Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.04.27 @ 13:11:00 Player: Chad Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (183) 915 Value Destroyed (9001) 9001 Prototype IDs (20) 400 Alien Tech Used (6) 1200 Bonus (3451) 3451 TOTAL SCORE: 22467 Bonus ------- High Alert Combat Kills 137 Follower Combat Kills 14 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1524/1600 Matter 274/300 Energy 245/260 System Corruption 11% Temperature Cool (10) Movement Walking (120) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION (5) --- Centrium Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY (13) ----- Experimental Cooling System High-capacity Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Advanced Transmission Jammer Improved Medium Armor Plating Point Defense Array > --- WEAPON (5) ------- Enhanced Nova Cannon Hypervelocity Mass Driver Tesla Bomb Launcher > --- INVENTORY (12) --- Light Antimatter Reactor Dimensional Node Initializer Dimensional Node Initializer Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Stasis Generator Core Cannon Sigix Terminator Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Biometal Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Transmission Jammer Phase Armor Phase Armor Matter Drive > --- WEAPON ----------- Latent Energy Streamer Core Cannon Power Sword > --- INVENTORY -------- Dimensional Node Initializer Dimensional Node Initializer Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Terminator Core Stripper [Rating: 215] Favorites ----------- Power Light Antimatter Reactor Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Centrium Leg Treads Armored Treads Leg Centrium Leg Wheel Centrium Wheel Utility Advanced Signal Interpreter Device Advanced Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Artifact Matter Drive Weapon Power Sword Energy Gun Small Laser Energy Cannon Latent Energy Streamer Ballistic Gun High-powered Shotgun Ballistic Cannon Hypervelocity Mass Driver Launcher Tesla Bomb Launcher Impact Weapon Core Stripper Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Slots Evolved 19 | . 1 . 2 . . . 2 2 2 2 2 2 . 2 2 Power 2 | . . . . . . . . . 1 . . . . 1 . Propulsion 3 | . . . . . . . . . . 1 . 1 . . 1 Utility 11 | . 1 . . . . . 2 2 1 1 2 1 . 1 . Weapon 3 | . . . 2 . . . . . . . . . . . 1 Parts Attached 175 | 7 4 4 4 . 6 . 1 2 25 30 12 12 30 29 9 Power 23 | 1 1 . 1 . . . . . 3 4 2 5 3 3 . Engine 5 | 1 1 . 1 . . . . . 1 1 . . . . . Core 8 | . . . . . . . . . 1 2 2 2 1 . . Reactor 10 | . . . . . . . . . 1 1 . 3 2 3 . Propulsion 38 | 2 . 2 . . . . . . 1 3 1 5 10 13 1 Treads 5 | 2 . 2 . . . . . . 1 . . . . . . Leg 30 | . . . . . . . . . . 3 1 5 10 10 1 Wheel 3 | . . . . . . . . . . . . . . 3 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 60 | 2 3 . 1 . 3 . 1 2 8 11 9 2 8 8 2 Device 23 | . 1 . . . 1 . . 1 3 3 4 . 2 6 2 Storage 4 | 1 1 . . . 1 . . . . . 1 . . . . Processor 5 | . . . . . . . . 1 1 . 1 1 . 1 . Hackware 1 | . . . 1 . . . . . . . . . . . . Protection 22 | 1 1 . . . 1 . 1 . 4 8 3 1 1 1 . Artifact 5 | . . . . . . . . . . . . . 5 . . Weapon 54 | 2 . 2 2 . 3 . . . 13 12 . . 9 5 6 Energy Gun 10 | 2 . 2 . . . . . . . 2 . . 2 1 1 Energy Cannon 16 | . . . . . 1 . . . 5 2 . . 2 3 3 Ballistic Gun 15 | . . . 2 . 2 . . . 8 . . . 3 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher 2 | . . . . . . . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 1 1 . Slashing Weapon 8 | . . . . . . . . . . 7 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 3 . . . . 2 . . 8 3 2 Parts Lost 53 | . . 