Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 19:50:13 Player: Mojosoup Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (13) 65 Value Destroyed (677) 677 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1464) 1464 TOTAL SCORE: 6106 Bonus ------- Pacifist 364 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 171/300 Energy 99/100 System Corruption 14% Temperature Cool (12) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Mapping Drone Bay (2/3) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- A0-MCA's Component Scanner Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Gravmag System Improved Gravmag System Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Advanced Terrain Scanner Surveybot 17 Chip 0b10 Decoder Chip [Skirmisher] Improved Melee Analysis Suite Microactuators Medium Insulated Plating > --- WEAPON ----------- Falx Falx > --- INVENTORY -------- Carbon-fiber Leg Makeshift Leg Makeshift Leg Gravmag System Power Amplifier Enhanced Optical Array Enhanced Scrap Shield A0-MCA's Component Scanner Improved System Restoration Module Mapping Drone Bay Scrapoid Pod Impact Mace Self-destruct Interrupter [Rating: 79] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Leg Aluminum Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Insulated Plating Weapon Falx Energy Gun High-powered Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon CPS Tube Impact Weapon Impact Mace Slashing Weapon Falx Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Slots Evolved 8 | . . . . 8 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 6 | . . . . 6 . . . . Weapon . | . . . . . . . . . Parts Attached 54 | 6 . 2 6 28 2 . 2 8 Power 5 | 1 . . . 3 . . 1 . Engine 3 | 1 . . . 2 . . . . Core 1 | . . . . 1 . . . . Reactor 1 | . . . . . . . 1 . Propulsion 12 | 2 . . 1 4 . . . 5 Treads . | . . . . . . . . . Leg 7 | 2 . . 1 . . . . 4 Wheel . | . . . . . . . . . Hover 5 | . . . . 4 . . . 1 Flight . | . . . . . . . . . Utility 22 | 1 . 1 2 14 . . 1 3 Device 10 | . . 1 . 7 . . . 2 Storage 2 | 1 . . 1 . . . . . Processor 6 | . . . 1 4 . . 1 . Hackware . | . . . . . . . . . Protection 4 | . . . . 3 . . . 1 Artifact . | . . . . . . . . . Weapon 15 | 2 . 1 3 7 2 . . . Energy Gun 4 | . . . 2 2 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 2 . . . 2 . . . . Ballistic Cannon 1 | . . 1 . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 4 | . . . . 2 2 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . 4 . . . 1 Parts Lost 21 | . . . . 1 . 1 . 19 Power 1 | . . . . . . . . 1 Propulsion 8 | . . . . . . . . 8 Utility 10 | . . . . 1 . 1 . 8 Weapon 2 | . . . . . . . . 2 Highest Loss Streak 11 | . . . . 1 . 1 . 11 To Critical Strikes . | . . . . . . . . . Average Backups 9 | 4 6 7 7 11 11 10 12 8 Power . | . 1 1 1 . . . . . Propulsion 1 | 2 4 2 . . 1 1 3 2 Utility 4 | . . . 2 6 8 7 6 4 Weapon 1 | 1 1 2 2 2 1 1 1 . Tool/Special . | . . . . . . . . . Unused Backups 18 | . . 3 4 6 1 . 1 3 Power 2 | . . . 1 1 . . . . Propulsion 6 | . . 3 2 1 . . . . Utility 7 | . . . . 2 1 . 1 3 Weapon 3 | . . . 1 2 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 79 | . 85 95 70 80 100 100 99 56 Engine 8 | . 14 14 14 4 6 6 3 . Leg 14 | . 28 28 28 6 . . . 9 Hover 10 | . . . . 17 26 26 26 8 Device 10 | . . 9 . 15 20 20 19 16 Storage 9 | . 14 14 14 6 6 6 6 5 Processor 13 | . . . 13 14 20 20 20 3 Protection 1 | . . . . 2 6 6 6 1 Ballistic Gun 2 | . 28 23 . 2 . . . . Slashing Weapon 5 | . . . . 7 13 13 13 6 Peak Build Rating 79 | 6 6 9 13 75 76 76 79 79 Average Rating 36 | 4 6 8 9 52 75 75 76 46 On Entrance 37 | . 6 6 9 13 74 76 75 79 Avg Prop Armor Cover (%) 9 | . . . . 11 . . . 4 Naked Turns 17 | . . . . . . . . 