Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.22 @ 22:21:06 Player: RNGesus Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (215) 1075 Value Destroyed (8609) 8609 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (4196) 4196 TOTAL SCORE: 20780 Bonus ------- High Alert Combat Kills 691 Follower Combat Kills 1758 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -653 Cogmind --------- Core Integrity 623/1000 Matter 201/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Lightpack 2.0 Enhanced Optical Array Relay Coupler [Brawler] (20) Relay Coupler [Hunter] (1) > --- WEAPON (2) ------- Coil Gun Coil Gun > --- INVENTORY (40) --- Micro Nuclear Core Fission Core Micro Fission Core Improved Cooling System Improved Matter Compressor (20) Improved Terrain Scanner Improved Terrain Scanner Long-range Terrain Scanner Transport Network Coupler Improved Target Analyzer Core Analyzer Weapon Cycler Improved Transmission Jammer Improved Reaction Control System Improved Light Armor Plating Improved Medium Armor Plating Medium Reactive Plating Hacking Suite Experimental Hacking Suite Relay Coupler [NC] (25) Relay Coupler [Swarmer] (41) Proton Cannon Cooled Particle Cannon Cooled Plasma Cannon Matter Neutralizer Coil Gun Advanced Assault Cannon Remote Datajack Remote Datajack Improved Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Antigrav System Antigrav System > --- UTILITY ---------- Lightpack 2.0 Enhanced Optical Array Advanced Sensor Array Improved Light Armor Plating Improved Hacking Suite Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Hunter] > --- WEAPON ----------- Advanced Plasma Cannon Remote Datajack > --- INVENTORY -------- Micro Nuclear Core Fission Core Cold Fusion Reactor Micro Fission Core Medium Treads Improved Cooling System Improved Cooling System Improved Matter Compressor Improved Terrain Scanner Improved Terrain Scanner Long-range Terrain Scanner Transport Network Coupler Improved Target Analyzer Core Analyzer Improved Particle Charger Weapon Cycler Improved Transmission Jammer Improved Reaction Control System Improved Light Armor Plating Medium Reactive Plating Hacking Suite Experimental Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Proton Cannon Cooled Particle Cannon Cooled Plasma Cannon Matter Neutralizer Coil Gun Coil Gun Coil Gun Advanced Assault Cannon Remote Datajack Remote Datajack Improved Remote Datajack Great Axe [Rating: 111] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Ext Fac Slots Evolved 10 | . . . . . 4 . . 2 . . . . . 2 . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . Utility 8 | . . . . . 2 . . 2 . . . . . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 274 | 6 12 2 . 10 22 34 23 42 1 . 21 13 6 27 4 10 20 21 Power 21 | 1 . . . . . 3 2 5 . . 2 1 . . 2 1 3 1 Engine 5 | 1 . . . . . . . 3 . . 1 . . . . . . . Core 12 | . . . . . . 3 2 2 . . 1 1 . . 2 . 1 . Reactor 4 | . . . . . . . . . . . . . . . . 1 2 1 Propulsion 64 | 2 1 . . 1 8 9 10 10 . . 4 2 1 7 . 1 2 6 Treads 35 | 2 . . . 1 6 5 8 4 . . 4 2 1 . . . . 2 Leg 4 | . . . . . . 3 1 . . . . . . . . . . . Wheel 9 | . 1 . . . 2 1 1 4 . . . . . . . . . . Hover 15 | . . . . . . . . 2 . . . . . 6 . 1 2 4 Flight 1 | . . . . . . . . . . . . . . 1 . . . . Utility 75 | 1 3 . . . 4 7 5 12 1 . 4 5 4 9 2 3 9 6 Device 22 | . . . . . 3 2 1 4 . . . . . 3 2 . 3 4 Storage 6 | 1 2 . . . . . . 1 1 . . . . . . . . 1 Processor 6 | . 1 . . . . . . 4 . . . . . 1 . . . . Hackware 23 | . . . . . . . . 1 . . 4 5 4 2 . 3 3 1 Protection 18 | . . . . . 1 5 4 2 . . . . . 3 . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 114 | 2 8 2 . 9 10 15 6 15 . . 11 5 1 11 . 5 6 8 Energy Gun 8 | 1 . . . . . 4 1 . . . . . . 1 . . . 1 Energy Cannon 8 | . . . . 1 . . . . . . . . . 3 . 1 1 2 Ballistic Gun 39 | 1 6 1 . 5 5 5 4 6 . . 1 . . 1 . 2 . 2 Ballistic Cannon 6 | . . . . . 1 2 . 1 . . 1 1 . . . . . . Launcher 23 | . 2 1 . 3 4 3 . 2 . . 4 2 . 1 . . 1 . Special Weapon 15 | . . . . . . . . 1 . . 3 2 1 3 . 2 1 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . 1 5 . . 2 . . 2 . . 3 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . 1 1 . . . . . 5 . 1 . 