Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.12.11 @ 07:35:27 Player: deadnoob Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (58) 290 Value Destroyed (2268) 2268 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (183) 183 TOTAL SCORE: 8081 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 180 Friendly Fire -43 Cogmind --------- Core Integrity 489/1000 Matter 210/300 Energy 68/100 System Corruption 13% Temperature Hot (260) Movement Walking (209) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Carbon-Antigrav Exoskeleton > --- UTILITY (4) ------ Armored Scrap Engine Machine Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Remote Datajack Plasma Cutter Power Maul GAL Module Peak State ------------ > --- POWER ------------ Angular-Fission Core > --- PROPULSION ------- Carbon-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Machine Analyzer > --- WEAPON ----------- Energy Phase Construct/C Hypervelocity Kinetic Construct/C Scythe > --- INVENTORY -------- Advanced ECM Suite Remote Datajack Plasma Cutter GAL Module [Rating: 68] Favorites ----------- Power Angular-Fission Core Engine Cooled Ion Engine Power Core Angular-Fission Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-Antigrav Exoskeleton Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Scythe Energy Cannon Energy Phase Construct/C Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Kinetic Construct/C Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Slots Evolved 10 | . . 2 . . 4 . . . . 2 2 . . Power 2 | . . . . . 1 . . . . . 1 . . Propulsion 4 | . . 2 . . . . . . . 1 1 . . Utility 2 | . . . . . 2 . . . . . . . . Weapon 2 | . . . . . 1 . . . . 1 . . . Parts Attached 31 | 2 3 1 8 3 3 . 1 . 2 2 4 2 . Power 3 | . . 1 1 1 . . . . . . . . . Engine 3 | . . 1 1 1 . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 7 | 2 . . 4 . 1 . . . . . . . . Treads 7 | 2 . . 4 . 1 . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 13 | . 2 . 2 1 1 . 1 . . 2 3 1 . Device 8 | . 1 . 1 . 1 . 1 . . 1 2 1 . Storage 2 | . . . 1 1 . . . . . . . . . Processor 1 | . . . . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . Protection 2 | . 1 . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 8 | . 1 . 1 1 1 . . . 2 . 1 1 . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . 1 . 1 . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . . 1 . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . . 1 . . Parts Lost 18 | . . . 1 . . . . . 2 . 5 4 6 Power 3 | . . . . . . . . . . . 1 1 1 Propulsion 2 | . . . . . . . . . . . 1 . 1 Utility 2 | . . . . . . . . . . . 1 1 . Weapon 11 | . . . 1 . . . . . 2 . 2 2 4 Highest Loss Streak 4 | . . . 1 . . . . . 2 . 2 2 4 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 62 | . 61 55 69 100 73 76 76 73 59 45 49 37 39 Engine 4 | . . . 2 11 7 7 7 7 5 . . . . Core 1 | . . . . . . . . . 1 6 3 2 4 Treads 11 | . 28 22 39 44 23 16 15 13 5 . 1 2 . Wheel 1 | . . . . . . . . 5 . . . . . Flight 2 | . . . . . . 6 7 . 1 6 3 . . Device 9 | . 7 11 8 . 7 7 14 15 15 13 8 6 5 Storage 4 | . . . . 11 7 7 7 7 6 . . . . Processor 1 | . . . . . . . . . . 3 5 5 5 Protection 1 | . 7 11 11 11 7 7 . . . . . . . Energy Gun 5 | . . . . . 9 13 7 7 6 . 2 3 . Energy Cannon 1 | . . . . . . 1 7 . . . 4 . 5 Ballistic Gun 2 | . 8 . . 11 1 . . 6 6 . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 2 3 5 Launcher 1 | . 9 11 7 11 2 . . . 1 6 . . . Slashing Weapon 6 | . . . . . 6 7 7 7 5 6 10 5 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 73 | 3 8 8 56 56 73 65 66 66 66 25 31 31 31 Greatest Support 94 | 3 9 9 75 89 66 66 46 67 44 38 67 94 77 Greatest Overweight (x) 2 | . 2 2 . . 1 1 1 2 1 . 1 . . Average Overweight (x) . | . . . . . . . 