Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.21 @ 19:22:28 Player: Jerry Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (376) 376 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2761 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 233/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Power Shielding Medium Armor Plating > --- WEAPON ----------- EM Pulse Gun Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Medium Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Power Shielding Device ECM Suite Storage High-capacity Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 19 | 5 5 . 1 . 8 Power 2 | 1 . . . . 1 Engine 2 | 1 . . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . . . 3 Treads 3 | 2 . . . . 1 Leg . | . . . . . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 4 . 1 . 1 Device 2 | . 2 . . . . Storage 1 | . . . 1 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 6 | 2 1 . . . 3 Energy Gun 3 | 1 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . . . . 9 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 4 | . . . . . 4 Highest Loss Streak 9 | . . . . . 9 Average Slot Usage (%) 97 | . 92 100 99 100 79 Engine 14 | . 14 14 14 14 14 Treads 26 | . 28 28 28 28 7 Device 1 | . 9 . . . . Storage 3 | . . . 4 14 9 Processor 8 | . 5 14 9 . . Protection 13 | . 6 14 14 14 16 Ballistic Gun 13 | . 14 14 14 14 7 Launcher 13 | . 13 14 14 14 7 Naked Turns . | . . . . . . Heaviest Build 57 | 7 10 9 41 41 57 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 13 | . . . 1 1 13 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 12 | 4 4 4 12 12 12 Average Capacity 6 | 4 4 4 6 12 12 Most Carried 4 | . 3 2 2 2 4 Average Carried 1 | . 1 2 2 2 . Final Capacity 12 | 4 4 4 12 12 12 Final Carried 2 | . 2 2 2 2 . Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 471 | 219 9 55 47 44 97 Remotely . | . . . . . . Salvage Created 335 | . 9 55 . 44 227 Parts 28 | . 2 1 . 4 21 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 7 | . . 2 . 2 3 Guns 1 | . . . . 1 . AOE 6 | . . 2 . 1 3 Classes Destroyed 6 | . 1 1 . 1 3 Worker 3 | . . . . 1 2 Builder 4 | . . . . . 4 Recycler 1 | . . . . . 1 Operator 1 | . 1 . . . . Watcher 1 | . . . . . 1 Grunt 7 | . . 2 . 2 3 Best Kill Streak 8 | . 1 2 . 3 8 Combat Bots Only 3 | . . 2 . 2 3 Max Kills in Single Turn 4 | . 1 2 . 1 4 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1598 | . . 68 . 166 1364 Core 600 | . . 27 . 23 550 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 . . . 80 . Volleys Fired 25 | . 1 2 . 10 12 Largest 3 | . 1 1 . 2 3 Hottest 90 | . 30 30 . 50 90 Shots Fired 44 | . 1 2 . 13 28 Gun 31 | . . . . 10 21 Cannon . | . . . . . . Launcher 13 | . 1 2 . 3 7 Special . | . . . . . . Kinetic 21 | . . . . 10 11 Thermal 1 | . . . . . 1 Explosive 13 | . 1 2 . 3 7 Electromagnetic 9 | . . . . . 9 Robot Hit Streak 3 | . . 2 . 3 3 Robot Miss Streak 3 | . . . . 2 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 9 | . . 2 . 4 3 Core Hits 39 | . 1 5 . 6 27 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1076 | . 30 117 . 212 717 Guns 195 | . . . . 80 115 Cannons . | . . . . . . Explosions 881 | . 30 117 . 132 602 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 140 | . . . . 80 60 Thermal 12 | . . . . . 12 Explosive 881 | . 30 117 . 132 602 Electromagnetic 43 | . . . . . 43 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 3 | . . . . . 3 Projectiles . | . . . . . . Explosions 3 | . . . . . 3 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 47 | . . . . 21 26 Shots 3 | . . . . 1 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 328 | . . 9 . 20 328 Average Temperature 105 | . . 5 . 12 126 Received Heat Transfer 492 | . . 39 . 84 369 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 37 | . . . . . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 154 | . 5 51 . 55 154 Average Influence 30 | . 2 27 . 48 71 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 16 | . . 2 . 2 12 Peak Tracking Total 9 | . . 2 . 2 9 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 6 | . 1 . 4 . 1 Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 55 | . 2 . 48 . 5 Successful 53 | . 1 . 48 . 4 Failed 2 | . 1 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 5 | . . . . . 5 Garrison Access . | . . . . . . Terminal Hacks 49 | . 1 . 48 . . Record 48 | . . . 48 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . . 4 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3018 | 83 323 657 1533 142 280 Spaces Moved 1808 | 68 191 409 922 67 151 Core 34 | 29 . . . . 5 Treads 1689 | 39 191 409 922 67 61 Legs . | . . . . . . Wheels 85 | . . . . . 