2 Parts Lost 85 | . . . . 1 . 23 11 16 3 . 2 2 1 3 . 1 5 17 Power 11 | . . . . . . 3 1 3 1 . 1 . . . . . . 2 Propulsion 31 | . . . . 1 . 6 4 5 2 . . 2 1 1 . . 2 7 Utility 26 | . . . . . . 6 4 6 . . . . . 2 . 1 1 6 Weapon 17 | . . . . . . 8 2 2 . . 1 . . . . . 2 2 Highest Loss Streak 18 | . . . . 1 . 18 8 4 3 . 2 1 1 2 . 1 3 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 74 98 99 89 88 89 73 61 82 80 79 79 80 80 75 77 Engine 4 | . 14 14 14 14 9 2 . 1 2 . 1 . . . . . . . Core 3 | . . . . . . 5 8 4 . . 4 7 7 6 6 . . . Treads 18 | . 23 14 14 14 28 26 29 16 2 . 29 26 28 . . . . . Wheel 4 | . 4 14 14 14 7 3 1 6 2 . . . . . . . . . Hover 3 | . . . . . . . . . 15 15 . . . 20 26 21 18 18 Device 3 | . . . . . 9 12 8 6 . . . . . 4 . . . 4 Storage 9 | . 14 14 14 14 9 9 9 7 6 7 7 7 7 6 6 6 6 5 Processor 9 | . 13 14 14 14 9 2 . 21 19 15 7 7 7 5 6 6 6 5 Hackware 6 | . . . . . . . . . 7 7 14 15 12 19 20 25 22 20 Protection 3 | . . . . . 8 6 11 7 . . . . . 1 . . 3 3 Energy Gun 1 | . 1 . . . . 7 3 . . . . . . . . . . . Ballistic Gun 10 | . 26 27 3 19 16 6 12 10 . . 1 . . 1 . . . . Special Weapon 1 | . . . . . . . . . 7 7 3 6 7 5 6 4 3 4 Slashing Weapon 1 | . . . . . . . . 2 7 7 5 1 . 3 6 6 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 14 91 92 91 92 104 107 99 101 89 12 20 21 21 30 26 29 32 33 Greatest Support 112 | 40 40 12 12 12 83 86 88 88 16 16 112 76 76 42 42 44 44 42 Greatest Overweight (x) 10 | . 7 7 7 7 8 7 9 10 8 . . . . . . . 2 1 Average Overweight (x) 2 | . 2 7 7 7 6 2 2 6 2 . . . . . . . . . Largest Inventory Capacity 40 | 8 25 25 25 25 25 25 25 25 40 40 40 40 40 40 40 40 40 40 Average Capacity 29 | 7 16 25 25 25 25 25 25 25 29 40 40 40 40 40 40 40 40 40 Most Carried 40 | 2 16 19 25 25 25 25 25 25 25 24 35 40 38 38 40 40 40 39 Average Carried 25 | 1 12 18 22 23 24 21 24 23 17 18 26 36 36 35 39 38 35 34 Final Capacity 40 | 8 25 25 25 25 25 25 25 25 40 40 40 40 40 40 40 40 40 40 Final Carried 40 | 2 16 19 25 24 25 24 23 25 15 23 35 37 38 38 40 40 32 31 Class Distribution -------------------- 52% | Mutant 33% | Bothacker-Mutant 11% | Scavenger-Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Waste Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Extension Bothacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Ext Fac Matter Collected 6830 | 245 365 414 17 316 592 627 750 967 . . 894 243 174 583 63 81 324 175 Remotely 20 | . . . . . . . . . . . . . . . . . 20 . Salvage Created 8028 | . 552 634 . 229 706 664 1397 1224 . . 990 298 41 340 . 81 424 448 Parts 455 | . 27 36 . 23 48 45 74 72 . . 40 19 6 24 . 4 15 22 Haulers Intercepted 10 | . 2 . . . 5 . 1 . . . . 1 . . . . . 1 Recyclers Shooed 6 | . . . . . . . 5 . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Ext Fac Combat Hostiles Destroyed 174 | . 12 17 . 19 17 27 22 21 . . 16 5 1 5 . . 8 4 Melee 11 | . . . . . . . . 4 . . 2 . . 3 . . 2 . Guns 82 | . 6 14 . 5 7 14 21 12 . . 2 . . 1 . . . . Cannons 15 | . . . . . . 2 . 2 . . 1 3 1 . . . 3 3 AOE 63 | . 6 3 . 14 10 11 . 3 . . 11 2 . 1 . . 2 . Classes Destroyed 19 | . 8 2 . . 4 3 1 1 . . . . . . . . . . Worker 15 | . 1 . . 3 2 . 1 4 . . . 2 . 1 . 1 . . Builder 2 | . . . . . . . 1 1 . . . . . . . . . . Tunneler 6 | . . 1 . 1 . . . 2 . . . . . 1 . 1 . . Hauler 10 | . 2 . . . 5 . 1 . . . . 1 . . . . . 1 Recycler 6 | . 1 . . . . . 2 1 . . . . . 1 . . . 1 Mechanic 2 | . 1 . . . . . . 1 . . . . . . . . . . Operator 4 | . 1 . . . 1 . 1 . . . . . . . . 1 . . Watcher 4 | . 1 . . . 1 . 1 1 . . . . . . . . . . Swarmer 49 | . 6 3 . 8 8 8 . 3 . . 9 1 . 3 . . . . Cutter 3 | . . . . . . 3 . . . . . . . . . . . . Grunt 72 | . 6 12 . 2 6 10 14 9 . . 3 3 . 1 . . 6 . Brawler 6 | . . . . . . 2 1 1 . . 1 1 . . . . . . Duelist 4 | . . . . . 1 . 1 1 . . . 1 . . . . . . Sentry 17 | . . . . . 1 3 6 4 . . 1 . . . . . 2 . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . Programmer 12 | . . . . . . . . 3 . . 2 1 1 1 . . . 4 Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . Zionite 1 | . . . . . 1 . . . . . . . . . . . . . Assembled 11 | . . 2 . 9 . . . . . . . . . . . . . . Best Kill Streak 8 | . 6 5 . 8 6 7 6 3 . . 7 2 1 1 . 1 6 3 Combat Bots Only 8 | . 6 4 . 8 4 7 5 3 . . 