Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 21:23:37 Player: Gabe+Kate4EVR Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (790) 790 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2560 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 275/275 System Corruption 5% Temperature Cool (0) Movement Flying (106) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (2) ------ Heat Sink Medium Storage Unit > --- WEAPON (4) ------- Particle Cannon Particle Cannon Particle Cannon > --- INVENTORY (10) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel Cesium-ion Thruster Cesium-ion Thruster Structural Scanner Hardlight Generator Shield Generator Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Heat Sink Medium Storage Unit > --- WEAPON ----------- Particle Cannon Particle Cannon Particle Cannon > --- INVENTORY -------- Armored Wheel Armored Wheel Armored Wheel Cesium-ion Thruster Cesium-ion Thruster Structural Scanner Hardlight Generator Shield Generator Heavy Assault Rifle [Rating: 25] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 42 | 7 9 7 19 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 2 6 Treads 2 | 2 . . . Leg 6 | . 2 2 2 Wheel . | . . . . Hover . | . . . . Flight 4 | . . . 4 Utility 9 | 1 2 2 4 Device 3 | . 1 1 1 Storage 4 | 1 . . 3 Processor 1 | . . 1 . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 18 | 3 5 2 8 Energy Gun 7 | 1 3 1 2 Energy Cannon 3 | . . . 3 Ballistic Gun 5 | 2 2 . 1 Ballistic Cannon 3 | . . 1 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . 1 . 1 System Corruption 6 | . 1 . 5 Parts Lost 12 | . . . 12 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility . | . . . . Weapon 6 | . . . 6 Highest Loss Streak 10 | . . . 10 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 94 99 80 Engine 10 | . 14 11 7 Treads 2 | . 14 . . Leg 28 | . 14 44 16 Flight 5 | . . . 14 Device 3 | . 8 2 2 Storage 10 | . 14 11 7 Processor 3 | . . 3 6 Hackware 2 | . . 4 . Energy Gun 11 | . 9 14 7 Energy Cannon 3 | . . . 9 Ballistic Gun 4 | . 18 . 3 Ballistic Cannon 5 | . . 7 5 Naked Turns . | . . . . Heaviest Build 32 | 13 15 21 32 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | 4 1 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 8 Most Carried 10 | 4 8 8 10 Average Carried 6 | 2 6 7 7 Final Capacity 10 | 8 8 8 10 Final Carried 10 | 4 8 8 10 Class Distribution -------------------- 73% | Mutant 22% | Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 842 | 193 49 283 317 Remotely . | . . . . Salvage Created 1023 | . 142 358 523 Parts 67 | . 9 29 29 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 14 | . 1 4 9 Guns 5 | . 1 2 2 Cannons 7 | . . 2 5 AOE 2 | . . . 2 Classes Destroyed 10 | . 3 4 3 Builder 2 | . . . 2 Hauler 2 | . . 2 . Recycler 2 | . 1 . 1 Mechanic 1 | . . 1 . Operator 2 | . 1 . 1 Watcher 3 | . . 2 1 Grunt 4 | . 1 . 3 Sentry 7 | . . 4 3 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 5 | . 2 2 5 Combat Bots Only 3 | . 1 1 3 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 128 | . 6 22 100 Missed 38 | . 1 9 28 Damage Taken 1790 | . 106 159 1525 Core 615 | . 24 26 565 Absorbed by Shields 27 | . . 27 . Core Remaining (%) 94 | 100 90 93 . Volleys Fired 73 | . 13 28 32 Largest 4 | . 2 2 4 Hottest 204 | . 80 80 204 Shots Fired 166 | . 25 56 85 Gun 103 | . 25 37 41 Cannon 63 | . . 19 44 Launcher . | . . . . Special . | . . . . Kinetic 83 | . 23 19 41 Thermal 14 | . . . 14 Explosive . | . . . . Electromagnetic 69 | . 2 37 30 Robot Hit Streak 9 | . 9 9 6 Robot Miss Streak 5 | . 5 4 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 100 | . 15 32 53 Core Hits 45 | . 6 14 25 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Blast 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1977 | . 146 490 1341 Guns 881 | . 146 247 488 Cannons 717 | . . 243 474 Explosions 379 | . . . 379 Melee . | . . . . Ramming . | . . . . Kinetic 911 | . 128 243 540 Thermal 525 | . . . 525 Explosive . | . . . . Electromagnetic 541 | . 18 247 276 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 1 . 5 Average Corruption 4 | . 1 . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . . 10 Message Errors 3 | . . . 3 Matter Fused 3 | . . . 3 Heat Flow Errors 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 23 | . . . 23 Projectiles 5 | . . . 5 Explosions 18 | . . . 18 Melee . | . . . . Knockbacks 6 | . . . 6 Impact . | . . . . Kinetic 5 | . . . 5 Secondary 1 | . . . 1 Self-Inflicted Damage 46 | . . . 46 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 579 | . 18 57 579 Average Temperature 117 | . 9 18 181 Received Heat Transfer 357 | . 30 39 288 Effects 11 | . . . 11 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Short Circuit 2 | . . . 2 Damage (minor) 2 | . . . 2 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 559 | . . . 