Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.20 @ 10:41:57 Player: Zoe Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (426) 426 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2601 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Medium Treads > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Storm Laser Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Heat Sink Disposable Heat Sink Small Storage Unit > --- WEAPON ----------- (None) > --- INVENTORY -------- Ion Engine Improved Ion Engine Aluminum Leg Authchip [Device] Storm Laser [Rating: 16] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Disposable Heat Sink Device Disposable Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 29 | 6 . 17 . . 6 Power 5 | 1 . 2 . . 2 Engine 5 | 1 . 2 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 4 . . 4 Treads 3 | . . . . . 3 Leg 7 | 2 . 4 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 . 5 . . . Device 4 | . . 4 . . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 8 | 2 . 6 . . . Energy Gun 7 | 2 . 5 . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . . 4 . . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . 1 . . . Weapon 3 | . . 3 . . . Highest Loss Streak 3 | . . 3 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 85 93 88 87 49 Engine 10 | . 14 11 11 11 7 Treads 1 | . . . . . 8 Leg 20 | . 28 22 22 22 12 Device 19 | . . 25 22 22 11 Storage 10 | . 14 11 11 11 9 Energy Gun 17 | . 28 17 22 21 . Peak Build Rating 16 | 6 6 12 10 11 16 Average Rating 10 | 3 6 10 10 10 11 On Entrance 7 | . 6 6 10 10 11 Naked Turns . | . . . . . . Heaviest Build 24 | 14 14 24 21 21 18 Greatest Support 48 | 20 20 20 20 20 48 Greatest Overweight (x) 1 | . . 1 1 1 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 8 7 Most Carried 8 | 1 3 8 8 8 8 Average Carried 6 | . 1 4 8 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 1 3 8 8 8 5 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 470 | 216 44 166 . . 44 Remotely . | . . . . . . Salvage Created 570 | . 79 491 . . . Parts 27 | . 9 18 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . . . 10 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 13 | . 4 9 . . . Guns 10 | . 4 6 . . . AOE 1 | . . 1 . . . Classes Destroyed 5 | . 2 3 . . . Builder 1 | . . 1 . . . Recycler 1 | . . 1 . . . Swarmer 3 | . 3 . . . . Grunt 8 | . 1 7 . . . Sentry 2 | . . 2 . . . Best Kill Streak 3 | . 3 3 . . . Combat Bots Only 3 | . 3 3 . . . Max Kills in Single Turn 1 | . 1 1 . . . Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 190 | . 30 69 . . 91 Missed 71 | . 11 19 . . 41 Damage Taken 1760 | . 163 681 . . 916 Core 467 | . 51 64 . . 352 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 16 | . . . . 16 . Core Remaining (%) 89 | 100 79 . . . . Volleys Fired 41 | . 11 30 . . . Largest 2 | . 2 2 . . . Hottest 100 | . 100 100 . . . Shots Fired 79 | . 22 57 . . . Gun 79 | . 22 57 . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 13 | . . 13 . . . Thermal 56 | . 22 34 . . . Explosive . | . . . . . . Electromagnetic 10 | . . 10 . . . Robot Hit Streak 26 | . 3 26 . . . Robot Miss Streak 4 | . 4 1 . . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 60 | . 11 49 . . . Core Hits 24 | . 5 19 . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 3 . . . Burn 3 | . . 3 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 888 | . 149 727 . . 12 Guns 743 | . 149 594 . . . Cannons . | . . . . . . Explosions 133 | . . 133 . . . Melee . | . . . . . . Ramming 12 | . . . . . 12 Kinetic 87 | . . 87 . . . Thermal 659 | . 149 510 . . . Explosive . | . . . . . . Electromagnetic 130 | . . 130 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 54 | . . 49 . . 5 Shots 1 | . . 1 . . . Rammed 4 | . . . . . 4 Targets Rammed 5 | . . 1 . . 4 Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 351 | . 351 156 . . . Average Temperature 85 | . 148 53 . . . Received Heat Transfer 468 | . 6 342 . . 120 Effects 1 | . 1 . . . . Shutdowns 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 9 | . 2 7 . . . Heat Transferred 1926 | . 444 1482 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 317 | . 141 317 69 . . Initial 69 | . . 59 69 . . Average 138 | . 53 202 69 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 73 | 100 100 55 100 . . Level 1 26 | . . 44 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 2 . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . . 3 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 9 13 . . 16 Peak Tracking Total 11 | . 4 3 . . 11 Tactical Retreats 5 | . 1 . . . 4 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 2 3 . . . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 6 5 . . . Successful 6 | . 2 4 . . . Failed 5 | . 4 1 . . . Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 8 | . 