7 2 1 1 . . 6 2 Max Kills in Single Turn 4 | . 2 3 . 4 3 4 2 2 . . 3 3 1 1 . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 . 4 3 4 . 2 . . 3 1 . 1 . . 2 . Melee 1 | . . . . . . . . 1 . . 1 . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Ext Fac Damage Taken 14455 | . 178 402 . 303 588 3613 1435 2564 55 15 849 438 175 540 . 196 1263 1841 Core 1884 | . 16 93 . 35 31 384 131 266 . . 132 38 19 131 . 53 178 377 Absorbed by Shields 18 | . . . . . . . . . . . . . . . . . 18 . Core Remaining (%) 46 | 100 . . . 42 . . . . . . . . 35 . . . 57 . Volleys Fired 673 | . 40 39 . 24 43 102 108 88 7 1 63 39 18 28 1 7 28 37 Largest 2 | . 2 2 . 2 2 2 2 2 1 1 1 1 1 1 1 1 1 2 Hottest 130 | . 60 46 . 100 46 121 130 48 5 5 48 48 48 30 5 5 105 98 Shots Fired 1022 | . 73 77 . 40 76 160 207 156 7 1 62 41 18 28 1 7 28 40 Gun 721 | . 66 76 . 32 66 118 207 131 . . 8 . . 11 . . . 6 Cannon 99 | . . . . 2 . 24 . 17 . . 10 16 5 . . . 12 13 Launcher 80 | . 7 1 . 6 10 18 . 5 . . 22 4 . 3 . . 4 . Special 122 | . . . . . . . . 3 7 1 22 21 13 14 1 7 12 21 Kinetic 687 | . 59 76 . 32 66 84 166 148 . . 18 16 5 11 . . . 6 Thermal 126 | . . . . 2 . 58 41 . . . . . . . . . 12 13 Explosive 64 | . 7 1 . 6 10 9 . 2 . . 22 4 . 3 . . . . Electromagnetic 23 | . 7 . . . . 9 . 3 . . . . . . . . 4 . Robot Hit Streak 28 | . 8 9 . 8 8 16 28 27 8 1 11 9 7 9 3 6 8 7 Robot Miss Streak 7 | . 4 3 . 2 4 7 2 2 1 . 2 2 1 2 . 3 4 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . . 1 . 1 . 2 3 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 1 1 . . . . . . . . . . Shots Hit Robots 802 | . 46 52 . 21 48 102 164 154 5 1 74 30 12 35 1 7 21 29 Core Hits 398 | . 26 30 . 29 42 67 58 53 . . 42 18 2 11 . . 12 8 Critical Kills 4 | . . . . . 1 1 1 . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . 1 . . 1 . . . . . . . . . . . . . Critical Strikes 26 | . . 1 . . 2 5 4 6 . . 4 1 . 2 . . . 1 Burn 7 | . . . . . . 4 3 . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 Destroy 5 | . . 1 . . 2 1 1 . . . . . . . . . . . Blast 2 | . . . . . . . . 1 . . . 1 . . . . . . Sever 11 | . . . . . . . . 5 . . 4 . . 2 . . . . Melee Attacks 155 | . . . . . . 1 3 31 . . 50 1 . 46 . 12 4 7 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 154 | . . . . . . . 3 31 . . 50 1 . 46 . 12 4 7 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . 9 . . . 1 . 2 . 3 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 21995 | . 1119 952 . 1062 1595 3126 2546 3755 . 3 3715 1121 64 1117 . 234 876 710 Guns 8395 | . 663 792 . 305 712 1189 2546 1684 . . 176 . . 185 . . . 143 Cannons 2188 | . . . . . . 680 . 332 . . 130 311 64 . . . 286 385 Explosions 6474 | . 456 160 . 757 883 1257 . 534 . . 903 716 . 310 . . 498 . Melee 4935 | . . . . . . . . 1205 . . 2506 94 . 622 . 234 92 182 Ramming 3 | . . . . . . . . . . 3 . . . . . . . . Kinetic 8778 | . 586 792 . 305 712 1273 2085 2016 . . 306 311 64 185 . . . 143 Thermal 2673 | . . . . 175 . 596 461 . . . . 557 . . . . 499 385 Explosive 4878 | . 456 160 . 582 883 1122 . 303 . . 903 159 . 310 . . . . Electromagnetic 728 | . 77 . . . . 135 . 231 . . . . . . . . 285 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 4935 | . . . . . . . . 1205 . . 2506 94 . 622 . 234 92 182 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . 1 1 1 1 . . . 11 25 25 26 26 26 . . . 1 16 Average Corruption 11 | . 1 1 1 1 . . . 9 20 25 25 26 26 . . . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 275 | . 8 14 3 10 . . . 66 8 8 71 66 17 . . . 1 3 Message Errors 75 | . 3 2 1 . . . . 14 2 1 21 25 4 . . . . 2 Matter Fused 61 | . 2 1 . 5 . . . 16 . 1 19 12 4 . . . 1 . Heat Flow Errors 26 | . . 3 1 2 . . . 6 1 3 4 4 2 . . . . . Energy Discharges 36 | . 1 1 1 2 . . . 10 3 . 10 6 2 . . . . . Parts Rejected 4 | . . . . . . . . 1 . . 1 . 2 . . . . . Data Loss (minor) 42 | . 1 4 . . . . . 9 1 2 10 12 2 . . . . 1 Data Loss (major) 16 | . 1 1 . 1 . . . 5 . 1 2 4 1 . . . . . Misfires 8 | . . 1 . . . . . 4 . . 1 2 . . . . . . Alerts 4 | . . . . . . . . 1 1 . 1 1 . . . . . . Weapon Failures 3 | . . 1 . . . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 778 | . 11 . . 55 4 82 . 247 . . 168 40 . 17 . 