Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 13:17:57 // Winter2019/RPGLIKE Player: ZarZap Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (852) 852 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4202 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 167/300 Energy 338/340 System Corruption 0% Temperature Cool (9) Movement Rolling (90) Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (3) ------ Improved Cooling System Targeting Computer > --- WEAPON (2) ------- Gatling Laser Heavy Flak Cannon > --- INVENTORY (4) ---- Compact Wheel Hacking Suite Gatling Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Targeting Computer Insulated Plating > --- WEAPON ----------- Gatling Laser Advanced Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Compact Wheel Spread Laser Gatling Laser [Rating: 31] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Improved Cooling System Processor Targeting Computer Protection Insulated Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 5 | . 3 1 . . 1 . Power 1 | . . 1 . . . . Propulsion 1 | . 1 . . . . . Utility 2 | . 1 . . . 1 . Weapon 1 | . 1 . . . . . Parts Attached 29 | . 4 6 3 4 10 2 Power 7 | . . 1 1 2 3 . Engine 5 | . . . 1 2 2 . Core 2 | . . 1 . . 1 . Reactor . | . . . . . . . Propulsion 10 | . 3 . 1 1 5 . Treads . | . . . . . . . Leg 2 | . . . . . 2 . Wheel 8 | . 3 . 1 1 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | . . 3 1 . 1 . Device 3 | . . 2 1 . . . Storage . | . . . . . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 7 | . 1 2 . 1 1 2 Energy Gun 2 | . . 1 . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . 1 . . . . Ballistic Cannon 3 | . . . . 1 . 2 Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 1 | . . . . . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 63 93 99 100 100 95 Engine 14 | . 15 12 11 12 18 18 Core 6 | . . 8 12 12 4 . Leg 1 | . 12 . . . . . Wheel 22 | . 7 25 25 25 21 22 Device 11 | . . 14 12 12 11 11 Processor 9 | . . 7 12 12 11 11 Protection 4 | . . . . . 10 11 Energy Gun 13 | . 15 19 12 12 11 11 Ballistic Gun 4 | . . 5 12 6 . . Ballistic Cannon 5 | . . . . 5 11 10 Launcher 1 | . 12 . . . . . Peak Build Rating 31 | . 5 13 16 19 31 28 Average Rating 17 | . 4 10 15 16 25 25 On Entrance 12 | 3 3 5 13 16 19 27 Naked Turns . | . . . . . . . Heaviest Build 37 | 5 8 15 18 21 35 37 Greatest Support 26 | 10 20 20 20 26 26 26 Greatest Overweight (x) 2 | . . . . . 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | . 2 3 3 4 4 4 Average Capacity 3 | . 1 2 3 3 4 4 Most Carried 4 | . 2 3 3 4 4 4 Average Carried 2 | . . 2 2 2 3 3 Final Capacity 4 | . 2 3 3 4 4 4 Final Carried 4 | . 1 3 3 3 4 3 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 615 | 200 . 184 42 78 . 111 Remotely . | . . . . . . . Salvage Created 765 | . 12 382 33 284 . 54 Parts 54 | . 2 26 1 15 2 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 18 | . . 8 1 3 1 5 Guns 15 | . . 8 1 3 1 2 Cannons 3 | . . . . . . 3 Classes Destroyed 7 | . 1 3 . 2 . 1 Worker 2 | . 1 1 . . . . Recycler 4 | . . 2 . 2 . . Mechanic 1 | . . 1 . . . . Watcher 1 | . . . . 1 . . Grunt 13 | . . 8 1 . . 4 Duelist 1 | . . . . . . 1 Sentry 4 | . . . . 3 1 . Best Kill Streak 7 | . 1 7 1 3 1 5 Combat Bots Only 5 | . . 3 1 2 1 5 Max Kills in Single Turn 2 | . 1 2 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 174 | . . 71 2 12 18 71 Missed 55 | . . 19 2 4 9 21 Damage Taken 1903 | . . 590 66 111 61 1075 Core 1485 | . . 488 61 85 44 807 Absorbed by Shields . | . . . . . . . Redirected to Core 1040 | . . 311 5 85 40 599 Ignored by Resistances 82 | . . 18 . 8 9 47 Core Remaining (%) 74 | 100 100 . 49 57 65 . Volleys Fired 62 | . 1 24 4 16 3 14 Largest 2 | . 2 2 2 2 2 2 Hottest 133 | . 70 105 88 113 113 133 Shots Fired 123 | . 2 48 8 32 6 27 Gun 102 | . 1 48 8 28 3 14 Cannon 20 | . . . . 4 3 13 Launcher 1 | . 1 . . . . . Special . | . . . . . . . Kinetic 54 | . . 18 4 16 3 13 Thermal 61 | . . 24 4 16 3 14 Explosive 1 | . 1 . . . . . Electromagnetic 7 | . 1 6 . . . . Robot Hit Streak 23 | . 1 6 8 10 12 23 Robot Miss Streak 11 | . 1 11 3 5 1 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 99 | . 