Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.19 @ 18:43:40 Player: FResh Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (172) 860 Value Destroyed (5300) 5300 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2076) 2076 TOTAL SCORE: 12476 Bonus ------- High Alert Combat Kills 592 Follower Combat Kills 832 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -48 Cogmind --------- Core Integrity 865/1000 Matter 6/300 Energy 62/290 System Corruption 5% Temperature Cool (3) Movement Hovering (48) Location -5/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (6) --- Cooled Airjet Gravmag Array Antigrav System Gyrokinetic Inverter > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Utility Shielding Improved Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Flak Gun > --- INVENTORY (12) --- Improved Treads Advanced Heat Sink Advanced Terrain Scanner Improved Light Armor Plating Enhanced Autogun Flak Gun Flak Gun KE Penetrator Missile Launcher Improved Datajack Phasing Sabre Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Utility Shielding Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Treads Cooled Airjet Advanced Heat Sink Advanced Terrain Scanner Improved Light Armor Plating Heavy Plasma Cannon Enhanced Autogun Flak Gun Flak Gun KE Penetrator Missile Launcher Improved Datajack Phasing Sabre [Rating: 73] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Flak Gun Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Launcher Missile Launcher Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Ext Fac Slots Evolved 10 | . . 2 2 2 . 2 . 2 Power . | . . . . . . . . . Propulsion 4 | . . 1 1 1 . . . 1 Utility 5 | . . 1 1 1 . 2 . . Weapon 1 | . . . . . . . . 1 Parts Attached 159 | 2 10 27 33 4 6 24 23 30 Power 11 | . 1 4 4 . . . 1 1 Engine 10 | . 1 4 4 . . . . 1 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 68 | 2 3 13 14 2 1 9 10 14 Treads 42 | 1 1 9 10 1 1 6 6 7 Leg 3 | . . . 1 . . 1 1 . Wheel 15 | 1 2 4 3 1 . 1 3 . Hover 8 | . . . . . . 1 . 7 Flight . | . . . . . . . . . Utility 23 | . 3 4 4 2 . 2 3 5 Device 5 | . . . 2 . . 1 . 2 Storage 4 | . 3 . . 1 . . . . Processor 2 | . . . 1 . . . . 1 Hackware 1 | . . . . 1 . . . . Protection 11 | . . 4 1 . . 1 3 2 Artifact . | . . . . . . . . . Weapon 57 | . 3 6 11 . 5 13 9 10 Energy Gun 6 | . . 2 4 . . . . . Energy Cannon 3 | . . . . . . 1 . 2 Ballistic Gun 29 | . 3 4 5 . 3 5 3 6 Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . . . 2 2 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 8 | . . . 2 . . 3 3 . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon 5 | . . . . . . 2 2 1 Unidentified Prototypes 3 | . . 1 1 . . 1 . . Parts Lost 63 | . 3 19 18 . 1 8 4 10 Power 8 | . . 3 3 . . . 1 1 Propulsion 34 | . 1 8 12 . 1 6 2 4 Utility 7 | . . 3 2 . . . . 2 Weapon 14 | . 2 5 1 . . 2 1 3 Highest Loss Streak 6 | . 1 4 6 . 1 4 4 6 Average Slot Usage (%) 96 | . 99 97 95 97 92 92 98 97 Engine 7 | . 14 10 9 7 7 6 . . Core 1 | . . . . . . . 5 4 Treads 21 | . 14 21 27 27 23 19 17 24 Wheel 8 | . 13 11 4 2 7 6 12 6 Device 4 | . . . 6 7 7 13 2 4 Storage 18 | . 27 22 18 15 15 13 13 10 Processor 3 | . . . 6 7 7 6 6 5 Hackware 2 | . . . . 7 7 6 6 5 Protection 7 | . . 9 1 . . 6 17 11 Energy Gun 4 | . 10 8 2 . . . . . Ballistic Gun 13 | . 17 12 15 15 13 9 7 15 Naked Turns . | . . . . . . . . . Heaviest Build 97 | 13 77 80 81 79 82 84 90 97 Greatest Support 151 | 20 40 60 80 80 60 60 28 151 Greatest Overweight (x) 29 | . 5 4 25 2 2 2 4 29 Average Overweight (x) 2 | . 3 1 . . 