Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 18:54:58 Player: star Result: Destroyed by ZT-YWS(z) with Makeshift Laser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (79) 395 Value Destroyed (3022) 3022 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (1102) 1102 TOTAL SCORE: 10239 Bonus ------- High Alert Combat Kills 202 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 266/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Flying (55) Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Makeshift Flight Unit > --- UTILITY (6) ------ Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Scythe GAL Module Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Core Analyzer Improved Kinecellerator > --- WEAPON ----------- Heavy Beamcaster Coil Gun > --- INVENTORY -------- Targeting Computer Scythe [Rating: 65] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Improved VSS Leg Treads Armored Treads Leg Improved VSS Leg Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Reflective Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 2 . . . . 1 . . . Utility 4 | . . . . . 3 . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 130 | 6 2 6 3 2 46 9 2 . . 6 22 11 5 10 Power 9 | 1 . 1 . . 3 1 . . . . 1 2 . . Engine 6 | 1 . 1 . . 2 1 . . . . 1 . . . Core 3 | . . . . . 1 . . . . . . 2 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 37 | 2 . 1 . . 13 5 . . . 1 8 1 3 3 Treads 4 | . . . . . 4 . . . . . . . . . Leg 26 | 2 . 1 . . 9 . . . . . 8 1 3 2 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 7 | . . . . . . 5 . . . 1 . . . 1 Utility 32 | 1 1 2 3 2 11 2 . . . . 4 3 . 3 Device 12 | . 1 . 1 1 4 1 . . . . 1 2 . 1 Storage 6 | 1 . 2 1 1 1 . . . . . . . . . Processor 8 | . . . 1 . 3 . . . . . 2 1 . 1 Hackware . | . . . . . . . . . . . . . . . Protection 6 | . . . . . 3 1 . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 52 | 2 1 2 . . 19 1 2 . . 5 9 5 2 4 Energy Gun 17 | . 1 1 . . 9 . 2 . . 1 1 1 1 . Energy Cannon 2 | . . . . . 1 . . . . . . . . 1 Ballistic Gun 17 | 2 . . . . 3 . . . . 2 4 2 1 3 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 7 | . . 1 . . 3 . . . . 1 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 3 1 . . . 1 3 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 6 . . . . . 1 . . . Parts Lost 54 | . . . . . 14 . . . . 5 9 5 6 15 Power 4 | . . . . . 3 . . . . . . . . 1 Propulsion 25 | . . . . . 6 . . . . 3 4 2 4 6 Utility 11 | . . . . . 1 . . . . . 2 1 2 5 Weapon 14 | . . . . . 4 . . . . 2 3 2 . 3 Highest Loss Streak 9 | . . . . . 9 . . . . 4 5 5 3 8 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 87 100 100 100 85 95 100 100 100 87 91 87 76 58 Engine 6 | . 14 14 14 14 2 7 7 7 7 7 6 1 . . Core 1 | . . . . . 3 . . . . . . 3 6 4 Treads 4 | . . . . . 17 . . . . . . . . . Leg 19 | . 28 28 28 28 8 . . . . . 27 36 27 22 Flight 5 | . . . . . . 35 38 38 38 26 8 . . . Device 6 | . 2 14 7 . 5 4 7 7 7 7 5 6 7 5 Storage 6 | . 14 14 14 13 9 . . . . . . . . . Processor 15 | . . . 6 14 15 23 23 23 23 23 24 27 20 18 Protection 3 | . . . . . 5 7 7 7 7 7 5 . . 1 Energy Gun 6 | . 4 14 14 14 7 5 5 7 7 4 . 1 6 . Ballistic Gun 9 | . 23 14 14 14 6 7 7 7 7 7 8 7 6 2 Peak Build Rating 65 | 6 7 10 17 16 35 39 38 38 38 38 60 65 65 52 Average Rating 28 | 4 6 8 11 11 24 36 38 38 38 33 50 57 47 34 On Entrance 28 | . 