Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 23:54:24 Player: Snips Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (2055) 2055 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4876 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 425/450 Energy 43/100 System Corruption 2% Temperature Warning (336) Movement Rolling (115) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (8) ------ Large Storage Unit Large Matter Pod Transmission Jammer Propulsion Shielding Makeshift Light Armor Plating > --- WEAPON (2) ------- Autogun > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Titanium Leg VSS Leg Medium Storage Unit Tractor Beam High-powered Shotgun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Medium Matter Pod Large Matter Pod Transmission Jammer Propulsion Shielding Improved Weapon Shielding Improved Light Armor Plating > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Titanium Leg VSS Leg Wheel Compact Wheel Medium Storage Unit Reactive Plating Gatling Laser Heavy Ion Cannon Autogun High-powered Shotgun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Improved Grenade Launcher [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Matter Pod Device Improved Heat Sink Storage Large Matter Pod Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 2 2 . Weapon . | . . . . . . Parts Attached 67 | . 5 . 40 13 9 Power 9 | . 1 . 7 1 . Engine 4 | . 1 . 3 . . Core 5 | . . . 4 1 . Reactor . | . . . . . . Propulsion 11 | . 1 . 6 2 2 Treads . | . . . . . . Leg 8 | . . . 6 2 . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight 1 | . 1 . . . . Utility 25 | . . . 17 6 2 Device 7 | . . . 4 3 . Storage 5 | . . . 5 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 13 | . . . 8 3 2 Artifact . | . . . . . . Weapon 22 | . 3 . 10 4 5 Energy Gun 3 | . . . 1 1 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 12 | . . . 8 3 1 Ballistic Cannon 2 | . . . . . 2 Launcher 1 | . 1 . . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes . | . . . . . . Parts Lost 42 | . 1 3 24 7 7 Power 8 | . . 1 5 1 1 Propulsion 6 | . . 1 3 1 1 Utility 19 | . . . 11 3 5 Weapon 9 | . 1 1 5 2 . Highest Loss Streak 7 | . 1 3 7 3 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 12 19 73 86 98 Engine 1 | . 2 4 2 . . Core 5 | . . . 4 6 6 Leg 11 | . . . 13 12 9 Wheel 1 | . . . . . 5 Device 8 | . . . 8 7 10 Storage 21 | . . . 19 27 22 Protection 14 | . . . 8 14 25 Energy Gun 1 | . . . . . 3 Energy Cannon 1 | . . . . . 3 Ballistic Gun 9 | . . . 12 14 3 Ballistic Cannon 1 | . . . . . 4 Slashing Weapon 1 | . . . 3 . . Naked Turns 103 | . 75 19 9 . . Heaviest Build 61 | . 4 4 45 46 61 Greatest Support 30 | 3 4 4 30 30 30 Greatest Overweight (x) 5 | . . . 5 2 2 Average Overweight (x) 1 | . . . 1 1 1 Largest Inventory Capacity 15 | 5 5 5 15 15 15 Average Capacity 11 | 5 5 5 8 15 15 Most Carried 15 | . . . 9 13 15 Average Carried 9 | . . . 5 10 13 Final Capacity 15 | 5 5 5 15 15 15 Final Carried 13 | . . . 9 13 12 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2322 | . 5 . 1749 312 256 Remotely . | . . . . . . Salvage Created 2363 | . 17 . 1570 582 194 Parts 129 | . 7 . 81 29 12 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . . . 12 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 46 | . 5 . 28 7 6 Melee 3 | . . . 3 . . Guns 34 | . . . 25 7 2 Cannons 3 | . . . . . 3 AOE 5 | . 5 . . . . Classes Destroyed 13 | . 1 . 9 3 . Worker 7 | . . . 5 2 . Builder 2 | . . . . 2 . Tunneler 1 | . . . . 1 . Hauler 2 | . . . 2 . . Recycler 3 | . . . 1 2 . Watcher 1 | . . . 1 . . Swarmer 10 | . 5 . 3 . 2 Grunt 15 | . . . 11 2 2 Brawler 2 | . . . 1 . 1 Duelist 2 | . . . 2 . . Sentry 13 | . . . 10 2 1 Hunter 1 | . . . 1 . . Programmer 3 | . . . . 3 . Best Kill Streak 5 | . 5 . 4 5 3 Combat Bots Only 5 | . 