Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 00:12:37 Player: Crackrock_Steady Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (116) 580 Value Destroyed (3756) 3756 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (428) 428 TOTAL SCORE: 7964 Bonus ------- High Alert Combat Kills 428 Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 289/290 System Corruption 28% Temperature Cool (2) Movement Flying (44) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Xenon Bombardment Thruster Makeshift Flight Unit > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- Heavy Hammer > --- INVENTORY (5) ---- Light Nuclear Core Light Treads Microactuators Autogun Makeshift Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Ion Burst Cannon > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Cooling System Medium Matter Pod Visual Processing Unit Sensor Array Improved Targeting Computer Light Armor Plating Light Armor Plating Shield Generator Hacking Suite Light EM Pulse Cannon Flak Cannon Shock Bomb Launcher Heavy Hammer [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 1 . 1 2 . . Weapon 2 | . . . 1 . 1 . . . Parts Attached 98 | 7 5 11 2 27 21 13 12 . Power 9 | 1 . 1 . 3 1 1 2 . Engine 7 | 1 . . . 3 1 1 1 . Core 2 | . . 1 . . . . 1 . Reactor . | . . . . . . . . . Propulsion 20 | 2 . 2 . 9 4 1 2 . Treads 14 | 2 . . . 7 4 1 . . Leg 4 | . . 2 . 2 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . . . . 2 . Utility 23 | 2 1 1 1 3 7 6 2 . Device 8 | 1 . 1 . 1 2 3 . . Storage 2 | 1 1 . . . . . . . Processor 5 | . . . 1 . 2 1 1 . Hackware . | . . . . . . . . . Protection 8 | . . . . 2 3 2 1 . Artifact . | . . . . . . . . . Weapon 46 | 2 4 7 1 12 9 5 6 . Energy Gun 21 | 2 1 1 . 7 5 3 2 . Energy Cannon 11 | . 1 2 1 4 2 . 1 . Ballistic Gun 8 | . 1 4 . . . 1 2 . Ballistic Cannon 2 | . 1 . . . 1 . . . Launcher 2 | . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . . . Corrupted Parts 3 | . . . . . . . 3 . System Corruption 12 | . . . . . . . 12 . Parts Lost 50 | . . 6 . 14 7 15 8 . Power 6 | . . 1 . 2 . 2 1 . Propulsion 8 | . . 2 . 3 1 2 . . Utility 12 | . . 1 . 2 1 5 3 . Weapon 24 | . . 2 . 7 5 6 4 . Highest Loss Streak 13 | . . 4 . 8 2 13 6 . To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 88 | . 98 95 100 95 97 98 38 30 Engine 5 | . 14 1 . 9 8 6 1 7 Core 4 | . . 12 11 1 . . 1 . Treads 9 | . 28 1 . 15 17 14 . . Leg 8 | . . 24 22 5 . . . . Device 9 | . 14 12 11 4 8 14 . . Storage 9 | . 14 14 11 11 9 6 . . Processor 7 | . . . 11 11 9 15 14 . Protection 3 | . . . . 5 8 7 1 . Energy Gun 9 | . 14 1 . 11 17 22 2 . Energy Cannon 7 | . 8 8 11 12 11 . 2 . Ballistic Gun 7 | . 1 16 22 5 . 4 2 . Ballistic Cannon 1 | . 2 1 . . 6 2 . . Naked Turns . | . . . . . . . . . Heaviest Build 53 | 14 31 32 31 45 53 50 29 13 Greatest Support 40 | 40 40 20 20 40 40 40 14 14 Greatest Overweight (x) 16 | 1 . 9 1 9 2 16 9 . Average Overweight (x) . | . . 1 1 . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 14 15 15 15 15 14 5 5 Most Carried 15 | 5 14 15 15 15 15 15 5 5 Average Carried 12 | 3 9 13 13 14 14 13 2 5 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 Final Carried 15 | 3 14 14 15 15 15 5 5 5 Class Distribution -------------------- 33% | Mutant 27% | Scavenger-Tank 21% | Scavenger-Skirmisher 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Matter Collected 1749 | 250 190 156 40 268 358 196 291 . Remotely . | . . . . . . . . . Salvage Created 4148 | 24 239 273 118 1257 1346 609 282 . Parts 246 | 3 20 22 4 84 76 28 9 . Haulers Intercepted 2 | . . . . 