6 7 10 11 11 34 38 38 38 38 33 59 65 44 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 98 | 13 15 15 29 29 98 24 24 24 24 29 24 23 23 24 Greatest Support 85 | 20 20 20 20 20 60 25 25 25 25 25 80 85 75 65 Greatest Overweight (x) 7 | 2 . . 1 1 7 1 . . . 1 1 4 . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 15 15 25 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 6 8 8 10 14 17 5 5 5 5 5 5 5 5 5 Most Carried 18 | . 8 9 8 7 18 5 5 5 5 5 5 5 4 5 Average Carried 7 | . 4 8 8 6 12 4 5 5 5 3 3 3 2 4 Final Capacity 25 | 8 8 8 15 15 25 5 5 5 5 5 5 5 5 5 Final Carried 17 | . 8 8 8 7 17 5 5 5 5 4 5 2 4 2 Class Distribution -------------------- 60% | Mutant 28% | Scavenger-Mutant 7% | Sprinter 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Matter Collected 2194 | 192 121 207 . 59 697 66 50 12 . 81 205 247 222 35 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3475 | . 112 162 . 26 1335 134 . 57 . 380 546 88 507 128 Parts 180 | . 6 13 . 1 65 4 . 3 . 18 38 7 19 6 Haulers Intercepted 7 | . 2 . . . 5 . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . 10 3 . 9 . 4 17 . Prevented 8 | . . . . . . . 1 . . 7 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Combat Hostiles Destroyed 62 | . . 6 . . 23 . . 1 . 8 12 3 7 2 Melee 6 | . . . . . 4 . . . . . 1 1 . . Guns 32 | . . 3 . . 11 . . 1 . 3 5 1 7 1 Cannons 1 | . . . . . . . . . . . . . . 1 AOE 23 | . . 3 . . 8 . . . . 5 6 1 . . Classes Destroyed 15 | . 1 2 . 1 6 . . . . 1 2 . 1 1 Worker 2 | . . . . . 2 . . . . . . . . . Builder 3 | . . . . . 1 . . . . . 2 . . . Tunneler 2 | . . . . 1 1 . . . . . . . . . Hauler 7 | . 2 . . . 5 . . . . . . . . . Recycler 3 | . . . . . 1 2 . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . Swarmer 7 | . . 3 . . . . . . . 4 . . . . Grunt 29 | . . 3 . . 14 . . . . 1 6 . 5 . Brawler 1 | . . . . . . . . . . . . . 1 . Duelist 3 | . . . . . 3 . . . . . . . . . Sentry 7 | . . . . . 5 . . . . . 1 . 1 . Specialist 2 | . . . . . . . . . . . 2 . . . Hunter 6 | . . . . . 1 . . 1 . 2 1 1 . . Programmer 4 | . . . . . . . . . . . 2 2 . . Thug 1 | . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 1 3 . 1 9 2 . 1 . 4 10 2 3 1 Combat Bots Only 9 | . . 3 . . 6 . . 1 . 4 9 2 3 1 Max Kills in Single Turn 5 | . 1 3 . 1 3 1 . 1 . 3 5 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . 2 . . . . 3 3 1 . . Melee 1 | . . . . . 1 . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Hostile Shots Fired 602 | . . 16 . . 148 . 13 4 . 45 62 65 41 208 Missed 208 | . . 8 . . 33 . 9 . . 19 15 18 12 94 Damage Taken 6773 | . 57 126 . . 2226 . 73 35 . 479 839 739 554 1645 Core 1438 | . . 28 . . 463 . 36 . . 53 81 70 102 605 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 17 | . . . . . . . 3 . . 9 5 . . . Core Remaining (%) 72 | 100 . . . 88 15 . . . . 87 . . . . Volleys Fired 180 | . 6 12 . . 76 2 . 4 . 17 17 18 20 8 Largest 2 | . 2 2 . . 2 2 . 2 . 2 2 2 2 2 Hottest 115 | . 40 70 . . 115 79 . 73 . 100 74 111 111 113 Shots Fired 337 | . 12 23 . 1 151 4 . 8 . 28 25 30 41 14 Gun 304 | . 12 22 . 1 128 4 . 8 . 27 22 27 41 12 Cannon 13 | . . . . . 11 . . . . . . . . 2 Launcher 20 | . . 1 . . 12 . . . . 1 3 3 . . Special . | . . . . . . . . . . . . . . . Kinetic 167 | . 12 12 . 1 55 2 . 4 . 11 13 25 21 11 Thermal 121 | . . 10 . . 84 2 . . . . . 2 20 3 Explosive 20 | . . 1 . . 12 . . . . 1 3 3 . . Electromagnetic 29 | . . . . . . . . 4 . 