17 Heaviest Build 62 | 14 14 17 25 44 46 46 50 62 Greatest Support 67 | 20 20 20 27 55 55 55 55 67 Greatest Overweight (x) 2 | 1 . . . 2 . . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 10 15 15 15 15 13 Most Carried 15 | 8 7 8 14 15 15 13 15 15 Average Carried 10 | 4 6 7 9 13 13 12 14 10 Final Capacity 15 | 8 8 8 15 15 15 15 15 5 Final Carried 15 | 6 7 8 12 15 13 13 15 2 Class Distribution -------------------- 69% | Mutant 30% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Matter Collected 956 | 175 79 46 70 334 . 25 30 197 Remotely . | . . . . . . . . . Salvage Created 722 | . . . . 307 . 139 . 276 Parts 36 | . . . . 25 . 2 . 9 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . 5 . . . 2 . 8 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Combat Hostiles Destroyed 12 | . . . . 5 . 2 . 5 Melee 10 | . . . . 5 . 2 . 3 Classes Destroyed 6 | . . . . 3 . 1 . 2 Operator 1 | . . . . 1 . . . . Swarmer 1 | . . . . . . . . 1 Grunt 5 | . . . . . . 2 . 3 Brawler 1 | . . . . . . . . 1 Sentry 3 | . . . . 3 . . . . Programmer 2 | . . . . 2 . . . . Best Kill Streak 3 | . . . . 1 . 2 . 3 Combat Bots Only 3 | . . . . 1 . 2 . 3 Max Kills in Single Turn 1 | . . . . 1 . 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Hostile Shots Fired 317 | . 4 . . 117 5 14 . 177 Missed 113 | . 3 . . 52 2 4 . 52 Hits 204 | . 1 . . 65 3 10 . 125 Melee 10 | . . . . . . . . 10 Projectile 194 | . 1 . . 65 3 10 . 115 Critical Strikes 5 | . . . . 1 1 . . 3 Damage Taken 3315 | . 125 . . 557 65 195 . 2373 Core 984 | . 119 . . 91 43 20 . 711 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 76 | 100 . . 52 . . . . . Volleys Fired 8 | . . 5 . 3 . . . . Largest 2 | . . 1 . 2 . . . . Hottest 110 | . . 30 . 110 . . . . Shots Fired 9 | . . 5 . 4 . . . . Gun 4 | . . . . 4 . . . . Cannon 5 | . . 5 . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 5 | . . 5 . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 4 | . . . . 4 . . . . Robot Hit Streak 1 | . . . . 1 . . . . Robot Miss Streak 2 | . . . . 2 . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 48 | . . . . 18 . 6 . 24 Core Hits 20 | . . . . 10 . 3 . 7 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . 3 Critical Strikes 11 | . . . . 4 . 2 . 5 Smash 4 | . . . . . . . . 4 Sever 7 | . . . . 4 . 2 . 1 Melee Attacks 73 | . . . . 24 1 11 . 37 Impact 17 | . . . . . . . . 17 Slashing 56 | . . . . 24 1 11 . 20 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 7 | . . . . 2 . 2 . 3 Damage Inflicted 1914 | . . . . 614 . 271 . 1029 Guns 56 | . . . . 56 . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 1852 | . . . . 558 . 271 . 1023 Ramming 6 | . . . . . . . . 6 Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 56 | . . . . 56 . . . . Impact 676 | . . . . . . . . 676 Slashing 1176 | . . . . 558 . 271 . 347 Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . 1 . . . 14 Average Corruption 6 | . . . . 1 . . . 13 Corruption Purged 2 | . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . Effects 32 | . . . . 7 . . . 25 Message Errors 10 | . . . . 2 . . . 8 Matter Fused 9 | . . . . 1 . . . 8 Heat Flow Errors 2 | . . . . 1 . . . 1 Energy Discharges 5 | . . . . 1 . . . 4 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . 2 Alerts 2 | . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 190 | . . . . . . . . 190 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 190 | . . . . . . . . 190 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . 3 Shots . | . . . . . . . . . Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 171 | . 4 . . 133 10 9 . 171 Average Temperature 56 | . 4 . . 50 10 9 . 98 Received Heat Transfer 738 | . . . . 144 39 75 . 480 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 5 | . . . . . . . . 5 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 82 | . . . . 