Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.07.17 @ 02:00:11 Player: SL7205 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (390) 1950 Value Destroyed (14569) 14569 Prototype IDs (36) 720 Alien Tech Used (2) 400 Bonus (2125) 2125 TOTAL SCORE: 25764 Bonus ------- High Alert Combat Kills 1687 Follower Combat Kills 138 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 231/300 Energy 98/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Fission Core Fusion Reactor > --- PROPULSION ------- Improved Treads Armored Medium Treads Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Matter Compressor Inertial Stasis Machine 0b10 Decoder Chip [Looter] Advanced Salvage Targeting Computer Improved Targeting Computer Improved Armor Integrity Analyzer Experimental Core Shielding Improved Medium Armor Plating > --- WEAPON ----------- Heavy Machine Gun KE Penetrator Advanced Assault Cannon Compact Tesla Bomb Launcher > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Heavy Treads Advanced Coolant Injector Improved Transmission Jammer Improved Dynamic Insulation System Disruptor Cannon Advanced Plasma Cannon Precision Grenade Launcher [Rating: 109] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Improved Transmission Jammer Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon KE Penetrator Energy Gun EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher Tesla Bomb Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . 2 2 2 2 . . . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . Utility 8 | . . . 2 . 2 2 . 2 . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . 2 Parts Attached 310 | 7 9 1 38 19 15 22 50 53 . 36 6 10 5 . 39 Power 52 | 2 2 . 6 2 1 1 10 10 . 7 3 2 1 . 5 Engine 28 | 2 2 . 6 1 . 1 8 3 . 2 2 1 . . . Core 13 | . . . . . . . 2 7 . 2 1 1 . . . Reactor 11 | . . . . 1 1 . . . . 3 . . 1 . 5 Propulsion 67 | 2 3 . 10 6 2 3 14 13 . 2 . 2 2 . 8 Treads 54 | 2 3 . 10 6 2 3 10 10 . 2 . 1 . . 5 Leg 6 | . . . . . . . . 3 . . . 1 1 . 1 Wheel 4 | . . . . . . . 3 . . . . . . . 1 Hover 2 | . . . . . . . . . . . . . 1 . 1 Flight 1 | . . . . . . . 1 . . . . . . . . Utility 104 | 1 4 1 7 5 8 9 17 13 . 16 3 3 2 . 15 Device 47 | . 1 1 1 2 1 3 9 7 . 7 2 1 1 . 11 Storage 11 | 1 2 . . . 1 1 3 1 . 2 . . . . . Processor 12 | . . . 1 1 3 1 . 3 . 1 1 . . . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 34 | . 1 . 5 2 3 4 5 2 . 6 . 2 1 . 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 87 | 2 . . 15 6 4 9 9 17 . 11 . 3 . . 11 Energy Gun 16 | 1 . . 4 3 . 2 1 3 . 2 . . . . . Energy Cannon 24 | . . . 3 . . . 5 6 . 5 . . . . 5 Ballistic Gun 25 | 1 . . 7 3 2 5 1 1 . . . 2 . . 3 Ballistic Cannon 11 | . . . . . 2 2 2 2 . 2 . . . . 1 Launcher 10 | . . . 1 . . . . 4 . 2 . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 2 3 . 4 3 2 . 1 . . 5 . 2 Parts Lost 77 | . . . 1 2 1 3 7 12 2 8 . 4 . . 37 Power 11 | . . . . . . . 2 1 1 2 . . . . 5 Propulsion 18 | . . . . 1 . 2 4 4 . . . 1 . . 6 Utility 24 | . . . . . . . . 4 . 3 . 1 . . 16 Weapon 24 | . . . 1 1 1 1 1 3 1 3 . 2 . . 10 Highest Loss Streak 23 | . . . 1 2 1 1 3 3 1 3 . 4 . . 23 Average Slot Usage (%) 94 | . 99 100 98 99 98 99 94 91 76 88 88 92 98 100 88 Engine 5 | . 14 14 10 9 . 1 10 1 . 1 7 5 1 . . Core 2 | . . . . . . . 1 9 8 3 2 5 5 5 3 Reactor 2 | . . . . 1 8 5 . . . 3 . . 3 5 5 Treads 14 | . 27 28 21 21 18 14 11 9 8 10 11 10 11 11 8 Device 9 | . 2 14 4 2 3 8 6 16 17 16 16 11 6 5 7 Storage 10 | . 14 14 11 11 9 7 12 10 11 11 11 11 11 11 9 Processor 20 | . . . 10 21 27 30 26 25 23 20 17 23 23 23 20 Protection 9 | . 11 . 17 9 14 13 6 2 . 6 5 9 14 17 10 Energy Gun 2 | . 14 14 5 3 4 . 2 . . . 5 . . . . Energy Cannon 2 | . . . 3 . . . 3 3 . 4 5 . . . 