5 3 . . . Terminals 11 | . 6 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 4 . . . Record 1 | . . 1 . . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 3 . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . . 2 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 4 2 Largest Group 4 | . . . . 4 4 Highest-Rated Group 154 | . . . . 154 154 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 16 | . . . . . 16 Total Damage 359 | . . . . . 359 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2190 | 89 154 481 78 1034 354 Spaces Moved 1282 | 69 96 231 42 546 298 Core 95 | 18 . . . . 77 Treads 31 | . . . . . 31 Legs 1156 | 51 96 231 42 546 190 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 120 50 Average Speed 149 | 101 120 134 190 186 108 Slowest Speed 190 | 120 120 190 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 30 21 28 60 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 1 Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . 4 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 4 | . . 4 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1473 | 85 113 342 41 563 329 Wait 86 | 10 5 57 . 9 5 Move 1277 | 68 95 230 41 545 298 Hop . | . . . . . . Pick Up 9 | 1 2 4 . 2 . Fast Attach 10 | 6 . 3 . . 1 Attach 3 | . . 3 . . . Detach . | . . . . . . Swap 16 | . . 11 . . 5 Drop 17 | . . 3 . 7 7 Fire 41 | . 11 30 . . . Melee . | . . . . . . Ram 4 | . . . . . 4 Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 9 | . . . . . 9 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 4) 244 | -10/Materials | Entered another Materials area 244 | -9/Materials | Evolved 2 slots: Utility x2 302 | -9/Materials | Build established: Mutant 589 | -9/Materials | Discovered new exit (range 14) 693 | -9/Materials | Lost 3 parts (1u2w) 725 | -9/Materials | Entered Mines 778 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 803 | -9/Mines | Entered Zion 848 | -7/Zion | Build established: Scavenger-Mutant 1281 | -7/Zion | Met Imprinter 1311 | -7/Zion | Imprinted 1313 | -7/Zion | Declared Zion's savior 1781 | -7/Zion | Discovered new exit (range 14) 1803 | -7/Zion | Found Prototype Energy Gun 1837 | -7/Zion | Entered Proximity Caves 1837 | -6/Proximity Caves | Accompanied by 4 allies 1911 | -6/Proximity Caves | Spotted B-75 Beast 1983 | -6/Proximity Caves | Spotter reported a threat 2039 | -6/Proximity Caves | Lost 3 allies 2130 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2158 | -6/Proximity Caves | Core integrity fell below 50% 2168 | -6/Proximity Caves | Core integrity fell below 20% 2191 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02179_ Attempting to rewire L-41 Fighter. 02179_ L-41 Fighter rewired. 02182_ S-27 Virus destroyed. 02183_ Slug penetrates Gladiator 5a. 02183_ Machine disabled. 02184_ Destroyed VTOL Module. 02184_ S-27 Virus system corrupted by crushing effect. 02184_ S-27 Virus knocked back. 02185_ S-27 Virus IFF system glitched. 02186_ Slug penetrates Fighter 5a. 02186_ Fighter 5a destroyed. 02186_ Gladiator 5a destroyed. 02187_ Slammed into Y-64 Sentinel. 02188_ Lgt. Nuclear Core fries itself beyond repair. 02188_ Slammed into Y-64 Sentinel. 02188_ Penetrated by Slug. 02189_ Autogun fries itself beyond repair. 02190_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ?? ?????????????????????????????????????????? | | ?? ???###??????????????????? ????????????????? | | ?# #??# ????????????????? ????????????????? | | ? ##? #???????####?????? ????????????????? | | ? ## #???????# ?????? ??##????????????? | | # ## ????###?# ####### #?# ##??????????? | | ## ?????# ## #"" "# ?# ##?????????? | | #?# ??????# # #%* "# ?# ###???????? | | #??# #????????# %/!= # ?# #???????? | | #??## #????????# =% [!/ # #?#### #???????? | | #?## #????????# %#! "# #???## #???????? | | ### #????????# Y #""""# #??##% #???????? | | #????????# # %####### #??# ! ##???????? | | ##???????# # @ #### ##???????? | | ####????# ###g % ##??????? | | ###### ##?### % % ! #####??? | | ?????# ### # * #### #### ##?? | | ?????# # # #??# #??# #?? | | ?????# # ##?## #### #?? | | ????## ##### *!# ##??# #?? | | ???## ##??## =*####????# #?? | | #???# ##???# #!#???????# % #?? | | ## ##????# #??###### ### #? | | ?? #?????## ##?## #?# #? | | ?? ## #### #??# #?# ##? | | ? ### #### ##?## #### ##?? | | ? #??## #### #???####??? #??? | | ###????####?????# #??????????# ##??? | | ?????????????????########## ##???????????##???? | | ???????????????????????????#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 150 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonGaussSegregator Manual? 0 Play Time 00:21:17 Cumulative 69.0 hours Start 2025.03.20 @ 10:23:17 End 2025.03.20 @ 10:41:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 50 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dd6ae4e-3335-41f1-afeb-fea476320827