82 . . . . Initial . | . . . . . . . . . Average 20 | . . . . 23 . . . . Influence Increases 639 | . . . . 259 45 80 . 255 Destroy 0b10 Robot/C 240 | . . . . 100 . 40 . 100 Destroy 0b10 Robot/NC 5 | . . . . 5 . . . . Destroy Leader 80 | . . . . 50 . 10 . 20 Successful Hack 98 | . . . . 98 . . . . Destroy Structure 6 | . . . . 6 . . . . Lose Combat Pursuer 210 | . . . . . 45 30 . 135 Influence Decreases 523 | . . . . 196 108 80 . 139 Entered New Map 24 | . . . . . 24 . . . Time Decay 459 | . . . . 196 84 80 . 99 Lost Part 30 | . . . . . . . . 30 Lost Ally 10 | . . . . . . . . 10 Squads Dispatched 5 | . . . . 5 . . . . Investigation 1 | . . . . 1 . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 2 | . . . . 2 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 48 | . 3 1 . 14 3 4 . 23 Peak Tracking Total 9 | . 3 1 . 6 3 4 . 9 Tactical Retreats 6 | . . . . . 1 1 . 4 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Traps Triggered 1 | . . . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Machines Accessed 21 | . . . 6 14 1 . . . Terminals 10 | . . . . 10 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 79 | . . . 43 35 1 . . . Successful 59 | . . . 43 15 1 . . . Failed 20 | . . . . 20 . . . . Catastrophic 3 | . . . . 3 . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . 2 . . . . Terminals 25 | . . . . 25 . . . . Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . 5 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . Terminal Hacks 54 | . . . 43 10 1 . . . Record 43 | . . . 42 1 . . . . Prototype ID Bank 2 | . . . . 2 . . . . Open Door 1 | . . . . . 1 . . . Open DSF 1 | . . . . 1 . . . . Level Access Points 1 | . . . . 1 . . . . Recycling Unit Index 1 | . . . . 1 . . . . Alert Level 1 | . . . . 1 . . . . Patrol Status 1 | . . . . 1 . . . . Recall Reinforcements 1 | . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . . 3 . . . . Report Inventory 2 | . . . . 2 . . . . Retrieve Matter 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . . . . 12 . . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 2 | . . . . 2 . . . . EXPLORE 2 | . . . . 2 . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Active Infowar (turns) 2929 | . . 212 . 973 274 436 584 450 Optics 212 | . . 212 . . . . . . Terrain 2717 | . . . . 973 274 436 584 450 Decoding 189 | . . . . . . . 65 124 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 8 | . . . 2 . 2 2 1 1 Drone Launches 6 | . . . . 2 . . . 4 Drone Recoveries 3 | . . . . . . . . 3 Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Turns Passed 6049 | 78 131 304 2256 1333 274 436 584 653 Spaces Moved 5855 | 54 102 228 1809 1302 445 489 967 459 Core 98 | 6 . . . . . . . 92 Treads . | . . . . . . . . . Legs 2551 | 48 102 228 1809 125 . . . 239 Wheels . | . . . . . . . . . Hover 3206 | . . . . 1177 445 489 967 128 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 59 59 59 59 50 Average Speed 91 | 115 120 120 122 86 59 59 59 96 Slowest Speed 260 | 120 120 120 125 240 59 59 59 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 4 28 9 94 39 64 63 86 46 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 5 | . . . 2 . . 1 2 . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 18 | . . . 8 . 3 2 5 . Spaces Dug 11 | . . . . 6 1 3 . 1 Terrain Destroyed 11 | . . . . 6 1 3 . 1 Melee 11 | . . . . 6 1 3 . 1 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Total 6421 | 67 110 254 1852 1479 455 617 980 607 Wait 338 | . 8 14 13 80 . 118 4 101 Move 5847 | 53 101 227 1808 1301 444 488 966 459 Hop . | . . . . . . . . . Pick Up 45 | 8 1 3 8 19 1 1 4 . Fast Attach 25 | 4 . 1 4 14 . . 1 1 Attach 18 | 2 . . . 7 . 1 1 7 Detach 11 | . . . 4 6 . . . 1 Swap 21 | . . 1 3 12 2 . 