129 19 6 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 255 | . 11 . . 55 4 82 . 26 . . 18 40 . . . . 19 . Melee 523 | . . . . . . . . 221 . . 150 . . 17 . 129 . 6 Knockbacks 3 | . . . . . . . . . . . . 3 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . 3 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 598 | . . 39 . 68 32 69 . . . 1 216 148 . . . . 25 . Shots 18 | . . 1 . 2 1 4 . . . . 6 2 . . . . 2 . Rammed 1 | . . . . . . . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 324 | . 45 275 191 306 7 54 208 268 134 233 257 182 206 1 . . 324 150 Average Temperature 65 | . 12 42 101 85 7 20 70 77 76 111 78 70 94 1 . . 137 62 Received Heat Transfer 3684 | . 72 217 . 69 243 861 711 783 . 27 171 36 99 93 . 63 230 9 Effects 1 | . . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . 1 Parts Melted 11 | . . . . . . 4 3 . . . . 2 . . . . . 2 Heat Transferred 4604 | . . . . 200 . 1776 1332 . . . . 400 . . . . 446 450 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Ext Fac Peak Influence 1041 | . 383 271 . 310 454 1041 583 460 99 63 950 755 751 619 211 309 366 241 Initial 507 | . . 124 . . 68 256 507 228 99 48 44 498 465 394 211 147 73 135 Average 354 | . 248 129 . 179 293 737 437 244 81 48 588 508 602 487 211 188 222 146 Maximum Alert Level 3 | . 1 1 . 1 2 3 2 2 . . 3 3 3 2 1 1 1 1 Low Security (%) 27 | 100 23 84 . 68 25 . . 16 100 100 9 . . . . 63 32 80 Level 1 36 | . 76 15 . 31 62 13 35 80 . . 7 4 . 19 100 36 67 19 Level 2 28 | . . . . . 11 31 64 3 . . 56 94 75 80 . . . . Level 3 7 | . . . . . . 54 . . . . 27 . 25 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 4 . . . 4 . 10 5 . . . 4 . 3 . 2 1 3 Investigation 11 | . 3 . . . 2 . 1 . . . . 1 . 1 . 2 . 1 Extermination 7 | . . . . . . . . 2 . . . 3 . 1 . . . 1 Reinforcement 10 | . 1 . . . 1 . 3 3 . . . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 8 | . . . . . 1 . 6 . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 2 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Ext Fac Distress Signals 13 | . 2 . . . 3 . 5 . . . . . . 2 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 338 | . 25 21 . 28 19 30 33 30 4 1 25 23 13 28 1 13 27 17 Peak Tracking Total 19 | . 5 3 . 19 5 7 6 4 1 1 6 5 7 4 1 6 8 8 Tactical Retreats 35 | . . 1 . 2 1 3 1 3 . 1 . . 1 10 . 5 5 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Ext Fac Traps Triggered 20 | . 2 . . . 3 5 1 2 . . . 2 . 1 . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Ext Fac Machines Disabled 43 | . 2 2 . 4 1 3 1 . . . 8 14 2 . . . 6 . Max in Single Turn 13 | . 1 1 . 2 1 1 1 . . . 1 13 1 . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . Garrison Relay 9 | . . . . . . 3 . . . . 4 . 2 . . . . . Energy Cycler 8 | . . . . . . . . . . . . . . . . . 8 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Ext Fac Machines Accessed 33 | . 5 . 2 . 4 . 2 2 . 1 . 3 . 4 . 2 7 1 Terminals 23 | . 3 . . . 3 . 2 2 . . . 2 . 2 . 2 7 . Fabricators 2 | . . . . . . . . . . . . . . 1 . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . 1 . 1 . 1 . . . . Total Hacks 77 | . 10 . 5 . 9 . 8 5 . 1 . 6 . 12 . 6 14 1 Successful 41 | . 4 . 5 . 5 . 5 2 . 1 . 2 . 5 . 3 8 1 Failed 35 | . 5 . . . 4 . 3 3 . . . 4 . 7 . 3 6 . Catastrophic 3 | . 1 . . . . . . 1 . . . . . . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 46 | . 13 . 1 . 4 . 4 5 . . . 5 . 6 . 2 6 . Terminals 62 | . 7 . . . 8 . 8 5 . . . 5 . 9 . 6 14 . Fabricators 3 | . . . . . . . . . . . . . . 2 . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . 1 . 1 . 1 . . . . Terminal Hacks 30 | . 2 . 5 . 4 . 4 1 . . . 1 . 3 . 3 7 . Record 4 | . . . 4 . . . . . . . . . . . . . . . Part Schematic 3 | . 2 . . . 1 . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . 1 . . . . Open Door 4 | . . . . . . . . . . . . . . . . . 4 . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . 1 . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . . . . . 1 . Transport Status 2 | . . . . . . . . . . . . 1 . 1 . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 4 | . . . . . 1 . . 1 . . . . . 1 . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 1 . . . 1 Build 2 | . . . . . . . . . . . . . . 