559 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . . 4 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 299 | . 76 237 299 Initial 31 | . . 31 31 Average 92 | . 40 105 129 Maximum Alert Level 1 | . . 1 1 Low Security (%) 89 | 100 100 90 79 Level 1 10 | . . 9 20 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 4 7 18 Peak Tracking Total 5 | . 1 2 5 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 1 1 3 Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 3 2 9 Successful 4 | . 1 . 3 Failed 10 | . 2 2 6 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 9 | . 3 . 6 Terminals 12 | . 3 . 9 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 . 3 Prototype ID Bank 1 | . 1 . . Unreport Threat 2 | . . . 2 Registered Components 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 1 . 1 Used . | . . . . Hacking Detections 4 | . 1 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1424 | 131 238 603 452 Spaces Moved 950 | 82 132 400 336 Core 76 | 32 . . 44 Treads 105 | 50 55 . . Legs 589 | . 77 400 112 Wheels . | . . . . Hover . | . . . . Flight 180 | . . . 180 Fastest Speed 26 | 50 120 120 26 Average Speed 113 | 143 137 120 88 Slowest Speed 260 | 250 190 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 6 28 25 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 16 | . . . 16 Melee . | . . . . Projectile . | . . . . AOE 16 | . . . 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1156 | 93 168 473 422 Wait 44 | . 1 20 23 Move 947 | 81 131 399 336 Hop . | . . . . Pick Up 24 | 4 5 8 7 Fast Attach 25 | 6 6 3 10 Attach 8 | 1 . 2 5 Detach 4 | 1 1 1 1 Swap 9 | . 3 2 4 Drop 22 | . 8 10 4 Fire 73 | . 13 28 32 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 9) 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Propulsion x2 698 | -9/Materials | Discovered new exit (range 16) 817 | -9/Materials | Discovered new exit (range 16) 973 | -9/Materials | Entered another Materials area 973 | -8/Materials | Evolved 2 slots: Weapon x2 1200 | -8/Materials | Core integrity fell below 50% 1228 | -8/Materials | Core integrity fell below 20% 1229 | -8/Materials | Lost 10 parts (1p4n5w) 1425 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 01307_ Acquired Particle Cannon. 01309_ DRR%RMJ FRNQ:TTQ 01363_ System corrupted: Matter fused (-7). 01364_ Connecting with Terminal... 01386_ System corrupted: Matter fused (-7). 01388_ K-01 Serf collects debris. 01398_ Acquired 18 matter. 01403_ K-01 Serf collects debris. 01409_ Acquired 8 matter. 01412_ Acquired 40 matter. 01416_ R-06 Scavenger collects Lgt. Ion Engine. 01419_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01425_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | !#?#### ##### # #?#######+###??????????? | | """!=#????# #???# #########??????????????????????? | | "" = #????# #??## ##??###????????????????????????? | | "" #??###+#??# ##############????????????????? | | #??# ??# #??????????? | | ######??# #% #######????????????????? | | ?????????? + ##?????????????????????? | | ???????????????# ##?????????????????????? | | ???????????????# ##?????????????????????? | | ???????????????# ####???????????????????? | | ???????????????######## !##??????????????????? | | ???????????????# # #??????????????????? | | ???????????????# # !#??????????????????? | | ???????????????# + !#??????????????????? | | ???????????????# # #??????????????????? | | ???????????????# "T" # !##??????#???????????? | | ???????????????# """ # ####?????? +???????????? | | ???????????????########k #???????? #???????????? | | ??????????????????????# k #??????? #???????????? | | ??????????????????????# #??????# ##??????????? | | ???????????#/########## ####### #??????????? | | ?????????? % % #??????????? | | ?????????? % #??????????? | | ?????????? %! % #??????????? | | ?????????? ### #+#####|###+### #??????????? | | ??????????????# ??????##@## % #? ##??????????? | | ??????????????#????????##!## #??? #???????????? | | ???????????????????????##%##! #????#???????????? | | ???????????????????????##%#!! #????????????????? | | ???????????????????????##[## #????????????????? | | ????????????????????????#=## #????????????????? | | ????????????????????????#x## #????????????????? | | ????????????????????????# #######????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# u?H????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????## ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderNuclearLattice Manual? 0 Play Time 00:15:06 Cumulative 121.8 hours Start 2024.04.24 @ 21:13:02 End 2024.04.24 @ 21:23:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 249 Rogue 249 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 53 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6155762c-c209-4832-804f-9de7a0383de4