1 1 . . . . . Largest Inventory Capacity 20 | 8 5 5 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 13 | 6 5 5 6 19 20 20 20 20 18 5 5 5 5 Most Carried 10 | 6 5 5 5 10 10 5 6 9 8 5 5 5 5 Average Carried 5 | 4 3 4 4 6 1 3 5 6 7 4 4 3 5 Final Capacity 20 | 5 5 5 5 20 20 20 20 20 5 5 5 5 5 Final Carried 10 | . 5 5 5 10 3 5 6 8 4 5 5 5 5 Class Distribution -------------------- 64% | Construct 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -6/Proximity Caves Mutant | -6/Factory Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Matter Collected 1029 | 200 . 35 85 100 46 68 74 . 23 . 223 175 . Remotely . | . . . . . . . . . . . . . . Salvage Created 2872 | . 136 92 . . 46 208 112 . 139 . 938 958 243 Parts 121 | . 13 11 . 2 . 3 2 . 5 . 44 38 3 Haulers Intercepted 2 | . . . . . . . . . . . 2 . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 1 . 4 . . 14 7 Prevented 12 | . . . . . . . . . . . . 12 . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Combat Hostiles Destroyed 52 | . 6 8 . 1 1 3 1 . 5 . 11 13 3 Melee 6 | . . . . 1 . . . . . . 5 . . Guns 11 | . . . . . . 2 . . 1 . 2 6 . Cannons 11 | . . . . . . . 1 . . . 3 4 3 AOE 18 | . 6 8 . . . . . . 4 . . . . Classes Destroyed 13 | . 4 1 . 1 1 4 . . 1 . 1 . . Worker 1 | . 1 . . . . . . . . . . . . Builder 2 | . 1 . . . . . . . . . 1 . . Hauler 2 | . . . . . . . . . . . 2 . . Recycler 1 | . 1 . . . . . . . . . . . . Drone 1 | . . . . 1 . . . . . . . . . Swarmer 17 | . 6 6 . . . . . . 3 . . 2 . Grunt 18 | . . 2 . . . . 1 . 1 . 8 5 1 Brawler 3 | . . . . . . 1 . . . . . 1 1 Duelist 1 | . . . . . . 1 . . . . . . . Sentry 3 | . . . . . . 1 . . . . . 1 1 Hunter 5 | . . . . . . . . . 1 . 2 2 . Programmer 4 | . . . . . 1 . . . . . 1 2 . Samaritan 5 | . . . . . . 1 1 . . . . 3 . Best Kill Streak 9 | . 9 6 . 1 1 3 1 . 4 . 5 9 2 Combat Bots Only 9 | . 6 6 . 1 1 3 1 . 4 . 3 9 2 Max Kills in Single Turn 3 | . 3 2 . 1 1 1 1 . 2 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 2 2 . . . . . . 2 . . . . Melee 1 | . . . . 1 . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Damage Taken 6774 | . 168 86 334 . 138 314 10 . 1031 194 1392 1711 1396 Core 845 | . 40 9 84 . . 15 . . 120 66 212 178 121 Absorbed by Shields 468 | . . . . . . . 4 . 342 35 87 . . Core Remaining (%) 86 | 100 84 . . 76 . . . . 80 92 . . . Volleys Fired 142 | . 5 5 . . 6 5 6 . 16 . 33 48 18 Largest 3 | . 1 1 . . 2 2 2 . 3 . 2 2 2 Hottest 181 | . 30 30 . . 98 98 98 . 116 . 123 87 181 Shots Fired 207 | . 5 5 . . 11 10 12 . 26 . 58 53 27 Gun 107 | . . . . . 11 10 6 . 22 . 20 38 . Cannon 86 | . . . . . . . 6 . . . 38 15 27 Launcher 14 | . 5 5 . . . . . . 4 . . . . Special . | . . . . . . . . . . . . . . Kinetic 35 | . . . . . . . . . 9 . 2 15 9 Thermal 102 | . . . . . 11 10 6 . 13 . 37 7 18 Explosive 14 | . 5 5 . . . . . . 4 . . . . Electromagnetic 56 | . . . . . . . 6 . . . 19 31 . Robot Hit Streak 10 | . 3 6 . . 7 10 5 . 4 . 7 8 8 Robot Miss Streak 4 | . 1 . . . 1 1 1 . 4 . 3 2 3 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 192 | . 4 3 . . 7 11 8 . 19 . 75 46 19 Core Hits 97 | . 11 10 . . 2 5 4 . 17 . 25 18 5 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 7 | . . . . . . . . . . . 7 . . Sever 7 | . . . . . . . . . . . 7 . . Melee Attacks 99 | . . . . . 2 3 . 2 5 20 55 12 . Impact . | . . . . . . . . . . . . . . Slashing 99 | . . . . . 2 3 . 2 5 20 55 12 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 3 . . . . 2 4 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . 10 . . Damage Inflicted 7295 | . 450 528 20 2 214 359 171 . 762 . 2299 1599 891 Guns 2049 | . . . . . 214 174 69 . 362 . 350 880 . Cannons 1970 | . . . . . . . 102 . . . 679 304 885 Explosions 1378 | . 450 528 . . . . . . 400 . . . . Melee 1870 | . . . . . . 185 . . . . 1270 415 . Ramming 28 | . . . 20 2 . . . . . . . . 6 Kinetic 1016 | . . . . . . . . . 