1 . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . 1 . 1 . 1 . . . . Unlock Access 3 | . . . . . 1 . . . . 1 . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 5 | . 2 . . . . . 1 1 . . . . . . . . 1 . Terminals 3 | . . . . . . . 1 1 . . . . . . . . 1 . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . Operators 2 | . . . . . . . . 1 . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 4 . . . 2 . 1 2 . 1 . 2 . 3 . 2 5 . Full Trace Events 2 | . . . . . . . . . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 2 . . . 1 . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . Time 186 | . . . . . . . . . . . . . . 47 . . . 139 Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . 9 Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Ext Fac Used RIF Installer 3 | . . . . . . 1 . . . . 1 . 1 . . . . . Zone Cloak 1 | . . . . . . . . . . . 1 . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . 1 . . . . . Robots Hacked 61 | . . . . . . . . 2 5 1 8 11 7 10 1 3 5 8 Non-combat 23 | . . . . . . . . 2 . 1 . 4 . 7 . 1 2 6 Combat 38 | . . . . . . . . . 5 . 8 7 7 3 1 2 3 2 Robot Hacks Applied 64 | . . . . . . . . 2 5 1 8 12 7 10 1 3 5 10 parse_system 2 | . . . . . . . . . . . . . . 2 . . . . no_distress 1 | . . . . . . . . . . . . 1 . . . . . . find_chute 5 | . . . . . . . . . . . . . . 2 . . . 3 map_earth 1 | . . . . . . . . . . . . 1 . . . . . . drop_inventory 7 | . . . . . . . . 1 . 1 . 2 . 1 . . . 2 recall_reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 locate_stockpiles 1 | . . . . . . . . . . . . 1 . . . . . . ignore_parts 2 | . . . . . . . . . . . . . . . . . 2 . release_backups 1 | . . . . . . . . 1 . . . . . . . . . . block_reporting 3 | . . . . . . . . . . . . . . 2 . 1 . . map_route 2 | . . . . . . . . . . . . . . 1 . . . 1 ignore_targets 6 | . . . . . . . . . 5 . . . . . 1 . . . find_shortcuts 1 | . . . . . . . . . . . . . . . . . . 1 overload_power 1 | . . . . . . . . . . . . . . . . . 1 . amplify_resonance 3 | . . . . . . . . . . . 1 . 1 . . 1 . . disable_weapons 5 | . . . . . . . . . . . 2 . . 1 . . 1 1 overwrite_iff 4 | . . . . . . . . . . . 1 . 2 . . . 1 . streamctrl_high 1 | . . . . . . . . . . . . 1 . . . . . . formatsys_high 17 | . . . . . . . . . . . 4 6 4 1 . 1 . 1 Relay Couplers Released 31 | . . . . . . 10 . . . . 15 . 6 . . . . . Machine Destruction 31 | . . . . . . 10 . . . . 15 . 6 . . . . . Attached 20 | . . . . . . . . 1 . . 4 5 4 2 . 1 2 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . . . 6 . . . . . 13 . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Ext Fac Total Allies 53 | . . 3 . 2 . . . . . . 11 7 6 1 . 1 21 1 Largest Group 8 | . . 3 . 2 2 . . . . . 8 5 4 3 . 1 7 1 Highest-Rated Group 226 | . . 40 . 53 53 . . . . . 164 100 92 76 . 10 226 41 Highest-Rated Ally 159 | . . 16 . 31 31 . . . . . 32 32 32 32 . 10 159 41 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 289 | . . 24 . 2 26 . . . . . 42 55 20 34 . . 74 12 Total Damage 7463 | . . 297 . 71 357 . . . . . 933 1120 495 1165 . . 2750 275 Kills 59 | . . 4 . 1 6 . . . . . 9 12 6 5 . . 14 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Ext Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Ext Fac Turns Passed 17696 | 81 1146 1727 462 1054 1567 1465 1616 2305 173 197 1427 1388 356 968 135 459 705 465 Spaces Moved 9786 | 45 584 767 236 500 636 480 486 988 123 233 643 800 194 1064 216 614 604 573 Core 9 | 1 . . . . . . . . 8 . . . . . . . . . Treads 2987 | 44 406 . . . 119 359 371 52 . . 642 800 194 . . . . . Legs 3 | . . . . . . . 3 . . . . . . . . . . . Wheels 3403 | . 178 767 236 500 517 121 112 936 36 . . . . . . . . . Hover 3384 | . . . . . . . . . 79 233 1 . . 1064 216 614 604 573 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 195 195 195 135 180 200 140 76 76 116 160 160 55 55 55 65 48 Average Speed 146 | 157 170 195 195 195 214 230 233 188 117 76 159 160 160 64 55 62 77 54 Slowest Speed 680 | 160 195 195 195 195 250 320 680 305 200 76 160 160 160 96 55 65 220 111 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 96 99 61 93 52 68 45 25 77 8 81 22 46 33 85 16 78 23 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 4 | . 