5 . 4 2 3 Max Kills in Single Turn 3 | . 3 . 1 1 1 Gunslinging . | . . . . . . Exploded 3 | . 3 . . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 528 | . 43 44 255 128 58 Missed 142 | . 19 14 68 33 8 Damage Taken 5516 | . 192 299 2601 1138 1286 Core 1428 | . 119 212 391 180 526 Absorbed by Shields 187 | . . . 187 . . Redirected to Shielding 125 | . . . . 39 86 Ignored by Resistances 125 | . . . . 57 68 Core Remaining (%) 56 | 100 52 47 28 . . Volleys Fired 227 | . 7 6 132 52 30 Largest 2 | . 1 1 2 2 2 Hottest 145 | . 100 100 63 90 145 Shots Fired 375 | . 7 6 213 101 48 Gun 333 | . . . 213 101 19 Cannon 29 | . . . . . 29 Launcher 5 | . 5 . . . . Special 8 | . 2 6 . . . Kinetic 337 | . . . 205 98 34 Thermal 33 | . 2 6 8 3 14 Explosive 5 | . 5 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . . . 14 12 7 Robot Miss Streak 9 | . . . 9 7 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 4 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 237 | . 1 . 149 63 24 Core Hits 121 | . 8 1 66 32 14 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 3 | . . . 1 2 . Critical Strikes 8 | . . . 6 2 . Destroy 4 | . . . 2 2 . Sever 4 | . . . 4 . . Melee Attacks 22 | . 1 . 21 . . Impact . | . . . . . . Slashing 21 | . . . 21 . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5276 | . 259 20 2909 1410 678 Guns 3877 | . . . 2473 1188 216 Cannons 462 | . . . . . 462 Explosions 481 | . 259 . . 222 . Melee 436 | . . . 436 . . Ramming 20 | . . 20 . . . Kinetic 3958 | . . . 2358 1146 454 Thermal 551 | . . . 115 212 224 Explosive 259 | . 259 . . . . Electromagnetic 52 | . . . . 52 . Impact . | . . . . . . Slashing 436 | . . . 436 . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . . . 5 19 Message Errors 8 | . . . . 1 7 Matter Fused 4 | . . . . . 4 Heat Flow Errors 8 | . . . . 2 6 Energy Discharges 1 | . . . . 1 . Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 61 | . 2 . . 59 . Projectiles . | . . . . . . Explosions 61 | . 2 . . 59 . Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 237 | . . 8 . 229 . Shots 8 | . . . . 8 . Rammed 7 | . . 7 . . . Targets Rammed 7 | . . 7 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 601 | . 31 22 156 234 601 Average Temperature 92 | . 16 11 39 55 218 Received Heat Transfer 1679 | . . . 1109 264 306 Effects 26 | . . . . . 26 Shutdowns 2 | . . . . . 2 Energy Bleed 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Short Circuit 3 | . . . . . 3 Damage (minor) 3 | . . . . . 3 Damage (major) 10 | . . . . . 10 Damage (core) 5 | . . . . . 5 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 1 | . . . 1 . . Heat Transferred 856 | . . . 259 174 423 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 445 | . 193 97 445 344 . Initial 162 | . . 81 35 162 . Average 183 | . 56 83 212 171 . Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 70 | 100 100 100 54 86 . Level 1 26 | . . . 40 13 . Level 2 2 | . . . 5 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . . 6 3 . Investigation . | . . . . . . Extermination 2 | . . . . 2 . Reinforcement 3 | . . . 2 1 . Assault . | . . . . . . Garrison 4 | . . . 4 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 8 5 42 9 7 Peak Tracking Total 6 | . 5 5 6 2 3 Tactical Retreats 6 | . . . 6 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 11 | . 3 . . 8 . Max in Single Turn 3 | . 3 . . 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 2 | . . . . 1 1 Terminals . | . . . . . . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . . . 3 1 Successful 3 | . . . . 2 1 Failed 1 | . . . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators 3 | . . . . 3 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . . 1 Open Door 1 | . . . . . 1 Fabricator Hacks 2 | . . . . 