16 9 . . . Robot Hit Streak 40 | . 4 5 . 6 40 3 . 5 . 17 14 3 17 14 Robot Miss Streak 4 | . 2 2 . . 3 1 . 2 . 3 3 3 2 4 Penetration Max 1 | . . . . . . . . . . . . . 1 1 Secondary Targets 2 | . . . . . 1 . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . 1 . Shots Hit Robots 264 | . 9 14 . 1 122 3 . 5 . 20 25 19 33 13 Core Hits 162 | . 4 10 . 1 59 2 . 2 . 14 38 5 17 10 Critical Kills 1 | . . . . . . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . . . . . . 1 1 . Critical Strikes 12 | . . . . . 4 . . . . . 1 1 6 . Burn 6 | . . . . . 3 . . . . . . . 3 . Destroy 4 | . . . . . . . . . . . . 1 3 . Sever 2 | . . . . . 1 . . . . . 1 . . . Melee Attacks 39 | . . . . . 16 4 . . . 2 13 4 . . Impact . | . . . . . . . . . . . . . . . Slashing 39 | . . . . . 16 4 . . . 2 13 4 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7108 | . 97 320 . 12 2865 50 . 78 . 660 1319 602 771 334 Guns 3903 | . 97 166 . 12 1566 50 . 78 . 344 230 318 771 271 Cannons 227 | . . . . . 164 . . . . . . . . 63 Explosions 2527 | . . 147 . . 912 . . . . 316 937 215 . . Melee 435 | . . . . . 214 . . . . . 152 69 . . Ramming 16 | . . 7 . . 9 . . . . . . . . . Kinetic 2110 | . 97 101 . 12 627 32 . 24 . 84 191 296 375 271 Thermal 1833 | . . 65 . . 1103 18 . . . 45 121 22 396 63 Explosive 2361 | . . 147 . . 912 . . . . 271 816 215 . . Electromagnetic 353 | . . . . . . . . 54 . 260 39 . . . Impact . | . . . . . . . . . . . . . . . Slashing 435 | . . . . . 214 . . . . . 152 69 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 1 1 1 . . . . . 3 5 5 5 Average Corruption 2 | . 1 1 1 1 1 . . . . . 2 4 5 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 56 | . 3 9 4 6 4 . . . . . 4 12 9 5 Message Errors 13 | . . 3 1 1 1 . . . . . . 4 2 1 Matter Fused 12 | . . 2 . . 1 . . . . . 2 3 2 2 Heat Flow Errors 6 | . 1 2 . 2 . . . . . . . . 1 . Energy Discharges 7 | . 1 . 1 1 1 . . . . . . 2 1 . Data Loss (minor) 6 | . 1 1 1 . . . . . . . 1 1 1 . Data Loss (major) 5 | . . . . 1 . . . . . . 1 1 1 1 Misfires 3 | . . . . 1 . . . . . . . . 1 1 Alerts 3 | . . . 1 . 1 . . . . . . 1 . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 70 | . . . . . 30 . . . . 5 35 . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 70 | . . . . . 30 . . . . 5 35 . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 311 | . . 24 . . 171 . . . . 62 54 . . . Shots 8 | . . 1 . . 4 . . . . 2 1 . . . Rammed 2 | . . . . . 2 . . . . . . . . . Targets Rammed 4 | . . 2 . . 2 . . . . . . . . . Kicked 2 | . . 2 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 270 | . 107 139 . 126 270 247 157 167 34 137 16 . 137 28 Average Temperature 68 | . 60 49 . 59 76 124 71 59 15 55 7 . 30 11 Received Heat Transfer 1594 | . . 54 . . 804 . 9 . . 9 45 36 291 346 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . 6 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 6 . . . . . . . 1 . Heat Transferred 3985 | . . 185 . . 2701 37 . . . 50 50 37 851 74 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 1 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Peak Influence 729 | . 25 180 . 5 322 48 . . . . 729 . . . Initial 600 | . . 9 . . 1 35 . . . . 600 . . . Average 149 | . 14 94 . . 73 43 . . . . 591 . . . Maximum Alert Level 3 | . . . . . 1 . . . . . 3 . . . Low Security (%) 80 | 100 100 100 . 100 93 100 . . . . . . . . Level 1 2 | . . . . . 