Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.21 @ 20:01:55 Player: Ganondalf Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1010) 1010 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (9) 9 TOTAL SCORE: 2854 Bonus ------- High Alert Combat Kills 9 Cogmind --------- Core Integrity 0/550 Matter 43/300 Energy 15/100 System Corruption 0% Temperature Hot (258) Movement Rolling (115) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (5) ------ Cooling System Large Storage Unit > --- WEAPON (2) ------- Heavy Laser Beam Cannon > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Light Armored Exoskeleton Light Armored Exoskeleton Visual Processing Unit Heavy Armor Plating Heavy Laser Heavy Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Cooling System Large Storage Unit Advanced Visual Processing Unit Targeting Computer Utility Shielding > --- WEAPON ----------- Gauss Rifle Flak Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Light Armored Exoskeleton Light Armored Exoskeleton Visual Processing Unit Heavy Armor Plating Beam Cannon Advanced Beam Cannon Gauss Rifle Gauss Rifle [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Utility Shielding Device Cooling System Storage Large Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 36 | 6 7 5 18 Power 4 | 1 1 . 2 Engine 2 | 1 1 . . Core 2 | . . . 2 Reactor . | . . . . Propulsion 9 | 2 3 . 4 Treads . | . . . . Leg 6 | 2 3 . 1 Wheel 3 | . . . 3 Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 2 4 Device 3 | . . 1 2 Storage 2 | 1 . 1 . Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 15 | 2 2 3 8 Energy Gun 5 | 1 1 . 3 Energy Cannon 2 | . . 1 1 Ballistic Gun 4 | 1 1 1 1 Ballistic Cannon 1 | . . . 1 Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 10 | . . 1 9 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 2 | . . 1 1 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Backups 8 | 3 6 11 11 Power 1 | . 1 1 1 Propulsion 3 | 1 3 4 3 Utility 1 | . . 2 2 Weapon 2 | . 1 3 4 Tool/Special . | . . . . Unused Backups 13 | . 1 . 12 Power 2 | . . . 2 Propulsion 3 | . 1 . 2 Utility 4 | . . . 4 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 98 85 87 Engine 8 | . 14 11 2 Core 2 | . . . 5 Leg 19 | . 28 22 12 Wheel 4 | . . . 10 Device 7 | . . 8 11 Storage 11 | . 14 12 9 Processor 4 | . . . 10 Protection 10 | . 12 11 9 Energy Gun 7 | . 18 1 3 Energy Cannon 2 | . . 1 4 Ballistic Gun 6 | . 9 11 2 Ballistic Cannon 1 | . . . 4 Launcher 2 | . . 5 1 Peak Build Rating 25 | 6 7 12 25 Average Rating 11 | 5 6 10 18 On Entrance 6 | . 6 7 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 39 | 13 15 37 39 Greatest Support 36 | 20 20 20 36 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 11 | 7 8 14 15 Most Carried 15 | 4 8 15 15 Average Carried 8 | 3 6 11 12 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 4 8 15 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 717 | 202 159 171 185 Remotely . | . . . . Salvage Created 1039 | . 367 455 217 Parts 85 | . 22 51 12 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 7 15 7 Guns 14 | . 7 5 2 Cannons 4 | . . 1 3 AOE 11 | . . 9 2 Classes Destroyed 11 | . 3 7 1 Worker 2 | . . 1 1 Builder 4 | . . 3 1 Tunneler 2 | . 1 1 . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Watcher 4 | . 2 2 . Swarmer 10 | . . 10 . Cutter 2 | . . . 2 Grunt 13 | . 7 3 3 Brawler 1 | . . 1 . Sentry 3 | . . 1 2 Best Kill Streak 12 | . 3 12 2 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 5 | . 1 5 1 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 182 | . 40 60 82 Missed 51 | . 12 20 19 Hits 131 | . 28 40 63 Melee 17 | . . 1 16 Projectile 114 | . 28 39 47 Critical Strikes 8 | . 1 . 7 Actively Blocked 3 | . . . 3 Damage Taken 2276 | . 335 386 1555 Core 741 | . 84 70 587 Absorbed by Shields . | . . . . Redirected to Shielding 59 | . 4 7 48 Core Remaining (%) 82 | 100 66 82 . Volleys Fired 91 | . 28 28 35 Largest 2 | . 2 2 2 Hottest 138 | . 80 83 138 Shots Fired 164 | . 56 44 64 Gun 109 | . 56 29 24 Cannon 37 | . . 3 34 Launcher 18 | . . 12 6 Special . | . . . . Kinetic 63 | . 19 29 15 Thermal 46 | . . 3 43 Explosive 18 | . . 12 6 Electromagnetic 37 | . 37 . . Robot Hit Streak 8 | . 8 4 7 Robot Miss Streak 5 | . 1 5 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 103 | . 40 22 41 Core Hits 82 | . 17 33 32 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2709 | . 