Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 03:20:13 Player: Byrnorthil Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (329) 1645 Value Destroyed (13447) 13447 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (9805) 9805 TOTAL SCORE: 34897 Bonus ------- High Alert Combat Kills 2937 Follower Combat Kills 3013 Entered DSFs 500 Registered with UFD 300 Met Data Miner 300 Win 3000 Friendly Fire -245 Cogmind --------- Core Integrity 1394/1600 Matter 241/300 Energy 509/530 System Corruption 13% Temperature Cool (12) Movement Treading (166) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Core Analyzer Layered Heavy Armor Plating Graphene Brace (fused) Advanced Force Field > --- WEAPON (7) ------- Phase Gun Enhanced Quantum Rifle HERF Cannon Nova Cannon Heavy Machine Gun Heavy Machine Gun Power Sword > --- INVENTORY (5) ---- Reinforced Quantum Reactor Armored Heavy Treads Terrain Scanner HERF Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Medium Storage Unit Advanced Target Analyzer Core Analyzer Layered Heavy Armor Plating Advanced Force Field Advanced Force Field > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Dispersion Rifle Enhanced Quantum Rifle Nova Cannon > --- INVENTORY -------- Reinforced Antimatter Reactor Particle Reactor Reinforced Quantum Reactor Armored Heavy Treads Armored Heavy Treads Advanced Coolant Injector Phase Gun [Rating: 194] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Improved Linear Gravjet Utility Core Analyzer Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Authchip [Processor] Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Thunder Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 4 . . . . 2 2 . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . . . . . 1 . . 1 Utility 7 | . . . 1 . . . 1 . . . 2 . . . . 1 . . . . . 1 1 Weapon 5 | . . . . . . . 1 . . . 1 . . . . 1 2 . . . . . . Parts Attached 397 | 7 16 2 35 3 3 5 27 9 16 12 54 9 1 . 14 41 32 15 1 . 23 27 45 Power 44 | 1 2 . 2 1 . . 3 1 . . 6 2 1 . 4 3 4 . 1 . 3 4 6 Engine 20 | 1 2 . 2 1 . . 3 1 . . 2 2 . . 4 1 . . . . 1 . . Core 9 | . . . . . . . . . . . 4 . 1 . . 1 2 . 1 . . . . Reactor 15 | . . . . . . . . . . . . . . . . 1 2 . . . 2 4 6 Propulsion 86 | 2 2 . 7 1 . . 6 1 5 3 17 6 . . 1 11 11 3 . . 4 1 5 Treads 36 | . . . 3 1 . . 6 1 4 . . . . . . 4 6 1 . . 4 1 5 Leg 36 | 2 2 . 4 . . . . . 1 3 12 5 . . 1 5 1 . . . . . . Wheel 12 | . . . . . . . . . . . 5 1 . . . 1 3 2 . . . . . Hover 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 119 | 2 4 . 11 1 1 1 4 3 8 5 16 . . . 4 11 6 4 . . 6 13 19 Device 62 | 1 2 . 5 1 . . 3 1 3 2 8 . . . 2 5 3 2 . . 2 7 15 Storage 9 | 1 2 . 1 . 1 . 1 . . 1 . . . . . 1 . 1 . . . . . Processor 18 | . . . . . . . . . . 2 4 . . . 2 3 2 . . . 4 1 . Hackware 5 | . . . . . . . . . 4 . 1 . . . . . . . . . . . . Protection 25 | . . . 5 . . 1 . 2 1 . 3 . . . . 2 1 1 . . . 5 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 148 | 2 8 2 15 . 2 4 14 4 3 4 15 1 . . 