6 . . . . . . . . . Level 2 15 | . . . . . . . . . . . 94 . . . Level 3 . | . . . . . . . . . . . 4 . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 7 | . . . . . 2 . . . . . 5 . . . Investigation 1 | . . . . . . . . . . . 1 . . . Extermination 2 | . . . . . . . . . . . 2 . . . Reinforcement 4 | . . . . . 2 . . . . . 2 . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Distress Signals 4 | . . . . . 4 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 138 | . 2 7 . . 37 . 11 1 . 11 12 9 9 39 Peak Tracking Total 29 | . 1 3 . . 5 . 9 1 . 4 8 5 3 29 Tactical Retreats 7 | . . 2 . . . . 2 . . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Traps Triggered 2 | . 1 . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Disabled 3 | . . 1 . . 1 . . . . . . . . 1 Max in Single Turn 1 | . . 1 . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Accessed 22 | . 2 1 5 . 3 3 . . 4 1 3 . . . Terminals 11 | . 2 1 . . 3 1 . . . 1 3 . . . Fabricators 2 | . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 86 | . 5 1 30 . 7 5 . . 31 1 6 . . . Successful 76 | . 4 1 30 . 3 2 . . 31 1 4 . . . Failed 10 | . 1 . . . 4 3 . . . . 2 . . . Catastrophic 2 | . . . . . 1 . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 14 | . 5 1 1 . . . . . . . 3 . . 4 Terminals 21 | . 5 1 . . 7 1 . . . 1 6 . . . Fabricators 4 | . . . . . . 4 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 72 | . 2 1 30 . 3 1 . . 31 1 3 . . . Record 43 | . . . 29 . . . . . 11 1 2 . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . Prototype ID Bank 6 | . . . . . 2 . . . 3 . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 3 | . 2 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . . . . . . 1 . . . Terminals 3 | . 2 . . . . . . . . . 1 . . . Botnet 2 | . 1 . . . . . . . . . 1 . . . Skim 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . 2 . . . 3 1 . . . . 3 . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 6 | . . . 2 3 1 . . . . . . . . . EXPLORE 4 | . . . 1 2 1 . . . . . . . . . RETURN 2 | . . . 1 1 . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . Derelict Logs Recovered 12 | . . . . 1 . . 1 2 . 3 . 2 2 1 Drone Launches 3 | . . . 1 1 1 . . . . . . . . . Drone Recoveries 2 | . . . 1 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Turns Passed 7326 | 52 211 841 534 539 1828 108 146 175 22 560 707 525 443 635 Spaces Moved 5906 | 40 147 352 352 253 767 273 464 606 92 757 435 517 314 537 Core 201 | 10 . . . . 1 . . . . . . 179 . 11 Treads 489 | . . . . . 489 . . . . . . . . . Legs 2913 | 30 147 352 352 253 277 . . . . . 397 338 314 453 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2303 | . . . . . . 273 464 606 92 757 38 . . 73 Fastest Speed 23 | 50 120 120 120 190 120 23 23 23 23 23 90 50 90 50 Average Speed 95 | 105 120 120 142 190 174 23 23 23 23 62 110 82 116 109 Slowest Speed 400 | 150 120 120 190 190 400 112 23 23 23 109 190 250 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 32 77 92 98 49 6 62 80 74 80 7 80 48 67 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 5 | . . . 1 . . . . . 1 . . 1 . 2 Known Exits Taken 10 | . . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . 1 . Scrap Searched 14 | . . 1 . 3 . . 2 2 . 2 . 1 1 2 Spaces Dug 29 | . . . . . 15 4 . . . 2 8 . . . Terrain Destroyed 168 | . . 6 . . 92 4 . . . 23 27 16 . . Melee 18 | . . . . . 4 4 . . . 