1 2 Drop 39 | . . 3 11 17 4 . 3 1 Fire 8 | . . 5 . 3 . . . . Melee 63 | . . . . 20 1 9 . 33 Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 4 | . . . 1 . 3 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [Dee] / [*Pro]) -5/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Met a group of wandering Federalists 147 | -10/Materials | Discovered new exit (range 9) 162 | -10/Materials | Lost 3 allies 200 | -10/Materials | Discovered new exit (range 9) 210 | -10/Materials | Entered Subcaves 211 | -10/Subcaves | Continued accompanying wandering Federalists (2) 283 | -10/Subcaves | Discovered new exit (range 8) 324 | -10/Subcaves | Build established: Mutant 514 | -10/Subcaves | Entered Scraptown 832 | -8/Scraptown | Discovered new exit (range 5) 863 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 867 | -8/Scraptown | Learned location of Zion (-6) 868 | -8/Scraptown | Learned location of Testing (-2) 903 | -8/Scraptown | Visited Bundlers 979 | -8/Scraptown | Visited Awakened 1012 | -8/Scraptown | Visited SPCMW 1351 | -8/Scraptown | Visited TADAMA 1393 | -8/Scraptown | Visited The Evicted 1460 | -8/Scraptown | Visited CR-KLE's Repair Center 1481 | -8/Scraptown | Visited Cave Peace 1667 | -8/Scraptown | Visited UFD Registry 1667 | -8/Scraptown | Registered with UFD as "Microhacker" 1704 | -8/Scraptown | Visited Curators Association 1764 | -8/Scraptown | Visited LU-1G1's Boring Crew 1855 | -8/Scraptown | Delivered Scrap Shield to a Scientist 2042 | -8/Scraptown | Visited Scrapoid Research Area 2079 | -8/Scraptown | Visited Scrapoid Pod Storage 2085 | -8/Scraptown | Found Scrapoid Pod 2111 | -8/Scraptown | Visited A0-MCA Data Center 2119 | -8/Scraptown | Given a B- rating by A0-MCA 2124 | -8/Scraptown | Found A0-MCA's Component Scanner 2142 | -8/Scraptown | Visited Cartography Club 2176 | -8/Scraptown | Found Surveybot 17 Chip 2328 | -8/Scraptown | Discovered new exit (range 5) 2383 | -8/Scraptown | Found Scrap Suit 2461 | -8/Scraptown | Visited Science Guys 2508 | -8/Scraptown | Visited Junk Repository 2609 | -8/Scraptown | Met Optimus 2609 | -8/Scraptown | Accepted into 0bPrime 2770 | -8/Scraptown | Entered Factory 2770 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 3635 | -6/Factory | Identified exit to Factory 4049 | -6/Factory | Build established: Gladiator 4070 | -6/Factory | Discovered new exit (range 19) 4103 | -6/Factory | Entered Lower Caves 4105 | -6/Lower Caves | UFD Scientist delivered a prototype 4106 | -6/Lower Caves | Found Prototype Protection 4113 | -6/Lower Caves | Learned Factory emergency access door positions 4231 | -6/Lower Caves | Discovered new exit (range 10) 4260 | -6/Lower Caves | Encountered a Warlord checkpoint 4377 | -6/Lower Caves | Entered another Lower Caves area 4439 | -6/Lower Caves | Discovered exit to Factory (range 20) 4665 | -6/Lower Caves | Identified exit to Zion 4813 | -6/Lower Caves | Entered Zion 4825 | -6/Zion | Given A8's code to call for help 4830 | -6/Zion | Learned Factory stockpile data 4852 | -6/Zion | Discovered new exit (range 15) 4964 | -6/Zion | Learned location of Armory (-3) 5132 | -6/Zion | Turned away by Imprinter 5164 | -6/Zion | Learned location of Warlord (-5) 5204 | -6/Zion | Discovered new exit (range 13) 5239 | -6/Zion | Given the Hacking Drone Bay 5397 | -6/Zion | Entered Proximity Caves 5500 | -5/Proximity Caves | Identified Enh. Scrap Shield 5530 | -5/Proximity Caves | System corruption reached 10% 5575 | -5/Proximity Caves | Lost 11 parts (1p3n6u1w) 5646 | -5/Proximity Caves | Learned Factory interactive machine intel 5772 | -5/Proximity Caves | Build established: Mutant 6001 | -5/Proximity Caves | Core integrity fell below 50% 6016 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6022 | -5/Proximity Caves | Core integrity fell below 20% 6033 | -5/Proximity Caves | Lost 8 parts (5n2u1w) 6050 | -5/Proximity Caves | Spotted B-75 Beast 6050 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 05999_ Acquired 30 matter. 