Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 16:14:21 Player: Helstads_dog Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (164) 820 Value Destroyed (4645) 4645 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (415) 415 TOTAL SCORE: 9240 Bonus ------- High Alert Combat Kills 165 Follower Combat Kills 37 Aligned with FarCom 300 Friendly Fire -87 Cogmind --------- Core Integrity 105/550 Matter 300/300 Energy 280/280 System Corruption 8% Temperature Cool (0) Movement Rolling (125) Ox3 Location -8/Recycling Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Armored Treads Wheel Wheel > --- UTILITY (4) ------ Large Storage Unit Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (3) ------- AWS/Gauss Katana > --- INVENTORY (15) --- Deuterium Engine Armored Treads Improved Heat Sink Improved Medium Armor Plating Improved Recalibrator Improved EM Shotgun Precision Beam Rifle Heavy Assault Rifle Shotgun Improved Assault Rifle Enhanced Autogun Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Wheel Wheel > --- UTILITY ---------- Large Storage Unit Hardened Heavy Armor Plating Improved Recalibrator > --- WEAPON ----------- AWS/Gauss Katana > --- INVENTORY -------- Light Nuclear Core Improved Treads Wheel Wheel Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating EM Shotgun EM Shotgun Shotgun Shotgun Rocket Launcher [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun AWS/Gauss Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Slots Evolved 4 | . . 2 . . . 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 2 | . . 1 . . . 1 . . Weapon 1 | . . 1 . . . . . . Parts Attached 170 | . 23 50 16 3 8 32 38 . Power 8 | . 2 4 . . . 2 . . Engine 8 | . 2 4 . . . 2 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 21 | . 5 2 2 . 3 3 6 . Treads 6 | . 1 1 1 . 1 1 1 . Leg 1 | . 1 . . . . . . . Wheel 13 | . 3 1 1 . 2 2 4 . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 47 | . 7 15 4 1 2 10 8 . Device 18 | . 5 5 2 . 1 2 3 . Storage 2 | . 1 . . 1 . . . . Processor 5 | . 1 2 . . . 1 1 . Hackware . | . . . . . . . . . Protection 22 | . . 8 2 . 1 7 4 . Artifact . | . . . . . . . . . Weapon 94 | . 9 29 10 2 3 17 24 . Energy Gun 34 | . 7 17 1 1 1 2 5 . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 25 | . 1 3 4 1 1 5 10 . Ballistic Cannon . | . . . . . . . . . Launcher 13 | . 1 4 4 . 1 2 1 . Special Weapon 2 | . . . . . . . 2 . Impact Weapon 8 | . . 4 1 . . 3 . . Slashing Weapon 11 | . . 1 . . . 4 6 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . . . 3 . Parts Lost 10 | . 3 2 1 . 1 . 3 . Power . | . . . . . . . . . Propulsion 5 | . 1 . 1 . . . 3 . Utility 2 | . 1 . . . 1 . . . Weapon 3 | . 1 2 . . . . . . Highest Loss Streak 2 | . 1 1 1 . 1 . 2 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 97 100 98 69 87 84 89 90 Engine 10 | . 14 11 11 11 11 9 9 9 Treads 8 | . 1 11 10 11 11 8 9 9 Leg 1 | . 12 . . . . . . . Wheel 13 | . 13 11 11 11 11 17 17 18 Device 7 | . 12 10 11 11 . 3 4 . Storage 10 | . 14 11 11 11 11 9 9 9 Protection 12 | . . 10 10 11 21 15 17 27 Energy Gun 13 | . 26 21 22 1 9 2 9 . Ballistic Gun 8 | . 1 10 10 1 12 10 9 9 Slashing Weapon 1 | . . . . . . 