2 . . . . . . 10 8 5 12 5 5 6 Power 8 | . . . . . . . . . 1 2 1 2 . 1 1 Propulsion 8 | . . . . . . . . . 3 . 1 4 . . . Utility 29 | . . . . . . . . . 6 4 3 5 3 4 4 Weapon 8 | . . 2 . . . . . . . 2 . 1 2 . 1 Highest Loss Streak 10 | . . 1 . . . . . . 5 4 2 10 1 5 1 Average Slot Usage (%) 82 | . 100 97 99 100 94 90 83 85 82 69 73 87 75 67 77 Engine 4 | . 12 12 10 10 10 10 8 7 3 2 . . . . . Core 2 | . . . . . . . . . 4 4 7 4 4 3 . Reactor 2 | . . . . . . . . . 1 1 2 3 3 7 10 Treads 8 | . 25 25 20 20 20 20 16 14 11 . . . . . . Leg 8 | . . . . . . . . . . 15 15 17 17 14 15 Device 9 | . 4 12 10 10 4 . . 7 5 3 9 18 8 8 17 Storage 5 | . 12 12 10 10 10 10 8 7 5 . 4 4 4 4 3 Processor 6 | . . . . . . . . 7 6 5 8 12 13 11 7 Hackware 2 | . . . 4 10 10 10 8 7 4 . . . . . . Protection 9 | . 20 12 5 . 5 10 16 14 19 21 5 8 . 2 3 Artifact 1 | . . . . . . . . . . . . . 6 4 1 Energy Gun 5 | . 25 22 20 20 8 . . . . 3 . . . . . Energy Cannon 2 | . . . . . 5 . . . . 3 . . 3 4 7 Ballistic Gun 6 | . . . 19 20 20 30 25 21 17 . . . 4 . . Slashing Weapon 3 | . . . . . . . . . . 3 20 18 5 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 164 | 16 29 29 33 30 61 54 69 70 104 84 83 88 164 124 148 Greatest Support 152 | 40 40 42 42 42 42 42 42 42 42 56 56 68 110 122 152 Greatest Overweight (x) 5 | . . . . . 1 1 1 1 2 1 1 3 1 5 1 Average Overweight (x) . | . . . . . . 1 1 1 1 . . . . . . Largest Inventory Capacity 12 | 8 10 10 10 10 12 12 12 12 12 4 12 12 12 12 12 Average Capacity 10 | 7 8 10 10 10 10 12 12 12 11 4 10 12 12 12 12 Most Carried 12 | 3 6 10 10 10 10 10 12 12 12 4 12 12 12 12 12 Average Carried 9 | 1 2 8 9 10 9 10 10 10 10 3 8 8 11 11 11 Final Capacity 12 | 8 10 10 10 10 12 12 12 12 4 4 12 12 12 12 12 Final Carried 12 | 2 6 8 10 10 10 10 12 12 4 4 10 5 12 12 12 Class Distribution -------------------- 49% | Hacker-Mutant 16% | Hacker-Tank 9% | Generator-Mutant 9% | Hacker-Gunner 5% | Hacker-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Tank | -9/Materials Hacker-Gunner | -9/Mines Hacker-Tank | -9/Exiles Hacker-Skirmisher | -8/Mines Hacker-Tank | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Tank | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Generator-Gladiator | -2/Research Generator-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Matter Collected 3200 | 196 114 40 30 150 40 . 46 34 906 292 100 135 753 180 184 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9221 | . 225 256 14 27 . . 337 387 1787 1424 726 601 1570 732 1135 Parts 471 | . 12 12 1 2 . . 19 21 99 85 34 38 81 20 47 Haulers Intercepted 3 | . 1 . . . . . . . . . . . . 1 1 Recyclers Shooed 5 | . . . . . . . . . 2 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 136 | . 2 8 1 . . . 5 8 33 18 9 12 21 6 13 Melee 48 | . . . . . . . . . . 3 9 12 16 3 5 Guns 57 | . 2 8 1 . . . 5 8 32 1 . . . . . Cannons 7 | . . . . . . . . . 1 4 . . 1 . 1 AOE 11 | . . . . . . . . . . 8 . . 1 1 1 Classes Destroyed 16 | . 4 1 . 1 . . 2 3 2 2 . . 1 . . Worker 18 | . . . . 1 . . . . 3 9 1 . 2 1 1 Builder 9 | . 1 . . . . . . . 3 3 . . 2 . . Tunneler 3 | . . . . . . . 2 . . 1 . . . . . Hauler 3 | . 1 . . . . . . . . . . . . 1 1 Recycler 2 | . . . . . . . . . . 1 . . . 1 . Operator 2 | . . . . . . . . 1 . 1 . . . . . Watcher 10 | . 2 . . . . . 2 . 1 2 1 . 1 . 1 Swarmer 22 | . . 4 1 . . . . 2 5 3 . 7 . . . Saboteur 1 | . . . . . . . . . 1 . . . . . . Grunt 60 | . 2 4 . . . . 4 3 19 8 1 2 9 6 2 Duelist 2 | . . . . . . . . . 2 . . . . . . Sentry 18 | . . . . . . . 1 1 4 3 6 1 . . 2 Demolisher 1 | . . . . . . . . 