2 1 1 . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 . 1 . . 1 . 1 . . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . . . . 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . Spaces Dug 179 | . 19 . . 26 . 20 3 3 . . 74 6 . 19 . 8 . 1 Terrain Destroyed 515 | . 43 9 . 90 79 48 3 18 . . 117 69 . 27 . 8 . 4 Melee 34 | . . . . . . . 3 3 . . . . . 19 . 8 . 1 Projectile 8 | . . . . 2 . . . 1 . . 1 1 . . . . . 3 AOE 473 | . 43 9 . 88 79 48 . 14 . . 116 68 . 8 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Was Fac Ext Fac Total 11930 | 52 669 936 240 537 783 677 758 1234 148 252 896 874 226 1248 232 675 811 682 Wait 550 | . 16 126 . 1 49 39 115 41 4 7 23 3 2 51 . 2 46 25 Move 9767 | 44 583 766 235 499 635 478 485 988 122 232 641 799 192 1064 215 613 603 573 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 201 | 2 13 3 2 2 16 12 9 21 13 10 24 15 8 14 5 13 7 12 Fast Attach 85 | 6 2 . . . 6 15 13 12 . . 3 2 2 8 4 4 3 5 Attach 83 | . . . . 4 4 15 5 12 1 . 6 1 . 10 . 4 10 11 Detach 45 | . . . 2 1 1 1 1 6 1 . 2 1 . 11 1 5 8 4 Swap 107 | . 10 2 . 6 12 5 5 18 . . 12 10 4 9 . 2 7 5 Drop 93 | . 5 . 1 . 17 1 14 17 . 1 . 3 . 7 6 13 5 3 Fire 673 | . 40 39 . 24 43 102 108 88 7 1 63 39 18 28 1 7 28 37 Melee 155 | . . . . . . 1 3 31 . . 50 1 . 46 . 12 4 7 Ram 1 | . . . . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . 8 . . . . 3 . . . . . 6 . Rewire 153 | . . . . . . . . . . . 69 . . . . . 84 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Waste -6/Factory (discovered 3 exits: [*Low x2] / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 12) 613 | -10/Materials | Discovered new exit (range 10) 799 | -10/Materials | Discovered new exit (range 10) 939 | -10/Materials | Central database locked down 1156 | -10/Materials | Discovered new exit (range 7) 1228 | -10/Materials | Entered Mines 1235 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1389 | -10/Mines | Discovered new exit (range 10) 1490 | -10/Mines | Learned Materials emergency access door positions 1503 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1630 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1701 | -10/Mines | Learned location of Storage (-9) 1713 | -10/Mines | Discovered new exit (range 6) 2358 | -10/Mines | Excavation squad dispatched 2358 | -10/Mines | A large section of the Mines collapsed 2824 | -10/Mines | Discovered new exit (range 13) 2945 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2955 | -10/Mines | Entered Exiles 2981 | -10/Exiles | Discovered new exit (range 15) 3004 | -10/Exiles | Met 8R-AWN 3036 | -10/Exiles | Met EX-HEX 3091 | -10/Exiles | Met EX-BIN 3114 | -10/Exiles | Aligned with FarCom system 3116 | -10/Exiles | Given EX-Vault access code 3161 | -10/Exiles | Opened EX-Vault 3175 | -10/Exiles | Found Lightpack 2.0 3180 | -10/Exiles | Found YOLO Cannon 3224 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3279 | -10/Exiles | Met EX-DEC 3294 | -10/Exiles | Learned location of Zion (-6) 3398 | -10/Exiles | Discovered new exit (range 11) 3417 | -10/Exiles | Stole two prototypes: Lightpack 2.0, YOLO Cannon 3417 | -10/Exiles | Entered Mines 3520 | -9/Mines | Assembled infested the area 3584 | -9/Mines | Destroyed 8 combat bots 3882 | -9/Mines | Learned Materials emergency access door positions 3986 | -9/Mines | Core integrity fell below 50% 4035 | -9/Mines | Identified exit to Materials 4054 | -9/Mines | Discovered exit to Materials (range 6) 4471 | -9/Mines | Entered Materials 4471 | -8/Materials | Accompanied by 2 allies 4471 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4476 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4629 | -8/Materials | Garrison activated, responded to threat 4857 | -8/Materials | Discovered new exit (range 12) 4885 | -8/Materials | Identified exit to Garrison 6038 | -8/Materials | Entered Garrison 6083 | -8/Garrison | Triggered checkpoint 6132 | -8/Garrison | Garrison Relay disabled 6237 | -8/Garrison | Triggered checkpoint 6271 | -8/Garrison | Destroyed 7 combat bots 6322 | -8/Garrison | Spotted B-75 Beast 6322 | -8/Garrison | Spotted B-75 Beast 6391 | -8/Garrison | Destroyed B-75 