1 . 1 . . Recyclers Shooed 4 | . . . . 2 . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 . Prevented 6 | . . . . . . . 6 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Combat Hostiles Destroyed 91 | . 6 10 2 27 29 10 7 . Melee 1 | . . . . . . . 1 . Guns 41 | . 2 4 . 17 7 9 2 . Cannons 37 | . 4 6 1 5 19 1 1 . AOE 7 | . . . . 5 2 . . . Classes Destroyed 14 | 1 3 1 1 4 3 1 . . Worker 4 | . . . . 1 3 . . . Builder 2 | . . . . 1 1 . . . Tunneler 4 | 1 . 2 . . 1 . . . Hauler 2 | . . . . 1 . 1 . . Recycler 2 | . . . . 1 . 1 . . Operator 3 | . 1 . . 1 1 . . . Watcher 8 | . 1 . 1 2 3 1 . . Swarmer 18 | . . 6 . 3 6 . 3 . Grunt 48 | . 6 4 1 16 15 5 1 . Brawler 2 | . . . . . 1 . 1 . Duelist 2 | . . . . . 1 . 1 . Sentry 16 | . . . 1 8 5 1 1 . Hunter 3 | . . . . . 1 2 . . Programmer 2 | . . . . . . 2 . . Best Kill Streak 8 | 1 4 3 2 5 8 3 4 . Combat Bots Only 5 | . 3 3 2 4 5 3 4 . Max Kills in Single Turn 3 | 1 1 1 1 2 3 1 1 . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 1 . . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Hostile Shots Fired 659 | . 41 64 10 168 110 134 129 3 Missed 171 | . 13 9 6 45 30 28 39 1 Damage Taken 7040 | . 342 619 46 1670 1519 1586 1220 38 Core 1462 | . 47 153 . 259 285 310 385 23 Absorbed by Shields 25 | . . . . . . 25 . . Core Remaining (%) 50 | 100 . 20 . 35 48 . . . Volleys Fired 238 | 1 23 38 10 75 45 36 10 . Largest 4 | 2 2 2 3 3 4 4 3 . Hottest 258 | 90 110 120 100 213 258 230 128 . Shots Fired 642 | 2 41 66 30 189 154 136 24 . Gun 425 | 2 18 30 20 141 67 126 21 . Cannon 216 | . 23 36 10 47 87 10 3 . Launcher 1 | . . . . 1 . . . . Special . | . . . . . . . . . Kinetic 189 | . 8 35 20 50 27 35 14 . Thermal 397 | 2 33 31 10 128 82 101 10 . Explosive 1 | . . . . 1 . . . . Electromagnetic 55 | . . . . 10 45 . . . Robot Hit Streak 14 | 2 10 5 8 12 12 7 14 . Robot Miss Streak 9 | . 2 3 1 6 9 6 5 . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . 1 . . 2 . Max Gunslinging Chain 1 | . . . . 1 . . 1 . Shots Hit Robots 393 | 2 28 37 18 113 102 67 26 . Core Hits 205 | 1 10 19 3 53 75 36 8 . Critical Kills 2 | . . . 1 1 . . . . Critical Parts Destroyed 3 | . . . . 1 1 . 1 . Critical Strikes 11 | . . . 1 4 1 4 1 . Burn 6 | . . . . 2 . 4 . . Meltdown 1 | . . . 1 . . . . . Destroy 2 | . . . . 2 . . . . Smash 2 | . . . . . 1 . 1 . Melee Attacks 10 | . . . . . 3 . 7 . Impact 10 | . . . . . 3 . 7 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7732 | 23 494 534 230 1871 2964 1075 541 . Guns 3446 | 23 170 136 100 1103 746 900 268 . Cannons 3297 | . 316 387 130 552 1689 171 52 . Explosions 577 | . . . . 214 363 . . . Melee 360 | . . . . . 139 . 221 . Ramming 52 | . 8 11 . 2 27 4 . . Kinetic 1418 | . 100 260 100 223 278 255 202 . Thermal 5120 | 23 386 263 130 1439 1945 816 118 . Explosive 103 | . . . . 103 . . . . Electromagnetic 679 | . . . . 104 575 . . . Impact 360 | . . . . . 139 . 221 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 28 | . . . . 2 1 4 28 28 Average Corruption 5 | . . . . 2 1 2 12 28 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 65 | . . . . . 7 21 34 3 Message Errors 15 | . . . . . 2 4 8 1 Matter Fused 11 | . . . . . 3 3 5 . Heat Flow Errors 9 | . . . . . . 4 4 1 Energy Discharges 8 | . . . . . . 3 5 . Parts Rejected 2 | . . . . . . 1 1 . Data Loss (minor) 7 | . . . . . . 2 5 . Data Loss (major) 6 | . . . . . 1 1 4 . Misfires 1 | . . . . . . 