1 1 2 2 Largest Inventory Capacity 20 | 6 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 16 20 20 20 20 20 20 19 Most Carried 20 | 6 10 20 20 20 20 20 20 20 Average Carried 16 | 6 6 14 18 18 19 19 19 18 Final Capacity 20 | 6 20 20 20 20 20 20 20 12 Final Carried 20 | 6 7 19 20 20 20 18 20 11 Class Distribution -------------------- 61% | Scavenger-Mutant 14% | Scavenger-Skirmisher 10% | Hauler-Mutant 7% | Mutant 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Ext Fac Matter Collected 3940 | 190 318 723 757 . 178 506 463 805 Remotely . | . . . . . . . . . Salvage Created 6520 | 88 835 2047 1238 . 493 546 205 1068 Parts 389 | . 50 127 70 . 28 32 12 70 Haulers Intercepted 10 | . 1 3 4 . . 1 . 1 Recyclers Shooed 7 | . . . 1 . . 4 . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Ext Fac Combat Hostiles Destroyed 130 | . 17 39 22 . 20 8 4 20 Melee 3 | . . . . . . 2 . 1 Guns 103 | . 17 39 21 . 4 3 4 15 AOE 24 | . . . 1 . 16 3 . 4 Classes Destroyed 16 | 1 6 2 1 . 1 2 1 2 Worker 7 | . 1 1 1 . . 2 1 1 Builder 4 | . . 1 1 . . 1 . 1 Tunneler 1 | . . . . . . . . 1 Hauler 10 | . 1 3 4 . . 1 . 1 Recycler 6 | 1 1 2 1 . . 1 . . Operator 3 | . 1 2 . . . . . . Watcher 11 | . 2 3 3 . . 1 . 2 Swarmer 45 | . 6 7 8 . 11 4 2 7 Saboteur 1 | . . . . . . . . 1 Grunt 51 | . 11 23 9 . 7 . . 1 Brawler 1 | . . . . . 1 . . . Duelist 3 | . . . 1 . . . . 2 Sentry 16 | . . 9 4 . 1 . 1 1 Hunter 2 | . . . . . . 2 . . Programmer 10 | . . . . . . 2 . 8 Behemoth 1 | . . . . . . . 1 . Best Kill Streak 19 | 1 8 10 8 . 19 4 4 9 Combat Bots Only 19 | . 4 5 6 . 19 4 3 8 Max Kills in Single Turn 5 | 1 2 1 2 . 5 2 1 3 Gunslinging 1 | . 1 . 1 . . . . 1 Exploded 5 | . . . 1 . 5 2 . 3 Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Gar Fac Ext Fac Damage Taken 9947 | . 800 2126 1921 . 636 1777 901 1786 Core 1161 | . 150 265 153 . 113 194 151 135 Absorbed by Shields 571 | . . . . . . . 219 352 Core Remaining (%) 64 | 100 40 33 72 . 83 . 59 . Volleys Fired 426 | 4 63 138 90 . 19 35 20 57 Largest 3 | 1 2 2 2 . 2 2 2 3 Hottest 101 | 40 90 79 101 . 51 80 56 90 Shots Fired 858 | 4 124 273 177 . 30 56 35 159 Gun 840 | 4 124 273 177 . 22 52 35 153 Cannon 5 | . . . . . . 1 . 4 Launcher 13 | . . . . . 8 3 . 2 Special . | . . . . . . . . . Kinetic 656 | . 73 180 141 . 22 52 35 153 Thermal 121 | . 5 93 18 . . 1 . 4 Explosive 13 | . . . . . 8 3 . 2 Electromagnetic 68 | 4 46 . 18 . . . . . Robot Hit Streak 29 | 1 9 11 29 . 10 12 11 14 Robot Miss Streak 15 | 2 2 3 6 . 9 4 6 15 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 19 | . 4 5 6 . . . . 4 Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 Shots Hit Robots 708 | 2 79 180 137 . 24 62 78 146 Core Hits 432 | 2 35 69 56 . 35 43 43 149 Critical Hits 1 | . . 1 . . . . . . Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 79 | . . . 7 . . 23 47 2 Impact . | . . . . . . . . . Slashing 29 | . . . 7 . . 20 2 . Piercing 7 | . . . . . . . 7 . Sneak Attacks 47 | . . . . . . 7 38 2 Combat Hostiles 2 | . . . . . . . . 2 Follow-up Attacks 3 | . . . . . . 3 . . Damage Inflicted 14363 | 25 1055 2896 2181 . 1669 2456 1118 2963 Guns 10633 | 25 1007 2893 2003 . 291 1019 817 2578 Cannons . | . . . . . . . . . Explosions 2333 | . 48 . 146 . 1378 376 . 385 Melee 1385 | . . . 32 . . 1052 301 . Ramming 12 | . . 3 . . . 9 . . Kinetic 8560 | . 570 1732 1553 . 291 1019 817 2578 Thermal 1738 | . 110 1161 429 . . . . 38 Explosive 2101 | . . . . . 1378 376 . 347 Electromagnetic 567 | 25 375 . 167 . . . . . Impact . | . . . . . . . . . Slashing 1187 | . . . 32 . . 1052 103 . Piercing 198 | . . . . . . . 198 . Highest Corruption 6 | . . . . . . 4 6 5 Average Corruption 4 | . . . . . . 2 5 2 Corruption Purged . | . . . . . . . . . Effects 32 | . . . . . . 6 22 4 Message Errors 9 | . . . . . . 1 6 2 Matter Fused 7 | . . . . . . 