2 Ballistic Gun 6 | . 14 14 10 16 9 6 2 1 . . . 8 11 11 7 Ballistic Cannon 2 | . . . . . 4 7 3 2 4 4 . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 110 | 13 42 42 58 58 63 63 77 92 88 105 100 110 93 91 107 Greatest Support 97 | 40 40 40 40 40 46 55 76 93 93 97 97 97 50 50 86 Greatest Overweight (x) 25 | . 1 1 1 2 1 2 22 25 1 1 1 3 1 1 17 Average Overweight (x) . | . . 1 . 1 . 1 1 . . . . 1 1 1 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 7 12 12 12 12 12 12 12 12 12 12 12 12 12 11 Most Carried 12 | 5 10 10 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Carried 11 | 2 6 10 11 11 11 11 11 11 12 11 11 10 12 12 10 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 4 Final Carried 12 | 2 10 10 12 12 12 12 12 12 12 12 12 12 12 12 . Class Distribution -------------------- 71% | Mutant 20% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Matter Collected 9223 | 182 450 . 780 551 717 724 1364 1793 . 1154 127 250 . 181 950 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 17255 | . 359 . 1458 780 1253 770 1832 4058 . 1891 666 382 . 84 3722 Parts 858 | . 38 . 102 59 81 39 65 167 . 85 30 20 . 7 165 Haulers Intercepted 22 | . 2 . 6 3 3 1 1 1 . 2 . . . . 3 Recyclers Shooed 26 | . . . 1 . . 1 5 6 . 6 . . . . 7 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . 15 6 . 7 . Prevented 22 | . . . . . . . . . . . 12 10 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 274 | . 9 . 30 16 28 18 21 65 . 34 11 7 . 3 32 Guns 105 | . 8 . 25 16 13 5 9 8 . . 8 1 . 3 9 Cannons 122 | . . . 4 . 14 11 11 41 . 30 3 1 . . 7 AOE 36 | . 1 . 1 . 1 2 . 12 . 3 . 5 . . 11 Classes Destroyed 18 | . 4 . 5 . 2 1 . 2 . 1 1 1 . . 1 Worker 20 | . . . . . 2 1 3 3 . 2 . . . . 9 Builder 15 | . 2 . 1 . . . . 3 . 2 . . . . 7 Hauler 22 | . 2 . 6 3 3 1 1 1 . 2 . . . . 3 Recycler 25 | . . . 2 . 2 . 7 7 . 3 . . . . 4 Mechanic 1 | . . . . . . . . . . . . . . . 1 Operator 6 | . . . 3 . 1 2 . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . Watcher 28 | . 3 . 5 . 3 3 6 5 . 2 . . . . 1 Swarmer 74 | . 9 . 14 5 10 1 3 11 . 11 3 4 . 3 . Grunt 85 | . . . 7 3 9 6 6 25 . 12 2 2 . . 13 Brawler 4 | . . . 1 . . . . 2 . . . 1 . . . Duelist 4 | . . . . . . . . 4 . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . Sentry 44 | . . . 8 8 7 6 4 5 . 3 . . . . 3 Hunter 28 | . . . . . 2 . 4 8 . 1 2 . . . 11 Programmer 30 | . . . . . . 5 4 9 . 6 1 . . . 5 Samaritan 1 | . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . 1 . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 22 | . 7 . 5 5 8 7 4 7 . 10 3 3 . 2 22 Combat Bots Only 8 | . 3 . 4 5 6 5 3 6 . 8 3 3 . 2 5 Max Kills in Single Turn 4 | . 3 . 2 1 1 4 2 3 . 2 1 3 . 2 4 Gunslinging 1 | . . . 1 . . . . . . . . . . 1 . Exploded 3 | . 1 . 1 . 1 2 . 3 . 2 . 3 . . 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Damage Taken 19636 | . 193 . 919 674 866 1251 1782 3472 253 2439 690 645 . 111 6341 Core 2799 | . 11 . 127 74 133 116 269 515 34 227 28 92 . 9 1164 Absorbed by Shields 503 | . . . . . . . . 312 60 131 . . . . . Core Remaining (%) 68 | 100 . 95 . 49 75 83 68 . . . . . . 8 . Volleys Fired 858 | . 24 . 111 66 88 60 106 172 . 92 28 19 . 4 88 Largest 4 | . 2 . 2 2 2 2 2 2 . 2 2 2 . 2 4 Hottest 258 | . 60 . 91 79 73 72 156 169 . 163 163 163 . 63 258 Shots Fired 1578 | . 48 . 212 107 161 120 199 255 . 142 56 35 2 9 232 Gun 827 | . 48 . 180 107 107 60 90 53 . 2 28 22 2 9 119 Cannon 697 | . . . 29 . 54 60 109 190 . 139 28 8 . . 80 Launcher 54 | . . . 3 . . . . 12 . 1 . 5 . . 33 Special . | . . . . . . . . . . . . . . . . Kinetic 1001 | . 24 . 110 87 142 120 100 137 . 88 . 20 2 9 162 Thermal 281 | . . . 70 17 . . 58 59 . 34 28 8 . . 7 Explosive 6 | . . . 3 . . . . 2 . . . . . . 1 Electromagnetic 290 | . 