Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.15 @ 00:17:25 Player: omewwes Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (196) 980 Value Destroyed (7316) 7316 Prototype IDs (43) 860 Alien Tech Used (2) 400 Bonus (1870) 1870 TOTAL SCORE: 19226 Bonus ------- High Alert Combat Kills 658 Follower Combat Kills 213 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -301 Cogmind --------- Core Integrity 1158/1450 Matter 300/300 Energy 61/190 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -2/Research Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (6) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Array > --- UTILITY (11) ----- Advanced Power Amplifier Advanced Sensor Array Advanced Signal Interpreter Seismic Detector Improved Melee Analysis Suite Core Analyzer Improved Actuator Array Experimental Cloaking Device (fused) Improved Propulsion Shielding Centrium Light Armor Plating Ghost Barrier > --- WEAPON (4) ------- Phasing Sabre Plasma Lance > --- INVENTORY (5) ---- Xenon Bombardment Thruster Medium Storage Unit Advanced ECM Suite Gamma Bomb Array Phasing Sabre Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- Hovering Gyrokinetic Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Advanced Signal Interpreter Transmission Jammer Experimental Cloaking Device Layered Heavy Armor Plating Improved Energy Mantle Experimental Hacking Suite Ghost Barrier > --- WEAPON ----------- Hpw. Electro HERF Construct/C > --- INVENTORY -------- Experimental Power Amplifier Improved Sensor Array Improved Sensor Array Makeshift ECM Suite Advanced ECM Suite Improved Cloaking Device Advanced Shield Generator Hacking Suite Advanced Drone Bay Transdimensional Reconstructor Vortex Lance Self-destruct Interrupter [Rating: 153] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Constructs Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Experimental Hacking Suite Protection Layered Heavy Armor Plating Weapon Constructs Energy Gun Beam Rifle Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Katana Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Slots Evolved 16 | . . 2 2 2 . . 4 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . . 1 . . . . . . 1 Utility 9 | . . 1 1 1 . . 3 . . . . 1 . . . . 2 . . Weapon 2 | . . . . 1 . . . . . . . . . . . . . . 1 Parts Attached 234 | . 4 36 8 15 21 13 18 1 3 8 2 11 3 1 14 . 22 21 33 Power 14 | . . 3 1 2 1 2 1 . . 1 . . . . . . . 1 2 Engine 8 | . . 3 1 2 . 1 1 . . . . . . . . . . . . Core 3 | . . . . . 1 1 . . . . . . . . . . . 1 . Reactor 3 | . . . . . . . . . . 1 . . . . . . . . 2 Propulsion 39 | . . 13 2 4 11 3 . . . . . . . . . . . . 6 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 31 | . . 13 2 4 11 1 . . . . . . . . . . . . . Wheel 2 | . . . . . . 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . . . . 6 Utility 128 | . 1 10 4 5 6 5 15 1 . 6 . 9 3 . 10 . 20 14 19 Device 88 | . 1 6 2 3 3 2 10 . . 5 . 7 1 . 6 . 18 12 12 Storage 6 | . . 2 . . . 2 . . . . . . . . 1 . 1 . . Processor 10 | . . . . 1 . . 2 . . . . . . . 2 . . 1 4 Hackware 4 | . . . . . . . . . . . . 1 1 . 1 . 1 . . Protection 20 | . . 2 2 1 3 1 3 1 . 1 . 1 1 . . . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 53 | . 3 10 1 4 3 3 2 . 3 1 2 2 . 1 4 . 2 6 6 Energy Gun 9 | . . 3 1 2 . . . . . . . . . . . . . 3 . Energy Cannon 8 | . . . . 1 3 2 . . . . . . . . . . . 1 1 Ballistic Gun 8 | . 1 4 . 1 . . . . . . . . . . . . . 1 1 Ballistic Cannon 3 | . 1 1 . . . . . . . . . 1 . . . . . . . Launcher 11 | . 1 2 . . . . 1 . 3 . 1 . . 1 . . 1 1 . Special Weapon 5 | . . . . . . . . . . 1 1 1 . . 2 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 1 . . . . . . . . . . . 2 Piercing Weapon 5 | . . . . . . . . . . . . . . . 2 . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 . . . . . . . 5 . . 1 . 6 . 2 1 3 Parts Lost 47 | . . 3 1 2 5 7 1 . . . . . 1 . . . 5 15 7 Power 7 | . . . . 1 1 1 . . . . . . . . . . 1 2 1 Propulsion 12 | . . 1 1 . 2 4 1 . . . . . . . . . 1 2 . Utility 20 | . . 2 . . 2 1 . . . . . . 1 . . . 3 7 4 Weapon 8 | . . . . 1 . 