274 . 33 304 405 Thermal 1807 | . 8 . . . 214 174 69 . 88 . 650 124 480 Explosive 1349 | . 421 528 . . . . . . 400 . . . . Electromagnetic 1225 | . 21 . . . . . 102 . . . 346 756 . Impact . | . . . . . . . . . . . . . . Slashing 1870 | . . . . . . 185 . . . . 1270 415 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . 2 2 2 2 2 2 . . 5 10 13 Average Corruption 5 | . . . 2 2 1 2 2 2 . . 4 9 10 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 104 | . . . . 7 1 3 14 1 . . 12 60 6 Message Errors 28 | . . . . 2 1 . 4 . . . 2 15 4 Matter Fused 23 | . . . . 2 . 1 6 . . . 1 12 1 Heat Flow Errors 9 | . . . . . . . 2 . . . 2 5 . Energy Discharges 16 | . . . . 1 . 1 . 1 . . 3 10 . Data Loss (minor) 18 | . . . . 1 . 1 1 . . . 4 10 1 Data Loss (major) 6 | . . . . 1 . . 1 . . . . 4 . Alerts 1 | . . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 368 | . 24 25 . . . 74 20 . . . 61 154 10 Projectiles 59 | . . . . . . . 20 . . . 13 16 10 Explosions 49 | . 24 25 . . . . . . . . . . . Melee 260 | . . . . . . 74 . . . . 48 138 . Knockbacks 7 | . . . . . . . . . . . . 5 2 Impact . | . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . 5 2 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 72 | . 7 . 9 . . . . . 56 . . . . Shots 3 | . 1 . . . . . . . 2 . . . . Rammed 3 | . . . 3 . . . . . . . . . . Targets Rammed 7 | . . . 3 1 . . . . . . . . 3 Kicked 3 | . . . . . . . . . . . . . 3 Crushed 1 | . . . . 1 . . . . . . . . . Highest Temperature 444 | . . 7 . . 120 168 263 . 30 . 444 252 374 Average Temperature 118 | . . 7 . . 56 88 60 . 16 . 158 98 170 Received Heat Transfer 1335 | . 42 15 111 . . 102 6 . 66 114 327 207 345 Effects 12 | . . . . . . . 1 . . . 7 3 1 Shutdowns 1 | . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . 1 . . . . 2 . Matter Decay 2 | . . . . . . . . . . . 1 . 1 Damage (major) 5 | . . . . . . . . . . . 5 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 1 3 . Combat Hostiles 4 | . . . . . . . . . . . 1 3 . Parts Fried 7 | . . . . . . . 1 . . . 2 4 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 1 . . . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . Heat Transferred 1746 | . 50 . . . 548 548 300 . 300 . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Peak Influence 935 | . 286 518 316 250 935 . . . . 178 295 . . Initial 902 | . . 120 218 123 902 . . . . 53 23 . . Average 253 | . 167 310 254 138 881 . . . . 71 121 . . Maximum Alert Level 3 | . 1 2 1 1 3 . . . . . 1 . . Low Security (%) 67 | 100 49 25 . 83 . . . . . 100 87 . . Level 1 16 | . 50 68 100 16 . . . . . . 12 . . Level 2 1 | . . 6 . . 5 . . . . . . . . Level 3 15 | . . . . . 94 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 1 3 . 1 . . . 1 1 3 . 1 Investigation 4 | . 2 1 . . . . . . . 1 . . . Extermination 3 | . . . . . 1 . . . . . 2 . . Reinforcement 1 | . . . . . . . . . . . 1 . . Assault 4 | . . . 2 . . . . . 1 . . . 1 Garrison 1 | . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Distress Signals 2 | . . . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 159 | . 11 9 19 29 1 3 1 . 19 13 22 18 14 Peak Tracking Total 12 | . 6 3 12 6 1 3 1 . 12 4 5 9 8 Tactical Retreats 23 | . . 1 1 . . . . . 1 7 9 4 . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Traps Triggered 5 | . 2 . 1 . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . . . 1 . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Machines Disabled 8 | . 5 . . . . . . . . . . 1 2 Max in Single Turn 2 | . 2 . . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Machines Accessed 12 | . 1 2 2 3 1 . . . . 3 . . . Terminals 8 | . 1 2 1 2 1 . . . . 1 . . . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . 1 . . . Total Hacks 37 | . 2 10 3 10 4 . . . . 8 . . . Successful 19 | . 2 4 1 7 3 . . . . 