2 . Network Status 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 1 | . . . . 1 . Authchips . | . . . . . . Time 84 | . . . . 84 . Total Part Build Rating 4 | . . . . 4 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat 1 | . 1 . . . . Combat . | . . . . . . Robot Hacks Applied 1 | . 1 . . . . parse_system 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 3983 | 10 175 78 1450 994 1276 Spaces Moved 2019 | 20 300 96 535 341 727 Core 376 | 20 250 24 82 . . Treads . | . . . . . . Legs 1169 | . . . 453 341 375 Wheels 352 | . . . . . 352 Hover . | . . . . . . Flight 122 | . 50 72 . . . Fastest Speed 40 | 50 40 40 50 190 115 Average Speed 148 | 50 48 42 175 207 157 Slowest Speed 300 | 50 50 50 300 260 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . 3 . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 29 | 3 38 13 44 10 71 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug 8 | . 2 6 . . . Terrain Destroyed 43 | . 16 6 . 12 9 Melee . | . . . . . . Projectile 17 | . 2 6 . . 9 AOE 26 | . 14 . . 12 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 2607 | 19 315 111 829 524 809 Wait 204 | . 2 6 60 108 28 Move 2008 | 19 299 89 534 340 727 Hop 2 | . . 2 . . . Pick Up 42 | . . . 27 9 6 Fast Attach 39 | . 5 . 27 6 1 Attach 16 | . . . 8 5 3 Detach . | . . . . . . Swap 12 | . . . 5 2 5 Drop 25 | . 1 . 15 2 7 Fire 227 | . 7 6 132 52 30 Melee 22 | . 1 . 21 . . Ram 7 | . . 7 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . 1 . . . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 12) 186 | -10/Materials | Entered another Materials area 186 | -9/Materials | Evolved 2 slots: Utility x2 228 | -9/Materials | Crushed by falling debris 259 | -9/Materials | Discovered new exit (range 10) 263 | -9/Materials | Core integrity fell below 50% 264 | -9/Materials | Entered another Materials area 264 | -8/Materials | Evolved 2 slots: Utility x2 276 | -8/Materials | Lost 3 parts (1p1n1w) 310 | -8/Materials | Build established: Mutant 459 | -8/Materials | Lost 3 parts (1p1u1w) 797 | -8/Materials | Garrison activated, responded to threat 862 | -8/Materials | Lost 4 parts (3u1w) 945 | -8/Materials | Core integrity fell below 50% 980 | -8/Materials | Lost 7 parts (1p2n3u1w) 1246 | -8/Materials | Garrison activated, responded to threat 1265 | -8/Materials | Lost 4 parts (1p3u) 1665 | -8/Materials | Discovered new exit (range 14) 1714 | -8/Materials | Entered Factory 1714 | -7/Factory | Evolved 2 slots: Utility x2 2270 | -7/Factory | Build established: Scavenger-Mutant 2348 | -7/Factory | Lost 3 parts (2u1w) 2546 | -7/Factory | Fabricated Transmission Jammer (x1) 2689 | -7/Factory | Discovered new exit (range 8) 2708 | -7/Factory | Entered Lower Caves 3898 | -7/Lower Caves | Discovered new exit (range 2) 3939 | -7/Lower Caves | Attracted the attention of an 0b10 base 3958 | -7/Lower Caves | Core integrity fell below 50% 3967 | -7/Lower Caves | Core integrity fell below 20% 3984 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- (-59). 03963_ Imp. Treads fries itself beyond repair. 03964_ Overheating: Energy bleed (-7). 03964_ Imp. Treads fries itself beyond repair. 03964_ Med. Matter Pod destroyed. 03965_ Overheating: Energy bleed (-4). 03965_ VTOL Module fries itself beyond repair. 03966_ Overheating: Core damaged (-105). 03966_ Reactive Plating destroyed. 03966_ Critical hit (Burn: +37). 03967_ Overheating: Core damaged (-77). 03968_ Overheating: Core damaged (-126). 03968_ Imp. Light Armor Plating destroyed. 03970_ Overheating: Mak. Light Armor Plating damaged (-60). 03971_ VTOL Module fries itself beyond repair. 03972_ Lgt. Nuclear Core destroyed. 03977_ Overheating: Transmission Jammer damaged (-3). 03978_ Broken Wheel destroyed. 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