1 . . . . . . . . . . . 4 2 Highest Loss Streak 8 | . . 1 1 1 4 3 1 . . . . . 1 . . . 2 8 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 67 | . 87 94 94 99 96 66 66 52 56 58 58 55 52 52 54 52 56 56 53 Engine 3 | . 14 11 8 6 5 2 4 5 5 1 . . . . . . . . . Core 2 | . . . . . 1 4 1 . . . . 4 5 5 5 3 . 2 1 Leg 9 | . 28 31 34 30 29 15 . . . . . . . . 1 5 1 . . Hover 1 | . . . . . . . . . . . . 2 5 5 3 . 2 2 . Flight 1 | . . . . . . 1 . 5 5 5 5 2 . . . . . . 11 Device 15 | . 2 14 16 10 12 14 19 17 17 17 17 19 15 15 11 10 18 19 14 Storage 5 | . 14 11 9 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 1 Processor 5 | . . . . 5 7 7 9 5 5 5 5 5 5 5 5 5 4 4 7 Hackware 2 | . . . . . . . . . . . . 1 4 5 7 10 9 8 4 Protection 4 | . . 3 6 13 7 . 4 5 5 5 5 4 5 5 5 5 3 1 2 Energy Gun 2 | . 10 5 18 18 1 . . . . . . . . . . . . 1 . Energy Cannon 3 | . . . . 1 21 4 3 . . . . 1 5 5 3 . 1 2 1 Ballistic Cannon 2 | . 3 7 . . . 1 1 5 5 5 5 3 . . 1 5 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 13 15 26 37 42 49 44 49 47 54 58 61 76 67 67 74 82 101 76 49 Greatest Support 119 | 20 20 36 40 55 55 50 116 64 64 85 85 106 118 118 118 113 113 119 119 Greatest Overweight (x) 3 | . . . 1 1 1 3 2 . . . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 Average Capacity 10 | 8 8 8 10 10 10 9 10 10 10 10 10 10 10 10 10 10 14 15 8 Most Carried 15 | 6 7 8 10 10 10 10 10 10 10 10 10 10 10 9 10 10 15 15 13 Average Carried 9 | 6 5 7 9 9 9 8 9 8 9 9 9 9 8 8 9 10 11 12 7 Final Capacity 15 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 5 Final Carried 13 | 6 7 7 10 10 10 8 9 8 10 10 10 9 7 9 10 10 12 13 5 Scrap Engine Consumption 151 | . . . . . . 25 34 2 1 6 3 10 3 1 15 . 15 29 7 Constructs Created 6 | . . . . . . 2 1 . . . . . . . . . . 2 1 Constructs Modified 60 | . . . . . . 3 19 . 1 3 . 6 2 . 5 3 3 12 3 Class Distribution -------------------- 28% | Construct 16% | Hacker-Construct 14% | Scavenger-Mutant 10% | Mutant 7% | Hacker-Mutant 5% | Scavenger-Tank 5% | Scavenger-Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Storage Mutant | -7/Recycling Scavenger-Mutant | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Hacker-Construct | -3/Proximity Caves Hacker-Construct | -3/Research Hacker-Mutant | -3/Quarantine Scavenger-Sprinter | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Matter Collected 3832 | 200 77 810 96 170 186 220 205 31 124 118 134 109 40 80 140 . 177 350 565 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9442 | . 205 1181 318 763 1486 1627 1106 . 267 410 113 250 223 74 . . 437 982 . Parts 438 | . 9 80 11 30 59 43 57 . 7 21 6 13 4 . . . 38 60 . Haulers Intercepted 12 | . 1 2 . 1 3 1 2 . . . . 1 . . . . 1 . . Recyclers Shooed 6 | . 1 . 1 1 . 2 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 5 12 2 . 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Combat Hostiles Destroyed 145 | . 3 34 4 9 22 10 18 . 10 . 7 5 2 2 . . 6 13 . Melee 8 | . . . . . . 5 . . . . . . . . . . 1 2 . Guns 28 | . 1 13 4 7 . . . . . . . . . . . . . 3 . Cannons 79 | . . 21 . 1 20 4 12 . 1 . 2 4 2 1 . . 5 6 . AOE 22 | . 2 . . . . . 5 . 9 . 4 . . 1 . . . 1 . Classes Destroyed 19 | . 3 7 2 1 2 1 . . . . 1 2 . . . . . . . Worker 7 | . . 1 . . 1 2 2 . . . . . . . . . . 1 . Builder 5 | . . 1 . . 2 . 2 . . . . . . . . . . . . Tunneler 2 | . . . 1 . . 1 . . . . . . . . . . . . . Hauler 12 | . 1 2 . 1 3 1 2 . . . . 1 . . . . 1 . . Recycler 14 | . 1 . 1 2 1 8 1 . . . . . . . . . . . . Mechanic 2 | . . 1 . . 1 . . . . . . . . . . . . . . Operator 3 | . . 1 . . . . 1 . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . 1 . . . . . . . . Watcher 6 | . . . 1 1 1 . . . . . . . . . . . 1 2 . Swarmer 34 | . . 12 . . . . 9 . 4 . 5 . . . . . 1 3 . Cutter 4 | . . . . . . . . . . . . 2 . . . . 2 . . Grunt 52 | . 3 15 3 4 14 1 2 . 6 . 1 1 . . . . . 2 . Brawler 2 | . . . . . 1 1 . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . Sentry 25 | . . 6 1 4 5 6 2 . . . . 1 . . . . . . . Hunter 9 | . . . . 1 1 . 1 . . . . . 2 2 . . . 2 . Programmer 15 | . . . . . 1 1 4 . . . . . . . . . 3 6 . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 11 | . 5 11 4 3 9 8 8 . 5 . 5 2 2 2 . . 3 3 . Combat Bots Only 11 | . 3 11 3 3 6 2 5 . 5 . 5 2 2 2 . . 3 3 . Max Kills in Single Turn 7 | . 2 1 1 1 4 1 7 . 2 . 2 1 1 1 . . 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . . . . . 5 . 2 . 2 . . 1 . . . 1 . Melee 1 | . . . . . . 1 . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Damage Taken 17130 | . 134 1450 416 527 1714 970 1164 . 121 . 118 828 720 523 105 92 1932 4943 1373 Core 2230 | . 24 308 94 76 249 119 121 . 12 . 17 20 63 67 . . 84 684 292 Absorbed by Shields 443 | . . . . . . . . . . . . 174 . . . . 63 206 . Regen/Repaired (Parts) 3933 | . . . . . . 300 265 100 56 . . 127 186 . 779 154 235 1177 554 Core Remaining (%) 67 | 100 90 23 82 . . 36 . . . . 85 . . . . 86 . 37 . Volleys Fired 607 | . 16 97 34 38 63 38 55 . 8 24 18 54 19 13 11 . 49 67 3 Largest 3 | . 2 2 2 3 3 1 1 . 1 1 1 2 2 1 1 . 1 2 1 Hottest 282 | . 60 112 119 239 150 90 72 . 61 20 61 81 81 61 20 . 207 282 95 Shots Fired 933 | . 27 192 68 92 181 37 55 . 8 24 17 55 20 13 11 . 49 81 3 Gun 311 | . 24 115 68 78 . . . . . . . . . . . . . 26 . Cannon 556 | . . 75 . 14 181 37 54 . 1 . 8 54 19 8 . . 49 53 3 Launcher 27 | . 3 2 . . . . 1 . 7 . 7 . . 5 . . . 2 . Special 39 | . . . . . . . . . . 24 2 1 1 . 11 . . . . Kinetic 317 | . 12 162 . 10 . . 19 . 1 . . . 18 8 . . 49 38 . Thermal 520 | . . 28 68 82 181 37 34 . . 24 10 40 2 . 11 . . . 3 Explosive 25 | . 3 2 . . . . 1 . 7 . 7 . . 5 . . . . . Electromagnetic 71 | . 12 . . . . . 1 . . . . 15 . . . . . 43 . Robot Hit Streak 22 | . 5 14 10 17 22 13 10 . 5 10 3 12 3 6 3 . 3 9 1 Robot Miss Streak 6 | . 3 4 6 3 3 2 2 . 1 2 3 4 2 1 2 . 5 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 622 | . 18 126 44 56 115 62 41 . 7 21 8 25 12 9 2 . 16 59 1 Core Hits 308 | . 8 63 15 28 46 22 27 . 16 10 6 11 5 7 1 . 10 33 . Critical Kills 2 | . . . . . . 1 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 15 | . . 2 4 5 . 2 1 . . . . . . . . . . 1 . Burn 10 | . . 1 4 5 . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . 1 1 . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . . . . . 1 . Blast 1 | . . 1 . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 34 | . . . . . . 31 2 . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . 31 2 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . 1 . . . . Sneak Attacks 16 | . . . . . . 16 . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . 5 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21486 | . 340 1699 683 1051 3659 3163 2533 . 907 355 825 1343 552 735 51 . 1513 2043 34 Guns 3186 | . 181 826 683 915 . . . . . . . . . . . . . 581 . Cannons 12944 | . . 864 . 136 3481 1276 2024 . 53 . 256 1327 534 329 . . 1363 1269 32 Explosions 2785 | . 159 . . . 166 . 509 . 854 . 569 . . 406 . . . 122 . Melee 1841 | . . . . . . 1841 . . . . . . . . . . . . . Ramming 290 | . . 9 . . 12 46 . . . . . . . . . . 150 71 2 Kinetic 5656 | . 83 1408 . 53 . . 866 . 53 . . . 534 329 . . 1363 967 . Thermal 9705 | . . 282 683 998 3481 1276 1158 . . 355 256 1105 18 . 51 . . 10 32 Explosive 2663 | . 159 . . . 166 . 509 . 854 . 569 . . 406 . . . . . Electromagnetic 1331 | . 98 . . . . . . . . . . 238 . . . . . 995 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1841 | . . . . . . 1841 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 58 | . 1 2 . 1 7 7 4 4 4 4 4 . . . . . 8 58 . Average Corruption 8 | . 1 2 . 1 2 7 2 4 4 4 4 . . . . . 2 26 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . 30 . Effects 173 | . 4 10 . . 9 42 6 4 7 7 7 . . . . . 7 70 . Message Errors 36 | . . 1 . . 4 9 . 2 1 . 3 . . . . . 1 15 . Matter Fused 45 | . 1 3 . . 1 16 4 1 1 4 1 . . . . . 1 12 . Heat Flow Errors 25 | . 1 3 . . . 4 2 1 3 . 1 . . . . . . 10 . Energy Discharges 21 | . . 1 . . . 5 . . 2 2 . . . . . . 1 10 . Parts Rejected 7 | . . . . . 1 2 . . . . . . . . . . 2 2 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 14 | . 1 1 . . 1 4 . . . 1 . . . . . . 1 5 . Data Loss (major) 7 | . . . . . . . . . . . 1 . . . . . 1 5 . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . 1 . . . . . . . . . . . 2 . Misdirections 5 | . . . . . . . . . . . . . . . . . . 5 . Weapon Failures 8 | . 1 . . . 2 1 . . . . 1 . . . . . . 3 . Overload Shots 36 | . . . . 10 10 16 . . . . . . . . . . . . . Effects 2 | . . . . . 2 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 1182 | . . . . . 77 498 144 . 10 27 110 44 . 10 . . 180 82 . Projectiles 623 | . . . . . 39 65 144 . . 27 42 44 . 8 . . 172 82 . Explosions 118 | . . . . . 38 . . . 10 . 68 . . 2 . . . . . Melee 441 | . . . . . . 433 . . . . . . . . . . 8 . . Knockbacks 41 | . . 5 . . . . 5 . . . . . 7 2 . . 10 12 . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 35 | . . 4 . . . . 5 . . . . . 7 2 . . 8 9 . Secondary 6 | . . 1 . . . . . . . . . . . . . . 2 3 . Self-Inflicted Damage 459 | . . 14 . . 62 3 201 . . . 63 . . 29 . . 75 11 1 Shots 9 | . . 1 . . 1 . 3 . . . 1 . . 2 . . . 1 . Rammed 37 | . . . . . . 4 . . . . . . . . . . 4 28 1 Targets Rammed 54 | . . 4 . . 2 13 . . . . . . . . . . 4 30 1 Kicked 15 | . . 4 . . 2 9 . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . 2 . Highest Temperature 501 | . 257 186 199 199 199 300 154 92 198 . 107 6 . . . . 501 195 . Average Temperature 100 | . 64 49 108 102 83 102 58 54 85 . 66 2 . . . . 209 65 . Received Heat Transfer 2095 | . 96 360 234 192 750 198 63 . 72 . 9 34 . . . . 33 . 54 Effects 7 | . . . . . . . . . . . . . . . . . 7 . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . 3 . . Damage (major) 4 | . . . . . . . . . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 1 . . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . . . 1 . Parts Fried 7 | . . . . . . . . . . . . 1 . . . . . 6 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . 2 . . Robots Melted 6 | . . . . 1 2 2 1 . . . . . . . . . . . . Combat Hostiles 5 | . . . . 1 2 1 1 . . . . . . . . . . . . Parts Melted 24 | . . 2 3 4 10 3 2 . . . . . . . . . . . . Heat Transferred 14172 | . . 780 1924 2446 4544 1361 1209 . . 702 185 814 37 . 120 . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Peak Influence 976 | . 124 958 554 288 677 425 616 . . . . 976 . . . . 169 183 80 Initial 834 | . . 52 363 181 77 261 294 . . . . 834 . . . . . . . Average 266 | . 41 553 437 215 397 224 258 . . . . 889 . . . . 43 81 17 Maximum Alert Level 3 | . . 3 2 1 2 2 2 . . . . 3 . . . . . . . Low Security (%) 53 | 100 100 15 . 40 23 50 45 . . . . . . . . . 100 100 100 Level 1 22 | . . 18 33 59 27 44 28 . . . . . . . . . . . . Level 2 14 | . . 26 66 . 49 5 25 . . . . . . . . . . . . Level 3 9 | . . 39 . . . . . . . . . 100 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 4 1 1 6 . 6 . . . . 4 . . . . 6 4 . Investigation 5 | . . 2 1 . 1 . . . . . . . . . . . . 1 . Extermination 8 | . . . . . 1 . 2 . . . . . . . . . 2 3 . Reinforcement 16 | . 1 1 . . 3 . 3 . . . . 4 . . . . 4 . . Assault 3 | . . 1 . . 1 . 1 . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . 1 . . . . 1 . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . 2 . 2 . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Distress Signals 22 | . 2 3 1 1 . 1 2 . . . 1 . . . 4 . 1 1 5 Communications Jammed 25 | . . . . . . . . . . . 4 3 . . . . 18 . . Distress Signals 18 | . . . . . . . . . . . . . . . . . 18 . . Times Spotted 282 | . 7 53 14 16 34 16 30 . 8 . 8 11 2 2 7 1 38 22 13 Peak Tracking Total 10 | . 6 9 5 5 6 5 5 . 4 . 3 4 2 2 7 1 10 3 5 Tactical Retreats 21 | . 1 4 1 . . . 1 . . . . 3 . . . . 9 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Traps Triggered 14 | . 1 1 1 1 1 . 7 . . . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . . 1 . . . 18 . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Machines Disabled 19 | . . . 1 . 5 . 5 . . . . 5 . . 1 . 1 1 . Max in Single Turn 3 | . . . 1 . 2 . 3 . . . . 2 . . 1 . 1 1 . Garrison Access 4 | . . . . 2 . . . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Machines Accessed 43 | . 1 5 3 3 3 8 2 . 2 4 . 4 . . 2 . 2 2 2 Terminals 23 | . 1 3 2 1 3 3 2 . . . . 3 . . . . 2 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . 2 1 . . 