2 . . . Failed 18 | . . 6 2 3 1 . . . . 6 . . . Catastrophic 4 | . . 2 . 1 . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 15 | . 1 7 1 . 2 . . . . 4 . . . Terminals 28 | . 2 10 1 7 4 . . . . 4 . . . Fabricators 3 | . . . . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . 2 . . . . . . 1 . . . Terminal Hacks 15 | . 2 4 1 5 3 . . . . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . Prototype ID Bank 4 | . 1 2 . 1 . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . Alert Level 3 | . . . . 1 2 . . . . . . . . Unreport Threat 3 | . . . . 2 1 . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . 1 2 2 . 1 . . . . 3 . . . Full Trace Events 3 | . . 1 1 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . 128 . . . Total Part Build Rating 8 | . . . . . . . . . . 8 . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Total Allies 4 | . . . 2 . . . . . . . . 2 . Largest Group 2 | . . . 2 . . . . . . . . 2 2 Highest-Rated Group 98 | . . . 62 . . . . . . . . 98 98 Highest-Rated Ally 49 | . . . 31 . . . . . . . . 49 49 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 30 | . . . 11 . . . . . . . . 7 12 Total Damage 993 | . . . 235 . . . . . . . . 304 454 Kills 5 | . . . 3 . . . . . . . . 1 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . 1 . 2 1 . . 3 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Turns Passed 8491 | 7 97 113 93 540 423 595 1077 1757 475 476 859 1662 317 Spaces Moved 4425 | 1 129 171 124 330 230 253 437 743 220 510 419 731 127 Core 416 | 1 129 171 115 . . . . . . . . . . Treads 2591 | . . . 9 330 230 253 437 743 157 . 104 328 . Legs 473 | . . . . . . . . . . . . 346 127 Wheels . | . . . . . . . . . . . . . . Hover 40 | . . . . . . . . . . . . 40 . Flight 905 | . . . . . . . . . 63 510 315 17 . Fastest Speed 50 | 50 50 50 50 160 160 160 240 126 62 62 62 158 209 Average Speed 166 | 50 59 56 57 160 160 225 240 234 179 62 127 183 209 Slowest Speed 320 | 50 150 150 160 160 240 240 240 320 205 62 174 209 209 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . 3 2 5 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 38 25 34 90 7 42 54 81 43 10 10 68 18 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 7 | . . . . . . 1 . 4 . . . 1 1 Known Exits Taken 1 | . . . . . . . . . . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 13 | . . . . . . 4 3 2 1 . . 3 . Spaces Dug 30 | . . . . . 2 . . . 5 18 5 . . Terrain Destroyed 111 | . 9 44 . . 2 . . . 19 18 6 7 6 Melee 30 | . . . . . 2 . . . 5 18 5 . . Projectile 14 | . . . . . . . . . . . 1 7 6 AOE 67 | . 9 44 . . . . . . 14 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Upp Upp Total 5202 | 9 144 183 145 342 278 266 454 755 246 636 614 982 148 Wait 435 | . 1 . 4 . 19 1 10 4 3 104 120 169 . Move 4394 | . 128 170 123 329 229 252 436 742 215 505 408 730 127 Hop 8 | . . . . . . . . . 1 2 5 . . Pick Up 32 | . 5 3 1 8 2 3 1 3 . 2 1 3 . Fast Attach 11 | . 2 1 4 . 2 . . . . 1 1 . . Attach 11 | . . . 2 3 1 . . . 1 . 2 2 . Detach 9 | . 1 . 2 . 4 . . 1 . . 1 . . Swap 9 | 2 1 . 2 . . . 1 . 1 1 1 . . Drop 43 | 7 1 4 4 1 13 2 . 3 4 1 1 2 . Fire 142 | . 5 5 . . 6 5 6 . 16 . 33 48 18 Melee 84 | . . . . . 2 3 . 2 5 20 41 11 . Ram 3 | . . . 3 . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . 3 Crush 1 | . . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 17 | . . . . . . . . . . . . 