2 8 . . . Projectile . | . . . . . . . . . . . . . . . AOE 150 | . . 6 . . 88 . . . . 21 19 16 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Total 7173 | 47 171 748 385 311 1070 305 501 634 92 810 608 577 347 567 Wait 820 | 2 3 366 28 53 125 2 36 21 1 27 118 23 7 8 Move 5892 | 39 146 351 351 252 766 272 463 605 91 756 434 516 313 537 Hop . | . . . . . . . . . . . . . . . Pick Up 63 | . 11 5 1 3 24 7 . 2 . 2 3 2 2 1 Fast Attach 47 | 6 1 . . . 15 4 . . . . 10 2 3 6 Attach 25 | . . . . . 8 2 . . . 3 4 5 . 3 Detach 4 | . . . . . 2 . . . . . 1 . . 1 Swap 58 | . 1 6 3 2 23 3 2 . . 3 8 4 2 1 Drop 42 | . 3 6 2 1 14 9 . 2 . . . 3 . 2 Fire 180 | . 6 12 . . 76 2 . 4 . 17 17 18 20 8 Melee 38 | . . . . . 15 4 . . . 2 13 4 . . Ram . | . . . . . . . . . . . . . . . Kick 2 | . . 2 . . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 10) 264 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 377 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 380 | -10/Mines | Found Prototype Device 437 | -10/Mines | Assembled infested the area 736 | -10/Mines | Discovered new exit (range 5) 828 | -10/Mines | Discovered new exit (range 11) 835 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1099 | -10/Mines | Discovered new exit (range 5) 1105 | -10/Mines | Entered Exiles 1137 | -10/Exiles | Met 8R-AWN 1162 | -10/Exiles | Met EX-HEX 1197 | -10/Exiles | Met EX-BIN 1210 | -10/Exiles | Aligned with FarCom system 1211 | -10/Exiles | Given EX-Vault access code 1245 | -10/Exiles | Opened EX-Vault 1251 | -10/Exiles | Found Supersonic Drone Bay 1319 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1340 | -10/Exiles | Discovered new exit (range 60) 1347 | -10/Exiles | Discovered new exit (range 54) 1388 | -10/Exiles | Met EX-DEC 1393 | -10/Exiles | Learned location of Zion (-6) 1476 | -10/Exiles | Identified exit to Mines 1639 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1639 | -10/Exiles | Entered Mines 1647 | -9/Mines | Discovered new exit (range 34) 1652 | -9/Mines | Discovered new exit (range 41) 1677 | -9/Mines | Met a Derelict bent on vengeance 1871 | -9/Mines | Identified exit to Materials 1948 | -9/Mines | Learned Materials stockpile data 2178 | -9/Mines | Entered Materials 2178 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2203 | -8/Materials | Identified Exp. Sensor Array 2478 | -8/Materials | Lost 3 parts (1p1n1w) 2613 | -8/Materials | Core integrity fell below 50% 2637 | -8/Materials | Lost 9 parts (1p4n1u3w) 3516 | -8/Materials | Discovered new exit (range 16) 3540 | -8/Materials | Identified exit to Factory 3757 | -8/Materials | Core integrity fell below 20% 4006 | -8/Materials | Entered Factory 4006 | -7/Factory | Evolved 2 slots: Propulsion x2 4083 | -7/Factory | Discovered new exit (range 15) 4086 | -7/Factory | Identified exit to Lower Caves 4114 | -7/Factory | Entered Lower Caves 4134 | -7/Lower Caves | Identified exit to Lower Caves 4136 | -7/Lower Caves | Encountered a Warlord checkpoint 4213 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4260 | -7/Lower Caves | Entered another Lower Caves area 4264 | -7/Lower Caves | Learned Factory stockpile data 4294 | -7/Lower Caves | Spotted B-75 Beast 4307 | -7/Lower Caves | Build established: Sprinter 4308 | -7/Lower Caves | Learned 8 Factory zone layouts 4432 | -7/Lower Caves | Discovered new exit (range 8) 4434 | -7/Lower