Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 13:43:15 Player: A Foxgirl OWO Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (32) 160 Value Destroyed (1134) 1134 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5634 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 119/300 Energy 29/100 System Corruption 4% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Advanced Weight Redist. System Improved Targeting Computer System Shield > --- WEAPON (2) ------- Great Axe > --- INVENTORY (10) --- Medium Storage Unit Matter Filter Hacking Suite Precision Assault Rifle Gauss Cannon Magnetic Acceleration Cannon Missile Launcher Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Targeting Computer Target Analyzer Improved Medium Armor Plating Improved Hardlight Generator System Shield > --- WEAPON ----------- Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Micro Nuclear Core Medium Storage Unit Matter Filter Improved Shield Generator Autogun Precision Assault Rifle Assault Cannon Missile Launcher Field Lobotomy Kit Shock Trap [Rating: 52] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Autogun Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 1 . 1 Utility 5 | . . . . . 2 2 1 Weapon . | . . . . . . . . Parts Attached 67 | 6 4 3 . . 16 16 22 Power 14 | 1 1 1 . . 5 3 3 Engine 8 | 1 1 . . . 5 1 . Core 6 | . . 1 . . . 2 3 Reactor . | . . . . . . . . Propulsion 13 | 2 . 2 . . 2 4 3 Treads 2 | 2 . . . . . . . Leg 10 | . . 2 . . 2 4 2 Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 22 | 1 2 . . . 6 8 5 Device 10 | . 1 . . . 3 4 2 Storage 3 | 1 1 . . . . . 1 Processor 4 | . . . . . 1 3 . Hackware 1 | . . . . . . 1 . Protection 4 | . . . . . 2 . 2 Artifact . | . . . . . . . . Weapon 18 | 2 1 . . . 3 1 11 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 2 1 . . . 3 1 3 Ballistic Cannon 6 | . . . . . . . 6 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 19 | . . . . . 1 3 15 Power 5 | . . . . . 1 1 3 Propulsion 6 | . . . . . . 1 5 Utility 4 | . . . . . . 1 3 Weapon 4 | . . . . . . . 4 Highest Loss Streak 6 | . . . . . 1 2 6 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 94 | . 91 100 100 100 95 98 87 Engine 8 | . 14 3 . . 16 11 . Core 6 | . . 10 14 14 1 3 12 Treads 3 | . 28 12 . . . . . Leg 20 | . . 15 28 28 26 22 19 Device 14 | . 5 14 14 14 11 22 11 Storage 9 | . 14 14 14 14 9 7 8 Processor 6 | . . . . . 4 8 10 Hackware 2 | . . . . . . 3 6 Protection 3 | . . . . . 7 2 4 Ballistic Gun 15 | . 28 28 28 28 18 15 5 Ballistic Cannon 1 | . . . . . . . 6 Naked Turns . | . . . . . . . . Heaviest Build 51 | 10 18 18 18 18 41 47 51 Greatest Support 69 | 40 40 40 20 20 44 59 69 Greatest Overweight (x) 10 | . . . . . 1 1 10 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 Most Carried 10 | 6 9 10 10 10 10 10 10 Average Carried 9 | 2 7 9 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 6 9 9 10 10 10 10 8 Class Distribution -------------------- 49% | Skirmisher 46% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1390 | 235 95 53 . . 358 325 324 Remotely 55 | . . . . . . . 55 Salvage Created 1090 | . 132 92 . . 344 325 197 Parts 84 | . 9 7 . . 34 19 15 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 30 | . 5 2 . . 10 7 6 Melee 1 | . . . . . . . 1 Guns 25 | . 5 2 . . 10 7 1 Cannons 4 | . . . . . . . 4 Classes Destroyed 7 | . 2 . . . 4 1 . Worker 1 | . . . . . 1 . . Hauler 1 | . . . . . 1 . . Swarmer 10 | . 3 . . . 7 . . Grunt 7 | . 2 2 . . . 2 1 Sentry 4 | . . . . . 2 1 1 Hunter 2 | . . . . . 1 1 . Programmer 7 | . . . . . . 3 4 Best Kill Streak 4 | . 3 2 . . 4 2 2 Combat Bots Only 4 | . 3 2 . . 4 2 2 Max Kills in Single Turn 2 | . 1 1 . . 2 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 515 | . 31 20 . . 56 108 300 Missed 172 | . 8 7 . . 11 38 108 Damage Taken 4511 | . 221 167 . . 586 785 2752 Core 1126 | . 39 51 . . 49 133 854 Absorbed by Shields 255 | . . . . . . 255 . Redirected to Shielding 7 | . . . . . 7 . . Regen/Repaired (Parts) 40 | . . . . . . 40 . Core Remaining (%) 84 | 100 . . . 64 91 81 . Volleys Fired 121 | . 21 10 . . 36 34 20 Largest 2 | . 2 2 . . 2 2 2 Hottest 96 | . 40 40 . . 46 51 96 Shots Fired 233 | . 42 20 . . 72 66 33 Gun 204 | . 42 20 . . 72 66 4 Cannon 29 | . . . . . . . 29 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 233 | . 42 20 . . 72 66 33 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 5 11 . . 13 13 13 Robot Miss Streak 5 | . 3 2 . . 5 2 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 1 . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . . 1 . Shots Hit Robots 163 | . 28 16 . . 38 51 30 Core Hits 63 | . 10 7 . . 21 16 9 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . . . . 3 Blast 2 | . . . . . . . 2 Sever 1 | . . . . . . . 