17 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 0) 8 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 12) 105 | -10/Materials | Entered another Materials area 105 | -9/Materials | Evolved 2 slots: Propulsion x2 210 | -9/Materials | Discovered new exit (range 11) 218 | -9/Materials | Entered Storage 232 | -9/Storage | Met a pair of Derelict thieves 257 | -9/Storage | Garrison activated, responded to threat 310 | -9/Storage | Used back door to open Recycling access 310 | -9/Storage | Discovered new exit (range 4) 311 | -9/Storage | Entered Recycling 322 | -9/Recycling | Spotter reported a threat 325 | -9/Recycling | Spotter reported a threat 329 | -9/Recycling | Spotter reported a threat 335 | -9/Recycling | Build established: Mutant 373 | -9/Recycling | Spotter reported a threat 373 | -9/Recycling | Spotter reported a threat 373 | -9/Recycling | Spotter reported a threat 410 | -9/Recycling | Spotter reported a threat 411 | -9/Recycling | Spotter reported a threat 425 | -9/Recycling | Spotter reported a threat 435 | -9/Recycling | Spotter reported a threat 439 | -9/Recycling | Spotter reported a threat 445 | -9/Recycling | Spotter reported a threat 491 | -9/Recycling | Spotter reported a threat 492 | -9/Recycling | Spotter reported a threat 492 | -9/Recycling | Spotter reported a threat 496 | -9/Recycling | Spotter reported a threat 501 | -9/Recycling | Spotter reported a threat 502 | -9/Recycling | Spotter reported a threat 544 | -9/Recycling | Spotter reported a threat 545 | -9/Recycling | Spotter reported a threat 565 | -9/Recycling | Spotter reported a threat 574 | -9/Recycling | Spotter reported a threat 574 | -9/Recycling | Spotter reported a threat 586 | -9/Recycling | Spotter reported a threat 597 | -9/Recycling | Spotter reported a threat 598 | -9/Recycling | Spotter reported a threat 605 | -9/Recycling | Spotter reported a threat 627 | -9/Recycling | Spotter reported a threat 627 | -9/Recycling | Spotter reported a threat 650 | -9/Recycling | Spotter reported a threat 651 | -9/Recycling | Spotter reported a threat 671 | -9/Recycling | Spotter reported a threat 687 | -9/Recycling | Spotter reported a threat 699 | -9/Recycling | Spotter reported a threat 706 | -9/Recycling | Spotter reported a threat 724 | -9/Recycling | Spotter reported a threat 752 | -9/Recycling | Spotter reported a threat 763 | -9/Recycling | Spotter reported a threat 778 | -9/Recycling | Spotter reported a threat 791 | -9/Recycling | Spotter reported a threat 803 | -9/Recycling | Discovered new exit (range 11) 843 | -9/Recycling | Spotter reported a threat 851 | -9/Recycling | Entered Factory 851 | -7/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 851 | -7/Factory | Found Scrap Engine 1241 | -7/Factory | Discovered new exit (range 6) 1251 | -7/Factory | Search patrols dispatched 1274 | -7/Factory | Entered Lower Caves 1471 | -7/Lower Caves | Encountered a Warlord checkpoint 1562 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1656 | -7/Lower Caves | Build established: Construct 1807 | -7/Lower Caves | Discovered new exit (range 6) 1869 | -7/Lower Caves | Entered another Lower Caves area 2235 | -7/Lower Caves | Discovered new exit (range 12) 2934 | -7/Lower Caves | Discovered new exit (range 4) 2946 | -7/Lower Caves | Entered Zion 3057 | -7/Zion | System corruption cleaned by Quarantine Array 3170 | -7/Zion | Discovered new exit (range 10) 3532 | -7/Zion | Learned location of Warlord (-4) 3551 | -7/Zion | Learned location of Quarantine (-2) 3864 | -7/Zion | Found GAL Module 3918 | -7/Zion | Learned location of 1 exit from Factory 3973 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4703 | -7/Zion | Entered Proximity Caves 4900 | -6/Proximity Caves | Learned Factory security intel 5104 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5174 | -6/Proximity Caves | Discovered new exit (range 5) 5178 | -6/Proximity Caves | Entered Factory 5178 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5179 | -6/Factory | Identified exit to Factory 5346 | -6/Factory | Discovered exit to Factory (range 4) 5423 | -6/Factory | Build established: Mutant 5526 | -6/Factory | Fabricated Com. HERF Cannon (x1) 5654 | -6/Factory | Entered another Factory area 5654 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5835 | -5/Factory | Spotted B-75 Beast 5927 | -5/Factory | Discovered new exit (range 16) 6350 | -5/Factory | Build established: Construct 6513 | -5/Factory | Entered Upper Caves 6700 | -5/Upper Caves | P-70 Sage assimilated allied GH-1OS(S) 6715 | -5/Upper Caves | System corruption reached 10% 7004 | -5/Upper Caves | Build established: Mutant 7172 | -5/Upper Caves | Learned Factory terminal intel 7308 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7421 | -5/Upper Caves | Destroyed 9 combat bots 7783 | -5/Upper Caves | Build established: Construct 8056 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8105 | -5/Upper Caves | Learned location of 1 exit from Factory 8142 | -5/Upper Caves | Discovered new exit (range 6) 8175 | -5/Upper Caves | Entered another Upper Caves area 8175 | -5/Upper Caves | Accompanied by 2 allies 8431 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8487 | -5/Upper Caves | Core integrity fell below 50% 8492 | -5/Upper Caves | Self-destructed Last Messages --------------- 08486_ Y-72 Warden destroyed. 08488_ C-30 ARC bursts open, deploying its payload. 08488_ G-67 Veteran unfolds itself. 08488_ L-41 Fighter unfolds itself. 08488_ G-50 Soldier unfolds itself. 08488_ E-15 Imp unfolds itself. 08489_ G-50 Soldier knocked back. 08491_ Hyp. Kinetic Construct/C destroyed. 08491_ Hyp. Kinetic Construct/C core remains intact and functional. 08491_ Hyp. Kinetic Construct/C blown off. 08491_ Hyp. Kinetic Construct/C disintegrated. 08491_ Arm. Scrap Engine damaged due to network destabilization (-5). 08491_ Carbon-Antigrav Exoskeleton blown off. 08491_ Carbon-Antigrav Exoskeleton disintegrated. 08491_ Carbon-Antigrav Exoskeleton core remains intact and functional. 08491_ Energy Phase Construct/C blown off. 08491_ Energy Phase Construct/C disintegrated. 08491_ Arm. Scrap Engine damaged due to network destabilization (-9). 08491_ E-15 Imp destroyed. 08492_ Carbon-fiber Leg fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##???????????????????????????????? | | ????????????????# ??####?????????##?????????????? | | ????????????????? ?#; ????????!=#?????????????? | | ?????????????????? ## ???????? ??????????????? | | ??????????????????? % #####?? #??????????????? | | ???????????????????? ?? ???????????????? | | ????????????????????? "##"#?#???????? ????? | | ?????????????????????# # # #???#??? ????? | | ????????????????????## g# / "# #?? ### ???? | | ????????????????????? /##"# "" ??# ???? | | ??????????????????????? %#" #?## #??? | | ????????????????????????#@#" # ##? | | ????????????????????????#x# % # #?? ## | | ???????????????????######gg"""/### #????? # | | ??????????????????## #; g % %% #?????# | | ??????????????????# ##;[### #?????# | | ?????????????????## ## ##?##* ####???# | | ?????????????????# #####???# # ### ##??# | | ????????????????## #???# ## ##?# #?## | | ????????????????# ### ##### #?###?## ### | | ????????????????## ####?# ## #??#### ## | | ?????????????????# #????# # # #### | | ?????????????????# ###### # | | ?????????????????# | | ?????????????????# # ######## ## | | ?????????????????######## ##??????## #### | | ????????????????????????####????????####??## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 24 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 57 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Com. HERF Cannon | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpBombMultirail Manual? 0 Play Time 00:44:06 Cumulative 155.9 hours Start 2022.12.11 @ 06:53:15 End 2022.12.11 @ 07:35:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 76 Gallery% 77 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26186983-dbaa-48d4-a1cd-2f82311e8555