5 16 11 8 . . 10 9 15 Energy Gun 43 | 2 4 . 7 . 2 2 . . . . 2 . . . . 4 . 2 . . 3 8 7 Energy Cannon 20 | . 1 . 2 . . . 9 2 . . . . . . 2 . 1 1 . . . 1 1 Ballistic Gun 14 | . . 1 2 . . . . . . . 2 . . . . . 4 2 . . . . 3 Ballistic Cannon 11 | . . . . . . . . . . . 1 . . . . . 1 1 . . 7 . 1 Launcher 13 | . 3 1 4 . . 1 1 . . . 1 . . . . . . . . . . . 2 Special Weapon 9 | . . . . . . . . . . 2 2 . . . . 2 2 1 . . . . . Impact Weapon 22 | . . . . . . . 3 . 1 1 2 . . . 1 10 3 1 . . . . . Slashing Weapon 16 | . . . . . . 1 1 2 2 1 5 1 . . 2 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 Corrupted Parts 15 | . . . . . . 1 . . 3 . 1 . . . . 1 3 . . . . 1 5 System Corruption 34 | . . . . . . 1 . . 6 . 3 . . . . 3 7 . . . . 6 8 Parts Lost 122 | . 1 . . . . 2 1 2 1 . 21 2 1 . 1 12 30 10 4 . 4 11 19 Power 19 | . 1 . . . . . . . . . 3 1 1 . . 1 6 . 1 . 1 2 2 Propulsion 29 | . . . . . . . . 1 1 . 7 1 . . . 5 9 2 . . . 2 1 Utility 28 | . . . . . . 1 1 1 . . 4 . . . . 3 6 2 1 . . 3 6 Weapon 45 | . . . . . . 1 . . . . 7 . . . 1 3 8 6 2 . 3 4 10 Highest Loss Streak 22 | . 1 . . . . 2 1 2 1 . 11 1 1 . 1 6 22 7 4 . 2 8 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 92 | . 99 100 99 100 78 100 99 100 96 97 89 84 85 86 89 90 78 87 68 61 79 86 80 Engine 6 | . 13 14 11 11 11 11 9 9 9 9 2 5 . . 3 . . . . . . . . Core 1 | . . . . . . . . . . . 3 . 5 6 2 2 3 5 4 4 2 . . Reactor 1 | . . . . . . . . . . . . . . . . 2 1 . . . 4 12 11 Treads 10 | . . . 4 33 33 33 27 27 24 4 . . . . . 5 9 9 10 9 8 7 11 Leg 11 | . 28 28 28 . . . . . . 22 14 3 26 26 26 14 . . . . . . . Wheel 2 | . . . . . . . . . . . 10 21 . . . . 3 4 5 4 4 3 . Device 11 | . 14 14 16 11 11 11 23 20 20 9 6 6 6 6 5 5 4 8 . . 4 14 20 Storage 7 | . 14 14 11 11 11 11 8 9 9 9 6 6 6 6 6 5 3 . 5 4 4 4 2 Processor 10 | . . . . . . . . . . 12 21 26 26 26 26 22 18 25 21 19 21 11 5 Protection 3 | . . . 5 11 11 11 3 6 5 3 2 . . . . 2 2 1 5 4 1 3 3 Energy Gun 5 | . 14 6 17 22 1 21 . . . . 2 . . . . 1 . 4 5 4 1 26 14 Energy Cannon 4 | . 13 14 2 . . . 24 26 20 . . . . . . . . 4 5 4 1 . 4 Ballistic Gun 1 | . . 5 1 . . . . . . . 1 . . . . . 5 13 5 4 . . 3 Special Weapon 1 | . . . . . . . . . . 7 . . . . . . . 2 . . . . . Impact Weapon 3 | . . . . . . . 1 . . 2 4 . . . 3 20 19 2 . . . . . Slashing Weapon 6 | . . . . . . . . . 6 17 8 13 13 13 11 3 . . . . . . 1 Peak Build Rating 194 | 7 10 8 21 21 21 22 33 36 36 49 70 76 76 75 76 104 111 100 84 66 144 170 194 Average Rating 57 | 5 8 8 15 19 13 21 30 34 32 42 60 65 74 75 73 89 85 90 66 66 117 159 181 On Entrance 55 | . 7 8 8 21 19 21 21 33 35 32 47 65 76 75 75 74 89 95 84 66 66 143 161 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 185 | 11 20 20 38 40 60 61 70 72 66 61 69 60 60 57 70 126 148 76 45 45 123 143 185 Greatest Support 240 | 20 20 20 69 69 66 66 69 66 67 67 80 76 76 76 76 80 92 57 57 57 150 150 240 Greatest Overweight (x) 13 | . . . 2 . . . 1 1 1 1 2 2 . . . 3 13 6 2 . 5 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . 3 3 1 . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 10 10 10 10 10 10 Average Capacity 16 | 7 9 10 10 15 17 20 19 20 20 20 20 20 20 20 20 20 17 5 10 10 10 10 8 Most Carried 25 | 5 10 10 15 15 19 20 20 20 20 20 20 20 20 20 20 20 25 5 6 6 10 10 10 Average Carried 15 | 3 9 9 10 14 15 19 19 19 19 19 18 19 19 20 19 18 15 4 5 6 9 9 7 Final Capacity 25 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 25 5 10 10 10 10 10 5 Final Carried 20 | 5 10 10 15 15 19 20 20 20 18 20 20 19 20 20 20 20 3 5 6 6 10 10 5 Class Distribution -------------------- 20% | Mutant 15% | Commander-Mutant 10% | Commander-Gladiator 10% | Scavenger-Gladiator 10% | Scavenger-Mutant 9% | Scavenger-Executioner 6% | Tank 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Tank | -8/Materials Tank | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Gladiator | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -4/Factory Scavenger-Executioner | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -3/Research Executioner | -3/DSF Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Matter Collected 6464 | 270 198 60 436 18 . 167 288 110 129 242 764 133 25 . 158 417 465 534 144 . 432 358 1116 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16954 | 13 731 61 934 4 . 268 1146 668 330 49 1663 246 39 . . 2194 1077 692 366 . 290 2906 3277 Parts 752 | 4 48 5 67 4 . 24 65 32 17 5 72 6 3 . . 37 29 24 10 . 14 137 149 Haulers Intercepted 16 | . 1 . 2 . . . 5 2 . . 2 . . . . 2 . . . . . . 2 Recyclers Shooed 8 | . . . 1 . . . . 1 . . 1 . . . . 1 1 . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . . . . 6 12 . 18 . . 22 5 . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Combat Hostiles Destroyed 225 | . 20 3 22 . . 10 15 11 4 . 18 4 . . . 14 17 12 2 . 8 30 35 Melee 26 | . . . . . . . . . 1 . 7 4 . . . 6 7 1 . . . . . Guns 77 | . 2 . 10 . . 4 . . . . 4 . . . . 1 3 9 . . . 29 15 Cannons 62 | . 11 . 1 . . . 10 11 3 . 1 . . . . . . 2 . . 8 . 15 AOE 35 | . 7 3 11 . . 6 3 . . . 5 . . . . . . . . . . . . Classes Destroyed 20 | 1 7 . 4 . . 2 . . 1 . 1 . 1 . . 1 1 1 . . . . . Worker 21 | . 3 . 1 1 . . 1 . 1 . 4 . . . . 1 2 . . . . 5 2 Builder 14 | . . . . . . 1 1 . . 2 . . . . . 1 2 . . . . 3 4 Tunneler 6 | 1 1 . . 1 . . 2 . . . . . . . . 1 . . . . . . . Hauler 16 | . 1 . 2 . . . 5 2 . . 2 . . . . 2 . . . . . . 2 Recycler 19 | . 1 . 2 . . . 2 . . . 4 . . . . 8 . . . . . 2 . Minesweeper 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 4 | . 1 . . . . . 1 . . . . . . . . 1 . . . . . 1 . Watcher 21 | . 3 . 5 . . . 1 . . . 3 . . . . 1 . . . . . 3 5 Swarmer 50 | . 9 3 10 . . 6 4 . . . 3 . . . . . 2 6 . . 5 . 2 Grunt 83 | . 11 . 6 . . 2 5 6 1 . 9 4 . . . 6 3 4 . . . 10 16 Brawler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . Protector 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Sentry 27 | . . . 2 . . . 6 5 2 . 1 . . . . 4 4 1 . . . 1 1 Specialist 4 | . . . . . . . . . . . . . . . . . 2 . . . 2 . . Hunter 20 | . . . . . . 