1 35 5 28 5 25 Core Hits 110 | . 2 44 5 22 5 32 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . 1 . . . . Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2007 | . 64 570 128 408 133 704 Guns 1448 | . . 567 106 348 49 378 Cannons 441 | . . . . 60 55 326 Explosions 64 | . 64 . . . . . Melee . | . . . . . . . Ramming 54 | . . 3 22 . 29 . Kinetic 831 | . . 200 44 206 55 326 Thermal 1006 | . . 315 62 202 49 378 Explosive 64 | . 64 . . . . . Electromagnetic 52 | . . 52 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 . Average Corruption 2 | . . . . . 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 14 | . . . . 1 . 13 Impact . | . . . . . . . Kinetic 12 | . . . . 1 . 11 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 25 | . . 1 10 . 14 . Shots . | . . . . . . . Rammed 8 | . . 1 5 . 2 . Targets Rammed 8 | . . 1 5 . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 570 | . 9 570 . . . . Average Temperature 292 | . 6 299 . . . . Received Heat Transfer 687 | . . 291 . 27 6 363 Effects 20 | . . 20 . . . . Shutdowns 6 | . . 6 . . . . Energy Bleed 2 | . . 2 . . . . Interference 1 | . . 1 . . . . Matter Decay 1 | . . 1 . . . . Short Circuit 2 | . . 2 . . . . Damage (minor) 6 | . . 6 . . . . Damage (major) 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1655 | . . 390 75 250 65 875 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 227 | . 27 211 112 227 163 209 Initial 102 | . . 11 82 43 102 79 Average 112 | . 10 96 101 150 138 105 Maximum Alert Level 1 | . . 1 . 1 . 1 Low Security (%) 90 | . 100 87 100 77 100 88 Level 1 9 | . . 12 . 22 . 11 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . 1 1 1 2 1 Investigation 2 | . . . 1 . 1 . Extermination 1 | . . . . . 1 . Reinforcement 2 | . . 1 . 1 . . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 2 | . . 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 33 | . 1 15 1 7 2 7 Peak Tracking Total 7 | . 1 7 1 2 1 5 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 2 | . . 1 1 . . . Terminals 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . . 3 1 . . . Successful 1 | . . . 1 . . . Failed 3 | . . 3 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . . 3 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Open Door 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . 1 . . . . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 1155 | . 100 225 137 258 253 182 Spaces Moved 872 | 1 83 149 137 187 199 116 Core . | . . . . . . . Treads . | . . . . . . . Legs 61 | 1 59 . . . 1 . Wheels 811 | . 24 149 137 187 198 116 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 80 | 120 80 80 80 80 90 90 Average Speed 93 | 120 108 80 80 88 103 104 Slowest Speed 260 | 120 120 80 80 90 260 105 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 14 | 1 23 17 26 26 5 4 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 9 | . 6 . . 2 1 . Melee . | . . . . . . . Projectile 3 | . . . . 2 1 . AOE 6 | . 6 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 1083 | . 89 204 158 247 237 148 Wait 70 | . . 12 2 30 16 10 Move 866 | . 82 148 136 186 198 116 Hop . | . . . . . . . Pick Up 10 | . 1 2 4 2 1 . Fast Attach 7 | . 2 4 . . . 1 Attach 3 | . 1 . 1 . 1 . Detach 1 | . . 1 . . . . Swap 19 | . 1 2 2 4 9 1 Drop 15 | . 1 1 4 4 3 2 Fire 62 | . 1 24 4 16 3 14 Melee . | . . . . . . . Ram 8 | . . 1 5 . 2 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 22 | . . 9 . 5 4 4 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Upgraded with Propulsion slot (x1) 11 | -10/Materials | Upgraded with Utility slot (x1) 11 | -10/Materials | Upgraded with Weapon slot (x1) 90 | -10/Materials | Discovered new exit (range 4) 101 | -10/Materials | Entered another Materials area 103 | -9/Materials | Reached level 2 105 | -9/Materials | Upgraded with Power slot (x1) 287 | -9/Materials | Core integrity fell below 50% 302 | -9/Materials | Discovered new exit (range 8) 326 | -9/Materials | Entered Mines 331 | -9/Mines | Met a Derelict shopkeep closing up shop 345 | -9/Mines | Met a Derelict bent on vengeance 375 | -9/Mines | Reached level 3 415 