24 . 29 3 19 . 41 57 . 20 28 7 . . 62 Robot Hit Streak 53 | . 11 . 23 53 35 34 42 52 . 37 35 17 18 26 28 Robot Miss Streak 3 | . 2 . 2 1 3 3 3 2 . 2 1 1 . . 2 Penetration Max 1 | . . . . . 1 1 1 1 . 1 . . . . 1 Secondary Targets 7 | . 2 . 4 . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . 1 . Shots Hit Robots 1300 | . 30 . 157 80 138 108 173 224 . 115 51 28 1 8 187 Core Hits 824 | . 20 . 80 31 93 100 115 172 . 58 21 17 1 3 113 Critical Hits 50 | . . . 6 2 4 . 3 8 . 18 1 1 . . 7 Critical Kills 22 | . . . 2 . 1 . 1 1 . 12 . . . . 5 Critical Parts Destroyed 23 | . . . 4 2 2 . 1 7 . 4 1 1 . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 42895 | . 449 . 2443 1223 3042 2859 4906 11992 . 4947 1524 1090 19 193 8208 Guns 13402 | . 386 . 1663 1223 1857 1216 2168 1158 . 26 586 438 19 193 2469 Cannons 19967 | . . . 494 . 950 1296 2738 7790 . 4038 938 204 . . 1519 Explosions 9490 | . 63 . 286 . 235 347 . 3029 . 862 . 448 . . 4220 Melee . | . . . . . . . . . . . . . . . . Ramming 36 | . . . . . . . . 15 . 21 . . . . . Kinetic 22213 | . 126 . 784 926 2541 2512 2463 6336 . 2853 . 393 19 193 3067 Thermal 9476 | . 63 . 1181 248 235 . 1545 1894 . 1575 938 204 . . 1593 Explosive 1935 | . . . 137 . . 347 . 1280 . . . . . . 171 Electromagnetic 9235 | . 260 . 341 49 266 . 898 2467 . 498 586 493 . . 3377 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . 4 4 . 3 1 6 6 6 6 6 6 6 30 Average Corruption 4 | . . . 4 4 . 2 1 4 6 6 6 6 6 6 7 Corruption Purged 2 | . . . . . . 2 . . . . . . . . . Effects 406 | . . . 27 35 . 27 1 69 6 95 35 37 15 20 39 Message Errors 102 | . . . 6 9 . 11 1 22 1 20 9 11 4 4 4 Matter Fused 79 | . . . 8 7 . 1 . 17 2 19 9 9 3 2 2 Heat Flow Errors 47 | . . . 1 7 . 6 . 5 . 10 2 3 4 3 6 Energy Discharges 40 | . . . 3 5 . 5 . 5 1 9 5 3 1 1 2 Parts Rejected 5 | . . . . . . . . 2 1 1 . . . . 1 Data Loss (minor) 44 | . . . 4 3 . 1 . 6 1 13 2 6 . 5 3 Data Loss (major) 20 | . . . . . . . . 2 . 8 3 3 1 2 1 Misfires 10 | . . . . . . . . 1 . 4 . 1 2 1 1 Targeting Errors 52 | . . . 4 4 . 3 . 8 . 10 5 1 . 2 15 Weapon Failures 7 | . . . 1 . . . . 1 . 1 . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1114 | . . . 25 . 9 37 91 230 . 184 8 20 . . 510 Projectiles 368 | . . . . . . 5 91 144 . 107 8 . . . 13 Explosions 738 | . . . 25 . 9 32 . 86 . 69 . 20 . . 497 Melee 8 | . . . . . . . . . . 8 . . . . . Knockbacks 128 | . . . . . 20 13 7 59 . 22 . . . . 7 Impact . | . . . . . . . . . . . . . . . . Kinetic 119 | . . . . . 18 13 7 52 . 22 . . . . 7 Secondary 9 | . . . . . 2 . . 7 . . . . . . . Self-Inflicted Damage 1631 | . . . 38 . . 125 . 489 . 193 . 100 . . 686 Shots 47 | . . . 2 . . 2 . 12 . 4 . 4 . . 23 Rammed 3 | . . . . . . . . 1 . 2 . . . . . Targets Rammed 3 | . . . . . . . . 1 . 2 . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 569 | . . . 235 297 39 221 408 529 . 569 351 252 194 252 215 Average Temperature 99 | . . . 51 100 13 50 119 87 . 143 139 100 92 120 56 Received Heat Transfer 3605 | . . . 297 282 333 546 552 572 . 420 138 171 . . 294 Effects 41 | . . . . . . . 9 12 . 18 1 . . 1 . Shutdowns 12 | . . . . . . . 3 2 . 6 1 . . . . Energy Bleed 8 | . . . . . . . 1 1 . 6 . . . . . Interference 17 | . . . . . . . 2 8 . 6 . . . 1 . Matter Decay 2 | . . . . . . . 2 . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . 3 4 . 1 . . . . 6 Combat Hostiles 11 | . . . . . . . 1 4 . 1 . . . . 5 Parts Fried 50 | . 1 . . . . . 3 15 . . 7 . . . 24 Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . Heat Transferred 10310 | . 50 . 2060 629 300 . 1291 1966 . 1343 999 222 . . 1450 Parts Sabotaged 4 | . . . . . . . . 4 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . 1 . 4 . 4 . . . . 2 . . . . 