Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 17:22:14 Player: eph7ra Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (937) 937 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2712 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- Mace > --- INVENTORY (15) --- Light Ion Engine Reinforced Ion Engine Aluminum Leg Wheel Faulty Improved Flight Unit Small Storage Unit Improved Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Aluminum Leg Wheel Wheel Small Storage Unit Improved Assault Rifle [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 30 | 6 10 9 5 Power 7 | 1 4 1 1 Engine 6 | 1 4 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 3 3 . Treads 4 | . 1 3 . Leg 3 | 2 1 . . Wheel 1 | . 1 . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 2 1 Device 1 | . . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 10 | 2 2 3 3 Energy Gun 3 | . 2 . 1 Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 3 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . . . 1 System Corruption 2 | . . . 2 Parts Lost 18 | . 5 . 13 Power 3 | . 1 . 2 Propulsion 6 | . 2 . 4 Utility 3 | . . . 3 Weapon 6 | . 2 . 4 Highest Loss Streak 6 | . 5 . 6 To Critical Strikes 1 | . . . 1 Average Backups 7 | 3 6 7 8 Power 1 | . 1 1 1 Propulsion 3 | 2 3 3 3 Utility . | . . 1 1 Weapon 1 | . . 1 2 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 82 | . 80 94 59 Engine 10 | . 13 11 7 Treads 19 | . 3 29 15 Leg 4 | . 19 . . Wheel 1 | . 3 1 . Device 6 | . . 9 8 Storage 11 | . 14 11 9 Protection 6 | . . 9 5 Energy Gun 4 | . 7 5 . Ballistic Gun 15 | . 17 16 12 Peak Build Rating 14 | 6 7 14 14 Average Rating 10 | 4 5 12 10 On Entrance 6 | . 6 6 14 Avg Prop Armor Cover (%) 14 | . 14 13 . Naked Turns . | . . . . Heaviest Build 37 | 13 28 37 37 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 8 | 4 8 3 7 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 13 15 15 Most Carried 10 | 6 9 9 10 Average Carried 7 | 3 6 7 8 Final Capacity 15 | 8 15 15 15 Final Carried 8 | 6 5 8 7 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 899 | 222 202 208 267 Remotely . | . . . . Salvage Created 1240 | . 265 372 603 Parts 61 | . 12 25 24 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 9 6 12 Melee 1 | . . . 1 Guns 26 | . 9 6 11 Classes Destroyed 7 | . 2 3 2 Recycler 2 | . . 1 1 Watcher 2 | . . 2 . Swarmer 8 | . 5 . 3 Grunt 14 | . 4 5 5 Brawler 1 | . . . 1 Sentry 2 | . . 1 1 Hunter 2 | . . . 2 Best Kill Streak 10 | . 3 2 10 Combat Bots Only 10 | . 3 2 10 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 315 | . 112 24 179 Missed 78 | . 24 7 47 Hits 237 | . 88 17 132 Melee 3 | . . . 3 Projectile 234 | . 88 17 129 Critical Strikes 8 | . 2 1 5 Damage Taken 3050 | . 916 221 1913 Core 776 | . 191 26 559 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 23 93 . Volleys Fired 119 | . 43 24 52 Largest 2 | . 2 2 2 Hottest 90 | . 60 90 73 Shots Fired 207 | . 69 48 90 Gun 207 | . 69 48 90 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 168 | . 52 36 80 Thermal 29 | . 17 12 . Explosive . | . . . . Electromagnetic 10 | . . . 10 Robot Hit Streak 11 | . 10 6 11 Robot Miss Streak 4 | . 4 3 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 145 | . 45 30 70 Core Hits 53 | . 17 12 24 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . 1 1 Burn 1 | . . 1 . Smash 1 | . . . 1 Melee Attacks 8 | . . . 8 Impact 8 | . . . 8 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2032 | . 492 431 1109 Guns 1814 | . 492 431 891 Cannons . | . . . . Explosions . | . . . . Melee 209 | . . . 209 Ramming 9 | . . . 9 Kinetic 1437 | . 310 348 779 Thermal 265 | . 182 83 . Explosive . | . . . . Electromagnetic 112 | . . . 112 Impact 209 | . . . 209 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 36 | . . . 36 Projectiles . | . . . . Explosions . | . . . . Melee 36 | . . . 36 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 136 | . 136 42 1 Average Temperature 48 | . 