06000_ Flexi-carbon Leg fries itself beyond repair. 06001_ Falx destroyed. 06001_ Slammed into S-27 Virus. [Achievement: For Emergencies Only] 06002_ Slammed into G-50 Soldier. 06002_ Adv. Terrain Scanner destroyed. 06014_ System corrupted: Gravity Neutralizer rejected. 06015_ Penetrated by Slug. 06016_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 06018_ Slug penetrates Wall. 06021_ Penetrated by Slug. 06029_ I2QYV>/0QNZPXJ8P6NQ1PK&UA#9&UR|HDFBTJM 06033_ Mapping Drone released from Mapping Drone Bay. 06034_ Mapping Drone destroyed. 06035_ Mapping Drone released from Mapping Drone Bay. 06035_ Mapping Drone retrieved by Mapping Drone Bay (no repairs). 06037_ Mapping Drone released from Mapping Drone Bay. 06042_ Mapping Drone retrieved by Mapping Drone Bay (no repairs). 06045_ RZNZ SKIA1HKN2VU9NWW3AKI2=MO38 Map ----- +----------------------------------------------------+ | ##?????#????#??## ######## #??????????? | | #???#????#??### ### ## #??????????? | | #????##?#??## ## ###?????????? | | ## ##???#???#???## ## ##?????#?????? | | ####"#?????##?????## ##????#???????? | | #??###???#??#??????## ##?????????????? | | ##??####?##?????????# % #####?????????????? | | #?## ############## ## ##?#??????????? | | ###### [ #????????????? | | /! % #????#???????? | | ################!= #######????#???????? | | ###### #?#??##?#????#!! ###?#??????#???????? | | ?????# #?## ?????## #???#?#????????????? | | ????### #?# ##??## #??#?#?##??????????? | | ?? ???## ###### #### ##??#?#??????#?????? | | ? ????## #?????# ## #???#?#????????????? | | ??? ??? #??#???# ####?#?#???????#??????? | | ?? ??? ##????## ##??????????#??????????? | | ? ??? ##???# ######???#?#?#???#?????????? | | ?????## ##??# ###????????????#????????????? | | ? ????###### #### ####?##?????####??? ?????????? | | ?????#?#??## #?# #???##??? ??#?????? ?????????? | | ?? ????# ## #### ########? ?? ???? ??????????? | | ??????## #? ?? ???? ? ?????????? | | ????????# #?????#????? ?????????? | | ????????# ###########@ #??? ????????????????? | | ?#?????# ##???#?????# ?????????????????? | | ???? #????#???# ? #####??##?#???????????? | | ? ##?????#?##??? ##????????????????????? | | ? #######??# ????????? #?#???????????????????? | | ?????????#???????????? #?????#???????????????? | | ?????????????????????? ?????????????????????? | | ???????#????#??? ??? ? ?????????????????????? | | ???? ????#???? ????? ?????????????????????? | | ????????????????????? ???????????????????? | | ??????????????? ??#? ????????????????????? | | ????????????????????# BB ????????????????????? | | ????????????????????## BB #????????????????????? | | ?????????????????????# #????????????????????? | | ???????????????????? # s#????????????????????? | | ???????????????????????## ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 20 Terrain Scan Density 1210 Power Amplification 20 Additional Mass Support 12 Armor Coverage 1025 Resistance: EM 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 For Emergencies Only Ghost 'Em Link The Feds Loot Taster Strength In Numbers There's More Where That Came From Challenges ------------ None Game ------ Seed SwordFlyingExpander Manual? 0 Play Time 01:30:52 Cumulative 213.8 hours Start 2026.01.06 @ 17:58:40 End 2026.01.06 @ 19:50:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 38 Adventurer 47 Explorer 79 Win Type - Total 32 Types 22/2/7/1/0/0/0/0/0/0 Lore% 53 Gallery% 67 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f79cd130-f496-4fbb-8005-7cd753928a14