Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 16:29:53 Player: Mogwok Wargfriend Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (1633) 1633 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5283 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 206/300 Energy 64/100 System Corruption 0% Temperature Hot (201) Movement Treading (157) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads Advanced Treads > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Gun Particle Cannon > --- INVENTORY (15) --- Large Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Experimental Sensor Array Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Heavy Particle Gun > --- INVENTORY -------- Deuterium Engine Armored Treads Advanced Treads Large Storage Unit High-capacity Battery High-capacity Matter Pod Experimental Sensor Array Improved Light Armor Plating Heavy Particle Gun Heavy Laser Particle Cannon Assault Cannon Grenade Launcher Katana [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Improved Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 65 | 7 8 2 . 1 36 11 Power 7 | 1 . . . . 4 2 Engine 4 | 1 . . . . 1 2 Core 3 | . . . . . 3 . Reactor . | . . . . . . . Propulsion 15 | 2 2 . . . 9 2 Treads 6 | . . . . . 4 2 Leg . | . . . . . . . Wheel 4 | 2 2 . . . . . Hover 4 | . . . . . 4 . Flight 1 | . . . . . 1 . Utility 27 | 2 3 2 . 1 17 2 Device 10 | 1 1 1 . 1 6 . Storage 5 | 1 2 1 . . 1 . Processor 4 | . . . . . 4 . Hackware . | . . . . . . . Protection 8 | . . . . . 6 2 Artifact . | . . . . . . . Weapon 16 | 2 3 . . . 6 5 Energy Gun 11 | 1 2 . . . 6 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . . . . 1 Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . . 1 5 . Parts Lost 24 | . 1 . . . 8 15 Power 4 | . . . . . 1 3 Propulsion 5 | . 1 . . . 2 2 Utility 10 | . . . . . 4 6 Weapon 5 | . . . . . 1 4 Highest Loss Streak 15 | . 1 . . . 3 15 To Critical Strikes . | . . . . . . . Average Backups 13 | 4 11 14 15 15 14 13 Power 1 | . 1 1 1 1 1 . Propulsion 2 | 2 3 2 2 2 2 1 Utility 4 | . 3 6 7 7 5 5 Weapon 4 | 1 3 5 5 5 5 5 Tool/Special . | . . . . . . . Unused Backups 24 | . 5 2 3 . 11 3 Power 2 | . . . . . 2 . Propulsion 8 | . 1 1 2 . 4 . Utility 6 | . 2 . 1 . 1 2 Weapon 8 | . 2 1 . . 4 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 99 100 100 100 96 91 Engine 8 | . 14 14 14 14 3 2 Core 2 | . . . . . 5 6 Treads 5 | . . . . . 10 17 Wheel 14 | . 28 28 28 28 2 . Hover 2 | . . . . . 4 . Device 15 | . 13 14 14 14 17 13 Storage 11 | . 14 14 14 14 9 9 Processor 9 | . . . . . 17 15 Protection 4 | . . . . . 7 9 Energy Gun 14 | . 13 7 14 14 17 15 Ballistic Gun 6 | . 14 14 14 14 . . Special Weapon 1 | . . 6 . . . . Peak Build Rating 35 | 7 9 9 11 19 34 35 Average Rating 18 | 5 7 8 9 11 27 31 On Entrance 11 | . 7 9 9 11 12 34 Naked Turns . | . . . . . . . Heaviest Build 48 | 14 31 31 31 31 48 38 Greatest Support 44 | 26 26 20 20 20 44 44 Greatest Overweight (x) 11 | . 3 1 1 1 11 . Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 Average Carried 13 | 4 11 14 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 8 14 15 15 15 15 6 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1104 | 297 227 58 . 30 471 21 Remotely . | . . . . . . . Salvage Created 2523 | 154 558 44 . . 1458 309 Parts 147 | 14 39 3 . . 73 18 Haulers Intercepted 5 | . 1 . . . 4 . Recyclers Shooed 5 | . . . . . 5 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 42 | . 15 . . . 19 8 Guns 36 | . 15 . . . 16 5 Cannons 3 | . . . . . . 3 Classes Destroyed 13 | 2 6 . . . 4 1 Worker 9 | . 1 2 . . 6 . Builder 2 | . . . . . 2 . Tunneler 6 | 4 . . . . 2 . Hauler 5 | . 1 . . . 4 . Recycler 3 | 1 . . . . 2 . Operator 2 | . 1 . . . 1 . Watcher 5 | . 1 . . . 4 . Swarmer 15 | . 6 . . . 6 3 Grunt 15 | . 