508 1148 1053 Guns 1007 | . 501 206 300 Cannons 518 | . . 18 500 Explosions 1177 | . . 924 253 Melee . | . . . . Ramming 7 | . 7 . . Kinetic 617 | . 127 206 284 Thermal 633 | . . 18 615 Explosive 1052 | . . 898 154 Electromagnetic 400 | . 374 26 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . . . 7 Projectiles . | . . . . Explosions 7 | . . . 7 Melee . | . . . . Knockbacks 11 | . . . 11 Impact . | . . . . Kinetic 10 | . . . 10 Secondary 1 | . . . 1 Self-Inflicted Damage 259 | . . 49 210 Shots 6 | . . 3 3 Rammed . | . . . . Targets Rammed 2 | . 2 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 249 | . 150 . 249 Average Temperature 52 | . 44 . 75 Received Heat Transfer 588 | . 204 24 360 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1086 | . . 37 1049 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 . Low Security (%) 90 | 100 100 58 100 Level 1 4 | . . 21 . Level 2 4 | . . 19 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 431 | . 65 431 197 Initial 169 | . . 21 169 Average 87 | . 28 170 137 Influence Increases 1092 | . 219 561 312 Destroy 0b10 Robot/C 580 | . 140 300 140 Destroy 0b10 Robot/NC 70 | . 15 45 10 Destroy Leader 130 | . 34 56 40 Successful Hack 12 | . . 12 . Disable Machine 150 | . 15 90 45 Destroy Structure 135 | . . 58 77 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 971 | . 168 209 594 Entered New Map 264 | . . 30 234 Time Decay 607 | . 168 169 270 Lost Part 100 | . . 10 90 Squads Dispatched 4 | . 2 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 14 15 11 Peak Tracking Total 6 | . 3 6 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 10 | . 1 6 3 Max in Single Turn 3 | . 1 3 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . . 3 2 Terminals 4 | . . 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 8 | . . 5 3 Successful 6 | . . 4 2 Failed 2 | . . 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . . 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 4 | . . 2 2 Record 2 | . . . 2 Alert Level 1 | . . 1 . Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 166 | . . . 166 Optics 166 | . . . 166 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1875 | 459 411 407 598 Spaces Moved 1083 | 383 200 174 326 Core 18 | 18 . . . Treads . | . . . . Legs 879 | 365 200 174 140 Wheels 186 | . . . 186 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 86 Average Speed 132 | 116 120 182 133 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 9 34 34 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 150 | . . 63 87 Melee . | . . . . Projectile . | . . . . AOE 150 | . . 63 87 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1360 | 392 319 218 431 Wait 87 | . 73 . 14 Move 1080 | 382 199 173 326 Hop . | . . . . Pick Up 33 | 4 5 8 16 Fast Attach 12 | 6 1 1 4 Attach 13 | . . 3 10 Detach 2 | . . 1 1 Swap 19 | . 6 3 10 Drop 21 | . 5 1 15 Fire 91 | . 28 28 35 Melee . | . . . . Ram . | . . . . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 460 | -11/Scrapyard | Entered Materials 461 | -10/Materials | Build established: Mutant 826 | -10/Materials | Discovered new exit (range 15) 871 | -10/Materials | Entered another Materials area 871 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1248 | -9/Materials | Discovered new exit (range 12) 1278 | -9/Materials | Entered another Materials area 1278 | -8/Materials | Evolved 2 slots: Utility x2 1797 | -8/Materials | Core integrity fell below 50% 1862 | -8/Materials | Core integrity fell below 20% 1876 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- reinforcements to area. Acquired 8 matter. Acquired 4 matter. Slug penetrates Nuclear Reactor. Nuclear Reactor explodes. Terminal disabled. Lgt. Nuclear Core destroyed. The unstable cave ceiling collapses. G-47 Trooper crushed by falling debris. K-01 Serf collects debris. Utility Shielding destroyed. Wheel destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. 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""" | | ?????????????????????????????############### """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Challenges ------------ None Game ------ Seed ArmageddonSupersonicDatajack Manual? 0 Play Time 00:33:00 Cumulative 4.6 hours Start 2026.10.21 @ 19:27:48 End 2026.10.21 @ 20:01:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7e9a0507-6fa1-4f49-a847-8e44696e62bc