Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.09 @ 10:56:29 // Winter2019/RPGLIKE Player: jfk Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (19) 95 Value Destroyed (386) 386 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (-291) -291 TOTAL SCORE: 3050 Bonus ------- Aligned with FarCom 300 Friendly Fire -591 Cogmind --------- Core Integrity 0/800 Matter 300/300 Energy 310/310 System Corruption 0% Temperature Cool (10) Movement Walking (45) Location -8/Materials Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (5) ------ Heat Sink Visual Processing Unit Targeting Computer High-powered Tractor Beam Supersonic Drone Bay (1/1) > --- WEAPON (2) ------- EM Pulse Gun EM Pulse Gun > --- INVENTORY (4) ---- Experimental Sensor Array Modified TNC Improved Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Heat Sink Visual Processing Unit Targeting Computer High-powered Tractor Beam Supersonic Drone Bay > --- WEAPON ----------- EM Pulse Gun Rocket Launcher > --- INVENTORY -------- Experimental Sensor Array Modified TNC EM Pulse Gun Improved Light Cannon [Rating: 43] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Processor Visual Processing Unit Protection Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 6 | 3 . . 2 . 1 . . Power . | . . . . . . . . Propulsion 1 | 1 . . . . . . . Utility 4 | 1 . . 2 . 1 . . Weapon 1 | 1 . . . . . . . Parts Attached 25 | 5 . 4 4 7 4 1 . Power 3 | 1 . 2 . . . . . Engine 2 | 1 . 1 . . . . . Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 4 | 2 . . . . 2 . . Treads . | . . . . . . . . Leg 4 | 2 . . . . 2 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 6 | . . 2 2 1 1 . . Device 3 | . . 1 1 . 1 . . Storage . | . . . . . . . . Processor 2 | . . . 1 1 . . . Hackware . | . . . . . . . . Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 12 | 2 . . 2 6 1 1 . Energy Gun 7 | 2 . . . 4 . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 4 | . . . 2 2 . . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak . | . . . . . . . . Average Slot Usage (%) 94 | . 71 89 92 99 99 100 100 Engine 1 | . 14 2 . . . . . Core 11 | . . 11 11 11 10 10 10 Leg 24 | . 28 28 23 22 21 20 20 Device 18 | . . 13 15 22 24 30 30 Processor 8 | . . . 6 11 21 20 20 Protection 6 | . . 5 11 9 . . . Energy Gun 21 | . 28 28 16 16 20 18 20 Ballistic Cannon 2 | . . . 7 5 . . . Naked Turns . | . . . . . . . . Heaviest Build 19 | 7 7 16 19 19 19 19 17 Greatest Support 60 | 20 20 20 20 20 60 60 60 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 4 | 3 3 3 4 4 4 4 4 Average Capacity 3 | 3 3 3 3 4 4 4 4 Most Carried 4 | 1 1 3 4 4 4 4 4 Average Carried 3 | . 1 2 3 3 3 4 4 Final Capacity 4 | 3 3 3 4 4 4 4 4 Final Carried 4 | 1 1 3 3 4 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 499 | 250 . 33 45 99 20 52 . Remotely 206 | . . . 35 99 20 52 . Salvage Created 405 | . . 128 113 81 20 63 . Parts 35 | . . 6 14 14 . 1 . Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | . . 9 5 6 . 1 . Guns 16 | . . 8 3 5 . . . Cannons 1 | . . . . 1 . . . AOE 3 | . . 1 1 . . 1 . Classes Destroyed 6 | . . 2 3 1 . . . Hauler 1 | . . . 1 . . . . Swarmer 11 | . . 6 2 3 . . . Grunt 5 | . . . 2 2 . 1 . Brawler 1 | . . . . 1 . . . Sentry 1 | . . . 1 . . . . Assembled 6 | . . 3 . . 3 . . Best Kill Streak 3 | . . 3 2 3 . 1 . Combat Bots Only 3 | . . 3 2 3 . 1 . Max Kills in Single Turn 3 | . . 1 1 1 3 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . 1 1 . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 1662 | . . 362 198 200 189 699 14 Core 1314 | . . 294 161 144 152 552 11 Absorbed by Shields . | . . . . . . . . Redirected to Core 1024 | . . 232 117 119 129 416 11 Core Remaining (%) 57 | 100 . 73 . . . . . Volleys Fired 79 | . . 23 17 15 1 22 1 Largest 2 | . . 2 2 2 2 2 2 Hottest 80 | . . 80 80 80 73 80 80 Shots Fired 158 | . . 46 34 30 2 44 2 Gun 146 | . . 46 30 24 1 43 2 Cannon 10 | . . . 4 6 . . . Launcher 2 | . . . . . 1 1 . Special . | . . . . . . . . Kinetic 10 | . . . 4 6 . . . Thermal . | . . . . . . . . Explosive 2 | . . . . . 1 1 . Electromagnetic 146 | . . 46 30 24 1 43 2 Robot Hit Streak 10 | . . 4 10 5 3 4 . Robot Miss Streak 5 | . . 5 2 3 . 3 4 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 2 . 1 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . Shots Hit Robots 86 | . . 22 25 16 2 21 . Core Hits 34 | . . 11 7 8 6 2 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . 1 . . . . Blast 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1478 | . . 324 440 211 289 214 . Guns 812 | . . 249 286 172 12 93 . Cannons 71 | . . . 