2 5 . Heat Flow Errors 3 | . . . . . . . 3 . Energy Discharges 2 | . . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . 4 . Targeting Errors 4 | . . . . . . 1 2 1 Weapon Failures 2 | . . . . . . 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 252 | . . . 10 . 13 169 60 . Projectiles . | . . . . . . . . . Explosions 65 | . . . 10 . 13 42 . . Melee 187 | . . . . . . 127 60 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 149 | . 37 . . . 83 20 . 9 Shots 5 | . 1 . . . 2 1 . 1 Rammed 4 | . 1 1 . . . 2 . . Targets Rammed 4 | . 1 1 . . . 2 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 321 | . 254 241 321 . 8 18 275 90 Average Temperature 55 | . 64 54 70 . 6 9 117 12 Received Heat Transfer 2623 | . 321 849 720 . 105 327 159 142 Effects 4 | . . . 4 . . . . . Energy Bleed 1 | . . . 1 . . . . . Matter Decay 1 | . . . 1 . . . . . Damage (minor) 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . Heat Transferred 3630 | . 235 2516 829 . . . . 50 Parts Sabotaged 2 | . . . . . . . . 2 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Ext Fac Peak Influence 758 | 5 395 629 669 266 758 542 574 643 Initial 397 | . 3 113 265 266 194 397 204 280 Average 381 | . 177 370 541 266 392 398 339 425 Maximum Alert Level 3 | . 1 2 2 1 3 2 2 2 Low Security (%) 9 | 100 49 6 . . 22 . 1 . Level 1 49 | . 50 58 9 100 42 60 76 47 Level 2 40 | . . 34 90 . 11 39 21 52 Level 3 . | . . . . . 23 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 26 | . 4 8 3 . . 3 3 5 Investigation 7 | . 2 3 . . . . 2 . Extermination 4 | . . . . . . 2 . 2 Reinforcement 13 | . 2 5 3 . . . 1 2 Assault 2 | . . . . . . 1 . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 4 | . . . 2 . . . 1 1 Haulers Reinforced 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Ext Fac Distress Signals 8 | . . 1 3 . . . 3 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 228 | . 26 60 43 . 20 23 24 32 Peak Tracking Total 14 | . 4 6 8 . 14 10 5 6 Tactical Retreats 12 | . . 1 4 . 2 3 . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Ext Fac Traps Triggered 12 | . 1 2 . . 1 3 3 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Ext Fac Machines Disabled 18 | . 3 4 3 . . 2 3 3 Max in Single Turn 3 | . 1 1 1 . . 1 . 3 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Ext Fac Machines Accessed 20 | . 3 5 2 1 . 2 5 2 Terminals 18 | . 2 5 2 . . 2 5 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 59 | . 9 16 8 2 . 4 10 10 Successful 24 | . 4 8 1 1 . 2 5 3 Failed 35 | . 5 8 7 1 . 2 5 7 Catastrophic 7 | . . 4 . . . 1 . 2 Database Lockouts . | . . . . . . . . . Manual 26 | . 3 6 4 . . 3 . 10 Terminals 56 | . 8 16 8 . . 4 10 10 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 18 | . 3 7 . . . 1 5 2 Record 1 | . . 1 . . . . . . Robot Analysis 1 | . . 1 . . . . . . Prototype ID Bank 2 | . . 2 . . . . . . Open Door 6 | . . . . . . 1 5 . Branch Access Points 1 | . 1 . . . . . . . Unreport Threat 3 | . . 1 . . . . . 2 Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 2 | . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 5 | . 1 1 1 . . 1 . 1 Terminals 4 | . . 1 1 . . 1 . 1 Botnet 4 | . . 1 1 . . 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 2 3 2 1 . 1 3 2 Full Trace Events 5 | . 1 1 1 . . . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Ext Fac Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 5 | . . . . . . 3 2 . Non-combat 4 | . . . . . . 3 1 . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 5 | . . . . . . 3 2 . parse_system 2 | . . . . . . 1 1 . no_distress 2 | . . . . . . 1 1 . check_alert 1 | . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 19 | . . . . . . . 