9 . . . 6 . Brawler 1 | . . . . . 1 . Sentry 8 | . . . . . 5 3 Hunter 2 | . . . . . 1 1 Behemoth 1 | . . . . . . 1 Best Kill Streak 5 | 3 4 2 . . 5 3 Combat Bots Only 4 | . 4 . . . 3 3 Max Kills in Single Turn 1 | 1 1 1 . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 283 | . 40 . . . 100 143 Missed 83 | . 17 . . . 33 33 Hits 200 | . 23 . . . 67 110 Melee 1 | . . . . . 1 . Projectile 199 | . 23 . . . 66 110 Critical Strikes 9 | . . . . . 3 6 Damage Taken 3549 | . 218 2 . . 1096 2233 Core 583 | . 25 2 . . 281 275 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 118 | . . . . . 118 . Core Remaining (%) 94 | 100 . . . 89 . . Volleys Fired 237 | 9 52 40 . . 103 33 Largest 2 | 2 2 2 . . 2 2 Hottest 156 | 60 120 100 . . 156 137 Shots Fired 431 | 18 101 42 . . 204 66 Gun 376 | 18 100 4 . . 202 52 Cannon 14 | . . . . . . 14 Launcher . | . . . . . . . Special 41 | . 1 38 . . 2 . Kinetic 77 | 9 52 2 . . 7 7 Thermal 354 | 9 49 40 . . 197 59 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 49 | 15 7 1 . . 20 49 Robot Miss Streak 3 | . 3 1 . . 3 3 Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 . . . 3 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 284 | 15 60 2 . . 150 57 Core Hits 116 | 6 30 2 . . 60 18 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 13 | . . . . . 11 2 Burn 13 | . . . . . 11 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4418 | 172 733 30 . . 2338 1145 Guns 4091 | 172 733 26 . . 2338 822 Cannons 323 | . . . . . . 323 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 4 | . . 4 . . . . Kinetic 730 | 76 405 26 . . 52 171 Thermal 3684 | 96 328 . . . 2286 974 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 2 | . . 2 . . . . Shots . | . . . . . . . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 329 | . 20 220 . . 329 291 Average Temperature 64 | . 9 76 . . 56 69 Received Heat Transfer 1082 | . 69 . . . 342 671 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . 3 . Combat Hostiles 3 | . . . . . 3 . Parts Melted 17 | . 2 . . . 14 1 Heat Transferred 8632 | 225 736 . . . 6142 1529 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 96 | 100 85 100 . 100 100 100 Level 1 3 | . 14 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 227 | 10 227 98 . . 134 133 Initial 70 | . . 70 . . . 53 Average 53 | 1 58 14 . . 63 93 Influence Increases 1468 | 25 508 56 . . 709 170 Destroy 0b10 Robot/C 840 | . 300 . . . 380 160 Destroy 0b10 Robot/NC 160 | 25 20 10 . . 105 . Destroy Leader 190 | . 64 . . . 116 10 Successful Hack 117 | . 47 13 . . 57 . Disable Machine 60 | . 15 15 . . 30 . Destroy Structure 26 | . 2 18 . . 6 . Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 60 | . 45 . . . 15 . Influence Decreases 1395 | 25 326 238 . . 627 179 Entered New Map 141 | . . 112 . . . 29 Time Decay 1018 | 25 306 126 . . 561 . Lost Part 226 | . 10 . . . 66 150 Lost Ally 10 | . 10 . . . . . Squads Dispatched 7 | . 3 . . . 4 . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison 4 | . . . . . 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 6 | . 3 . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 25 . . . 33 9 Peak Tracking Total 6 | . 4 . . . 6 6 Tactical Retreats 3 | . 2 . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 3 | . 1 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 4 | . 1 1 . . 2 . Max in Single Turn 1 | . 1 1 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 23 | . 10 1 1 . 11 . Terminals 15 | . 7 1 . . 7 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units 3 | . 2 . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 78 | . 28 5 1 . 44 . Successful 41 | . 14 3 1 . 23 . Failed 37 | . 14 2 . . 21 . Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 50 | . 21 4 1 . 24 . Terminals 48 | . 