9 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Peak Influence 1160 | . 251 33 427 338 511 416 473 1160 324 534 . . . . 918 Initial 294 | . . 33 . . 29 175 27 199 294 187 . . . . . Average 214 | . 90 25 149 130 208 104 66 655 306 205 . . . . 250 Maximum Alert Level 4 | . 1 . 2 1 2 2 2 4 1 2 . . . . 3 Low Security (%) 62 | 100 91 100 58 70 58 79 98 2 . 60 . . . . 59 Level 1 18 | . 8 . 38 30 17 20 . 3 100 27 . . . . 12 Level 2 12 | . . . 3 . 23 . 1 57 . 11 . . . . 11 Level 3 5 | . . . . . . . . 33 . . . . . . 16 Level 4 . | . . . . . . . . 4 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 63 | . . . 3 2 3 12 9 17 . 5 . . . . 12 Investigation 17 | . . . 2 2 1 2 5 4 . 1 . . . . . Extermination 20 | . . . . . . 6 4 4 . 3 . . . . 3 Reinforcement 13 | . . . 1 . 2 1 . 3 . 1 . . . . 5 Assault 5 | . . . . . . . . 4 . . . . . . 1 Garrison 8 | . . . . . . 3 . 2 . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 2 . . . . . . 3 Haulers Reinforced 2 | . . . . . . . . . . . . . . . 2 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Distress Signals 21 | . . . 7 . 5 . 2 3 . . . . . . 4 Communications Jammed 38 | . . . . . . . 1 32 . 4 1 . . . . Distress Signals 36 | . . . . . . . . 32 . 4 . . . . . Times Spotted 430 | . 16 . 52 22 41 30 38 97 6 47 18 9 . 4 50 Peak Tracking Total 10 | . 4 . 5 4 7 5 4 6 6 5 4 5 . 4 10 Tactical Retreats 38 | . 1 . 3 . 5 1 1 10 1 7 5 2 . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Traps Triggered 23 | . . . 5 2 . 2 3 3 . 1 . . . . 7 Indirectly 8 | . . . . . . . . 2 . . . . . . 6 Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . 1 . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Machines Disabled 73 | . 2 . 4 3 2 5 2 17 . 19 . . 1 . 18 Max in Single Turn 6 | . 1 . 1 1 1 5 1 6 . 5 . . 1 . 5 Garrison Access 2 | . . . . . . . . 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Machines Accessed 94 | . 9 . 12 11 5 11 15 12 . 13 . 1 3 . 2 Terminals 48 | . 6 . 7 8 2 5 7 6 . 6 . 1 . . . Fabricators 8 | . . . . . . 2 1 3 . 2 . . . . . Repair Stations 11 | . 1 . 1 1 2 . 2 1 . 1 . . . . 2 Recycling Units 14 | . 2 . 2 1 . 2 3 1 . 3 . . . . . Scanalyzers 7 | . . . 2 . 1 2 2 . . . . . . . . Garrison Access 3 | . . . . 1 . . . 1 . 1 . . . . . Total Hacks 289 | . 27 . 44 29 21 36 52 37 . 29 . 1 9 . 4 Successful 184 | . 16 . 28 14 18 25 34 20 . 15 . 1 9 . 4 Failed 105 | . 11 . 16 15 3 11 18 17 . 14 . . . . . Catastrophic 11 | . . . 3 . 1 1 1 4 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 33 | . 4 . 7 12 1 . 2 3 . 4 . . . . . Terminals 147 | . 20 . 24 22 6 14 23 20 . 17 . 1 . . . Fabricators 20 | . . . . . . 8 1 7 . 4 . . . . . Repair Stations 36 | . 2 . 2 5 6 . 7 8 . 2 . . . . 4 Recycling Units 29 | . 5 . 3 1 . 7 7 1 . 5 . . . . . Scanalyzers 45 | . . . 15 . 9 7 14 . . . . . . . . Garrison Access 3 | . . . . 1 . . . 1 . 1 . . . . . Terminal Hacks 81 | . 12 . 10 9 3 9 12 8 . 8 . 1 9 . . Record 8 | . . . . . . . 3 3 . . . 1 1 . . Part Schematic 7 | . . . . 2 . 1 . . . . . . 4 . . Robot Analysis 3 | . . . . . . 1 1 1 . . . . . . . Prototype ID Bank 7 | . . . 1 . . 1 1 . . . . . 4 . . Open Door 2 | . . . . 1 . . . . . 1 . . . . . Level Access Points 3 | . . . . 1 . . 1 . . 1 . . . . . Branch Access Points 4 | . 1 . 1 . 1 . . . . 1 . . . . . Emergency Access Points 3 | . 1 . . . . 1 1 . . . . . . . . Machine Index 2 | . . . 1 . . 1 . . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . 1 . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . Alert Level 12 | . 3 . 1 2 1 1 2 2 . . . . . . . Unreport Threat 9 | . . . 2 1 . 1 1 2 . 2 . . . . . Locate Traps 5 | . 4 . . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . Zone Layout 8 | . 2 . 3 2 . . . . . 