Caves | Identified exit to Data Miner 4435 | -7/Lower Caves | Entered Data Miner 4435 | -7/Data Miner | Discovered new exit (range 6) 4437 | -7/Data Miner | Identified exit to Proximity Caves 4440 | -7/Data Miner | Met Data Miner 4448 | -7/Data Miner | Learned location of Section 7 (-2) 4448 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4452 | -7/Data Miner | Received God Mode back door access code from Data Miner 4457 | -7/Data Miner | Entered Proximity Caves 4468 | -6/Proximity Caves | Spotter reported a threat 4469 | -6/Proximity Caves | Spotter reported a threat 4575 | -6/Proximity Caves | Spotter reported a threat 4632 | -6/Proximity Caves | Lost 4 parts (2n2w) 4722 | -6/Proximity Caves | Spotter reported a threat 4735 | -6/Proximity Caves | Discovered new exit (range 13) 4746 | -6/Proximity Caves | Identified exit to Factory 4907 | -6/Proximity Caves | Build established: Mutant 4949 | -6/Proximity Caves | Learned Factory garrison access intel 5017 | -6/Proximity Caves | Entered Factory 5017 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5018 | -6/Factory | Identified exit to Factory 5020 | -6/Factory | Loaded intel: 4 garrison access locations 5172 | -6/Factory | Discovered new exit (range 10) 5181 | -6/Factory | Identified exit to Lower Caves 5367 | -6/Factory | Search patrols dispatched 5403 | -6/Factory | Destroyed 9 combat bots 5407 | -6/Factory | Lost 3 parts (2n1w) 5707 | -6/Factory | Lost 5 parts (1n2u2w) 5717 | -6/Factory | Search patrols dispatched 5724 | -6/Factory | Entered Lower Caves 5733 | -6/Lower Caves | Build established: Scavenger-Mutant 6043 | -6/Lower Caves | Lost 5 parts (2n1u2w) 6094 | -6/Lower Caves | Learned location of Extension (-4) 6180 | -6/Lower Caves | Discovered new exit (range 16) 6193 | -6/Lower Caves | Identified exit to Lower Caves 6232 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6249 | -6/Lower Caves | Entered another Lower Caves area 6282 | -6/Lower Caves | Learned Factory garrison access intel 6295 | -6/Lower Caves | Lost 3 parts (2n1u) 6422 | -6/Lower Caves | Lost 3 parts (2n1u) 6627 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6656 | -6/Lower Caves | Learned Factory garrison access intel 6680 | -6/Lower Caves | Discovered new exit (range 10) 6692 | -6/Lower Caves | Entered Zion 6744 | -6/Zion | Learned Factory stockpile data 6788 | -6/Zion | Discovered new exit (range 9) 6817 | -6/Zion | Given A8's code to call for help 6852 | -6/Zion | System corruption cleaned by Quarantine Array 6909 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6978 | -6/Zion | Found GAL Module 7136 | -6/Zion | Rebuked by Imprinter 7161 | -6/Zion | Attempted to imprint without authorization 7161 | -6/Zion | Attacked by Zionites 7256 | -6/Zion | Lost 8 parts (1p2n3u2w) 7261 | -6/Zion | Core integrity fell below 50% 7293 | -6/Zion | Core integrity fell below 20% 7310 | -6/Zion | Lost 7 parts (4n2u1w) 7327 | -6/Zion | Destroyed by ZT-YWS(z) with Makeshift Laser Last Messages --------------- 07292_ 26-89M(z) overheating. 07293_ 26-89M(z) heat short circuits Mak. Terrain Scan Processor. 07293_ 26-89M(z) overheating. 07294_ 26-89M(z) heat damages core (-2). 07294_ 26-89M(z) overheating. 07295_ 26-89M(z) heat damages Unknown Protection. 07295_ 26-89M(z) overheating. 07295_ AJ-6SW(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 07296_ 26-89M(z) pulls a Mak. Spear out of the Twisted Machinery. 