18 1 Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Gar Fac Ext Fac Total Allies 24 | . . . . . . . 23 1 Largest Group 14 | . . . . . . . 14 4 Highest-Rated Group 474 | . . . . . . . 474 245 Highest-Rated Ally 156 | . . . . . . . 156 156 Total Orders 1 | . . . . . . . 1 . ROAM 1 | . . . . . . . 1 . Ally Attacks 174 | . . . . . . . 168 6 Total Damage 3203 | . . . . . . . 3120 83 Kills 32 | . . . . . . . 30 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Ext Fac Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Ext Fac Turns Passed 7425 | 11 1028 1919 1401 60 230 973 904 899 Spaces Moved 3916 | 1 608 801 578 33 133 628 574 560 Core 2 | . . . 1 . . . . 1 Treads 1407 | 1 11 698 573 27 5 1 . 91 Legs . | . . . . . . . . . Wheels 2376 | . 597 103 4 6 128 627 574 337 Hover 131 | . . . . . . . . 131 Flight . | . . . . . . . . . Fastest Speed 42 | 160 90 120 140 120 120 120 120 42 Average Speed 140 | 160 129 175 179 153 122 120 120 113 Slowest Speed 1500 | 160 200 220 1300 180 180 180 120 1500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 2 93 91 49 1 37 19 53 24 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 11 | . . . 6 . . 1 . 4 Terrain Destroyed 111 | . 3 . 8 . 29 43 . 28 Melee 7 | . . . 6 . . 1 . . Projectile 4 | . . . . . . . . 4 AOE 100 | . 3 . 2 . 29 42 . 24 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Ext Fac Total 4930 | 6 727 1043 766 43 168 755 721 701 Wait 135 | . 29 35 13 . 1 20 8 29 Move 3909 | . 607 800 577 33 132 627 573 560 Hop . | . . . . . . . . . Pick Up 125 | . 9 36 31 2 3 16 17 11 Fast Attach 19 | . 2 2 4 1 1 2 5 2 Attach 79 | . 4 20 19 2 1 11 5 17 Detach 2 | . . . . 1 1 . . . Swap 61 | 2 4 5 10 1 4 11 13 11 Drop 73 | . 8 6 15 3 3 9 17 12 Fire 426 | 4 63 138 90 . 19 35 20 57 Melee 76 | . . . 7 . . 20 47 2 Ram 3 | . 1 . . . . 2 . . Kick . | . . . . . . . . . Crush 1 | . . 1 . . . . . . Escape Stasis 21 | . . . . . 3 2 16 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -7/Factory -7/Garrison -6/Factory -6/Extension -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 0) 12 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 14) 556 | -10/Materials | Discovered new exit (range 9) 673 | -10/Materials | Core integrity fell below 50% 872 | -10/Materials | Build established: Hauler-Mutant 915 | -10/Materials | Discovered new exit (range 15) 938 | -10/Materials | Identified exit to Mines 1040 | -10/Materials | Entered another Materials area 1040 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1188 | -9/Materials | Lost 4 parts (2n1u1w) 1526 | -9/Materials | Discovered new exit (range 16) 1601 | -9/Materials | Build established: Scavenger-Mutant 1924 | -9/Materials | Discovered new exit (range 16) 2254 | -9/Materials | Discovered new exit (range 3) 2396 | -9/Materials | Discovered new exit (range 15) 2495 | -9/Materials | Core integrity fell below 50% 2817 | -9/Materials | Lost 3 parts (2n1u) 2917 | -9/Materials | Discovered new exit (range 16) 2959 | -9/Materials | Entered another Materials area 2959 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3116 | -8/Materials | Lost 3 parts (1p1u1w) 3188 | -8/Materials | Lost 6 parts (5n1u) 3629 | -8/Materials | Discovered new exit (range 16) 4358 | -8/Materials | Identified exit to Factory 4360 | -8/Materials | Entered Factory 4360 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4420 | -7/Factory | Identified exit to Garrison 4420 | -7/Factory | Entered Garrison 4427 | -7/Garrison | Installed Relay Interface Framework 4464 | -7/Garrison | Triggered checkpoint 4534 | -7/Garrison | Triggered checkpoint 4569 | -7/Garrison | Triggered checkpoint 4619 | -7/Garrison | Destroyed 