1 . . . . . . . Hunter 6 | . . . . . . . . 1 2 2 . . . . 1 Programmer 25 | . . . . . . . . . . 2 2 2 11 . 8 Alpha 7 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 14 | . 2 2 1 1 . . 4 5 10 14 3 7 4 4 3 Combat Bots Only 9 | . 1 2 1 . . . 2 5 9 3 2 7 3 2 3 Max Kills in Single Turn 7 | . 2 1 1 1 . . 1 1 2 7 1 1 3 3 2 Gunslinging 1 | . . . . . . . . . 1 . . . . . . Exploded 3 | . . . . . . . . . . 3 . . 1 1 1 Melee 1 | . . . . . . . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Damage Taken 14122 | . 170 242 42 . . . 29 80 2790 1953 576 2234 3582 1400 1024 Core 2253 | . 23 7 15 . . . . 31 577 103 37 339 755 290 76 Absorbed by Shields 17 | . . . . . . . . . . . . . . 17 . Redirected to Core 587 | . . . . . . . . . . . . . 587 . . Core Remaining (%) 80 | 100 . 88 . . . 96 100 95 32 89 96 . 15 74 95 Volleys Fired 167 | . 14 26 4 1 . . 3 3 41 41 . . 26 1 7 Largest 4 | . 2 2 4 4 . . 2 2 4 3 . . 4 1 1 Hottest 180 | . 100 100 130 130 . . 50 50 138 160 . . 180 60 120 Shots Fired 465 | . 28 44 16 4 . . 23 29 187 48 . . 74 3 9 Gun 404 | . 28 44 16 4 . . 23 29 180 10 . . 69 . 1 Cannon 59 | . . . . . . . . . 7 36 . . 5 3 8 Launcher 2 | . . . . . . . . . . 2 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 307 | . . . 8 2 . . 23 29 180 . . . 65 . . Thermal 125 | . 28 44 8 2 . . . . . 34 . . 4 . 5 Explosive 2 | . . . . . . . . . . 2 . . . . . Electromagnetic 31 | . . . . . . . . . 7 12 . . 5 3 4 Robot Hit Streak 41 | . 17 15 3 3 . . 17 14 37 16 . . 41 1 9 Robot Miss Streak 3 | . 1 1 1 . . . 1 1 3 1 . . 1 1 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . . . . 5 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . Autonomous 106 | . . . . . . . 17 23 66 . . . . . . Shots Hit Robots 591 | . 24 36 11 1 . . 23 28 143 52 43 53 133 17 27 Core Hits 361 | . 10 14 1 1 . . 11 13 127 71 17 20 47 12 17 Critical Hits 36 | . . . . . . . 1 1 3 1 5 2 20 1 2 Critical Kills 12 | . . . . . . . . 1 1 1 2 . 5 1 1 Critical Parts Destroyed 15 | . . . . . . . 1 . 2 . 2 2 7 . 1 Melee Attacks 262 | . . . . . . . . . . 18 52 69 87 17 19 Kinetic 21 | . . . . . . . . . . . . . . 2 19 Impact . | . . . . . . . . . . . . . . . . Slashing 241 | . . . . . . . . . . 18 52 69 87 15 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 1 1 . 1 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 35 | . . . . . . . . . . . 13 16 6 . . Damage Inflicted 23302 | . 314 392 42 12 . . 632 644 4738 4325 1811 2145 5120 1118 2009 Guns 7377 | . 314 392 42 12 . . 632 630 3926 220 . . 1209 . . Cannons 1273 | . . . . . . . . . 30 993 . . 23 5 222 Explosions 5873 | . . . . . . . . . 782 2708 . . 1158 423 802 Melee 8765 | . . . . . . . . . . 404 1811 2145 2730 690 985 Ramming 14 | . . . . . . . . 14 . . . . . . . Kinetic 7329 | . . . . . . . 632 630 3926 . . . 1156 . 985 Thermal 2364 | . 314 392 42 12 . . . . . 1352 . . 53 . 199 Explosive 647 | . . . . . . . . . . 647 . . . . . Electromagnetic 5168 | . . . . . . . . . 812 1922 . . 1181 428 825 Impact . | . . . . . . . . . . . . . . . . Slashing 7780 | . . . . . . . . . . 404 1811 2145 2730 690 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 42 | . . . 1 1 1 1 . . 22 7 3 10 42 16 11 Average Corruption 10 | . . . 1 1 1 1 . . 10 3 2 3 23 13 6 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 230 | . . . . 2 3 . . . 70 8 . 11 116 11 9 Message Errors 33 | . . . . . 1 . . . 7 3 . 2 18 . 2 Matter Fused 42 | . . . . . . . . . 10 2 . 4 22 3 1 Heat Flow Errors 11 | . . . . . . . . . 7 1 . . 2 . 1 Energy Discharges 17 | . . . . 1 1 . . . 4 . . 2 7 2 . Parts Rejected 3 | . . . . . . . . . 1 . . . 