07297_ 26-89M(z) overheating. 07298_ 26-89M(z) heat damages core (-3). 07298_ 26-89M(z) overheating. 07303_ FW-D83(z) pulls a Mak. Hammer out of the Twisted Machinery. 07304_ 3Q-HVA(z) pulls a Mak. Sword out of the Twisted Machinery. 07306_ LU-F9Z(z) pulls a Mak. Axe out of the Twisted Machinery. 07309_ KC-CDZ(z) pulls a Mak. Sword out of the Twisted Machinery. 07313_ Z0-F1F(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 07323_ 6O-530(z) destroyed. 07326_ DF-YV8(z) pulls a Mak. Sword out of the Twisted Machinery. 07327_ ZT-YWS(z) pulls a Mak. Laser out of the Twisted Machinery. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ""##?????????????????????????????????????????????? | | """#"#???????????????????????????????????????????? | | """"#???????????????????????????????????????????? | | """##??????????????????????????????????????????? | | """#????????" "?????????????????????????????? | | ""#??????? ?????????????????????????????? | | "##???? ??????? ?????????????????????? | | ""#???? ??????" ???????????????????? | | "####??" ?????"" ????????????????????? | | """"#??" "?????" "???????????????????? | | """"##" ""????" """"?????????????????? | | """""" "" ??"" """"#????????????????? | | """ "" "" """"##???????????????? | | "" "" """"""z "" ""##"#????????????? | | """" """ """#""z " """"#####????????? | | """" """""""" """""" """"""#????????? | | """ """""""" "" """"" """""##???????? | | """ """""" """ """ """#???????? | | / """ "#????????? | | *% """ "##???????? | | c """ ""#???????? | | """"" "#"""""#""" """"" ""#???????? | | """""""" """"""""""" @ """#???????? | | "######"" """#"""##""" """##???????? | | ##????#"" """""""##"" """" ""###???????? | | #?????#""""""#""####"" ""##"" """"#???????? | | ??????##"##""#####"< " """"""" !"""#???????? | | ???????#######??#"< """""""" %""#???????? | | ????????????????##<< / "##???????? | | ?????????????????## """#???????? | | ??????????????????## """""" ""##???????? | | ???????????????????#" """"##"" """#???????? | | ???????????????????#"# #"""###" ""##??#####? | | ???????????????????###"" #"""##"" """#??# "## | | ?????????????????????##" ""?##"" """#??# """ | | ??????????????????????#" #"?#"" """#### """ | | ???????????????????????" """"""""" """"# | | ???????????????????????? """#""""" | | ???????????????????????? ""?####"" | | ???????????????????????? "???""""" """"# | | ???????????????????????? "????"""" ""##### """ | | ???????????????????????????????? "##???# """ | | ??????????????????????????????? "#????# "## | | ??????????????????????????????"" ""????#####? | | ??????????????????????????????""" "?????????? | | ??????????????????????????????""" ??????????? | | ???????????????????????????????" ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Resistance: EM 15 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 17 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Fission Core | -7/Data Miner | Free Adv. Hardlight Generator | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Explorer Knowing Is Half The Battle Challenges ------------ None Game ------ Seed CoreArchitectBattery Manual? 0 Play Time 01:23:10 Cumulative 56.0 hours Start 2024.08.26 @ 17:16:07 End 2024.08.26 @ 18:54:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 881913e4-6fc9-4e90-8705-a5dae5b80fab