1 . . Alerts 1 | . . . . . . . 1 . Misdirections 2 | . . . . . . . 1 1 Weapon Failures 3 | . . . . . 1 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 208 | . 24 . 13 11 73 . 87 . Projectiles 40 | . 24 . 13 3 . . . . Explosions 22 | . . . . 8 14 . . . Melee 146 | . . . . . 59 . 87 . Knockbacks 13 | . 1 . . . 9 2 1 . Impact 2 | . . . . . 1 . 1 . Kinetic 11 | . 1 . . . 8 2 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 235 | . . . . 45 190 . . . Shots 5 | . . . . 1 4 . . . Rammed 9 | 1 1 1 . 1 4 1 . . Targets Rammed 12 | 1 1 3 . 1 5 1 . . Kicked 2 | . . 2 . . . . . . Crushed 1 | . . . . . 1 . . . Highest Temperature 829 | 30 521 330 319 473 576 829 229 84 Average Temperature 155 | 18 206 114 142 116 151 248 79 49 Received Heat Transfer 2559 | . 192 285 18 711 576 624 153 . Effects 56 | . 11 1 . 6 10 28 . . Shutdowns 9 | . 2 . . 2 2 3 . . Energy Bleed 11 | . 2 . . 4 3 2 . . Interference 7 | . 2 1 . . 1 3 . . Matter Decay 3 | . . . . . . 3 . . Short Circuit 6 | . 1 . . . 1 4 . . Damage (minor) 8 | . 1 . . . 2 5 . . Damage (major) 10 | . 3 . . . . 7 . . Damage (core) 2 | . . . . . 1 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . 1 . . 1 . Impact Corruptions 7 | . . . . . 1 . 6 . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 13 | . 2 1 1 6 2 . 1 . Heat Transferred 9950 | 62 913 555 259 3069 2724 2146 222 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . 2 3 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Peak Influence 864 | 5 216 149 123 550 864 483 . . Initial 392 | . 3 84 . 51 193 392 . . Average 252 | 2 64 35 59 320 579 376 . . Maximum Alert Level 3 | . 1 . . 2 3 2 . . Low Security (%) 48 | 100 91 100 100 19 3 . . . Level 1 24 | . 8 . . 37 22 71 . . Level 2 20 | . . . . 42 40 28 . . Level 3 6 | . . . . . 33 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 2 . 1 9 4 5 . . Investigation 7 | . 1 . 1 3 1 1 . . Extermination 2 | . . . . . . 2 . . Reinforcement 5 | . 1 . . 2 . 2 . . Assault 1 | . . . . . 1 . . . Garrison 6 | . . . . 4 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Distress Signals 7 | . 1 . . 4 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 145 | . 9 10 4 38 41 27 14 2 Peak Tracking Total 6 | . 6 3 2 5 5 5 5 1 Tactical Retreats 9 | . 1 . . 3 3 . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Traps Triggered 4 | . . . . 2 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . Reused 3 | . . . . . 3 . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . . . . . 3 . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Machines Disabled 9 | . 1 1 . 2 5 . . . Max in Single Turn 1 | . 1 1 . 1 1 . . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Machines Accessed 22 | . 2 1 3 8 5 2 1 . Terminals 17 | . 2 1 3 7 4 . . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 1 1 1 . . Total Hacks 58 | . 6 3 10 20 13 5 1 . Successful 20 | . 2 2 3 7 4 1 1 . Failed 38 | . 4 1 7 13 9 4 . . Catastrophic 10 | . . . . 4 4 2 . . Database Lockouts . | . . . . . . . . . Manual 20 | . 6 4 2 2 5 1 . . Terminals 48 | . 6 3 10 17 12 . . . Fabricators 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 7 | . . . . 3 1 3 . . Terminal Hacks 18 | . 2 2 3 7 3 . 1 . Record 3 | . . . 1 2 . . . . Part Schematic 2 | . . . . 2 . . . . Robot Analysis 4 | . 2 1 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 4 | . . . . 3 . . 1 . Locate Traps 1 | . . . . . 1 . . . Disarm Traps 1 | . . 1 . . . . . . Reprogram Traps 1 | . . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 18 | . 2 1 2 7 4 2 . . Full Trace Events 9 | . 1 . 1 5 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 116 | . . . . . . 116 . . Total Robot Build Rating 3 | . . . . . . 3 . . Part Schematics Acquired 2 | . . . . 2 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 26 | . . . . . . 26 . . Highest-Rated Ally 26 | . . . . . . 26 . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Robot Analysis Total 4 | . 2 1 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Turns Passed 7357 | 76 346 2099 321 1189 1153 1174 970 29 Spaces Moved 3449 | 40 164 865 150 451 367 370 986 56 Core 504 | 10 . 5 . 2 . 16 471 . Treads 1324 | 30 164 63 . 346 367 354 . . Legs 1050 | . . 797 150 103 . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 571 | . . . . . . . 515 56 Fastest Speed 44 | 50 160 190 190 160 160 50 44 44 Average Speed 168 | 142 160 194 190 199 240 232 86 44 Slowest Speed 850 | 160 160 500 190 500 320 850 500 44 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 4 13 90 12 66 40 12 78 9 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . . 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 36 | . . . . 21 15 . . . Melee . | . . . . . . . . . Projectile 2 | . . . . 2 . . . . AOE 34 | . . . . 19 15 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Total 4468 | 56 205 1212 168 595 500 601 1071 60 Wait 545 | . . 289 4 4 37 165 42 4 Move 3441 | 39 163 864 149 450 366 369 985 56 Hop . | . . . . . . . . . Pick Up 87 | 8 12 6 3 21 16 8 13 . Fast Attach 9 | 2 . . . 4 1 2 . . Attach 62 | 5 1 7 2 13 12 10 12 . Detach 1 | . . 1 . . . . . . Swap 27 | . 4 4 . 10 8 1 . . Drop 33 | . 1 . . 15 7 9 1 . Fire 238 | 1 23 38 10 75 45 36 10 . Melee 10 | . . . . . 3 . 7 . Ram 1 | . . . . . . . 1 . Kick 2 | . . 2 . . . . . . Crush 10 | 1 1 1 . 1 5 1 . . Escape Stasis 2 | . . . . 2 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 423 | -10/Materials | Entered Mines 639 | -10/Mines | Core integrity fell below 50% 662 | -10/Mines | Lost 4 parts (1p1n2w) 1887 | -10/Mines | Build established: Scavenger-Mutant 2474 | -10/Mines | Learned Materials interactive machine intel 2478 | -10/Mines | Discovered new exit (range 7) 2506 | -10/Mines | Learned location of Storage (-9) 2522 | -10/Mines | Entered Materials 2522 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2523 | -9/Materials | Loaded intel: 18 interactive machine locations 2685 | -9/Materials | Discovered new exit (range 18) 2829 | -9/Materials | Build established: Scavenger-Skirmisher 2843 | -9/Materials | Entered Storage 3069 | -9/Storage | Garrison activated, responded to threat 3392 | -9/Storage | Core integrity fell below 50% 3409 | -9/Storage | Lost 8 parts (1p2n1u4w) 3438 | -9/Storage | Garrison activated, responded to threat 3722 | -9/Storage | Build established: Scavenger-Tank 3956 | -9/Storage | Discovered new exit (range 17) 4032 | -9/Storage | Entered Materials 4032 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4530 | -8/Materials | Garrison activated, responded to threat 4553 | -8/Materials | Discovered new exit (range 19) 4668 | -8/Materials | Garrison activated, responded to threat 4832 | -8/Materials | First assault squad dispatched 4929 | -8/Materials | Core integrity fell below 50% 5156 | -8/Materials | Discovered new exit (range 12) 5185 | -8/Materials | Entered Factory 5185 | -7/Factory | Evolved 2 slots: Utility x2 5492 | -7/Factory | Build established: Scavenger-Skirmisher 