5 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . . . . 1 . . . . . . 1 Total Hacks 104 | . 1 7 6 5 9 11 4 . 9 17 . 9 . . 6 . 9 8 3 Successful 60 | . . 3 3 4 4 6 1 . 9 17 . 1 . . 6 . 3 1 2 Failed 44 | . 1 4 3 1 5 5 3 . . . . 8 . . . . 6 7 1 Catastrophic 14 | . 1 2 1 . . 2 1 . . . . 3 . . . . 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 35 | . . 6 4 1 5 6 . . . . . 2 . . . . 7 4 . Terminals 57 | . 1 4 5 2 9 5 4 . . . . 8 . . . . 9 8 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . 3 1 . . 6 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 3 . . . . . . . 1 . . . . . . 1 Terminal Hacks 46 | . . 1 2 2 3 1 1 . 9 17 . . . . 6 . 2 1 1 Record 13 | . . . . . . . . . 8 5 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . 4 . . . . 5 . . . . Open Door 4 | . . . . . 2 . . . 1 . . . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 6 | . . 1 1 1 . . . . . . . . . . . . 1 1 1 Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 2 . . . . . . . 1 . . . . . . 1 Seal Access 4 | . . . . 2 . . . . . . . 1 . . . . . . 1 Unauthorized Hacks 10 | . . 2 1 . 1 5 . . . . . . . . . . 1 . . Terminals 2 | . . . . . 1 . . . . . . . . . . . 1 . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . 2 1 . . 5 . . . . . . . . . . . . . Tunnel 8 | . . 2 1 . . 5 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . . . 1 . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 3 2 . 3 3 2 . . . . 3 . . . . 2 2 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 6 . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Total Allies 7 | . . . . . . 6 . . . . . . . . 1 . . . . Largest Group 6 | . . . . . . 6 . . . . . . . . 1 . . . . Highest-Rated Group 128 | . . . . . . 128 . . . . . . . . 89 . . . . Highest-Rated Ally 89 | . . . . . . 34 . . . . . . . . 89 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . 33 . . . . . . . . 1 . . . . Total Damage 1535 | . . . . . . 1485 . . . . . . . . 50 . . . . Kills 7 | . . . . . . 7 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . 2 1 . 3 . 1 1 . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . 3 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Turns Passed 11896 | 2 175 866 507 847 545 1256 1242 231 370 283 395 457 277 526 1198 101 815 1295 508 Spaces Moved 9958 | 2 100 410 298 550 218 767 1183 386 508 180 438 598 426 395 743 144 1217 604 791 Core 92 | . . . . . . 22 . . . . . . . . . . . . 70 Treads 876 | . . . . . . . 638 . . . . . . . . . . 170 68 Legs 2766 | 2 100 410 298 550 218 519 9 . . . . . . . 224 144 292 . . Wheels 580 | . . . . . . 226 354 . . . . . . . . . . . . Hover 3086 | . . . . . . . 51 . . . . 383 426 395 518 . 925 375 13 Flight 2558 | . . . . . . . 131 386 508 180 438 215 . . 1 . . 59 640 Fastest Speed 29 | 120 120 120 120 120 122 50 59 59 59 59 59 41 41 126 74 68 48 48 29 Average Speed 86 | 120 120 120 120 121 124 124 82 59 59 59 59 47 47 126 110 70 52 159 49 Slowest Speed 260 | 120 120 120 190 190 195 260 130 59 59 59 59 59 126 126 126 74 130 192 192 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . 1 . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 42 | 1 24 34 24 20 46 97 25 55 61 60 56 19 57 66 83 30 32 48 19 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 12 | . . 2 1 . . 5 . . . 3 1 . . . . . . . . Known Exits Taken 14 | . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . . . 2 1 . 4 . 2 2 . . . . . Spaces Dug 31 | . . . . 4 3 1 5 . . . . 6 . . . . 12 . . Terrain Destroyed 462 | . 22 15 . 8 52 6 40 . 75 . 91 32 8 66 . . 30 15 2 Melee 3 | . . . . . . 1 2 . . . . . . . . . . . . Projectile 136 | . . . . 8 41 5 12 . . . 3 18 8 4 . . 30 5 2 AOE 323 | . 22 15 . . 11 . 26 . 75 . 88 14 . 62 . . . 10 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Total 12233 | 1 129 608 383 661 356 974 1395 390 569 308 553 713 480 410 1099 143 1337 826 898 Wait 1010 | . 3 28 22 33 27 32 93 1 47 85 90 43 29 . 308 . 34 85 50 Move 9931 | 1 99 409 297 549 217 766 1180 385 507 179 437 597 425 394 742 143 1217 603 784 Hop 3 | . . . . . . . 1 . . . . . . . . . . . 2 Pick Up 72 | . 3 6 9 10 7 3 11 . 