85 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 180 100 Average Speed 161 | 113 160 160 166 180 152 Slowest Speed 700 | 160 160 160 180 180 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 22 69 92 25 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 67 | . 7 8 . 11 41 Melee . | . . . . . . Projectile . | . . . . . . AOE 67 | . 7 8 . 11 41 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1871 | 72 208 410 925 76 180 Wait 9 | . 6 . 2 . 1 Move 1803 | 67 190 408 921 66 151 Hop . | . . . . . . Pick Up 3 | . 1 . . . 2 Fast Attach 13 | 5 5 . 1 . 2 Attach 6 | . . . . . 6 Detach 8 | . 3 . 1 . 4 Swap . | . . . . . . Drop 4 | . 2 . . . 2 Fire 25 | . 1 2 . 10 12 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 28 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 17) 317 | -10/Materials | Build established: Mutant 407 | -10/Materials | Entered Mines 453 | -10/Mines | Met a Derelict bent on vengeance 482 | -10/Mines | Discovered new exit (range 6) 1043 | -10/Mines | Learned location of Zion (-7) 1056 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1056 | -10/Mines | Discovered new exit (range 5) 1064 | -10/Mines | Entered Exiles 1104 | -10/Exiles | Met 8R-AWN 1130 | -10/Exiles | Met EX-HEX 1184 | -10/Exiles | Met EX-BIN 1252 | -10/Exiles | Aligned with FarCom system 1253 | -10/Exiles | Given EX-Vault access code 1524 | -10/Exiles | Met EX-DEC 1668 | -10/Exiles | Discovered new exit (range 14) 1802 | -10/Exiles | Visited The Gauntlet 2214 | -10/Exiles | Discovered new exit (range 15) 2597 | -10/Exiles | Entered Mines 2678 | -9/Mines | Learned location of 1 exit from Materials 2721 | -9/Mines | Discovered new exit (range 9) 2739 | -9/Mines | Entered Materials 2739 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2740 | -8/Materials | Identified exit to Factory 3004 | -8/Materials | Core integrity fell below 50% 3016 | -8/Materials | Core integrity fell below 20% 3019 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Assault Rifle destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Med. Armor Plating destroyed. Med. Laser destroyed. Arm. Wheel destroyed. Slug penetrates Wall. Imp. Ion Engine destroyed. U-05 Engineer lays Concrete. Slug penetrates Wall. S-10 Pest destroyed. Slug penetrates Wall. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?? #?????????????????????????????????????????? | | ?? #?????????????????????????????????????????? | | ?? ##????????????????????????????????????????? | | ??? ! ?????????????????????????????????????????? | | ??? =%* ?????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | #??# #?????????????????????????????????????????? | | ? # #?????????????????????????????????????????? | | # #????????????????????w????????????????????? | | " # # ????????????????????????????????????????? | | " # + ????????????????????????????????????????? | | " [#% # ???????????????????????????????????????? | | # # ??????????????????????????????????????? | | ####% ###############???????????????????????????? | | *%= #???????????????????????????? | | =!| #???????????????????????????? | | #???????????????????????????? | | # ########### #???????????????????????????? | | # # ???????# #???????????????????????????? | | ## # # ??????# #???????????????????????????? | | ?### + ???????# #???????????????????????????? | | ???# #?????????# =#???????????????????????????? | | ???# #?????????# %#???????????????????Y???????? | | ???# #????????## ##??????????????????????????? | | ???# #????????# ##### ######???????????????? | | ???# #????????# s @ #????????????? | | ???# #????????# Yhgs #????????????? | | ???# #????????# gg #????????????? | | ??? #????????# ###+####### #????????????? | | ???? #????????#######?? ?????????#????????????? | | ???? ??????????????????? 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""????????????????????? | | ???????????????????????????"""???????????????????? | | ??????????????????????????? ???????????????????? | | ????????????????????????????"????????????????????? | | ????????????????????????????"????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Power Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Med. Laser | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Librarian One Hack Too Far Tourist Challenges ------------ None Game ------ Seed DisruptionSalvageStripper Manual? 0 Play Time 00:37:09 Cumulative 1.1 hours Start 2020.07.21 @ 18:29:55 End 2020.07.21 @ 19:22:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 2 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: a0be868b-b610-4378-859e-5cb90fed970d