1 . 1 Data Loss (minor) 20 | . . . . 1 1 . . . 5 2 . 1 7 3 . Data Loss (major) 5 | . . . . . . . . . . . . . 3 1 1 Misfires 8 | . . . . . . . . . 1 . . . 3 2 2 Alerts 2 | . . . . . . . . . 1 . . . 1 . . Misdirections 23 | . . . . . . . . . 9 . . . 13 . 1 Targeting Errors 57 | . . . . . . . . . 20 . . 2 35 . . Weapon Failures 9 | . . . . . . . . . 5 . . . 4 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 892 | . . . . . . . . . 51 298 36 173 193 39 102 Projectiles 76 | . . . . . . . . . . 50 . . . . 26 Explosions 349 | . . . . . . . . . 51 246 . . 18 . 34 Melee 467 | . . . . . . . . . . 2 36 173 175 39 42 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 665 | . . . . . . . . . 134 127 . . 283 62 59 Shots 17 | . . . . . . . . . 4 6 . . 5 1 1 Rammed 3 | . . . . . . . . 3 . . . . . . . Targets Rammed 3 | . . . . . . . . 3 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 401 | . 258 54 60 21 . . 6 3 328 401 . 1 125 135 164 Average Temperature 91 | . 110 25 33 14 . . 4 3 93 136 . 1 84 64 26 Received Heat Transfer 3531 | . 165 174 . . . . 27 9 1278 414 189 492 522 180 81 Effects 4 | . . . . . . . . . . 4 . . . . . Shutdowns 2 | . . . . . . . . . . 2 . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . 1 . . 3 1 2 Combat Hostiles 7 | . . . . . . . . . . 1 . . 3 1 2 Parts Fried 26 | . . . . . . . . . 1 6 . . 12 4 3 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Parts Melted 5 | . 2 2 . . . . . . . 1 . . . . . Heat Transferred 4191 | . 925 982 100 25 . . . . . 1900 . . 111 . 148 Parts Sabotaged 2 | . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . 4 . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Latent Energy Used 3402 | . . . . . . . . . 1023 400 . . 978 518 483 LE Corruption 55 | . . . . . . . . . 18 6 . . 15 8 8 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Peak Influence 669 | . 97 100 61 5 . . 215 201 629 669 291 298 281 179 223 Average Influence 106 | . 41 19 20 . . . 94 94 242 195 83 117 105 109 91 Maximum Alert Level 2 | . . . . . . . 1 1 2 2 1 1 1 . 1 Low Security (%) 86 | 100 100 100 100 100 . 100 92 96 54 69 87 76 89 100 95 Level 1 8 | . . . . . . . 7 3 20 16 12 23 10 . 4 Level 2 4 | . . . . . . . . . 25 13 . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 27 | . . 1 . . . . . 1 9 5 1 1 6 1 2 Investigation 4 | . . 1 . . . . . . 1 1 . . 1 . . Extermination 11 | . . . . . . . . . 1 1 1 1 4 1 2 Reinforcement 7 | . . . . . . . . . 3 3 . . 1 . . Assault 3 | . . . . . . . . . 3 . . . . . . Garrison 2 | . . . . . . . . 1 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 2 . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Distress Signals 4 | . . . . . . . . . 1 2 1 . . . . Communications Jammed 169 | . . . . . . . . . . . 49 67 1 . 52 Distress Signals 168 | . . . . . . . . . . . 49 66 1 . 52 Times Spotted 213 | . 5 8 3 . . . 5 7 48 41 11 27 28 9 21 Peak Tracking Total 10 | . 2 2 3 . . . 2 3 10 8 4 8 4 3 3 Tactical Retreats 13 | . 1 . . . . . . . 1 4 . 5 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Traps Triggered 12 | . . . 3 . . . . 1 3 2 . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Machines Disabled 56 | . . . 1 . . . . 3 13 22 . . 13 2 2 Max in Single Turn 7 | . . . 1 . . . . 1 5 7 . . 2 2 1 Garrison Access 2 | . . . . . . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Machines Accessed 43 | . 2 1 1 . 1 . 3 5 2 5 7 4 7 2 3 Terminals 37 | . 2 . 1 . . . 3 5 1 5 4 4 7 2 3 Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 . . . . Total Hacks 98 | . 2 1 5 . 1 . 10 8 6 16 17 11 13 3 5 Successful 57 | . 