Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.17 @ 19:53:45 Player: Attma Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (558) 558 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1133 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 273/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Power Shielding > --- WEAPON (2) ------- Improved Assault Rifle Barrage Gun > --- INVENTORY (20) --- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink Large Storage Unit High-capacity Battery (250) Structural Scanner Power Shielding Particle Cannon Particle Cannon Light Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Sensor Array > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink Large Storage Unit High-capacity Battery Structural Scanner Power Shielding Power Shielding Particle Cannon Particle Cannon Light Assault Rifle Improved Assault Rifle Barrage Gun Grenade Launcher Mining Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Power Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 38 | 9 25 4 Power 8 | 1 7 . Engine 7 | 1 6 . Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 4 2 . Treads 4 | 2 2 . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 4 1 Device 2 | . 2 . Storage 4 | 2 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 17 | 2 12 3 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 11 | 1 8 2 Ballistic Cannon . | . . . Launcher 3 | . 3 . Special Weapon 2 | . 1 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 5 | . 4 1 Power 2 | . 2 . Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon 1 | . 1 . Highest Loss Streak 3 | . 3 1 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 98 99 Engine 8 | . 11 . Core 5 | . 2 14 Treads 27 | . 27 28 Device 8 | . 10 2 Storage 16 | . 17 14 Protection 2 | . . 11 Energy Gun 2 | . 3 . Ballistic Gun 23 | . 23 21 Special Weapon 1 | . . 6 Naked Turns . | . . . Heaviest Build 69 | 11 69 52 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | 3 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 7 19 20 Most Carried 20 | 4 20 20 Average Carried 17 | 2 18 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 4 20 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1002 | 197 790 15 Remotely . | . . . Salvage Created 977 | 17 946 14 Parts 64 | 2 60 2 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 7 | . . 7 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 15 1 Guns 13 | . 12 1 AOE 3 | . 3 . Classes Destroyed 7 | 1 6 . Worker 5 | 1 4 . Builder 3 | . 3 . Hauler 2 | . 2 . Recycler 3 | . 3 . Watcher 2 | . 2 . Swarmer 4 | . 3 1 Grunt 12 | . 12 . Best Kill Streak 4 | 1 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 4 | 1 4 1 Gunslinging 1 | . 1 . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 150 | . 118 32 Missed 41 | . 25 16 Damage Taken 1408 | . 1143 265 Core 253 | . 200 53 Absorbed by Shields . | . . . Regen/Repaired (Parts) 135 | . 135 . Core Remaining (%) 100 | 100 . . Volleys Fired 97 | 2 80 15 Largest 2 | 2 2 2 Hottest 100 | 70 100 100 Shots Fired 171 | 4 151 16 Gun 146 | 4 140 2 Cannon . | . . . Launcher 10 | . 10 . Special 15 | . 1 14 Kinetic 133 | 2 129 2 Thermal 28 | 2 12 14 Explosive 10 | . 10 . Electromagnetic . | . . . Robot Hit Streak 10 | 3 10 8 Robot Miss Streak 5 | . 5 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 96 | 3 91 2 Core Hits 46 | 1 44 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1547 | 34 1497 16 Guns 1385 | 34 1335 16 Cannons . | . . . Explosions 140 | . 140 . Melee . | . . . Ramming 22 | . 22 . Kinetic 1296 | 8 1272 16 Thermal 89 | 26 63 . Explosive 140 | . 140 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . 1 . Shots 1 | . 1 . Rammed 1 | . 1 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed 2 | . 2 . Highest Temperature 50 | 40 50 . Average Temperature 14 | 20 13 . Received Heat Transfer 633 | . 591 42 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 259 | 74 185 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 255 | 5 255 . Initial 3 | . 3 . Average 100 | . 104 . Maximum Alert Level 1 | . 1 . Low Security (%) 72 | 100 71 . Level 1 27 | . 28 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 5 | . 