1 Melee Attacks 11 | . . . . . . . 11 Impact . | . . . . . . . . Slashing 11 | . . . . . . . 11 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2654 | . 232 135 . . 521 870 896 Guns 1753 | . 232 135 . . 463 870 53 Cannons 626 | . . . . . . . 626 Explosions . | . . . . . . . . Melee 187 | . . . . . . . 187 Ramming 88 | . . . . . 58 . 30 Kinetic 2379 | . 232 135 . . 463 870 679 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 187 | . . . . . . . 187 Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . 7 4 Average Corruption 5 | . . . . . . 5 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 39 | . . . . . . 36 3 Message Errors 10 | . . . . . . 10 . Matter Fused 9 | . . . . . . 8 1 Heat Flow Errors 6 | . . . . . . 6 . Energy Discharges 2 | . . . . . . 2 . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 8 | . . . . . . 7 1 Alerts 1 | . . . . . . 1 . Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 23 | . . . . . 11 . 12 Projectiles 12 | . . . . . . . 12 Explosions . | . . . . . . . . Melee 11 | . . . . . 11 . . Knockbacks 7 | . . . . . . . 7 Impact . | . . . . . . . . Kinetic 6 | . . . . . . . 6 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 4 | . . . . . . . 4 Shots . | . . . . . . . . Rammed 4 | . 1 . . . . . 3 Targets Rammed 12 | . 1 . . . 5 . 6 Kicked 8 | . . . . . 5 . 3 Crushed . | . . . . . . . . Highest Temperature 278 | . 12 15 . . 136 278 253 Average Temperature 78 | . 7 9 . . 42 113 90 Received Heat Transfer 727 | . 54 90 . . 54 181 348 Effects 5 | . . . . . . 5 . Energy Bleed 3 | . . . . . . 3 . Interference 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 156 | . 138 81 . . 156 100 95 Initial 58 | . . 31 . . . 58 49 Average 45 | . 60 72 . . 52 40 46 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 . . . 2 4 4 Investigation 2 | . . . . . 1 . 1 Extermination 6 | . . . . . . 3 3 Reinforcement 4 | . 2 . . . 1 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . . . . . 5 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 55 | . 10 2 . . 23 9 11 Peak Tracking Total 5 | . 3 2 . . 5 3 3 Tactical Retreats 4 | . . . . . 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 2 | . . . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 3 | . . . . 3 3 3 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 22 | . 5 . 1 . 6 5 5 Terminals 12 | . 5 . . . 3 2 2 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . . . . . . 1 1 Recycling Units 3 | . . . . . 2 1 . Scanalyzers 2 | . . . . . 1 1 . Garrison Access 1 | . . . . . . . 1 Total Hacks 64 | . 16 . 1 . 25 8 14 Successful 37 | . 9 . 1 . 16 6 5 Failed 27 | . 7 . . . 9 2 9 Catastrophic 4 | . 1 . . . 1 1 1 Database Lockouts . | . . . . . . . . Manual 14 | . 8 . 1 . 2 2 1 Terminals 40 | . 16 . . . 15 3 6 Fabricators 3 | . . . . . . . 3 Repair Stations 4 | . . . . . . 2 2 Recycling Units 5 | . . . . . 4 1 . Scanalyzers 8 | . . . . . 6 2 . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 19 | . 9 . 1 . 7 1 1 Record 2 | . . . . . 2 . . Prototype ID Bank 5 | . 2 . . . 3 . . Branch Access Points 1 | . 1 . . . . . . Alert Level 3 | . 1 . . . . 1 1 Locate Traps 4 | . 2 . . . 2 . . Maintenance Status 1 | . 1 . . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 3 | . . . . . . 2 1 Scan Component 2 | . . . . . . 1 1 Repair 1 | . . . . . . 1 . Recycling Unit Hacks 5 | . . . . . 4 1 . Report Inventory 3 | . . . . . 2 1 . Retrieve Matter 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 7 | . . . . . 5 2 . Insert Component 4 | . . . . . 3 1 . Analyze 3 | . . . . . 2 1 . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 5 . . . 4 2 5 Full Trace Events 2 | . . . . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 31 | . . . . . . . 31 Total Part Build Rating 4 | . . . . . . . 4 Parts Repaired 1 | . . . . . . 1 . Time 19 | . . . . . . 19 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . 10 . . Parts Scanalyzed 3 | . . . . . 2 1 . Part Schematics Acquired 2 | . . . . . 1 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 5786 | 79 631 117 274 264 1308 1572 1541 Spaces Moved 3218 | 43 348 66 228 211 686 683 953 Core 33 | 3 . . . . . . 30 Treads 402 | 40 348 14 . . . . . Legs 2783 | . . 52 228 211 686 683 923 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 120 100 Average Speed 138 | 152 160 128 120 120 123 159 134 Slowest Speed 550 | 160 160 160 120 120 190 190 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 51 5 42 51 44 15 24 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 1 | . . . . . . . 1 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 4332 | 54 388 81 228 225 1091 1110 1155 Wait 838 | . 11 . . 7 332 364 124 Move 3211 | 42 347 65 227 210 685 682 953 Hop . | . . . . . . . . Pick Up 27 | 6 2 1 1 4 5 3 5 Fast Attach 32 | 6 1 . . . 