4 3 9 Peak Build Rating 45 | 6 11 19 25 30 34 45 44 43 Average Rating 25 | 6 9 16 17 14 32 40 35 43 On Entrance 21 | 6 6 9 19 18 30 33 31 43 Naked Turns . | . . . . . . . . . Heaviest Build 68 | 13 32 46 46 49 51 68 65 62 Greatest Support 20 | 20 20 10 10 10 10 20 20 20 Greatest Overweight (x) 6 | . 3 4 4 4 5 3 6 3 Average Overweight (x) 3 | . 1 3 3 3 4 2 2 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 13 Average Carried 14 | 6 12 14 14 14 14 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 14 15 13 13 Class Distribution -------------------- 53% | Tank 28% | Mutant 8% | Scavenger-Mutant 5% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Matter Collected 3027 | 200 226 842 280 17 210 318 924 10 Remotely . | . . . . . . . . . Salvage Created 6100 | . 877 1589 255 . 488 1172 1458 261 Parts 366 | . 51 108 28 . 32 76 58 13 Haulers Intercepted 3 | . . 2 . . . 1 . . Recyclers Shooed 7 | . 2 1 . . 2 . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Combat Hostiles Destroyed 122 | . 19 35 13 . 11 20 21 3 Melee 4 | . . . . . . 2 2 . Guns 95 | . 16 26 6 . 9 17 18 3 AOE 22 | . 3 9 7 . 2 . 1 . Classes Destroyed 19 | . 6 5 2 . 2 1 1 2 Worker 9 | . 2 1 1 . 2 1 2 . Builder 2 | . . . . . 1 . 1 . Tunneler 1 | . . . 1 . . . . . Hauler 3 | . . 2 . . . 1 . . Recycler 9 | . 1 2 1 . 1 . 4 . Mechanic 3 | . 1 . . . . 1 1 . Operator 3 | . . 1 . . . 2 . . Watcher 13 | . 3 4 . . . 4 2 . Swarmer 34 | . 3 11 10 . 4 3 3 . Grunt 56 | . 16 14 2 . 5 10 9 . Brawler 3 | . . 1 . . 1 . 1 . Duelist 3 | . . 1 . . . . 2 . Protector 1 | . . . . . . . 1 . Sentry 17 | . . 8 . . . 4 5 . Hunter 3 | . . . . . 1 2 . . Heavy 1 | . . . . . . 1 . . Scientist 2 | . . . . . . . . 2 Scrapper 3 | . . . . . . . . 3 Assembled 1 | . . . 1 . . . . . Best Kill Streak 10 | . 6 8 4 . 6 7 10 5 Combat Bots Only 7 | . 4 5 4 . 4 7 5 3 Max Kills in Single Turn 5 | . 1 3 4 . 5 2 2 1 Gunslinging 1 | . . . . . . 1 . . Exploded 4 | . 1 2 4 . 2 . 1 . Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Hostile Shots Fired 339 | . 65 90 27 . 12 33 109 3 Missed 87 | . 17 24 8 . 3 7 27 1 Damage Taken 3961 | . 514 932 245 . 117 494 1579 80 Core 643 | . 110 60 13 . 15 28 377 40 Absorbed by Shields 46 | . . 46 . . . . . . Regen/Repaired (Parts) 452 | . . . . . . 452 . . Core Remaining (%) 78 | 100 56 . . . 78 . . . Volleys Fired 225 | . 57 69 20 . 4 6 69 . Largest 3 | . 2 3 3 . 1 3 3 . Hottest 115 | . 90 115 113 . 45 113 115 . Shots Fired 638 | . 104 182 39 . 43 77 184 9 Gun 613 | . 100 175 31 . 42 75 181 9 Cannon . | . . . . . . . . . Launcher 23 | . 4 7 8 . 1 2 1 . Special 2 | . . . . . . . 2 . Kinetic 279 | . 4 62 7 . 38 67 92 9 Thermal 76 | . 56 18 . . . . 2 . Explosive 23 | . 4 7 8 . 1 2 1 . Electromagnetic 260 | . 40 95 24 . 4 8 89 . Robot Hit Streak 32 | . 19 12 5 . 11 32 25 8 Robot Miss Streak 5 | . 4 5 3 . 4 1 5 1 Penetration Max . | . . . . . . . . . Secondary Targets 10 | . 1 4 . . . 1 4 . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . Autonomous 114 | . . . . . 38 64 3 9 Shots Hit Robots 471 | . 79 128 17 . 30 73 135 9 Core Hits 272 | . 46 80 18 . 18 34 71 5 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . . 1 2 . . Critical Strikes 9 | . 3 2 . . 1 3 . . Burn 4 | . 3 1 . . . . . . Destroy 3 | . . 1 . . 1 1 . . Smash 1 | . . . . . . 1 . . Sever 1 | . . . . . . 1 . . Melee Attacks 40 | . . 7 3 . . 13 16 1 Impact 14 | . . 7 3 . . 4 . . Slashing 26 | . . . . . . 