Beast 6524 | -8/Garrison | Lost 18 parts (2p5n5u6w) 6566 | -8/Garrison | Triggered checkpoint 6711 | -8/Garrison | Core integrity fell below 50% 6791 | -8/Garrison | Garrison Relay disabled 6838 | -8/Garrison | Build established: Scavenger-Mutant 6855 | -8/Garrison | Discovered new exit (range 15) 6925 | -8/Garrison | Triggered checkpoint 7119 | -8/Garrison | Garrison Relay disabled 7308 | -8/Garrison | Triggered checkpoint 7350 | -8/Garrison | Lost 3 parts (1p2w) 7460 | -8/Garrison | Discovered new exit (range 8) 7491 | -8/Garrison | Installed Relay Interface Framework 7503 | -8/Garrison | Entered Materials 7677 | -8/Materials | Core integrity fell below 20% 7713 | -8/Materials | Lost 8 parts (4n2u2w) 8270 | -8/Materials | Garrison activated, responded to threat 8362 | -8/Materials | Build established: Mutant 8742 | -8/Materials | Garrison activated, responded to threat 9097 | -8/Materials | Identified exit to Factory 9119 | -8/Materials | Entered Factory 9119 | -7/Factory | Evolved 2 slots: Utility x2 9121 | -7/Factory | FarCom data flow suspended 9482 | -7/Factory | Lost 3 parts (1p2u) 9667 | -7/Factory | Lost 4 parts (1p1n1u1w) 10873 | -7/Factory | System corruption reached 10% 11062 | -7/Factory | Lost 4 parts (1p2n1u) 11424 | -7/Factory | Sucked down chute 11424 | -7/Factory | Entered Waste 11439 | -7/Waste | EMP discharged 11476 | -7/Waste | Spotted C-40 Crusher 11482 | -7/Waste | Spotted C-40 Crusher 11498 | -7/Waste | Crushed by Compactor (2 parts destroyed, 1 dropped) 11509 | -7/Waste | Spotted C-40 Crusher 11521 | -7/Waste | Spotted C-40 Crusher 11529 | -7/Waste | Lost 3 parts (1p2n) 11539 | -7/Waste | EMP discharged 11551 | -7/Waste | Spotted C-40 Crusher 11559 | -7/Waste | Spotted C-40 Crusher 11586 | -7/Waste | Discovered new exit (range 14) 11597 | -7/Waste | Entered Factory 11793 | -7/Factory | Identified exit to Garrison 11794 | -7/Factory | Entered Garrison 11832 | -7/Garrison | Build established: Hauler-Mutant 11837 | -7/Garrison | Triggered checkpoint 11926 | -7/Garrison | Garrison Relay disabled 12000 | -7/Garrison | Triggered checkpoint 12018 | -7/Garrison | Triggered checkpoint 12025 | -7/Garrison | Triggered checkpoint 12025 | -7/Garrison | Triggered checkpoint 12064 | -7/Garrison | Destroyed 7 combat bots 12176 | -7/Garrison | Triggered checkpoint 12183 | -7/Garrison | Core integrity fell below 50% 12219 | -7/Garrison | Garrison Relay disabled 12262 | -7/Garrison | Discovered new exit (range 10) 12515 | -7/Garrison | Build established: Bothacker-Mutant 12834 | -7/Garrison | Garrison Relay disabled 12898 | -7/Garrison | Triggered checkpoint 12913 | -7/Garrison | Triggered checkpoint 12917 | -7/Garrison | P-60 Hacker assimilated allied Virus 4c 12930 | -7/Garrison | Triggered checkpoint 12944 | -7/Garrison | Discovered new exit (range 14) 13085 | -7/Garrison | Discovered new exit (range 9) 13110 | -7/Garrison | Triggered checkpoint 13153 | -7/Garrison | Garrison Relay disabled 13211 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 13221 | -7/Garrison | Entered Factory 13221 | -7/Factory | Accompanied by 3 allies 14502 | -7/Factory | Found Powered Armor 14608 | -7/Factory | Identified exit to Garrison 14609 | -7/Factory | Entered Garrison 14664 | -7/Garrison | Triggered checkpoint 14691 | -7/Garrison | Garrison Relay disabled 14794 | -7/Garrison | Triggered checkpoint 14862 | -7/Garrison | Triggered checkpoint 14887 | -7/Garrison | Garrison Relay disabled 14928 | -7/Garrison | Discovered new exit (range 14) 14957 | -7/Garrison | Expanded RIF knowledge: Robot Detection 14965 | -7/Garrison | Entered Factory 14965 | -6/Factory | Accompanied by 3 allies 14965 | -6/Factory | Evolved 2 slots: Utility x2 15029 | -6/Factory | Spotted B-75 Beast 15147 | -6/Factory | Garrison activated, responded to threat 15595 | -6/Factory | Discovered new exit (range 16) 15719 | -6/Factory | Discovered new exit (range 15) 15933 | -6/Factory | Sucked down chute 15933 | -6/Factory | Entered Waste 15933 | -6/Waste | The area was eerily silent 15941 | -6/Waste | Found Prototype Hackware 15980 | -6/Waste | A Compactor rumbled back to life 15982 | -6/Waste | Spotted