2 2 3 2 1 1 2 . 4 4 2 Fast Attach 113 | . 2 9 6 3 10 11 1 . . 8 . 4 . . 11 . 5 14 29 Attach 42 | . . 2 1 2 1 2 5 1 3 . . 3 2 1 1 . 9 6 3 Detach 50 | . 1 2 3 . . 2 3 2 2 . . 2 1 1 6 . 6 9 10 Swap 81 | . 2 25 1 10 10 . 12 . . 1 2 4 1 . 2 . 8 2 1 Drop 145 | . 3 26 10 16 19 9 13 1 . 9 3 4 2 . 10 . 2 5 13 Fire 607 | . 16 97 34 38 63 38 55 . 8 24 18 54 19 13 11 . 49 67 3 Melee 34 | . . . . . . 31 2 . . . . . . . 1 . . . . Ram 12 | . . . . . . 4 . . . . . . . . . . 3 4 1 Kick 15 | . . 4 . . 2 9 . . . . . . . . . . . . . Crush 26 | . . . . . . . . . . . . . . . . . . 26 . Escape Stasis 19 | . . . . . . . 19 . . . . . . . . . . . . Rewire 73 | . . . . . . 67 . . . . . . . . 5 . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: [*Acc] / Tes x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 3 | -11/Junkyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 16) 171 | -10/Materials | Discovered new exit (range 8) 178 | -10/Materials | Entered another Materials area 178 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -9/Materials | Build established: Mutant 479 | -9/Materials | Discovered new exit (range 5) 555 | -9/Materials | Destroyed 8 combat bots 578 | -9/Materials | First assault squad dispatched 700 | -9/Materials | Core integrity fell below 50% 759 | -9/Materials | Destroyed 11 combat bots 806 | -9/Materials | Build established: Scavenger-Mutant 905 | -9/Materials | Identified exit to Mines 1044 | -9/Materials | Entered another Materials area 1044 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1123 | -8/Materials | Identified exit to Factory 1551 | -8/Materials | Entered Factory 1551 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1836 | -7/Factory | Identified exit to Storage 1836 | -7/Factory | Identified exit to Lower Caves 1849 | -7/Factory | Build established: Scavenger-Tank 2026 | -7/Factory | Garrison activated, responded to threat 2398 | -7/Factory | Entered Storage 2699 | -7/Storage | Build established: Scavenger-Gunner 2798 | -7/Storage | First assault squad dispatched 2900 | -7/Storage | Lost 4 parts (1p2n1u) 2939 | -7/Storage | Used back door to open Recycling access 2939 | -7/Storage | Discovered new exit (range 5) 2943 | -7/Storage | Entered Recycling 2949 | -7/Recycling | Found Scrap Engine 3085 | -7/Recycling | Core integrity fell below 50% 3168 | -7/Recycling | Build established: Mutant 3327 | -7/Recycling | Discovered new exit (range 16) 3472 | -7/Recycling | Build established: Commander-Mutant 3769 | -7/Recycling | Lost 3 parts (1p1n1w) 3887 | -7/Recycling | Build established: Mutant 4199 | -7/Recycling | Entered Factory 4199 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 4489 | -5/Factory | Discovered new exit (range 7) 4495 | -5/Factory | Identified exit to Factory 4499 | -5/Factory | Search patrols dispatched 4504 | -5/Factory | Build established: Scavenger-Mutant 5399 | -5/Factory | First assault squad dispatched 5407 | -5/Factory | Build established: Infiltrator-Construct 5435 | -5/Factory | Discovered new exit (range 11) 5440 | -5/Factory | Identified exit to Upper Caves 5441 | -5/Factory | Entered Upper Caves 5565 | -5/Upper Caves | Discovered new exit (range 3) 5566 | -5/Upper Caves | Identified exit to Upper Caves 5627 | -5/Upper Caves | Learned Factory terminal intel 5627 | -5/Upper Caves | Learned Factory stockpile data 5672 | -5/Upper Caves | Entered another Upper Caves area 5680 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 5733 | -5/Upper Caves | Build established: Construct 5922 | -5/Upper Caves | Discovered new exit (range 8) 6014 | -5/Upper Caves | Learned 8 Factory zone layouts 6014 | -5/Upper Caves | Learned Research emergency access door positions 6014 | -5/Upper Caves | Learned Research stockpile data 6014 | -5/Upper Caves | Learned Extension stockpile data 6014 | -5/Upper Caves | Learned Armory terminal intel 6014 | -5/Upper Caves | Learned Research garrison access intel 6041 | -5/Upper Caves | Identified exit to Zhirov 6042 | -5/Upper Caves | Entered Zhirov 6042 | -5/Zhirov | Discovered new