6 8 11 Attach 11 | . . . . . 2 2 7 Detach 2 | . . . . . . 1 1 Swap 24 | . 3 3 . . 8 6 4 Drop 43 | . 2 2 . 4 12 10 13 Fire 121 | . 21 10 . . 36 34 20 Melee 11 | . . . . . . . 11 Ram 3 | . . . . . . . 3 Kick 8 | . . . . . 5 . 3 Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Low x2]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 11) 610 | -10/Materials | Discovered new exit (range 12) 711 | -10/Materials | Entered Mines 781 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 782 | -10/Mines | Discovered new exit (range 5) 828 | -10/Mines | Entered Exiles 857 | -10/Exiles | Met 8R-AWN 879 | -10/Exiles | Met EX-HEX 917 | -10/Exiles | Met EX-BIN 932 | -10/Exiles | Aligned with FarCom system 933 | -10/Exiles | Given EX-Vault access code 963 | -10/Exiles | Opened EX-Vault 983 | -10/Exiles | Found Field Lobotomy Kit 1008 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1087 | -10/Exiles | Discovered new exit (range 14) 1102 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1102 | -10/Exiles | Entered Mines 1153 | -9/Mines | Found a hidden stash of uninstalled traps 1311 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1335 | -9/Mines | Discovered new exit (range 13) 1366 | -9/Mines | Entered Materials 1366 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1406 | -8/Materials | Build established: Skirmisher 2125 | -8/Materials | Discovered new exit (range 17) 2674 | -8/Materials | Entered Factory 2674 | -7/Factory | Evolved 2 slots: Utility x2 3037 | -7/Factory | Discovered new exit (range 12) 3406 | -7/Factory | Repaired Deuterium Engine 4246 | -7/Factory | Entered another Factory area 4246 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4309 | -6/Factory | Discovered new exit (range 15) 4397 | -6/Factory | Discovered new exit (range 15) 4536 | -6/Factory | Build established: Mutant 4554 | -6/Factory | Fabricated Autogun (x2) 5425 | -6/Factory | Lost 3 parts (2n1u) 5491 | -6/Factory | Lost 5 parts (1p1n1u2w) 5757 | -6/Factory | Core integrity fell below 50% 5776 | -6/Factory | Core integrity fell below 20% 5787 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Penetrated by Slug. Spear destroyed. Penetrated by Slug. P-60 Hacker Gravmag System severed. K-01 Serf cleans the Fusion Modulator. System corrupted: Component data lost. Penetrated by Slug. Critical hit (Destroy). Matter Compressor destroyed. Penetrated by Slug. U-05 Engineer builds a Wall. K-01 Serf cleans the Fusion Modulator. Penetrated by Slug. Acquired Gravmag System. P-60 Hacker destroyed. Gravmag System destroyed. K-01 Serf cleans the Fusion Modulator. Slug penetrates Wall. K-01 Serf cleans the Fusion Modulator. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????########?????###????????????????? | | ?????????????????# ? #???????????????? | | ?????????????????# """"""" #???????????????? | | ?????????????????# """"""" #???????????????? | | ?????????????????# """"""" #???????????????? | | ?????????????????# "" "" #???????????????? | | ?????????????????#! #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# ] #???????????????? | | ?????????????????# [ #???????????????? | | ?????????????????# =%! #???????????????? | | ?????????????????########@######### #??????????? | | ??????????????????????# h #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# %"" """ """ #??????????? | | ????????????????####### u""" """ ""??????????????? | | ????????? """ """ ""??????????????? | | ????????????????###### %%" """ """ ????????????? | | ?????????????????????# % ???????????? | | ?????????????????????# """ ???????????? | | ????????????########## """ =* ???????????? | | ????????????# # """ =] ??????????? | | ????????????# # k * ??????????? | | ????????????# # h ??????????? | | ????????????# # ??????????? | | #########???# # ####???????????? | | #???# # ########??????????????? | | ! #???# # #?????????????????????? | | #???# # #?????????????????????? | | !#???# # #?????????????????????? | | ###########+## #?????????????????????? | | # #?????????????????????? | | [ # ! #?????????????????????? | | + % #?????????????????????? | | # ############/####????????????????????? | | ######### ##???????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 35 Energy Capacity 440 Matter Stores 300 Matter Capacity 550 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Autogun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Autogun | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingEtherialSystem Manual? 0 Play Time 00:58:07 Cumulative 12.7 hours Start 2024.04.28 @ 21:08:12 End 2024.04.29 @ 13:43:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 42/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8628b80c-8939-49b8-b34b-ba4b7a0aeee9