62 17 1 Received Heat Transfer 861 | . 312 108 441 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 3 | . . . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 1 . Heat Transferred 709 | . 400 309 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 97 Level 1 . | . . . 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 205 | . 60 69 205 Initial 18 | . . . 18 Average 39 | . 23 16 105 Influence Increases 806 | . 210 231 365 Destroy 0b10 Robot/C 540 | . 180 120 240 Destroy 0b10 Robot/NC 20 | . . 15 5 Destroy Leader 134 | . 30 34 70 Successful Hack 20 | . . 15 5 Disable Machine 15 | . . . 15 Destroy Structure 2 | . . 2 . Lose Combat Pursuer 75 | . . 45 30 Influence Decreases 699 | . 210 187 302 Entered New Map 26 | . . . 26 Time Decay 513 | . 160 187 166 Lost Part 160 | . 50 . 110 Squads Dispatched 8 | . . 2 6 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 14 16 21 Peak Tracking Total 10 | . 4 3 10 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . . 3 3 Terminals 5 | . . 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 23 | . . 13 10 Successful 10 | . . 9 1 Failed 13 | . . 4 9 Catastrophic 4 | . . 2 2 Database Lockouts . | . . . . Manual 19 | . . 13 6 Terminals 19 | . . 13 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 4 | . . . 4 Terminal Hacks 3 | . . 3 . Level Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . . 6 1 Terminals 7 | . . 6 1 Botnet 4 | . . 3 1 Skim 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . . 3 3 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1707 | 75 402 813 417 Spaces Moved 820 | 48 194 463 115 Core 27 | 22 1 . 4 Treads 492 | . . 381 111 Legs 130 | 26 104 . . Wheels 171 | . 89 82 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 110 110 160 Average Speed 154 | 126 138 151 208 Slowest Speed 450 | 250 450 240 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 48 38 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1035 | 59 263 524 189 Wait 38 | . 15 23 . Move 817 | 47 193 462 115 Hop . | . . . . Pick Up 13 | 6 . 3 4 Fast Attach 12 | 6 2 3 1 Attach 10 | . 4 . 6 Detach 1 | . 1 . . Swap 11 | . 4 6 1 Drop 5 | . 1 3 1 Fire 119 | . 43 24 52 Melee 8 | . . . 8 Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 351 | -10/Materials | Core integrity fell below 50% 391 | -10/Materials | Lost 5 parts (1p2n2w) 466 | -10/Materials | Discovered new exit (range 4) 478 | -10/Materials | Entered another Materials area 478 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 861 | -9/Materials | Build established: Scavenger-Mutant 954 | -9/Materials | Discovered new exit (range 7) 1057 | -9/Materials | Identified exit to Materials 1291 | -9/Materials | Entered another Materials area 1291 | -8/Materials | Evolved 2 slots: Utility x2 1368 | -8/Materials | Garrison activated, responded to threat 1487 | -8/Materials | Lost 6 parts (1p2n1u2w) 1515 | -8/Materials | Destroyed 10 combat bots 1660 | -8/Materials | Core integrity fell below 50% 1686 | -8/Materials | Build established: Mutant 1687 | -8/Materials | Core integrity fell below 20% 1708 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01683_ Penetrated by Slug. 01686_ U-05 Engineer builds a Door. 01688_ Critical hit (Destroy). 01688_ Heat Sink destroyed. 01691_ Critical hit (Burn: +37). 01692_ Penetrated by Slug. 01692_ H-55 Commando suffers critical hit (Smash). 01692_ Destroyed Carbon-fiber Leg. 01692_ Destroyed Targeting Computer. 01692_ H-55 Commando system corrupted by crushing effect. 01692_ H-55 Commando destroyed. 01699_ Sneak attack on R-06 Scavenger. 01699_ Destroyed Com. Wheel. 01699_ R-06 Scavenger system corrupted by crushing effect. 01700_ R-06 Scavenger system terminally corrupted. 01700_ Tractor Beam fried. 01702_ Acquired 16 matter. 01703_ K-01 Serf cleans the Processing Tank. 01706_ K-01 Serf collects debris. 01708_ K-01 Serf cleans the Processing Tank. 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