1 . . . . . Fabricator Hacks 14 | . . . . . . 8 1 3 . 2 . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . Load Schematic 4 | . . . . . . 3 . 1 . . . . . . . Build 9 | . . . . . . 4 1 2 . 2 . . . . . Repair Station Hacks 31 | . 2 . 2 2 6 . 6 7 . 2 . . . . 4 Scan Component 16 | . 1 . 1 1 3 . 3 4 . 1 . . . . 2 Repair 15 | . 1 . 1 1 3 . 3 3 . 1 . . . . 2 Recycling Unit Hacks 13 | . 2 . 2 . . 3 3 1 . 2 . . . . . Process 1 | . . . . . . 1 . . . . . . . . . Retrieve Matter 2 | . . . . . . 2 . . . . . . . . . Retrieve Components 10 | . 2 . 2 . . . 3 1 . 2 . . . . . Scanalyzer 40 | . . . 14 . 9 5 12 . . . . . . . . Insert Component 19 | . . . 7 . 3 3 6 . . . . . . . . Analyze 21 | . . . 7 . 6 2 6 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . . . . Seal Access 2 | . . . . . . . . 1 . 1 . . . . . Unauthorized Hacks 3 | . . . . 3 . . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . Hacking Detections 78 | . 9 . 11 8 5 10 13 11 . 10 . . . . 1 Full Trace Events 17 | . . . 2 2 1 2 5 4 . 1 . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . 6 2 3 3 6 . . . . . 4 . . Parts Built 15 | . . . . . . 8 1 4 . 2 . . . . . Matter 1820 | . . . . . . 694 234 424 . 468 . . . . . Time 706 | . . . . . . 347 117 86 . 156 . . . . . Total Part Build Rating 79 | . . . . . . 34 7 24 . 14 . . . . . Parts Repaired 15 | . 1 . 1 1 3 . 3 3 . 1 . . . . 2 Time 511 | . 26 . 26 19 144 . 101 97 . 20 . . . . 78 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 4 | . . . . . . 4 . . . . . . . . . Retrieved Matter 4 | . . . . . . 4 . . . . . . . . . Retrieved Components 83 | . 13 . 19 . . . 21 10 . 20 . . . . . Parts Scanalyzed 18 | . . . 7 . 3 2 6 . . . . . . . . Part Schematics Acquired 17 | . . . 6 . 3 2 6 . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Total Allies 1 | . . . . 1 . . . . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . . . . Highest-Rated Group 99 | . . . . 99 94 . . . . . . . . . . Highest-Rated Ally 99 | . . . . 99 94 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . 16 . . . . . . . . . . . Total Damage 394 | . . . . 394 . . . . . . . . . . . Kills 8 | . . . . 8 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Robot Analysis Total 3 | . . . . . . 1 1 1 . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . . . 1 3 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 26 | . . . . . . . . . . . . . . . 26 Items 26 | . . . . . . . . . . . . . . . 26 Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Turns Passed 24153 | 66 1074 512 2808 1590 1489 2792 2743 2839 187 2968 1328 1393 431 521 1412 Spaces Moved 11100 | 40 572 253 1284 740 605 1284 1175 1176 115 1447 706 704 226 267 506 Core 35 | 10 . . . . . . 5 3 . . . . . . 17 Treads 10883 | 30 572 253 1284 740 605 1284 1040 1122 115 1447 706 704 226 267 488 Legs 51 | . . . . . . . . 51 . . . . . . . Wheels 122 | . . . . . . . 121 . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . 9 . . . . . . . . Fastest Speed 50 | 50 160 180 160 180 160 160 110 150 160 165 165 165 185 185 50 Average Speed 177 | 132 162 180 179 180 179 179 183 170 163 171 174 187 185 185 195 Slowest Speed 1300 | 160 180 180 180 200 180 200 1150 1300 180 185 185 230 185 185 900 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 2 Teleports 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 53 | 3 91 51 88 91 46 33 25 30 70 31 81 83 62 49 15 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . . . . . . . . 1 1 . 1 . Known Exits Taken 8 | . 1 . 1 1 1 1 1 . . 1 . . . 1 . Unknown Exits Taken 5 | 1 . 1 . . . . . . . . 1 1 1 . . Scrap Searched 7 | . . . . . . . . . . . 4 3 . . . Spaces Dug 21 | . . . 21 . . . . . . . . . . . . Terrain Destroyed 540 | . 3 . 45 . 35 30 20 184 . 55 1 3 . . 