1 1 5 . 1 . 4 4 3 11 11 6 7 1 2 Failed 41 | . 1 . . . . . 6 4 3 5 6 5 6 2 3 Catastrophic 7 | . . . . . . . 2 1 . 1 2 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 33 | . 1 . . . 1 . 5 6 1 5 5 7 1 1 . Terminals 88 | . 2 . 5 . . . 10 8 3 16 12 11 13 3 5 Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . . . . Garrison Access 4 | . . . . . . . . . 3 . 1 . . . . Terminal Hacks 51 | . 1 1 5 . 1 . 4 4 3 10 6 6 7 1 2 Record 10 | . . . . . 1 . . . 1 . 3 . 5 . . Part Schematic 4 | . . . . . . . . . . . 1 3 . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . Prototype ID Bank 3 | . . . 1 . . . 1 . . 1 . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . 1 Level Access Points 5 | . . . . . . . 1 1 1 1 . . . . 1 Branch Access Points 4 | . 1 . . . . . . 1 . . . 1 . 1 . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . Alert Level 8 | . . . 1 . . . 1 1 . 4 1 . . . . Unreport Threat 6 | . . . 1 . . . . 1 . 2 . 2 . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . Assault Status 1 | . . . . . . . . . . 1 . . . . . Zone Layout 3 | . . . 1 . . . 1 . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . Unauthorized Hacks 2 | . . . . . . . . . . 2 . . . . . Terminals 1 | . . . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 . 1 . . . 3 2 2 5 6 3 4 2 2 Full Trace Events 3 | . . . . . . . . . 1 1 . . 1 . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . 2 3 . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . Matter 168 | . . . . . . . . . . . 168 . . . . Time 84 | . . . . . . . . . . . 84 . . . . Total Part Build Rating 4 | . . . . . . . . . . . 4 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . . . 3 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Total Allies 3 | . . . . 3 . . . . . . . . . . . Largest Group 3 | . . . . 3 3 3 3 1 . . . . . . . Highest-Rated Group 40 | . . . . 40 40 40 40 8 . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 16 8 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . 15 6 . . . . . . . Total Damage 163 | . . . . . . . 119 44 . . . . . . . Kills 3 | . . . . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Turns Passed 10447 | 95 412 1069 221 497 456 156 291 448 1205 1019 797 665 1424 665 1027 Spaces Moved 5668 | 54 205 621 125 311 265 89 154 235 626 569 377 302 697 430 608 Core 155 | 6 . . . . . . . . 131 18 . . . . . Treads 2548 | 48 205 621 125 311 265 89 154 235 495 . . . . . . Legs 2935 | . . . . . . . . . . 551 377 302 697 400 608 Wheels 30 | . . . . . . . . . . . . . . 30 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 157 157 157 157 177 177 177 50 50 126 120 117 100 120 Average Speed 152 | 147 160 157 157 157 167 177 177 177 163 146 152 150 143 122 143 Slowest Speed 210 | 160 160 160 157 157 177 177 177 177 197 160 156 210 150 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . 3 . Teleports 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 33 | 4 46 99 19 82 60 40 20 9 22 19 8 13 62 14 13 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . Spaces Dug 35 | . . . . . . . . . 7 6 2 7 12 1 . Terrain Destroyed 447 | . . . . . . . 5 4 150 135 2 7 94 31 19 Melee 28 | . . . . . . . . . . 6 2 7 12 1 . Projectile 39 | . . . . . . . 5 4 18 2 . . 10 . . AOE 380 | . . . . . . . . . 132 127 . . 72 30 19 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Total 6823 | 69 260 668 141 317 278 88 167 259 717 667 544 437 952 541 718 Wait 422 | . 31 9 . 6 . . 4 15 2 3 106 72 66 36 72 Move 5649 | 53 204 620 124 310 264 88 153 234 625 568 376 301 696 426 607 Hop . | . . . . . . . . . . . . . . . . Pick Up 100 | 9 6 6 6 . 