1 . . . . 3 . . . . 1 4 . 2 . . 2 7 Programmer 27 | . . . . . . . . . 1 . 2 . . . . 2 1 . . . . 16 5 Heavy 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Behemoth 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 2 Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | 1 5 3 11 1 . 4 5 5 3 . 7 3 1 . . 5 8 8 2 . 7 10 7 Combat Bots Only 8 | . 3 3 4 . . 3 4 4 2 . 6 3 . . . 5 6 8 2 . 7 6 5 Max Kills in Single Turn 7 | 1 3 1 3 1 . 2 4 1 2 1 7 1 1 . . 1 1 1 1 . 2 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 5 | . 2 1 2 . . 2 3 . . . 5 . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . 1 1 . . . 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Hostile Shots Fired 2124 | . 56 8 47 . . 37 44 86 8 . 285 28 8 . 18 145 353 117 28 . 120 265 471 Missed 593 | . 24 3 16 . . 14 15 14 3 . 91 10 4 . 9 49 95 32 9 . 25 70 110 Damage Taken 27461 | . 380 65 344 . . 469 338 1055 55 . 3409 414 125 . 198 2332 4543 1721 319 . 2142 3982 5570 Core 2968 | . 66 16 39 . . 18 71 45 . . 698 18 . . 20 371 573 489 22 . 116 200 206 Absorbed by Shields 2760 | . . . . . . . 64 69 20 . 33 . . . . 10 170 199 36 . . 382 1777 Reduced by Siege Mode 749 | . . . . . . . . . . . . . . . . . . . . . 231 167 351 Redirected to Shielding 271 | . . . . . . . . 81 . . 35 . . . . . . 5 22 . 32 77 19 Ignored by Resistances 285 | . . . . . . . . . . . . . . . . 285 . . . . . . . Regen/Repaired (Parts) 556 | . . . . . . . 402 . . . 154 . . . . . . . . . . . . Core Remaining (%) 67 | 100 . 67 . . . 85 . . . 78 . . . . 13 62 . . 5 . 91 86 87 Volleys Fired 471 | 1 53 6 44 . . 16 42 30 6 3 23 . . . . 3 17 29 18 . 10 75 95 Largest 7 | 2 2 2 2 . . 2 3 3 3 1 4 . . . . 3 4 6 4 . 7 7 7 Hottest 570 | 80 100 100 90 . . 125 211 204 204 5 212 . . . . 243 93 309 287 . 495 570 566 Shots Fired 1576 | 2 97 9 82 . . 30 121 88 17 3 65 . . . . 5 53 98 23 . 35 399 449 Gun 1059 | 2 44 3 68 . . 27 . . . . 41 . . . . 3 50 85 7 . . 396 333 Cannon 485 | . 47 3 7 . . . 120 88 17 . 21 . . . . . 2 10 16 . 35 3 116 Launcher 21 | . 6 3 7 . . 3 1 . . . 1 . . . . . . . . . . . . Special 11 | . . . . . . . . . . 3 2 . . . . 2 1 3 . . . . . Kinetic 292 | . . . 7 . . . . . . . 35 . . . . . 52 69 3 . 32 2 92 Thermal 975 | 2 91 6 7 . . 4 120 88 17 . 27 . . . . 3 . 29 18 . 3 302 258 Explosive 21 | . 6 3 7 . . 3 1 . . . 1 . . . . . . . . . . . . Electromagnetic 280 | . . . 61 . . 23 . . . . . . . . . . . . 2 . . 95 99 Robot Hit Streak 43 | 1 7 8 12 . . 6 10 13 11 4 8 . . . . 6 13 14 12 . 24 43 31 Robot Miss Streak 8 | . 2 1 4 . . 8 4 2 1 . 3 . . . . . 3 4 2 . 2 4 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 20 | . . . 1 . . 2 . . . . . . . . . . . 1 . . . 13 3 Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . 1 1 Shots Hit Robots 1168 | 1 50 6 58 . . 22 69 60 12 6 92 7 1 . 5 70 80 67 17 . 21 255 269 Core Hits 514 | 1 36 6 51 1 . 20 28 21 7 2 42 4 . . . 14 23 30 12 . 11 93 112 Critical Kills 21 | . . . . . . . 3 . . . . . . . . 1 3 2 2 . . 