164 Melee . | . . . . . . . . . . . . . . . . Projectile 99 | . . . . . . . 20 45 . 15 1 3 . . 15 AOE 441 | . 3 . 45 . 35 30 . 139 . 40 . . . . 149 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Total 14050 | 51 671 309 1575 895 851 1661 1563 1775 114 1810 747 744 239 287 758 Wait 1451 | . 46 56 105 53 128 254 197 306 . 193 . 4 . 17 92 Move 11086 | 39 571 252 1283 739 604 1283 1174 1176 114 1446 705 703 225 266 506 Hop . | . . . . . . . . . . . . . . . . Pick Up 135 | 5 12 . 12 4 7 13 12 27 . 20 2 5 1 . 15 Fast Attach 116 | 3 1 . 15 5 3 11 25 21 . 13 1 1 7 . 10 Attach 69 | 3 1 . 3 . 3 2 2 13 . 13 . 5 . . 24 Detach 1 | . . . . . . . . . . 1 . . . . . Swap 128 | 1 7 1 20 14 9 10 23 19 . 10 5 4 . . 5 Drop 201 | . 9 . 26 14 9 28 24 40 . 20 6 3 6 . 16 Fire 858 | . 24 . 111 66 88 60 106 172 . 92 28 19 . 4 88 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . 1 . 2 . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 10) 644 | -10/Materials | Repaired Lgt. Treads 869 | -10/Materials | Identified exit to Mines 1042 | -10/Materials | Discovered new exit (range 16) 1141 | -10/Materials | Entered Mines 1240 | -10/Mines | Learned location of Zion (-7) 1588 | -10/Mines | Discovered new exit (range 14) 1653 | -10/Mines | Entered Materials 1653 | -9/Materials | Evolved 2 slots: Utility x2 1654 | -9/Materials | Identified exit to Mines 1947 | -9/Materials | Discovered new exit (range 21) 2205 | -9/Materials | Discovered new exit (range 11) 2581 | -9/Materials | Discovered new exit (range 3) 3405 | -9/Materials | Identified exit to Storage 3486 | -9/Materials | Repaired Sensor Array 3531 | -9/Materials | Discovered new exit (range 16) 4461 | -9/Materials | Entered Storage 4503 | -9/Storage | Identified exit to Materials 4987 | -9/Storage | Met 01-MTF 5176 | -9/Storage | Build established: Scavenger-Mutant 5518 | -9/Storage | Repaired Imp. Grenade Launcher 5824 | -9/Storage | Core integrity fell below 50% 6011 | -9/Storage | Build established: Mutant 6051 | -9/Storage | Entered Materials 6051 | -8/Materials | Accompanied by 1 ally (01-MTF) 6051 | -8/Materials | Evolved 2 slots: Utility x2 6056 | -8/Materials | 01-MTF left 6543 | -8/Materials | Repaired Utility Shielding 7350 | -8/Materials | Discovered new exit (range 10) 7443 | -8/Materials | Identified exit to Factory 7485 | -8/Materials | Repaired Cold Fusion Reactor 7524 | -8/Materials | Repaired Flak Cannon 7540 | -8/Materials | Entered Factory 7540 | -7/Factory | Evolved 2 slots: Utility x2 7887 | -7/Factory | Fabricated Imp. Reclamation Unit? 8935 | -7/Factory | Discovered new exit (range 19) 9195 | -7/Factory | Garrison activated, responded to threat 9646 | -7/Factory | Identified exit to Factory 9803 | -7/Factory | Fabricated Lgt. Angular Momentum Engine (x2) 10012 | -7/Factory | Build established: Skirmisher 10207 | -7/Factory | Fabricated Mass Driver (x2) 10284 | -7/Factory | Fabricated Hrd. Light Armor Plating (x2) 10332 | -7/Factory | Entered another Factory area 10332 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11292 | -6/Factory | Identified exit to Factory 11483 | -6/Factory | Build established: Scavenger-Mutant 11601 | -6/Factory | Repaired Utility Shielding 11812 | -6/Factory | Repaired Med. Treads 11857 | -6/Factory | Repaired Med. Treads 12355 | -6/Factory | Lost 3 parts (2p1n) 12578 | -6/Factory | Build established: Mutant 12904 | -6/Factory | Spotted B-75 Beast 13036 | -6/Factory | Local fabrication network quarantined 13045 | -6/Factory | Fabricated HERF Cannon (x1) 13075 | -6/Factory | Entered another Factory area 13075 | -5/Factory | Evolved 2 slots: Utility x2 13100 | -5/Factory | Found Prototype Launcher 13101 | -5/Factory | Identified