Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.13 @ 21:47:52 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (311) 311 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1366 Bonus ------- None Cogmind --------- Core Integrity 324/400 Matter 280/300 Energy 250/250 System Corruption 0% Temperature Cool (2) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Beam Cannon Assault Rifle > --- INVENTORY (10) --- Ion Engine Ion Engine Sensor Array Signal Interpreter Hacking Suite Medium Laser Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Sensor Array Signal Interpreter Hacking Suite Medium Laser Grenade Launcher Mini Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 28 | 7 16 5 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 10 | 2 5 3 Treads . | . . . Leg 10 | 2 5 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 1 | . . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 9 | 3 6 . Energy Gun 3 | 1 2 . Energy Cannon 2 | . 2 . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 95 91 Engine 12 | . 13 11 Leg 31 | . 27 42 Storage 13 | . 14 11 Protection 9 | . 12 2 Energy Gun 4 | . 6 . Energy Cannon 8 | . 7 11 Ballistic Gun 12 | . 13 11 Naked Turns . | . . . Heaviest Build 23 | 13 23 23 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 3 | . 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 6 8 10 Most Carried 9 | 5 9 8 Average Carried 6 | 2 6 7 Final Capacity 10 | 8 10 10 Final Carried 9 | 2 9 8 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 598 | 228 238 132 Remotely . | . . . Salvage Created 365 | . 250 115 Parts 37 | . 22 15 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 8 4 Guns 8 | . 6 2 Cannons 4 | . 2 2 Classes Destroyed 4 | . 4 . Operator 1 | . 1 . Watcher 2 | . 1 1 Swarmer 7 | . 4 3 Grunt 5 | . 4 1 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 611 | . 368 243 Core 109 | . 33 76 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 86 . Volleys Fired 51 | . 32 19 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 102 | . 64 38 Gun 72 | . 53 19 Cannon 30 | . 11 19 Launcher . | . . . Special . | . . . Kinetic 51 | . 32 19 Thermal 51 | . 32 19 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 5 10 Robot Miss Streak 6 | . 5 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 51 | . 30 21 Core Hits 21 | . 14 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 718 | . 400 318 Guns 423 | . 295 128 Cannons 295 | . 105 190 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 299 | . 171 128 Thermal 419 | . 229 190 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 237 | . 237 150 Average Temperature 65 | . 69 57 Received Heat Transfer 177 | . 81 96 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1061 | . 654 407 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 247 | . 247 207 Initial 46 | . . 46 Average 104 | . 97 143 Maximum Alert Level 1 | . 1 1 Low Security (%) 95 | 100 93 99 Level 1 4 | . 6 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 15 9 Peak Tracking Total 5 | . 5 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 6 | . 6 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 1 4 Terminals 5 | . 1 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 2 12 Successful 8 | . 1 7 Failed 6 | . 1 5 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 1 6 Terminals 14 | . 2 12 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 1 5 Prototype ID Bank 2 | . . 2 Emergency Access Points 1 | . . 1 Terminal Index 2 | . 1 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . . 2 Terminals 2 | . . 2 Botnet 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 1 4 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 859 | 42 599 218 Spaces Moved 507 | 33 347 127 Core 19 | 16 3 . Treads . | . . . Legs 488 | 17 344 127 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 120 Average Speed 123 | 86 128 120 Slowest Speed 200 | 120 200 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 3 53 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 634 | 44 437 153 Wait 23 | . 22 1 Move 505 | 32 346 127 Hop . | . . . Pick Up 20 | 5 14 1 Fast Attach 11 | 3 7 1 Attach 9 | 3 3 3 Detach . | . . . Swap 8 | 1 6 1 Drop 7 | . 7 . Fire 51 | . 32 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 349 | -10/Materials | Discovered new exit (range 14) 352 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 16) 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Propulsion x2 860 | -9/Materials | Self-destructed Last Messages --------------- Map updated. >>Index(Terminals) Found 11 terminals. Downloaded coordinate data. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 00809_ K-01 Serf collects debris. 00835_ Acquired Mni. Grenade Launcher. 00841_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Hvy. EM Shotgun Adv. EMP Blaster 00845_ Critical hit (Burn: +37). 00847_ Aluminum Leg destroyed. 00850_ K-01 Serf destroyed. 00859_ Y-45 Defender heat spikes uncontrollably. 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