9 1 Critical Parts Destroyed 31 | . . . . . . . . . . . . . . . . 12 11 . . . . 8 . Critical Strikes 97 | . . . . . . . 3 . 1 . 8 3 . . 3 18 15 2 2 . 2 26 14 Burn 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Meltdown 6 | . . . . . . . 3 . . . . . . . . . . . 2 . . . 1 Destroy 24 | . . . . . . . . . . . . . . . . 1 1 1 . . . 21 . Blast 7 | . . . . . . . . . . . 1 . . . . . . . . . 2 . 4 Corrupt 7 | . . . . . . . . . . . . . . . . . . . . . . 5 2 Smash 28 | . . . . . . . . . . . . . . . 1 12 14 1 . . . . . Sever 18 | . . . . . . . . . 1 . 7 3 . . 2 5 . . . . . . . Melee Attacks 279 | . . . . . . . 11 3 6 3 89 13 1 . 6 75 63 7 . . . . 2 Impact 153 | . . . . . . . 9 . . . 16 . . . 2 56 63 7 . . . . . Slashing 126 | . . . . . . . 2 3 6 3 73 13 1 . 4 19 . . . . . . 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 45 | . . . . . . . 1 . 1 3 13 . 1 . 2 19 2 3 . . . . . Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . Follow-up Attacks 58 | . . . . . . . . . . . 22 1 . . 2 18 15 . . . . . . Damage Inflicted 39540 | 10 1311 253 1638 58 . 714 1863 1404 429 199 3900 362 112 . 304 4253 3094 1752 593 . 751 7131 9409 Guns 16367 | 10 236 24 689 . . 310 . . . . 422 . . . . 50 704 1112 78 . . 7060 5672 Cannons 9420 | . 539 55 57 . . . 1514 1357 229 . 304 . . . . . 160 231 500 . 751 42 3681 Explosions 2909 | . 524 164 859 . . 404 221 . . . 737 . . . . . . . . . . . . Melee 10508 | . . . . . . . 64 . 200 199 2437 362 112 . 304 4203 2230 397 . . . . . Ramming 324 | . 12 10 33 58 . . 64 47 . . . . . . . . . . 15 . . 29 56 Kinetic 5374 | . . . 42 . . . . . . . 468 . . . . . 864 846 23 . 678 . 2453 Thermal 17211 | 10 775 79 230 . . 253 1514 1357 229 . 258 . . . . 50 . 509 555 . 73 6140 5179 Explosive 2539 | . 524 164 686 . . 207 221 . . . 737 . . . . . . . . . . . . Electromagnetic 3584 | . . . 647 . . 254 . . . . . . . . . . . . . . . 962 1721 Impact 6256 | . . . . . . . . . . . 385 . . . 144 3100 2230 397 . . . . . Slashing 4252 | . . . . . . . 64 . 200 199 2052 362 112 . 160 1103 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . 1 1 1 2 1 1 7 . 9 9 9 9 9 7 7 7 7 . . 27 13 Average Corruption 4 | . . . 1 1 1 1 1 1 2 . 5 9 9 9 9 4 4 7 7 . . 8 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 279 | . . . 9 10 6 5 1 3 18 . 48 20 13 3 20 12 15 22 3 . . 26 45 Message Errors 50 | . . . 1 4 1 1 . . 4 . 9 4 4 1 5 4 3 2 . . . 3 4 Matter Fused 67 | . . . 1 5 1 . . 1 4 . 13 3 2 1 5 3 4 10 . . . 2 12 Heat Flow Errors 32 | . . . 1 1 2 2 . . 2 . 5 5 1 1 . . 2 3 1 . . 2 4 Energy Discharges 32 | . . . . . 1 . . 1 1 . 4 2 3 . 4 2 3 4 . . . 4 3 Parts Rejected 7 | . . . . . . . . . 1 . . 3 . . 1 . . 1 . . . 1 . Parts Fused 5 | . . . 1 . . . 1 . . . 1 . 1 . . . . . . . . . 1 Data Loss (minor) 28 | . . . 1 . 1 . . . 2 . 6 2 1 . 3 3 2 1 1 . . 1 4 Data Loss (major) 17 | . . . 1 . . 1 . . 4 . 2 1 1 . 2 . 1 . . . . 1 3 Misfires 8 | . . . 1 . . 1 . 1 . . 3 . . . . . . 1 . . . . 1 Alerts 7 | . . . 2 . . . . . . . 3 . . . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 25 | . . . . . . . . . . . 2 . . . . . . . 1 . . 11 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3339 | . 43 11 . . . 1 40 . 11 26 243 . 72 . 20 1657 753 87 78 . 16 . 281 Projectiles 488 | . 16 11 . . . . . . 11 . 2 . . . . 15 41 17 78 . 16 . 281 Explosions 67 | . 27 . . . . 1 16 . . . 23 . . . . . . . . . . . . Melee 2784 | . . . . . . . 24 . . 26 218 . 72 . 20 1642 712 70 . . . . . Knockbacks 50 | . . . . . . . . . . . 4 . . . . 15 9 2 . . 6 . 14 Impact 23 | . . . . . . . . . . . . . . . . 14 7 2 . . . . . Kinetic 22 | . . . . . . . . . . . 4 . . . . . 1 . . . 5 . 12 Secondary 5 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . 2 Self-Inflicted Damage 169 | . 55 31 . . . 83 . . . . . . . . . . . . . . . . . Shots 6 | . 3 1 . . . 2 . . . . . . . . . . . . . . . . . Rammed 31 | . . . . 6 . . 6 8 . . . . . . . . . . 4 . . 4 3 Targets Rammed 44 | . 3 1 5 8 . . 7 8 . . . . . . . . . . 5 . . 4 3 Kicked 9 | . 3 1 5 . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . 2 . . 1 . . . . . . . . . . . 1 . . . . Highest Temperature 913 | 18 213 117 219 98 230 436 315 438 241 . 484 231 385 221 14 150 142 913 317 . 504 608 736 Average Temperature 135 | 12 68 60 61 55 110 163 79 146 56 . 136 100 177 112 14 77 37 204 119 . 181 169 177 Received Heat Transfer 4910 | . 132 . 114 . . 108 140 520 12 . 725 144 . . 84 465 407 559 . . 294 782 424 Effects 86 | . . . . . . 6 . 4 . . 1 . . . . . . 12 1 . 3 30 29 Shutdowns 31 | . . . . . . 1 . 2 . . . . . . . . . 1 . . 1 11 15 Energy Bleed 7 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . 1 3 Interference 14 | . . . . . . . . . . . . . . . . . . 2 . . . 7 5 Matter Decay 13 | . . . . . . 1 . 1 . . . . . . . . . 3 1 . 2 2 3 Short Circuit 8 | . . . . . . . . . . . . . . . . . . 2 . . . 3 3 Damage (minor) 6 | . . . . . . 1 . 1 . . . . . . . . . 2 . . . 2 . Damage (major) 6 | . . . . . . 2 . . . . . . . . . . . . . . . 4 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 17 | . . . . . . . . . . . . . . . . . . . . . 1 5 11 Total Turns 418 | . . . . . . . . . . . . . . . . . . . . . 17 151 250 Longest Duration 53 | . . . . . . . . . . . . . . . . . . . . . 17 48 53 Robots Corrupted 28 | . . . . . . . 1 . . . 1 . . . . 13 8 1 . . . . 4 Combat Hostiles 18 | . . . . . . . . . . . 1 . . . . 7 7 . . . . . 3 Parts Fried 65 | . . . 4 . . . 4 . . . 3 . . . . 28 9 4 . . . 4 9 Impact Corruptions 77 | . . . . . . . 1 . . . 2 . . . 1 45 22 3 1 . . . 2 Robots Melted 8 | . . . . . . . 3 . . . . . . . . . . . 2 . . 1 2 Combat Hostiles 7 | . . . . . . . 2 . . . . . . . . . . . 2 . . 1 2 Parts Melted 61 | . 4 . 1 . . . 5 3 . . 1 . . . . . . . 3 . . 27 17 Heat Transferred 22764 | 25 1635 161 411 . . 325 2590 2368 370 . 481 . . . . 74 . 672 592 . 74 7437 5549 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 5 . . 3 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Peak Influence 1561 | 5 411 254 867 334 . 185 321 487 251 . 434 . . . . 1159 811 . . 