Tesla Bomb Launcher 13182 | -5/Factory | Fabricated Lgt. Angular Momentum Engine (x2) 13215 | -5/Factory | Spotted B-75 Beast 13292 | -5/Factory | Garrison activated, responded to threat 13375 | -5/Factory | First assault squad dispatched 13576 | -5/Factory | Lost 3 parts (2n1w) 15296 | -5/Factory | Fabricated Myomer Leg (x2) 15362 | -5/Factory | Repaired Hvy. Treads 15407 | -5/Factory | Repaired Tesla Bomb Launcher 15433 | -5/Factory | Repaired Matter Compressor 15483 | -5/Factory | Garrison activated, responded to threat 15556 | -5/Factory | Discovered new exit (range 19) 15760 | -5/Factory | Core integrity fell below 50% 15914 | -5/Factory | Sucked down chute 15914 | -5/Factory | Entered Waste 15953 | -5/Waste | Spotted C-40 Crusher 15964 | -5/Waste | Spotted C-40 Crusher 15974 | -5/Waste | Spotted C-40 Crusher 15978 | -5/Waste | Spotted C-40 Crusher 16002 | -5/Waste | Spotted C-40 Crusher 16020 | -5/Waste | Spotted C-40 Crusher 16033 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16036 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16043 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16053 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16084 | -5/Waste | Discovered new exit (range 12) 16101 | -5/Waste | Entered Factory 16602 | -5/Factory | Identified exit to Upper Caves 16602 | -5/Factory | Identified exit to Extension 17498 | -5/Factory | Fabricated Antimatter Reactor (x2) 17685 | -5/Factory | Repaired Antimatter Reactor 18089 | -5/Factory | Spotted B-75 Beast 18310 | -5/Factory | Destroyed 8 combat bots 18395 | -5/Factory | Lost 3 parts (1p2u) 18743 | -5/Factory | Identified exit to Factory 19069 | -5/Factory | Entered Upper Caves 19661 | -5/Upper Caves | Learned location of Warlord (-4) 19693 | -5/Upper Caves | Attacked by a faux Warlord 20222 | -5/Upper Caves | Core integrity fell below 20% 20278 | -5/Upper Caves | Discovered new exit (range 7) 20397 | -5/Upper Caves | Entered another Upper Caves area 20705 | -5/Upper Caves | Lost 4 parts (1n1u2w) 20956 | -5/Upper Caves | Build established: Scavenger-Mutant 21058 | -5/Upper Caves | Learned 4 Factory zone layouts 21720 | -5/Upper Caves | Discovered new exit (range 7) 21790 | -5/Upper Caves | Entered Zhirov 21790 | -5/Zhirov | Discovered new exit (range 3) 21824 | -5/Zhirov | Met Zhirov 21896 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22034 | -5/Zhirov | Found Alien Artifact 22034 | -5/Zhirov | Identified Integrated Dissipator 22034 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22057 | -5/Zhirov | Found Alien Artifact 22057 | -5/Zhirov | Identified Transdimensional Reconstructor 22057 | -5/Zhirov | Warped through subspace 22221 | -5/Zhirov | Entered Proximity Caves 22236 | -4/Proximity Caves | Learned location of Quarantine (-3) 22742 | -4/Proximity Caves | Entered Factory 22742 | -4/Factory | Evolved 2 slots: Weapon x2 22999 | -4/Factory | Repaired Arm. Medium Treads 23456 | -4/Factory | Found Prototype Launcher 23456 | -4/Factory | Identified Com. Tesla Bomb Launcher 23556 | -4/Factory | Build established: Gunner 23558 | -4/Factory | Repaired Imp. Medium Armor Plating 23773 | -4/Factory | Crushed by falling debris 23788 | -4/Factory | Garrison activated, responded to threat 23946 | -4/Factory | System corruption reached 10% 23958 | -4/Factory | Lost 6 parts (1p2n1u2w) 24017 | -4/Factory | Lost 5 parts (1p1n3w) 24034 | -4/Factory | First assault squad dispatched 24045 | -4/Factory | Crushed by falling debris 24097 | -4/Factory | System corruption reached 30% 24101 | -4/Factory | Core integrity fell below 50% 24137 | -4/Factory | Core integrity fell below 20% 24154 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 24136_ Slug penetrates Wall. 24136_ U-05 Engineer lays Concrete. 