9 16 1 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 2 1 Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11117 | . 1408 2638 659 . 1020 2198 2886 308 Guns 8138 | . 1039 1774 199 . 875 1852 2157 242 Cannons . | . . . . . . . . . Explosions 2241 | . 367 844 450 . 142 28 410 . Melee 705 | . . 20 . . . 318 301 66 Ramming 33 | . 2 . 10 . 3 . 18 . Kinetic 4466 | . 11 473 46 . 828 1768 1098 242 Thermal 1364 | . 616 310 . . . 28 410 . Explosive 1605 | . 324 689 450 . 142 . . . Electromagnetic 2944 | . 455 1146 153 . 47 84 1059 . Impact 78 | . . 20 . . . 58 . . Slashing 627 | . . . . . . 260 301 66 Piercing . | . . . . . . . . . Highest Corruption 8 | . 3 . 5 5 5 1 8 8 Average Corruption 4 | . 2 . 5 5 5 1 5 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 103 | . 9 . 11 13 34 2 30 4 Message Errors 31 | . 3 . . 3 10 1 12 2 Matter Fused 29 | . 4 . 1 3 11 1 8 1 Heat Flow Errors 12 | . . . 2 1 3 . 6 . Energy Discharges 6 | . . . 1 2 3 . . . Data Loss (minor) 11 | . . . 3 3 2 . 2 1 Data Loss (major) 6 | . . . 2 1 3 . . . Misfires 2 | . . . 1 . 1 . . . Alerts 3 | . 1 . 1 . 1 . . . Weapon Failures 3 | . 1 . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 277 | . 70 28 42 . . 56 81 . Projectiles . | . . . . . . . . . Explosions 173 | . 70 28 42 . . 8 25 . Melee 104 | . . . . . . 48 56 . Knockbacks 2 | . . 1 . . . 1 . . Impact 2 | . . 1 . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 345 | . . 144 44 . . . 157 . Shots 10 | . . 3 2 . . . 5 . Rammed 8 | . . 1 1 . 2 . 4 . Targets Rammed 10 | . 1 1 2 . 2 . 4 . Kicked 1 | . 1 . . . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 611 | . 168 363 267 122 195 144 611 . Average Temperature 106 | . 43 82 63 74 63 67 162 . Received Heat Transfer 1237 | . 255 262 12 . 36 126 522 24 Effects 14 | . . . . . . . 14 . Shutdowns 4 | . . . . . . . 4 . Energy Bleed 1 | . . . . . . . 1 . Interference 3 | . . . . . . . 3 . Matter Decay 2 | . . . . . . . 2 . Damage (minor) 2 | . . . . . . . 2 . Damage (core) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 1 . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 6 | . 1 2 . . . 1 2 . Impact Corruptions 3 | . . . . . . 3 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 4 1 . . . . . 1 Heat Transferred 3094 | . 1809 718 . . . 50 517 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 10 | . 1 4 . . . 1 4 . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Peak Influence 648 | . 360 648 422 . 260 469 502 97 Initial 228 | . . . 228 . . 77 163 48 Average 240 | . 120 344 331 . 86 278 239 67 Maximum Alert Level 2 | . 1 2 2 . 1 2 2 . Low Security (%) 44 | 100 62 33 . . 90 24 56 100 Level 1 39 | . 37 20 91 . 9 65 30 . Level 2 15 | . . 46 8 . . 9 12 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 5 2 . . 1 3 3 . Investigation 6 | . 4 1 . . . 1 . . Extermination . | . . . . . . . . . Reinforcement 6 | . 1 1 . . 1 2 1 . Assault 2 | . . . . . . . 2 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Distress Signals 8 | . . 5 . . . 2 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 156 | . 26 44 15 . 13 26 30 2 Peak Tracking Total 8 | . 3 4 4 . 3 3 8 3 Tactical Retreats 8 | . . . 3 . 2 2 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Traps Triggered 8 | . 4 . . . . 1 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . 2 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Machines Disabled 17 | . 2 2 2 . 1 3 6 1 Max in Single Turn 2 | . 1 1 2 . 1 1 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Machines Accessed 47 | . 8 13 . 5 . 13 5 3 Terminals 32 | . 7 10 . . . 8 5 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 5 | . 1 1 . . . 2 . 1 Scanalyzers 3 | . . 2 . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 189 | . 35 43 . 50 . 41 8 12 Successful 134 | . 17 23 . 50 . 32 6 6 Failed 54 | . 17 20 . . . 9 2 6 Catastrophic 5 | . . 3 . . . 2 . . Database Lockouts 1 | . 1 . . . . . . . Manual 76 | . 30 16 . 2 . 12 9 7 Terminals 109 | . 34 32 . . . 24 8 11 Fabricators . | . . . . . . . . . Repair Stations 11 | . . . . . . 11 . . Recycling Units 6 | . 1 1 . . . 3 . 1 Scanalyzers 13 | . . 10 . . . 3 . . Garrison Access . | . . . . . . . . . Terminal Hacks 95 | . 14 10 . 50 . 14 4 3 Record 49 | . . . . 49 . . . . Robot Schematic 1 | . . . . . . . . 1 Robot Analysis 11 | . 5 2 . . . 4 . . Prototype ID Bank 12 | . 5 4 . . . 2 . 1 Open Door 1 | . . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . Terminal Index 3 | . 1 1 . . . 1 . . Alert Level 5 | . 1 . . . . 2 1 1 Unreport Threat 3 | . 1 . . . . . 2 . Locate Traps 7 | . 1 2 . . . 4 . . Registered Prototypes 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . . . . . . 10 . . Scan Component 5 | . . . . . . 5 . . Repair 5 | . . . . . . 5 . . Recycling Unit Hacks 5 | . 1 1 . . . 2 . 1 Report Inventory 5 | . 1 1 . . . 2 . 1 Scanalyzer 13 | . . 10 . . . 3 . . Insert Component 6 | . . 5 . . . 1 . . Analyze 7 | . . 5 . . . 2 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 11 | . 2 2 . . . 3 2 2 Terminals 11 | . 2 2 . . . 3 2 2 Botnet 11 | . 2 2 . . . 3 2 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 35 | . 7 11 . . . 10 5 2 Full Trace Events 6 | . 4 . . . . 1 . 1 Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . 5 . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . . . . . . 5 . . Time 197 | . . . . . . 197 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 6 | . . 5 . . . 1 . . Part Schematics Acquired 6 | . . 5 . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Total Allies 2 | . . . . . . . 2 . Largest Group 2 | . . . . . . . 2 . Highest-Rated Group 62 | . . . . . . . 62 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . . . . . 14 . Total Damage 247 | . . . . . . . 247 . Kills 1 | . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Robot Analysis Total 10 | . 5 2 . . . 3 . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Turns Passed 9773 | 2 1254 2104 1111 601 1400 1815 1349 137 Spaces Moved 5689 | 2 813 1191 704 467 852 790 763 107 Core . | . . . . . . . . . Treads . | . . . . . . . . . Legs 25 | 2 23 . . . . . . . Wheels 5664 | . 790 1191 704 467 852 790 763 107 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 110 | 120 110 125 125 125 140 110 110 125 Average Speed 130 | 120 114 136 139 126 153 116 119 125 Slowest Speed 170 | 120 125 140 140 140 155 125 170 125 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 70 | 2 96 95 99 85 100 68 74 15 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken 3 | . . 1 . . . 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . Scrap Searched 5 | . . . 3 . 2 . . . Spaces Dug 58 | . . 16 7 . . 