exit (range 3) 6053 | -5/Zhirov | Met Zhirov 6070 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6080 | -5/Zhirov | Found Alien Artifact 6080 | -5/Zhirov | Identified Integrated Dissipator 6080 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6091 | -5/Zhirov | Found Alien Artifact 6325 | -5/Zhirov | Identified exit to Proximity Caves 6325 | -5/Zhirov | Entered Proximity Caves 6330 | -4/Proximity Caves | Spotter reported a threat 6331 | -4/Proximity Caves | Spotter reported a threat 6491 | -4/Proximity Caves | Spotter reported a threat 6512 | -4/Proximity Caves | Spotter reported a threat 6580 | -4/Proximity Caves | Spotter reported a threat 6587 | -4/Proximity Caves | Learned 4 Research zone layouts 6616 | -4/Proximity Caves | Learned Research emergency access door positions 6720 | -4/Proximity Caves | Entered Factory 6720 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6721 | -4/Factory | Identified exit to Upper Caves 6721 | -4/Factory | Identified exit to Research 6723 | -4/Factory | Loaded intel: 25 terminal locations 6936 | -4/Factory | Found Prototype Hackware 6970 | -4/Factory | Search patrols dispatched 7018 | -4/Factory | Spotted B-86 Titan 7052 | -4/Factory | Destroyed B-86 Titan 7177 | -4/Factory | Entered Upper Caves 7221 | -4/Upper Caves | Identified Exp. Hacking Suite 7380 | -4/Upper Caves | Discovered new exit (range 8) 7381 | -4/Upper Caves | Learned Research stockpile data 7383 | -4/Upper Caves | Identified exit to Upper Caves 7454 | -4/Upper Caves | Entered another Upper Caves area 7815 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 7950 | -4/Upper Caves | Discovered new exit (range 10) 7969 | -4/Upper Caves | Identified exit to Warlord 7980 | -4/Upper Caves | Entered Warlord 8275 | -4/Warlord | Visited the Vortex Lab 8283 | -4/Warlord | Found Prototype Piercing Weapon 8283 | -4/Warlord | Identified Vortex Lance 8290 | -4/Warlord | Warlord's base attacked by MAIN.C 8594 | -4/Warlord | Met Warlord 8625 | -4/Warlord | Found Prototype Device 8625 | -4/Warlord | Identified Exp. Cloaking Device 8638 | -4/Warlord | Found Prototype Hackware 8638 | -4/Warlord | Identified Ghost Barrier 8640 | -4/Warlord | Warlord forces counterattacked 8647 | -4/Warlord | Found Prototype Processor 8647 | -4/Warlord | Identified Exp. Core Analyzer 8902 | -4/Warlord | Build established: Hacker-Construct 8965 | -4/Warlord | Warlord base infiltrated, sounded retreat 8966 | -4/Warlord | Enhanced Grunt warped into view 8966 | -4/Warlord | Enhanced Grunt warped into view 8966 | -4/Warlord | Enhanced Grunt warped into view 8966 | -4/Warlord | Enhanced Demolisher warped into view 8966 | -4/Warlord | Enhanced Demolisher warped into view 8966 | -4/Warlord | Enhanced Demolisher warped into view 9007 | -4/Warlord | Spotted Striker 9020 | -4/Warlord | Rewired Striker 9135 | -4/Warlord | Spotted Executioner 9165 | -4/Warlord | Discovered new exit (range 14) 9173 | -4/Warlord | Identified exit to Proximity Caves 9178 | -4/Warlord | Entered Proximity Caves 9239 | -3/Proximity Caves | Spotted B-86 Titan 9279 | -3/Proximity Caves | Entered Research 9279 | -3/Research | Evolved 2 slots: Utility x2 9280 | -3/Research | Identified exit to Research 9283 | -3/Research | Loaded intel: 3 garrison access locations 9840 | -3/Research | Spotted B-86 Titan 9903 | -3/Research | Spotted Executioner 9904 | -3/Research | Cargo convoy interrupted 9904 | -3/Research | Spotted Striker 9906 | -3/Research | Spotted Executioner 9980 | -3/Research | Identified exit to Armory 9980 | -3/Research | Identified exit to Quarantine 10023 | -3/Research | Spotted B-86 Titan 10030 | -3/Research | Found Launcher Loader 10045 | -3/Research | Found Gamma Bomb Array 10094 | -3/Research | Entered Quarantine 10095 | -3/Quarantine | System corruption reached 10% 10839 | -3/Quarantine | System corruption reached 30% 10907 | -3/Quarantine | Identified Transdimensional Reconstructor 10907 | -3/Quarantine | Warped through subspace 10923 | -3/Quarantine | Lost 8 parts (1p1n3u3w) 11111 | -3/Quarantine | Build established: Hacker-Mutant 11368 | -3/Quarantine | Discovered exit to Research (range 10) 11371 | -3/Quarantine | Core integrity fell below 50% 11389 | -3/Quarantine | Entered Research 11389 | -2/Research | Warlord forces began assault on 0b10 11389 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 11393 | -2/Research | Lost 4 parts (1p2u1w) 11395 | -2/Research | Identified exit to Testing 11499 | -2/Research | Research machine network offline 11561 | -2/Research | Lost 4 parts (1p2u1w) 11573 | -2/Research | Spotted B-90 Cyclops 11652 | -2/Research | Spotted Striker 11666 | -2/Research | Spotted Striker 11757 | -2/Research | Found Prototype Device 11757 | -2/Research | Identified Exp. Force Field 11763 | -2/Research | Discovered new exit (range 5) 11787 | -2/Research | Found Enh. Force Lance 11895 | -2/Research | Borebot progress halted 11897 | -2/Research | Self-destructed Last Messages --------------- 11817_ Acquired Core Analyzer. 11818_ Acquired 10 matter. 11820_ Acquired Adv. Signal Interpreter. 11821_ Acquired 10 matter. 11822_ Acquired Seismic Detector. 11825_ Acquired Adv. Target Analyzer. 11867_ Discarded Adv. Target Analyzer. 11868_ Acquired Imp. Propulsion Shielding. 11870_ Discarded Adv. Target Analyzer. 11871_ Acquired Imp. Actuator Array. 11872_ Dropped Exp. Force Field. 11874_ Dropped Graphene Brace. 11874_ Acquired Prototype Device. 11874_ Identified Adv. Gravity Neutralizer. 11876_ Dropped Adv. Gravity Neutralizer. 11882_ Acquired Adv. Sensor Array. 11884_ Acquired 36 matter. 11887_ Acquired 24 matter. 11895_ ANNOUNCEMENT: Tunneling progress halted along southeastern route. Z4-G46(T) no longer operational. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????+???????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????+?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#########???????? | | ?????????????????????????????????# ????????? | | ?????????????????????????????????# ????????? | | ?????????????????????????????????# ?????????? | | ?????????????????????????????????+ ??????????? | | ?????????????????????????????????# #??????????? | | ????????????????????????########## #??????????? | | ????????????????????????# ! # #??????????? | | ????????????????????????# # #??????????? | | ????????????????????????#@ """ # #??????????? | | ????????????????????????# """ # #??????????? | | ????????????????????????# """ + #??????????? | | ????????????????????????# # %#??????????? | | ????????????????????????# ] ! ! # #??????????? | | ????????????????????????# # #####+##???? | | ????????????????????????# !# #???? | | ????????????????????????########## #???? | | ?????????????????????????????????# +???? | | ?????????????????????????????????# #???? | | ???????????????????????########### ########???? | | ???????????????????????# """ # #??????????? | | ???????????????????????# "T" # #??????????? | | ???????????????????????# # #??????????? | | ??????????????####?????# # #??????????? | | ??????????????# ?????# = # #??????????? | | ????????#######= ???? # +% #??????????? | | ????????# # ""?? # # #??????????? | | ????????# " # """ # # #??????????? | | ????????# "T + """ ########### #????" """? | | ????????? # """ # !!!# =#??""" """ | | ????????? # """ # # # | | ?????????# ## ??# # + | | ?????????# ## ????# """ + #* """ """? | | ?????????# #?#+#?????# """ # #??""" ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 100 Energy Generation 41 Energy Capacity 568 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 5 Power Amplification 40 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 68 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 26 Defensive Hacking 20 Item Schematics ----------------- Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Cya! Challenges ------------ None Game ------ Seed PointyTerrainMicroactuators Manual? 0 Play Time 02:34:20 Cumulative 139.9 hours Start 2023.05.27 @ 20:50:18 End 2023.07.15 @ 00:17:25 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 79 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 60e22258-c635-4a5d-89cf-52584df01093