19 combat bots 4640 | -7/Garrison | Discovered new exit (range 9) 4649 | -7/Garrison | Identified exit to Factory 4650 | -7/Garrison | Entered Factory 4650 | -6/Factory | Evolved 2 slots: Utility x2 5155 | -6/Factory | Build established: Scavenger-Assassin 5328 | -6/Factory | Lost 4 parts (3n1w) 5350 | -6/Factory | First assault squad dispatched 5585 | -6/Factory | Lost 3 parts (2n1w) 5593 | -6/Factory | Discovered new exit (range 17) 5622 | -6/Factory | Identified exit to Extension 5623 | -6/Factory | Entered Extension 5682 | -6/Extension | Rescued a captive Derelict 5738 | -6/Extension | Lost 4 parts (1p2n1w) 5764 | -6/Extension | Rescued a captive Derelict 5816 | -6/Extension | Rescued a captive Derelict 5818 | -6/Extension | Rescued a captive Derelict 6037 | -6/Extension | Rescued A7 6263 | -6/Extension | Build established: Scavenger-Mutant 6429 | -6/Extension | Spotted B-75 Beast 6439 | -6/Extension | Destroyed B-75 Beast 6448 | -6/Extension | Disrupted transfer network 6449 | -6/Extension | Spotted B-75 Beast 6470 | -6/Extension | Allies destroyed B-75 Beast 6523 | -6/Extension | Discovered new exit (range 3) 6525 | -6/Extension | Identified exit to Factory 6527 | -6/Extension | Entered Factory 6527 | -5/Factory | Accompanied by 4 allies (A7) 6527 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6827 | -5/Factory | First assault squad dispatched 7056 | -5/Factory | Destroyed 8 combat bots 7217 | -5/Factory | Build established: Scavenger-Skirmisher 7278 | -5/Factory | Spotted B-75 Beast 7426 | -5/Factory | Self-destructed Last Messages --------------- 07379_ Dropped Hcp. Storage Unit. 07380_ U-05 Engineer lays Concrete. 07380_ R-10 Processor collects Imp. Terrain Scanner. 07381_ U-05 Engineer lays Concrete. 07382_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07383_ U-05 Engineer lays Concrete. 07383_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07383_ K-01 Serf collects debris. 07384_ U-05 Engineer lays Concrete. 07386_ K-01 Serf collects debris. 07387_ FOKS7JW634M9BFZOST>XQ:U Y3UW9JFTRTYSD|O 07402_ Slug penetrates Wall. 07402_ U-05 Engineer suffers critical hit. 07404_ Acquired Gyrokinetic Inverter. 07404_ Penetrated by Slug. 07404_ Fission Core destroyed. 07407_ Penetrated by Slug. 07407_ Antigrav System destroyed. 07423_ Triggered Blade Trap. 07423_ Massive razor-sharp blades shoot up from within the floor. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????? ???????????????????????? | | !????? ?? ????????????????? | | ????# "?" #???????????????? | | ????# """ #???????????????? | | ????+ """ +???????????????? | | ????# #???????????????? | | ????# """ #######?????????? | | ????# """ +?????????? | | ????# """ #?????????? | | ###### ! #?????????? | | """ # ????????? | | """ # ??" "???? | | """ # ??" ""? ? | | + ?# | | p p # "" "" ? | | # "" "" ? | | # """ """ # | | ########+############ # """ """ # | | # ?????????# # """ """ # | | # " ???????# # @ # | | # " " ?????# # # | | #/ " " " ???# ##+######## | | # ! " " "????# # # | | !!! # " " "????# # # | | !!! # "" " " "????# # # | | !!! # "" " " ?????# + """ # | | # "Y " " ?????###### """ # | | # "" "?????????????# """ # | | !# ?? ?????????????#######? | | # ?? ????????????????????? | | ########???#????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Utility Shielding 66 Evasion (%) 56 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed AlphaBoreEngine Manual? 0 Play Time 01:28:29 Cumulative 49.1 hours Start 2022.02.16 @ 16:21:34 End 2022.02.19 @ 18:43:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 43 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd6227c1-9e21-4b50-8d98-3d36f7b00383