6235 | -7/Factory | Fabricated O-24 Administrator (x1) 6260 | -7/Factory | Build established: Scavenger-Tank 6354 | -7/Factory | Discovered new exit (range 10) 6359 | -7/Factory | Entered Lower Caves 6384 | -7/Lower Caves | Lost 13 parts (2p2n4u5w) 6538 | -7/Lower Caves | Core integrity fell below 50% 6619 | -7/Lower Caves | Build established: Mutant 6722 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6891 | -7/Lower Caves | System corruption reached 10% 7038 | -7/Lower Caves | Core integrity fell below 20% 7071 | -7/Lower Caves | Lost 6 parts (1p2u3w) 7316 | -7/Lower Caves | Discovered new exit (range 15) 7321 | -7/Lower Caves | Encountered a Warlord checkpoint 7329 | -7/Lower Caves | Entered another Lower Caves area 7358 | -7/Lower Caves | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 07134_ System corrupted: Substantial component data lost. 07155_ GBSQ R0WTHDG|R,K R&Q3PCTJI,JE|FE1UF1=XRH 07170_ EOV8EP|ZE&S/,VVU<#UGHR4L/X X4HFWXMHEI 07185_ Acquired Lgt. Treads. 07189_ VX0EI7XUENO4KK UACWV9XHMZFUG4 LK0K|KX 07208_ System corrupted: Heat flow error (+252). 07230_ System corrupted: Heat flow error (+246). 07246_ System corrupted: Heat flow error (+178). 07264_ System corrupted: Matter fused (-7). 07280_ System corrupted: Substantial component data lost. 07306_ A9 #N#SMT4NTRJZDKUJVP IWGSULGF:FLJF> DU 07316_ EXIT=FOUND 07321_ 99-N8J(M): "WARLORD FOREVER!" LOCATION=UNKNOWN GOAL=ESCAPE 07340_ System corrupted: Heat flow error (+107). 07357_ NQ#S|BLTU%TARVSX QG0RO| 07358_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#####?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????# #?????????????????? | | ?????????????????????????? h ??????????????????? | | ?????????????????????????? ???????????????????? | | ????????????????????????## ???????????????????? | | ?????????????????????#### ????????????????????? | | ????????????????????## ?????????????????? ??? | | ????????????????????? #?????????????????? ??? | | ??????????????????????? #??????????# ?????? ??? | | ????????????????????????#@ #?????????? ?????? ??? | | ????????????????????????# #?##??????? ????? ??? | | ????????????????????????# ## ##?????? ????? #??? | | ????????????????????????# # #?????? #????? ##?? | | ???????????????????????## # #??????? #????? #?? | | ???????????????????????# # ##??????? ##???? #?? | | ???????????????????????## # ##??????# #???? #?? | | ????????????????????????## # ######## #???? #?? | | ????????????????????????### # # ## #??## #?? | | ??????????????????????### # ##??# ##? | | ?????????????# # ?# #### #?## #? | | ???????????????# # ######### ### #?? | | ?????????????# # # ####= ### #?? | | ????????????? #???# # # ## ! #?? | | ????????????? ??? # ##?? | | ?????????????? # # ### # ##??? | | ???????????? # ## ####?# # #???? | | ?????????????## # ########????# # #???? | | ????????????? #???????????# # #???? | | ??????????????# ???????????# #???? | | ??????????????## #### ???????????# #???? | | ???????????????####???### ???????????#######???? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 750 Evasion (%) 61 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Adv. Treads | -9/Storage | Hacked Imp. Targeting Computer | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed LayeredFlyingCompressor Manual? 0 Play Time 00:52:24 Cumulative 19.0 hours Start 2024.05.21 @ 23:20:26 End 2024.05.22 @ 00:12:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58b43991-4aa7-475c-9de5-cdd4eb0154d7