21 5 . . 22 . Fabricators . | . . . . . . . Repair Stations 8 | . 2 . . . 6 . Recycling Units 9 | . 5 . . . 4 . Scanalyzers 7 | . . . . . 7 . Garrison Access 5 | . . . . . 5 . Terminal Hacks 11 | . 5 2 1 . 3 . Part Schematic 1 | . . 1 . . . . Robot Analysis 5 | . 3 . . . 2 . Terminal Index 2 | . 1 . . . 1 . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . . . 5 . Scan Component 3 | . . . . . 3 . Repair 2 | . . . . . 2 . Recycling Unit Hacks 4 | . 2 . . . 2 . Report Inventory 2 | . 1 . . . 1 . Retrieve Components 2 | . 1 . . . 1 . Scanalyzer 5 | . . . . . 5 . Insert Component 3 | . . . . . 3 . Analyze 2 | . . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 15 | . 7 1 . . 7 . Terminals 9 | . 4 1 . . 4 . Assimilate 1 | . 1 . . . . . Botnet 5 | . 2 . . . 3 . Operators 3 | . 1 1 . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 3 . . . 1 . Reject 3 | . 2 . . . 1 . Mask 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Intercept 1 | . . . . . 1 . Watchers 1 | . . . . . 1 . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 22 | . 10 1 . . 11 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . 1 . . . 6 . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 3 | . 1 2 . . . . Largest Group 2 | . 1 2 2 . . . Highest-Rated Group 43 | . 10 43 43 . . . Highest-Rated Ally 31 | . 10 31 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Active Infowar (turns) 2348 | 26 991 793 414 4 120 . Sensors 1211 | . . 793 414 4 . . Structural 120 | . . . . . 120 . Seismic 1017 | 26 991 . . . . . Robot Analysis Total 5 | . 3 . . . 2 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 5662 | 117 1192 830 414 113 2786 210 Spaces Moved 3360 | 75 873 535 432 113 1269 63 Core 10 | 5 . . . . 5 . Treads 819 | . . . . . 756 63 Legs . | . . . . . . . Wheels 2236 | 70 873 535 432 113 213 . Hover 295 | . . . . . 295 . Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 145 Average Speed 115 | 87 86 95 95 95 153 145 Slowest Speed 600 | 90 125 95 95 95 600 157 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 5 91 99 89 27 82 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 10 | . 1 8 . . 1 . Terrain Destroyed 31 | . 1 29 . . 1 . Melee . | . . . . . . . Projectile 31 | . 1 29 . . 1 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 4625 | 104 1209 737 438 117 1906 114 Wait 842 | 6 251 153 1 . 425 6 Move 3355 | 74 872 534 431 112 1269 63 Hop . | . . . . . . . Pick Up 47 | 8 13 3 3 1 19 . Fast Attach 39 | 7 2 . . . 28 2 Attach 16 | . 1 . . . 6 9 Detach 1 | . . . . . 1 . Swap 28 | . 6 4 . 3 14 1 Drop 59 | . 12 2 3 1 41 . Fire 237 | 9 52 40 . . 103 33 Melee . | . . . . . . . Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 6) 783 | -10/Materials | Discovered new exit (range 7) 844 | -10/Materials | Discovered new exit (range 14) 1129 | -10/Materials | Discovered new exit (range 16) 1292 | -10/Materials | Discovered new exit (range 7) 1310 | -10/Materials | Entered Mines 1447 | -10/Mines | Learned location of Storage (-9) 1458 | -10/Mines | Assembled infested the area 1887 | -10/Mines | Discovered new exit (range 6) 1972 | -10/Mines | Discovered new exit (range 5) 2025 | -10/Mines | Discovered new exit (range 5) 2125 | -10/Mines | Discovered new exit (range 5) 2140 | -10/Mines | Entered Exiles 2140 | -10/Exiles | Accompanied by 2 allies 2163 | -10/Exiles | Met 8R-AWN 2170 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2179 | -10/Exiles | Met EX-HEX 2231 | -10/Exiles | Met EX-DEC 2252 | -10/Exiles | Visited The Gauntlet 2371 | -10/Exiles | Met EX-BIN 2382 | -10/Exiles | Aligned with FarCom system 2383 | -10/Exiles | Given EX-Vault access code 2406 | -10/Exiles | Opened EX-Vault 2428 | -10/Exiles | Found Potential Leg 2429 | -10/Exiles | Found Potential Leg 2450 