5 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 35 6 Peak Tracking Total 6 | . 6 4 Tactical Retreats 5 | . 4 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 7 | . 7 . Failed 12 | . 12 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 1 | . 1 . Level Access Points 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4251 | 139 3123 989 Spaces Moved 1641 | 85 1173 383 Core 18 | 18 . . Treads 1594 | 38 1173 383 Legs 29 | 29 . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 228 | 138 231 240 Slowest Speed 320 | 200 320 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 7 100 27 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 38 | . 38 . Terrain Destroyed 73 | . 73 . Melee . | . . . Projectile 1 | . 1 . AOE 72 | . 72 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1936 | 100 1427 409 Wait 95 | . 90 5 Move 1639 | 84 1172 383 Hop . | . . . Pick Up 36 | 2 33 1 Fast Attach 14 | 8 6 . Attach 6 | 1 4 1 Detach 5 | 3 2 . Swap 18 | . 15 3 Drop 23 | . 22 1 Fire 97 | 2 80 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 10) 997 | -10/Materials | Identified exit to Materials 1047 | -10/Materials | Discovered new exit (range 12) 1819 | -10/Materials | Lost 3 parts (1p1n1w) 1979 | -10/Materials | Repaired Lgt. Treads 2316 | -10/Materials | Core integrity fell below 50% 3234 | -10/Materials | Discovered new exit (range 11) 3263 | -10/Materials | Entered Subcaves 3303 | -10/Subcaves | Learned location of Zion (-6) 3303 | -10/Subcaves | Met a Zionite searching for "candidates" 3458 | -10/Subcaves | Core integrity fell below 20% 4252 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03307_ Found 15 Matter. 03311_ Dropped Lgt. Assault Rifle. 03312_ Acquired Barrage Gun. 03449_ Sensor Array destroyed. 03471_ Subatomizers dissect the Sub. Power Source. 03484_ Acquired 15 matter. 03497_ Subatomizers dissect the Sub. Power Source. 03511_ Subatomizers dissect the Sub. Machine Gun. 03793_ ME-1WX(u) tweaks Twisted Machinery. 03823_ ME-1WX(u) builds Twisted Machinery. 03839_ ME-1WX(u) tweaks Twisted Machinery. 03844_ ME-1WX(u) builds Twisted Machinery. 04007_ Acquired derelict log, extracted data. World map confirmed: -6/Zion. 04246_ S-10 Pest destroyed. 04248_ Subatomizers dissect the Lgt. Ion Engine. 04250_ Flight Unit fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#######???####???????????????????????????? | | #???##### ##### ####?????####???????????????? | | ##### ###??## ####????????????? | | ## #### ##???????????? | | ### ## ## ##????######? | | ### ### ### #???## #? | | ####?# #?# ##### #? | | #### ## ## #? | | ####### #### ## | | #?### ##??## # | | ### #?????### | | #??????## ### | | #?????## ### ## | | # ##????# ##?### | | ## ##???# #????## ### | | ?## ### ##### #???### #?##### # | | ??## ##?# ### ### #??## #?????### | | ???######?## ##??# ## #??# #??????## | | ????????### ##???# ss @ # #??# #?????## | | ???????## ##????#s*%### ## ##?# ##????# | | ???????# #?????# ##?# ## #?# ##???# | | ???????## ###### ??## ## #### ###?## | | ????????## ## ## ## ### #### | | ?????????# ## ## ## | | ?????????# ## ## #### | | ?????????# ## ??### #?# #### | | ????????## ### #????## # ???#### | | ??????### #?# #??????### ## #??????#### | | ?????## ##?# ?????????###### ###??????????## | | ????## ##?? ??????????????##??????????????? | | #???# #?? ???????????????????????????????? | | ##?## #??? ???????????????????????????????? | | ### #?????????????????????????????????????? | | #?????????????????????????????????????? | | ##?????????????????????????????????????? | | #####??????????????????????????????????????? | | ##?????????????????????????????????????????? | | #??????????????????????????????????????? | | ## ????????????????????????????????????? | | ## ????????????????????????????????????? | | ???????????????????????????????????? | | ## ##??????????????????????????????????? | | #? #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceCommFrame Manual? 0 Play Time 00:29:13 Cumulative 18.1 hours Start 2024.07.17 @ 19:26:47 End 2024.07.17 @ 19:53:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2e16204-b1a2-4066-a180-1bb9b419db3c