36 35 . . . Explosions 564 | . . 48 118 . 277 121 . Melee . | . . . . . . . . Ramming 31 | . . 27 . 4 . . . Kinetic 71 | . . . 36 35 . . . Thermal 166 | . . 48 118 . . . . Explosive 398 | . . . . . 277 121 . Electromagnetic 812 | . . 249 286 172 12 93 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 . Average Corruption 1 | . . . . . . 1 . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 14 | . . . . . 14 . . Projectiles . | . . . . . . . . Explosions 14 | . . . . . 14 . . Melee . | . . . . . . . . Knockbacks 1 | . . . 1 . . . . Impact . | . . . . . . . . Kinetic 1 | . . . 1 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 6 | . . 4 . 2 . . . Kicked 6 | . . 4 . 2 . . . Crushed . | . . . . . . . . Highest Temperature 28 | . . . 17 13 . 28 3 Average Temperature 9 | . . . 10 5 . 11 2 Received Heat Transfer 204 | . . . 45 42 . 108 9 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 2 | . . . 1 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 200 | . . 50 150 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . 1 2 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 179 | . . 155 179 141 . 43 31 Initial 16 | . . . . 1 . . 16 Average 49 | . . 12 97 89 . 29 17 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . . 3 . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . 3 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 49 | . . 9 11 6 9 12 2 Peak Tracking Total 7 | . 1 3 4 3 7 5 2 Tactical Retreats 1 | . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . 6 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 1 1 . Max in Single Turn 1 | . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 5 | . . . 4 . 1 . . Terminals 4 | . . . 4 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 9 | . . . 8 . 1 . . Successful 7 | . . . 6 . 1 . . Failed 2 | . . . 2 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 7 | . . . 6 . 1 . . Terminals 8 | . . . 8 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . 1 . 1 . . Disarm Traps 1 | . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . . . 5 . . . . Terminals 5 | . . . 5 . . . . Botnet 4 | . . . 4 . . . . Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . 1 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 2102 | 60 26 710 467 320 349 144 26 Spaces Moved 1657 | 46 22 516 321 193 350 158 51 Core 4 | 4 . . . . . . . Treads . | . . . . . . . . Legs 1653 | 42 22 516 321 193 350 158 51 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 45 | 50 120 120 120 120 45 45 45 Average Speed 105 | 113 120 120 120 120 96 45 45 Slowest Speed 120 | 120 120 120 120 120 120 45 45 Overloaded Moves 263 | . . . . . 54 158 51 Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 3 9 97 23 48 43 41 13 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 2 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 20 | . . . 4 . 8 8 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 20 | . . . 4 . 8 8 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 1842 | 51 21 559 367 249 358 185 52 Wait 21 | . . . 4 12 . 5 . Move 1650 | 45 21 515 320 192 349 157 51 Hop . | . . . . . . . . Pick Up 8 | 1 . 2 1 3 1 . . Fast Attach 12 | 5 . 4 1 1 1 . . Attach 1 | . . . 1 . . . . Detach . | . . . . . . . . Swap 12 | . . . 2 6 3 1 . Drop 8 | . . 2 . 3 3 . . Fire 79 | . . 23 17 15 1 22 1 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 6 | . . 4 . 2 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . 1 . . . . . Trap . | . . . . . . . . Miscellaneous 44 | . . 8 21 15 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 16) 87 | -10/Materials | Entered Mines 88 | -10/Mines | Assembled infested the area 93 | -10/Mines | Assisted by a Guerilla fighting off Assembled 111 | -10/Mines | Learned location of Storage (-8) 307 | -10/Mines | Build established: Mutant 499 | -10/Mines | Discovered new exit (range 9) 687 | -10/Mines | Discovered new exit (range 4) 797 | -10/Mines | Entered Materials 799 | -9/Materials | Reached level 2 805 | -9/Materials | Discovered new exit (range 16) 898 | -9/Materials | Reached level 3 912 | -9/Materials | Upgraded with Utility slot (x2) 1244 | -9/Materials | Discovered new exit (range 9) 1264 | -9/Materials | Entered Mines 1291 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1371 | -9/Mines | Discovered new exit (range 9) 1436 | -9/Mines | Reached level 4 1470 | -9/Mines | Discovered new exit (range 6) 1530 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1534 | -9/Mines | Found Prototype Device 1578 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1579 | -9/Mines | Discovered new exit (range 5) 1584 | -9/Mines | Entered Exiles 1604 | -9/Exiles | Discovered new exit (range 17) 1614 | -9/Exiles | Met 8R-AWN 1631 | -9/Exiles | Met EX-HEX 1666 | -9/Exiles | Met EX-BIN 1736 | -9/Exiles | Aligned with FarCom system 1737 | -9/Exiles | Given EX-Vault access code 1764 | -9/Exiles | Opened EX-Vault 1772 | -9/Exiles | Found Potential Leg 1775 | -9/Exiles | Found Potential Leg 1779 | -9/Exiles | Found Modified TNC 1800 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1806 | -9/Exiles | Upgraded with Utility slot (x1) 1831 | -9/Exiles | Found Supersonic Drone Bay 1907 | -9/Exiles | Attacked by the Exiles 1933 | -9/Exiles | Stole three prototypes: Potential Leg, Supersonic Drone Bay, Modified TNC 1933 | -9/Exiles | Entered Mines 1965 | -8/Mines | Core integrity fell below 50% 1970 | -8/Mines | ME-RLN came to Exiles' defense 1986 | -8/Mines | ME-RLN assimilated allied L-31 Rogue 2018 | -8/Mines | Discovered new exit (range 11) 2036 | -8/Mines | Core integrity fell below 20% 2050 | -8/Mines | ME-RLN assimilated allied G-50 Soldier 2061 | -8/Mines | ME-RLN assimilated allied G-47 Trooper 2077 | -8/Mines | Entered Materials 2078 | -8/Materials | Core integrity fell below 50% 2078 | -8/Materials | Core integrity fell below 20% 2079 | -8/Materials | Reached level 5 2100 | -8/Materials | Discovered new exit (range 10) 2103 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02026_ ME-RLN suffers critical hit (Burn). 02027_ Seismic Survey Station disabled. 02041_ Upgraded: Core Integrity (+200) 02048_ G-50 Soldier suffers critical hit (Burn). 02050_ ME-RLN hacks G-50 Soldier, assimilated. 02054_ ME-RLN hacks G-47 Trooper, rebooting. 02058_ G-50 Soldier reactivates. 02059_ ME-RLN resets G-50 Soldier, system corruption cleaned. 02061_ ME-RLN hacks G-47 Trooper, assimilated. 02061_ G-47 Trooper reactivates. 02063_ T-07 Excavator destroyed. 02067_ G-47 Trooper reactivates. 02069_ ME-RLN hacks G-47 Trooper, rebooting. 02069_ L-31 Rogue sneak attacks. 02070_ ME-RLN resets G-50 Soldier, system corruption cleaned. LOCATION=UNKNOWN GOAL=ESCAPE 02079_ Reached level 5. 02092_ K-01 Serf collects debris. 02100_ EXIT=FOUND Map ----- +----------------------------------------------------+ | " """ #######+###?????? | | " """"" ####### #???????? | | """"" #???????? | | ? """"" #???????? | | ?? ?? """ #?####### | | ???### #? # | | ?????? #? # | | ???????######## ####### ## # | | ??????????????# ??????# ## # | | ??????????????# ??????# ## # | | ??????????????# ####### ## # | | ??????????????# # + + # | | ??????????????# # ! # # # | | ??????????????? # # # # | | ??????????????? # !!!?# # # | | ??????????????? # !! ?# + # | | ?????????????????# !!??# # # | | ?????????????????# ??# # # | | ?????????????????# ???# #######? | | ?????????????????# ???# #? | | ?????????????????# ????# #? | | ?????????????????/ ????# #? | | ???????????????? #?????# #? | | ???????????????? ?????## #? | | ?????????????# ##### #? | | ???????? @ """ #? | | ???????? Y< """ #? | | ??????????#### w !##### """ #? | | ?????????????##/??????# #? | | ??????????????????????# #? | | ??????????????????????# """ #? | | ??????????????????????# """ #? | | ??????????????????????# """ #? | | ??????????????????????# #? | | ??????????????????????# ? #? | | ??????????????????????# #???#? | | ??????????????????????% %#????? | | ??????????????????????% %#????? | | ??????????????????????#%%%%##????? | | ??????????????????????######?????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 66 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Levels Raised 4 | . . . 2 1 . . 1 XP Earned 10170 | 3000 . 1200 2245 1200 350 675 1500 XP Spent 7460 | 3000 . . 2900 . 1400 160 . Upgrades 14 | 6 . . 3 . 1 4 . Propulsion Slot 1 | 1 . . . . . . . Utility Slot 4 | 1 . . 2 . 1 . . Weapon Slot 1 | 1 . . . . . . . Core Integrity 4 | . . . . . . 4 . Inventory Capacity 4 | 3 . . 1 . . . . Protomatter Created 275 | . . 44 117 114 . . . Integrity Restored 830 | . . 132 421 277 . . . Core 505 | . . 132 323 50 . . . Parts 325 | . . . 98 227 . . . Protomatter Decayed 123 | . . 104 . 19 . . . Game ------ Seed SeismicComponentPit Manual? 0 Play Time 00:21:14 Cumulative 359.6 hours Start 2021.11.08 @ 12:35:32 End 2021.11.09 @ 10:56:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 112 Rogue 0 Adventurer 0 Explorer 112 Win Type - Total 26 Types 15/3/1/1/1/2/1/2/0 Lore% 72 Gallery% 87 Achievement% 81 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 801a6797-211d-4145-bb9f-d9225c084d9d