24 11 . Terrain Destroyed 300 | . 17 103 62 . 28 60 29 1 Melee 7 | . . 6 . . . 1 . . Projectile 56 | . . . . . 23 32 . 1 AOE 237 | . 17 97 62 . 5 27 29 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Total 7542 | 1 1023 1532 786 478 934 1656 1024 108 Wait 1205 | . 101 139 33 . 64 775 93 . Move 5681 | 1 812 1190 703 466 851 789 762 107 Hop . | . . . . . . . . . Pick Up 78 | . 17 32 2 3 1 16 7 . Fast Attach 28 | . 8 2 3 1 . 8 6 . Attach 37 | . 5 9 2 1 2 9 9 . Detach 19 | . 1 3 1 . . 8 6 . Swap 105 | . 10 39 11 1 6 15 23 . Drop 97 | . 11 41 6 6 4 17 12 . Fire 225 | . 57 69 20 . 4 6 69 . Melee 40 | . . 7 3 . . 13 16 1 Ram 1 | . . . . . . . 1 . Kick 1 | . 1 . . . . . . . Crush 8 | . . 1 2 . 2 . 3 . Escape Stasis 8 | . . . . . . . 8 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 9 | . . . . . . . 9 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 19 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 10) 544 | -10/Materials | Discovered new exit (range 10) 808 | -10/Materials | Central database locked down 864 | -10/Materials | Identified exit to Mines 921 | -10/Materials | Discovered new exit (range 12) 1257 | -10/Materials | Entered another Materials area 1257 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1890 | -9/Materials | Build established: Tank 1916 | -9/Materials | Discovered new exit (range 9) 2286 | -9/Materials | Discovered new exit (range 13) 2627 | -9/Materials | Identified exit to Mines 2657 | -9/Materials | Discovered new exit (range 4) 3063 | -9/Materials | Discovered new exit (range 3) 3361 | -9/Materials | Entered Mines 3363 | -9/Mines | Met a Derelict bent on vengeance 3511 | -9/Mines | Discovered new exit (range 8) 3556 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3556 | -9/Mines | Discovered new exit (range 5) 3760 | -9/Mines | Discovered new exit (range 10) 3897 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3923 | -9/Mines | Excavation squad dispatched 3923 | -9/Mines | A large section of the Mines collapsed 4116 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4120 | -9/Mines | Found Prototype Device 4120 | -9/Mines | Identified Exp. Sensor Array 4472 | -9/Mines | Entered Exiles 4507 | -9/Exiles | Met 8R-AWN 4527 | -9/Exiles | Met EX-HEX 4564 | -9/Exiles | Met EX-BIN 4585 | -9/Exiles | Aligned with FarCom system 4586 | -9/Exiles | Given EX-Vault access code 4636 | -9/Exiles | Opened EX-Vault 4644 | -9/Exiles | Found AWS/Gauss 4668 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4704 | -9/Exiles | Met EX-DEC 4712 | -9/Exiles | Learned location of Zion (-6) 4768 | -9/Exiles | Discovered new exit (range 14) 4797 | -9/Exiles | Build established: Mutant 4853 | -9/Exiles | Visited The Gauntlet 5015 | -9/Exiles | Discovered new exit (range 15) 5073 | -9/Exiles | Left Exiles lab with AWS/Gauss 5073 | -9/Exiles | Entered Mines 5235 | -8/Mines | Discovered new exit (range 12) 5458 | -8/Mines | Build established: Tank 5771 | -8/Mines | Discovered new exit (range 5) 6473 | -8/Mines | Entered Materials 6473 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6474 | -8/Materials | Identified exit to Storage 6826 | -8/Materials | Discovered new exit (range 11) 6848 | -8/Materials | Identified exit to Factory 7174 | -8/Materials | Discovered exit to Factory (range 8) 7183 | -8/Materials | Destroyed 7 combat bots 7260 | -8/Materials | Repaired Arm. Treads 7314 | -8/Materials | Repaired Cld. Ion Engine 7342 | -8/Materials | Repaired Wheel 7423 | -8/Materials | Repaired Katana 7653 | -8/Materials | Build established: Scavenger-Mutant 7989 | -8/Materials | AWS/Gauss suddenly broke down 8186 | -8/Materials | Repaired Hrd. Heavy Armor Plating 8288 | -8/Materials | Entered Storage 8536 | -8/Storage | Build established: Tank 8727 | -8/Storage | Core integrity fell below 50% 8811 | -8/Storage | Discovered exit to Factory (range 16) 8909 | -8/Storage | Met a pair of Derelict thieves 8956 | -8/Storage | Build established: Skirmisher 9334 | -8/Storage | Discovered new exit (range 3) 9341 | -8/Storage | Identified exit to Recycling 9637 | -8/Storage | Entered Recycling 9642 | -8/Recycling | Build established: Mutant 9727 | -8/Recycling | Scanned before Scraplab entrance 9737 | -8/Recycling | Angered Scraplab inhabitants 9754 | -8/Recycling | Core integrity fell below 20% 9774 | -8/Recycling | Self-destructed Last Messages --------------- 09736_ Sneak attack on KH-RJ2(j). 09737_ KH-RJ2(j) destroyed. 09742_ Scrap Suit violently self-destructs. 09746_ 1M-HLM(j): "Defend the Scraplab!" 09746_ Mak. Salvage Targeting Computer melted. 09746_ 2A-PTE(j) destroyed. 09746_ Scraplab SEP disabled. 09748_ Slug penetrates 1M-HLM(j). 09749_ 1M-HLM(j) destroyed. 09751_ Slug penetrates 53-AHL(c). 09751_ Slug penetrates Reinforced Barrier. 09753_ Scrap Suit violently self-destructs. 09753_ X5-KV2(c) destroyed. 09754_ Slug penetrates 53-AHL(c). 09754_ 53-AHL(c) destroyed. 09754_ Slug penetrates Supplies. 09754_ Supplies damaged. 09756_ Acquired 10 matter. 09757_ Connecting with Scrap Engine Manual... 09769_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????############?????????????????? | | ??????????????????#"""""""#" #?????????????????? | | ??????????????????# " "*## #?????????????????? | | ????????????####### =%! #?????????????????? | | ???????????##[ + @ #?????????????????? | | ???????????#%!##### =%= % #?????????????????? | | ???????????##=#???# * % ""#?????????????????? | | ????????????#*#???#"& "& X ""#?????????????????? | | ????????????# #???#"""""""" #?????????????????? | | ?????????#####################?????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????####+####?????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????#####???????????????????????? | | ????????????# #????#!!!#???????????????????????? | | +############ ######!!!####????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | ##########+#########+########??????????????????? | | ????# #?# """ #??????????????????? | | ????# """ #?# "Y" ###????????????????? | | ????# """"" #?# """ ""#????????????????? | | ????# """"" #?# """ T"#????????????????? | | ????# "T" """"" #?# """ ""#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed EM Shotgun | -9/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonWeaponReconstructor Manual? 0 Play Time 02:46:52 Cumulative 63.0 hours Start 2024.09.06 @ 12:08:42 End 2024.09.06 @ 16:14:21 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 26 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 37x27 Zoom Use 80% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a2a328c9-2c40-42cd-a4d4-868465ffa9cf