C-40 Crusher 16034 | -6/Waste | Discovered new exit (range 14) 16068 | -6/Waste | Entered Factory 16110 | -6/Factory | Discovered new exit (range 15) 16367 | -6/Factory | Discovered new exit (range 14) 16513 | -6/Factory | Discovered new exit (range 21) 16527 | -6/Factory | Entered Extension 16760 | -6/Extension | Rescued a captive Derelict 16761 | -6/Extension | Rescued a captive Derelict 16772 | -6/Extension | Rescued a captive Derelict 16818 | -6/Extension | Rescued a captive Derelict 16819 | -6/Extension | Rescued a captive Derelict 16841 | -6/Extension | Spotted B-75 Beast 16851 | -6/Extension | Spotted B-75 Beast 16873 | -6/Extension | Discovered new exit (range 3) 16946 | -6/Extension | Energy Cycler disabled 16948 | -6/Extension | Rescued a captive Derelict 16982 | -6/Extension | Rescued A7 17027 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 17034 | -6/Extension | Lost 3 parts (1u2w) 17206 | -6/Extension | Discovered new exit (range 10) 17208 | -6/Extension | Discovered new exit (range 6) 17232 | -6/Extension | Entered Factory 17232 | -5/Factory | Accompanied by 1 ally 17232 | -5/Factory | Evolved 2 slots: Utility x2 17497 | -5/Factory | Fabricated Enh. Nova Cannon? 17659 | -5/Factory | Discovered new exit (range 22) 17684 | -5/Factory | System corruption reached 10% 17697 | -5/Factory | Self-destructed Last Messages --------------- 17683_ P-70 Sage resets P-70 Sage, system corruption cleaned. 17683_ U-05 Engineer builds a Wall. 17683_ Adv. Plasma Cannon destroyed. 17688_ U-05 Engineer builds a Wall. 17688_ Slug penetrates P-70 Sage. 17688_ Slug penetrates Wall. 17688_ Slug penetrates P-70 Sage. 17689_ Imp. Particle Charger destroyed. 17690_ P-70 Sage resets P-70 Sage, system corruption cleaned. 17690_ Imp. Cooling System destroyed. 17691_ The unstable cave ceiling collapses. 17691_ Slug penetrates R-10 Processor. 17691_ R-10 Processor destroyed. 17692_ The unstable cave ceiling collapses. 17692_ Mic. Fission Core crushed. 17692_ Med. Treads destroyed. 17693_ U-05 Engineer builds a Wall. 17694_ Slug penetrates P-70 Sage. 17695_ System corrupted: Component data lost. 17695_ Cold Fusion Reactor destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# #??????? | | ????????????????????????????????????# #######+ | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ?????????????????????????????"" """ # # | | ???????????????????????# + / | | ?????????????????????????????"" """ # # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# ###+#### | | ??????????#?????????????????????????# ^ | | ??????????# ???????????????????????# | | ??????????# "??????????????????????# | | ???????????? ""?????????????????????# | | ????????????? ????????????????????# | | ??????????????? ???????????????????# ######## | | ??????###########+################### #??????? | | ??????# #??????? | | ??????# R #??????? | | ??????# < #??????? | | ??????# *= ==[p #??????? | | ??????# =%!%%%u #??????? | | ?????????#+############=p# ################??????? | | ??????????????????# |p@! #????????????????? | | ??????????????????# #????????????????? | | ??????????????????#[ # #???????????????? | | ??????????????????# ##???????????????? | | ??????????????????# #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# ##???????????????? | | ??????????????????# #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# ##???????????????? | | ??????????????????### # #????????????????? | | ????????????????????### ####????????????????? | | ??????????????????????########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 17 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Offensive Hacking 22 Relay Coupler Types 3 Relay Coupler Value 70 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Imp. Flight Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeImprinterRifle Manual? 0 Play Time 02:20:24 Cumulative 355.3 hours Start 2022.04.22 @ 17:26:30 End 2022.04.22 @ 22:21:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 515 Rogue 515 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0 Lore% 82 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23741d9f-bc65-4464-88aa-744224200b71