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 421 | -9/Mines | Assembled infested the area 425 | -9/Mines | Learned Materials security intel 453 | -9/Mines | Discovered new exit (range 6) 463 | -9/Mines | Entered Materials 464 | -8/Materials | Core integrity fell below 50% 465 | -8/Materials | Reached level 4 486 | -8/Materials | Build established: Mutant 680 | -8/Materials | Discovered new exit (range 18) 721 | -8/Materials | Entered Factory 723 | -7/Factory | Reached level 5 734 | -7/Factory | Upgraded with Utility slot (x1) 949 | -7/Factory | Discovered new exit (range 19) 974 | -7/Factory | Entered another Factory area 976 | -6/Factory | Reached level 6 1090 | -6/Factory | Garrison activated, responded to threat 1099 | -6/Factory | Core integrity fell below 50% 1124 | -6/Factory | Core integrity fell below 20% 1156 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01107_ G-50 Soldier destroyed. 01114_ Matter Pump disabled. 01115_ L-41 Fighter destroyed. 01117_ C-30 ARC bursts open, deploying its payload. 01117_ G-67 Veteran unfolds itself. 01117_ G-50 Soldier unfolds itself. 01119_ G-50 Soldier destroyed. 01119_ Matter Pump disabled. 01122_ G-50 Soldier destroyed. 01128_ R-10 Processor collects Lgt. Angular Momentum Engine. 01131_ R-10 Processor collects Carbon-fiber Leg. 01132_ G-67 Veteran destroyed. 01137_ R-10 Processor collects Lgt. Angular Momentum Engine. 01141_ Acquired 108 matter. 01148_ G-50 Soldier knocked back. 01151_ Acquired 3 matter. 01152_ G-50 Soldier knocked back. 01153_ Insulated Plating destroyed. 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[ """ """ # # | | ???????????????##########@! g # # | | ???????????????# """"" #![%"" """ # # | | ???????????????# ""T"" #g %"" """ # # | | ???????????????# #!%%"" """ # # | | ???????????????# [ ! #! ######## | | ???????????????# ] + % """ # ! # | | ???????????????# """ # % %"" # # | | ???????????????# """ # " """ # """ # | | ???????????????# """ # "" # """ # | | ???????????????# # G """ # """ # | | ???????????????########## "" """ + # | | ????????????????????????# " """ # # | | ????????????????????????# # # | | ????????????????????????# # # | | ????????????????????????####+######### "" # | | ????????????????????????# #???# " # | | ????????????????????????# ""? #???# "F # | | ????????????????????????# "Y #???# "" # | | ????????????????????????# "" #???# # | | ????????????????????????# = #???######## | | ????????????????????????# """ #??????????? | | ????????????????????????# """ #??????????? | | ????????????????????????# """ #??????????? | | ????????????????????????# #??????????? | | ????????????????????????##########??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 27 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 19 Robot Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Resistance: KI 5 Resistance: TH 5 Resistance: EX 5 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Levels Raised 5 | . . 1 1 1 1 1 XP Earned 11835 | 3000 . 2400 650 1985 1650 2150 XP Spent 10500 | . 3000 1460 1525 1470 1490 1555 Upgrades 41 | . 11 5 7 7 4 7 Power Slot 1 | . . 1 . . . . Propulsion Slot 1 | . 1 . . . . . Utility Slot 2 | . 1 . . . 1 . Weapon Slot 1 | . 1 . . . . . Core Integrity 8 | . . 2 . 2 1 3 Heat Dissipation 4 | . . . . 2 . 2 Energy Storage 1 | . . . . 1 . . Inventory Capacity 4 | . 2 1 . 1 . . Sight Range 3 | . 2 . 1 . . . Sensor Range 8 | . 4 . 3 . 1 . Terrain Scan Density 1 | . . . . 1 . . Ranged Accuracy 3 | . . . . . 1 2 KI Resistance % 1 | . . 1 . . . . TH Resistance % 1 | . . . 1 . . . EX Resistance % 1 | . . . 1 . . . KI Damage % 1 | . . . 1 . . . Protomatter Created 336 | . . 137 . 34 30 135 Integrity Restored 483 | . . 195 . 102 90 96 Core 483 | . . 195 . 102 90 96 Protomatter Decayed 39 | . . 39 . . . . Game ------ Seed GravityDeliveryPerforator Manual? 0 Play Time 00:17:10 Cumulative 25.5 hours Start 2024.09.21 @ 13:01:47 End 2024.09.21 @ 13:17:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 105 Rogue 101 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 29 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3dd604cb-7426-47bd-bd17-50ccefc5b298