pick Up 52 | 6 23 3 2 3 15 Fast Attach 32 | 4 10 . . 3 15 Attach 18 | 2 5 . . 2 9 Detach 3 | . . . . . 3 Swap 11 | . 3 2 . 4 2 Drop 33 | . 15 3 2 8 5 Fire 132 | 7 48 13 . 22 42 Melee 23 | . . . . . 23 Ram . | . . . . . . Kick 15 | . 2 . . . 13 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 149 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 13) 748 | -10/Materials | Entered Mines 924 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 954 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 954 | -10/Mines | Discovered new exit (range 5) 960 | -10/Mines | Entered Exiles 989 | -10/Exiles | Met 8R-AWN 1011 | -10/Exiles | Met EX-HEX 1046 | -10/Exiles | Met EX-BIN 1062 | -10/Exiles | Aligned with FarCom system 1064 | -10/Exiles | Given EX-Vault access code 1094 | -10/Exiles | Opened EX-Vault 1101 | -10/Exiles | Found Prototype Processor 1128 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1167 | -10/Exiles | Met EX-DEC 1235 | -10/Exiles | Discovered new exit (range 12) 1247 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1247 | -10/Exiles | Entered Mines 1249 | -9/Mines | Met a Derelict bent on vengeance 1560 | -9/Mines | Build established: Scavenger-Mutant 1604 | -9/Mines | Discovered new exit (range 10) 1618 | -9/Mines | Entered Materials 1618 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1620 | -8/Materials | Identified 0b10 Alert Chip 1727 | -8/Materials | Repaired Aluminum Leg 1753 | -8/Materials | Repaired Core Shielding 1931 | -8/Materials | Repaired Rnf. Ion Engine 1958 | -8/Materials | Repaired Aluminum Leg 2309 | -8/Materials | Core integrity fell below 50% 2343 | -8/Materials | Lost 12 parts (1p5n3u3w) 2603 | -8/Materials | Build established: Mutant 2654 | -8/Materials | Lost 5 parts (1p2n2w) 2683 | -8/Materials | Core integrity fell below 20% 2694 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Aluminum Leg destroyed. G-47 Trooper suffers critical hit. Destroyed Aluminum Leg. K-01 Serf collects debris. Shock Rifle destroyed. Slammed into G-47 Trooper. K-01 Serf collects debris. Slammed into G-47 Trooper. R-06 Scavenger collects Terrain Scanner. Lgt. Ion Engine destroyed. Acquired Lgt. Ion Engine. Acquired 10 matter. Slammed into K-01 Serf. Slammed into M-13 Machinist. Acquired Welding Torch. G-47 Trooper IFF system glitched. Welding Torch destroyed. K-01 Serf cleans the Fusion Modulator. G-47 Trooper misfires. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####??????????? ??????????????????????????????? | | #??????????? #?????????????????????????????? | | #??????????# #?????????????????????????????? | | #??????????# #?????????????????????????????? | | #??????????+ #?????????????????????????????? | | """#??????????# #?###?????????????????????????? | | R"#??????????+ ###Y######????????????????????? | | """#??????????# # ] #????????????????????? | | #??????????# # #??????ww????????????? | | #+############## # ! #????????????????????? | | % # ] #?????g??????????????? | | + !!! #????????????s???????? | | # !!! @ #????????????s???????? | | ## ###+#### # !! #????????????s???????? | | ?# # ! # # #????????????????????? | | ?# # + g #????????????????????? | | ?# # """######+##########????????????????????? | | ?# # """#??# #??????????????????????????? | | ?# # """#??# """ #??????????????????????????? | | ?# # #??#! """ #??????????????????????????? | | ## #####+##??# """ #??????????????????????????? | | # #???# #???# #??????????????????????????? | | # #???#%#???# #??????????????????????????? | | + #???#!#???########??w???????????????????????? | | # #???#%#??????????????o??????????????????????? | | # #???#!#?????????????????????????????????????? | | # #???#!#?????????????????????????????????????? | | # #####%#????????##???????????????????????????? | | # !%%########? ?????????????????????????? | | # % %= %# ! #? ???g????????????????????? | | ## %% % % # # ????????????????????????? | | ?# %%% # """ # ?????????????????????????? | | ## %##### # """ # ? ???????????????????????? | | #???# # """ # ?????????????????????? | | ###+###### + # ?????????????????????? | | ## ######## # #??????????????????????????? | | """ ## ######## #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Heat Shielding 75 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Part-time Mechanic Challenges ------------ None Game ------ Seed FissionPlasmaAnalyzer Manual? 0 Play Time 00:41:16 Cumulative 3.2 hours Start 2021.06.30 @ 14:13:15 End 2021.06.30 @ 14:59:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: fd2eba84-37d7-4d53-9eba-09ae0e48632c