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2543 | -10/Exiles | Discovered new exit (range 14) 2554 | -10/Exiles | Left Exiles lab with Potential Leg 2554 | -10/Exiles | Entered Mines 2569 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2572 | -9/Mines | Found Prototype Device 2573 | -9/Mines | Identified Exp. Sensor Array 2619 | -9/Mines | Discovered new exit (range 12) 2652 | -9/Mines | Learned location of Zion (-7) 2667 | -9/Mines | Entered Materials 2667 | -8/Materials | Evolved 4 slots: Utility x4 3039 | -8/Materials | Lost 3 parts (2n1w) 3290 | -8/Materials | Garrison activated, responded to threat 3408 | -8/Materials | Lost 3 parts (3u) 3986 | -8/Materials | Discovered new exit (range 16) 3990 | -8/Materials | Build established: Scavenger-Mutant 4032 | -8/Materials | Repaired Imp. Medium Laser 4072 | -8/Materials | Repaired Lgt. Armor Plating 4124 | -8/Materials | Identified exit to Factory 4407 | -8/Materials | Core integrity fell below 50% 5017 | -8/Materials | Discovered exit to Factory (range 8) 5237 | -8/Materials | Build established: Mutant 5404 | -8/Materials | Garrison activated, responded to threat 5453 | -8/Materials | Identified exit to Garrison 5453 | -8/Materials | Entered Garrison 5554 | -8/Garrison | Spotted B-75 Beast 5609 | -8/Garrison | Core integrity fell below 20% 5652 | -8/Garrison | Destroyed B-75 Beast 5663 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Beast. 05602_ Med. Armor Plating destroyed. 05605_ Imp. Medium Laser destroyed. 05606_ Hvy. Particle Gun destroyed. 05606_ Nuclear Core destroyed. 05609_ Adv. Treads destroyed. 05614_ Y-45 Defender destroyed. 05623_ B-75 Beast suffers critical hit (Burn). 05624_ Adv. Treads destroyed. 05627_ Deuterium Engine destroyed. 05630_ Critical hit (Meltdown: +320). 05632_ Acquired Imp. Ion Engine. 05634_ Assault Cannon destroyed. 05638_ Acquired 1 matter. 05640_ Imp. Light Armor Plating destroyed. 05646_ Hvy. Laser destroyed. 05652_ B-75 Beast destroyed. 05656_ Acquired Lgt. Armor Plating. 05657_ Imp. Heat Sink destroyed. 05660_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ???????????????????##### #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????### #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????#!%[#???????????????????????? | | ???????????????#######%=%##??????????????????????? | | ??????????# Y%=*@#??????????????????????? | | ????????????????######=[%##??????????????????????? | | ?????????????????????#%=%#???????????????????????? | | ?????????????????????#]]= ???????????????????????? | | ?????????????????????#% ???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# [###?????????????????????? | | ?????????????????????# [%+=??????????????????????? | | ?????????????????????# *#???????????????????????? | | ?????????????????????# #???????????????????????? | | ????????????????###### ######??????????????????? | | ????????????????# ???????????? | | ????????????????# #### #######?????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ????????????????????? #???????????????????????? | | ????????????????????? #???????????????????????? | | ????????????????????## #???????????????????????? | | ????????????????????? #???????????????????????? | | ????????????????????? #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Assault Rifle | -10/Mines | Hacked Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Medium Laser | 3% | -8/Materials Lgt. Armor Plating | 65% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseFlightRipteeth Manual? 0 Play Time 00:49:08 Cumulative 276.7 hours Start 2025.08.04 @ 15:07:00 End 2025.08.04 @ 16:29:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 248 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc60e414-da18-4808-a59c-5dac6b41e68a