24136_ Slug penetrates Wall. 24138_ U-05 Engineer builds a Wall. 24139_ Penetrated by Slug. 24140_ Slug penetrates Wall. 24140_ Penetrated by Slug. 24140_ Slug penetrates Wall. 24142_ 9 DE# VIK&ER6AFCNYVCJ5 HKB7Z/OX 24142_ U-05 Engineer lays Concrete. 24143_ Penetrated by Slug. 24143_ Slug penetrates Wall. 24143_ Penetrated by Slug. 24146_ U-05 Engineer builds a Wall. 24150_ U-05 Engineer lays Concrete. 24152_ U-05 Engineer builds a Wall. 24152_ Penetrated by Slug. 24152_ Hcp. Storage Unit destroyed. 24154_ Slug penetrates Wall. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?### #???????????????????????????? | | ?# # #???????????????????????????? | | ??#" ########????????????????????? | | ???# ^ % # #????????????????????? | | ???# ^ # ##############???????? | | #### ^^ # # #???????? | | # # # * = =%= # # !#??? ???? | | ### # +#### !=!%%# # #?? ??? | | [ % [ = "% !*!!# # /#? ??? | | !== [= [[] #=%=%%[%= # / ?? | | %* # =[%*!%! " ?? | | =!! ! # = =[%" %! " ?? | | # !%!= =#! ? | | ! """" # # ? | | #######/###### # | | # # # % = ] | | # # * # =%! | | # # [ !############ * ""+#????? | | # # =hhh ^ u ?? | | " # ! #? | | +% #? | | ! !# ?? | | ! ! ^ t ?? | | # ?? | | # = ^ ??? | | # ############@############### ??? | | # #????????? ????????????? ???? | | ## ###???????""""" ! ???????????? ???? | | ??? ????????# ""T"" ??????????? ?????? | | ??? ##?????????# #????????????????? | | ????####???????????# """ """ #????????????????? | | ???????????????????# """ """ #????????????????? | | ???????????????????#???" """ #?????!??????????? | | ??????????????????????? ?? #????????????????? | | ???????????????????????" ??? *#????????????????? | | ???????????????????????" ???? #????????????????? | | ???????????????????????? ????? #????????????????? | | ??????????????????????????????? #????????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 100 Energy Generation 39 Energy Capacity 550 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 10 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 16 EM Shielding 3 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 40 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 14 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 10 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Titanium Leg | -9/Storage | Hacked Adv. Signal Interpreter | -9/Storage | Hacked Hrd. Light Armor Plating | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Lgt. Angular Momentum Engine | -7/Factory | Scanalyzed Mass Driver | -7/Factory | Hacked Armor Integrity Analyzer | -6/Factory | Scanalyzed Core Analyzer | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Hvy. Flak Cannon | -6/Factory | Scanalyzed Gauss Rifle | -6/Factory | Scanalyzed Imp. Transmission Jammer | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Reclamation Unit | x2 | -7/Factory | Preloaded Lgt. Angular Momentum Engine | x2 | -7/Factory Mass Driver | x2 | -7/Factory Hrd. Light Armor Plating | x2 | -7/Factory HERF Cannon | x1 | -6/Factory | Preloaded Lgt. Angular Momentum Engine | x2 | -5/Factory Myomer Leg | x2 | -5/Factory | Preloaded Antimatter Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- I Think I Know What's Going On Production Line Treasure Hunter Challenges ------------ None Game ------ Seed SingularityMeleePurifier Manual? 0 Play Time 02:55:33 Cumulative 73.1 hours Start 2021.07.16 @ 07:51:48 End 2021.07.17 @ 02:00:11 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 47 Rogue 14 Adventurer 33 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 62 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33da6f61-0a28-46f3-8e2f-fcd0c2dbb021