1 . 5 2 9 1 15 6 28 5 1 Fast Attach 70 | . . . 1 . 3 . . . . 26 3 . 5 25 7 Attach 70 | 7 1 2 3 . 1 . 1 2 15 2 9 10 12 3 2 Detach 9 | . . . . . 1 . . . 3 1 1 . 1 1 1 Swap 38 | . 3 2 . . 2 . . . 10 2 . 2 15 2 . Drop 80 | . 1 3 3 . 6 . 1 . 12 5 1 1 23 22 2 Fire 167 | . 14 26 4 1 . . 3 3 41 41 . . 26 1 7 Melee 212 | . . . . . . . . . . 18 33 45 80 17 19 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . 3 . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . 3 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / *Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 26 | -11/Scrapyard | Identified exit to Materials 26 | -11/Scrapyard | Discovered exit to Materials (range 16) 96 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Evolved 1 slot: Utility x1 286 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Hacker-Mutant 383 | -10/Materials | Identified exit to Materials 383 | -10/Materials | Discovered exit to Materials (range 6) 508 | -10/Materials | Entered Mines 705 | -10/Mines | Met a Derelict shopkeep closing up shop 769 | -10/Mines | Learned Materials interactive machine intel 1474 | -10/Mines | Discovered exit to Materials (range 7) 1562 | -10/Mines | Discovered exit to Materials (range 5) 1563 | -10/Mines | Learned location of Storage (-7) 1577 | -10/Mines | Entered Materials 1577 | -9/Materials | Evolved 2 slots: Weapon x2 1578 | -9/Materials | Loaded intel: 18 interactive machine locations 1759 | -9/Materials | Identified exit to Mines 1759 | -9/Materials | Discovered exit to Mines (range 13) 1798 | -9/Materials | Entered Mines 1863 | -9/Mines | Met a Derelict bent on vengeance 2005 | -9/Mines | Build established: Hacker-Gunner 2029 | -9/Mines | Learned location of 2 exits from Materials 2076 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2109 | -9/Mines | Identified exit to Materials 2109 | -9/Mines | Discovered exit to Materials (range 6) 2164 | -9/Mines | Discovered exit to Materials (range 5) 2285 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2287 | -9/Mines | Identified exit to Exiles 2287 | -9/Mines | Discovered exit to Exiles (range 5) 2295 | -9/Mines | Entered Exiles 2295 | -9/Exiles | Accompanied by 3 allies 2333 | -9/Exiles | Met 8R-AWN 2361 | -9/Exiles | Met EX-HEX 2407 | -9/Exiles | Met EX-BIN 2426 | -9/Exiles | Aligned with FarCom system 2427 | -9/Exiles | Given EX-Vault access code 2463 | -9/Exiles | Opened EX-Vault 2477 | -9/Exiles | Found Prototype Energy Cannon 2477 | -9/Exiles | Identified Latent Energy Streamer 2488 | -9/Exiles | Found Prototype Device 2488 | -9/Exiles | Identified Cloak of Protection 2492 | -9/Exiles | Found Prototype Ballistic Gun 2492 | -9/Exiles | Identified AWS/Gauss 2550 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2599 | -9/Exiles | Met EX-DEC 2637 | -9/Exiles | Learned location of Zion (-6) 2726 | -9/Exiles | Identified exit to Mines 2726 | -9/Exiles | Discovered exit to Mines (range 14) 2751 | -9/Exiles | Stole three prototypes: AWS/Gauss, Cloak of Protection, Latent Energy Streamer 2751 | -9/Exiles | Entered Mines 2751 | -8/Mines | Accompanied by 3 allies 2886 | -8/Mines | Discovered exit to Materials (range 12) 2907 | -8/Mines | Entered Materials 2907 | -8/Materials | Accompanied by 3 allies 2907 | -8/Materials | Evolved 2 slots: Utility x2 2908 | -8/Materials | Identified exit to Factory 3198 | -8/Materials | Entered Factory 3198 | -7/Factory | Accompanied by 1 ally 3198 | -7/Factory | Evolved 2 slots: Utility x2 3200 | -7/Factory | FarCom data flow suspended 3369 | -7/Factory | Identified exit to Storage 3369 | -7/Factory | Identified exit to Lower Caves 3486 | -7/Factory | Build established: Hacker-Skirmisher 3551 | -7/Factory | Garrison activated, responded to threat 3611 | -7/Factory | Identified exit to Factory 3646 | -7/Factory | Entered another Factory area 3646 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3783 | -6/Factory | Identified exit to Factory 4027 | -6/Factory | Garrison activated, responded to threat 4110 | -6/Factory | System corruption reached 10% 4323 | -6/Factory | Destroyed 9 combat bots 4346 | -6/Factory | First assault squad dispatched 4540 | -6/Factory | Build established: Hacker-Tank 4790 | -6/Factory | Core integrity fell below 50% 4842 | -6/Factory | Lost 5 parts (3n2u) 4849 | -6/Factory | Spotted B-75 Beast 4851 | -6/Factory | Entered another Factory area 4851 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4886 | -5/Factory | Spotted B-75 Beast 5051 | -5/Factory | Identified exit to Factory 5055 | -5/Factory | Build established: Hacker-Mutant 5870 | -5/Factory | Entered another Factory area 5870 | -4/Factory | Evolved 2 slots: Utility x2 5895 | -4/Factory | Lost 4 parts (1p3u) 6427 | -4/Factory | Identified exit to Research 6427 | -4/Factory | Discovered exit to Research (range 9) 6590 | -4/Factory | Fabricated Imp. Medium Armor Plating (x1) 6667 | -4/Factory | Entered Research 6667 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6792 | -3/Research | Spotted B-86 Titan 6796 | -3/Research | Identified exit to Quarantine 6956 | -3/Research | Destroyed 7 combat bots 7312 | -3/Research | System corruption reached 10% 7320 | -3/Research | Spotted B-90 Cyclops 7332 | -3/Research | Entered Quarantine 7361 | -3/Quarantine | Lost 10 parts (1p4n4u1w) 7417 | -3/Quarantine | Found Alien Artifact 7418 | -3/Quarantine | Identified Matter Drive 7478 | -3/Quarantine | Found Alien Artifact 7478 | -3/Quarantine | Identified Phase Armor 7569 | -3/Quarantine | Found Alien Impact Weapon 7569 | -3/Quarantine | Identified Core Stripper 7832 | -3/Quarantine | Identified exit to Research 7832 | -3/Quarantine | Discovered exit to Research (range 16) 8047 | -3/Quarantine | Found Alien Artifact 8071 | -3/Quarantine | Spotted Alpha 7 8077 | -3/Quarantine | Core integrity fell below 50% 8156 | -3/Quarantine | Destroyed Alpha 7 8163 | -3/Quarantine | Core integrity fell below 20% 8167 | -3/Quarantine | Identified Subatomic Replicator 8187 | -3/Quarantine | System corruption reached 30% 8198 | -3/Quarantine | Found Alien Launcher 8279 | -3/Quarantine | Found Alien Artifact 8285 | -3/Quarantine | Found Alien Artifact 8287 | -3/Quarantine | Found Alien Artifact 8289 | -3/Quarantine | Found Alien Artifact 8309 | -3/Quarantine | Found Alien Artifact 8312 | -3/Quarantine | Found Alien Artifact 8314 | -3/Quarantine | Found Alien Artifact 8372 | -3/Quarantine | Found Alien Energy Cannon 8372 | -3/Quarantine | Identified Core Cannon 8380 | -3/Quarantine | Used Subatomic Replicator to replicate Phase Armor 8565 | -3/Quarantine | Found Alien Artifact 8723 | -3/Quarantine | Cryocooling Duct disabled 8738 | -3/Quarantine | Ambient heat levels rising (+20) 8738 | -3/Quarantine | Non-combat units ordered to evacuate 8756 | -3/Quarantine | Entered Research 8756 | -2/Research | Evolved 2 slots: Power x1, Utility x1 9124 | -2/Research | Identified exit to Testing 9193 | -2/Research | Crushed by falling debris 9203 | -2/Research | Crushed by falling debris 9204 | -2/Research | Crushed by falling debris 9234 | -2/Research | Lost 5 parts (1p4u) 9268 | -2/Research | System corruption reached 10% 9294 | -2/Research | Identified Hpw. Transdimensional Reconstructor (x2) 9294 | -2/Research | Warped through subspace 9409 | -2/Research | Identified exit to Access 9409 | -2/Research | Discovered exit to Access (range 5) 9421 | -2/Research | Entered Access 9421 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 9575 | -1/Access | Build established: Generator-Mutant 9668 | -1/Access | Found Prototype Launcher 9668 | -1/Access | Identified Tesla Bomb Launcher 9742 | -1/Access | Spotted B-99 Colossus 9926 | -1/Access | Identified exit to Surface 10375 | -1/Access | System corruption reached 10% 10448 | *** | Escaped! Last Messages --------------- 10381_ W-44 Eye distress signal jammed. 10384_ G-73 Enforcer IFF system glitched. 10385_ W-44 Eye distress signal jammed. 10393_ D2FFHWTSM DVG| IMO,IIO 10401_ W-44 Eye distress signal jammed. 10417_ System corrupted: Matter fused (-6). 10421_ ALERT: Rogue bot located, Programmers report to Access Zone 9Q. 10430_ Connecting with Terminal... 10431_ Dropped Gamma Rifle. 10432_ Dropped Enh. Nova Cannon. 10434_ Connecting with Terminal... >>Open Sealed Barrier opened. 10435_ Acquired Enh. Nova Cannon. 10436_ Main Access Shell breached. 10441_ System corrupted: Latent Energy Streamer rejected. 10442_ The Access Shell folds into the floor. 10446_ Reaction Control System destroyed. 10446_ P-80 Master suffers critical hit. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# [ "??????????????????? | | ??????????# "??????????????????? | | ??????????# ] "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# p "??????????????????? | | ??????????# p "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #????#########??????????????????????? | | ??????????# #?? #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# + #??????????????????????? | | ??????????# # "" ! #??????????????????????? | | ??????????# #??"" ??????????????????????????? | | ??????????# #????"" ??????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????+ #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #############???????????????????????? | | ??????????# ??????????????????????? | | ??????????# ??????????????????????? | | ??????????# ??????????????????????? | | ???#+#????# ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 100 Energy Generation 61 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 5 Corruption Prevention 12 Armor Coverage 1125 Resistance: KI 35 Resistance: TH 60 Resistance: EX 85 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 33 Point Defense Rating 160 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Quantum Reactor | -4/Factory | Hacked Imp. Medium Armor Plating | -4/Factory | Scanalyzed Heat Shielding | -3/Research | Hacked Biometal Heavy Treads | -3/Research | Hacked Hvy. Armor Plating | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Armor Plating | x1 | -4/Factory Alien Tech Used ----------------- Matter Drive Phase Armor Core Stripper Subatomic Replicator Core Cannon High-powered Transdimensional Reconstructor Achievements -------------- Epsilon Run Slippery One Sunderer Turtlemind Challenges ------------ None Game ------ Seed RecoilMetafieldField Manual? 0 Play Time 01:47:36 Cumulative 49.0 hours Start 2020.04.27 @ 10:30:40 End 2020.04.27 @ 13:11:00 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 39 Rogue 36 Adventurer 0 Explorer 3 Win Type 0 Total 1 Types 1/0/0/0/0/0/0 Lore% 35 Gallery% 57 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ae0856e4-a538-4f25-9f9f-60b5f235de66