158 302 764 1561 Initial 554 | . 3 146 25 334 . . 72 100 189 . . . . . . 80 554 . . 158 122 169 458 Average 371 | 2 270 137 581 189 . 75 162 252 92 . 204 . . . . 745 669 . . 158 224 429 992 Maximum Alert Level 4 | . 2 1 3 1 . . 1 2 1 . 2 . . . . 4 3 . . . 1 3 4 Low Security (%) 40 | 100 25 84 9 59 . 100 69 40 87 . 46 . . . . 6 . . . 100 40 11 . Level 1 26 | . 72 15 10 40 . . 30 50 12 . 43 . . . . 16 . . . . 59 34 . Level 2 15 | . 2 . 41 . . . . 9 . . 9 . . . . 9 67 . . . . 47 21 Level 3 14 | . . . 38 . . . . . . . . . . . . 62 32 . . . . 6 39 Level 4 3 | . . . . . . . . . . . . . . . . 5 . . . . . . 39 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 53 | . 4 . 3 . . . 1 4 . . 12 . . . . 7 8 . . . 1 4 9 Investigation 19 | . 4 . 2 . . . 1 2 . . 6 . . . . 2 1 . . . . . 1 Extermination 8 | . . . . . . . . . . . 2 . . . . 1 1 . . . . 3 1 Reinforcement 15 | . . . . . . . . . . . 3 . . . . 3 3 . . . 1 . 5 Assault 5 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . 2 Garrison 6 | . . . . . . . . 2 . . . . . . . . 3 . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 Construction Impeded 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Distress Signals 17 | . 1 . 4 . . . . 2 . . 1 . . . . 1 1 . . . . 3 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 372 | . 25 3 39 . . 8 19 16 3 . 43 7 3 . 11 43 29 12 2 . 9 44 56 Peak Tracking Total 9 | . 3 3 5 . . 4 6 6 1 . 6 4 3 . 6 5 9 5 2 . 7 5 7 Tactical Retreats 18 | . . . 5 . . 1 . . . . . . . . . 4 3 . . . 1 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Traps Triggered 11 | . 2 . 1 . . . . 1 . . 4 . . . . . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . Most Traps Carried 2 | . . . . . . . . . . 1 1 1 1 1 1 1 1 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Machines Disabled 25 | . 2 . 2 . . 2 . 1 . . 6 . . . . 5 . . . . . 1 6 Max in Single Turn 2 | . 1 . 1 . . 2 . 1 . . 1 . . . . . . . . . . 1 1 Garrison Access 5 | . . . . . . . 1 . . . 1 . . . . 1 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Machines Accessed 76 | . 10 1 10 1 1 . 11 2 9 1 10 . . 3 . 3 4 1 . 1 . 4 4 Terminals 37 | . 8 1 5 . . . 7 1 6 . 2 . . . . . 2 . . 1 . 2 2 Fabricators 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . Repair Stations 6 | . . . 1 . . . 2 . . . 1 . . . . 1 . . . . . 1 . Recycling Units 13 | . 2 . 2 . . . . 1 3 . 3 . . . . 1 . . . . . . 1 Scanalyzers 5 | . . . 2 . . . 1 . . . 2 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . 1 . . . . 1 1 . . . . . 1 Total Hacks 244 | . 43 5 30 1 1 . 55 3 23 1 31 . . 22 . 9 6 1 . 1 . 4 8 Successful 153 | . 25 3 17 1 1 . 35 3 16 1 15 . . 22 . 4 5 1 . 1 . 2 1 Failed 90 | . 17 2 13 . . . 20 . 7 . 16 . . . . 5 1 . . . . 2 7 Catastrophic 13 | . 1 . . . . . 2 . 1 . 4 . . . . 2 . . . . . 2 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 113 | . 29 5 18 . . . 21 2 16 . 12 . . . . 2 1 . . . . . 7 Terminals 113 | . 38 5 14 . . . 25 1 15 . 3 . . . . . 4 . . 1 . 2 5 Fabricators 7 | . . . . . . . . . . . 5 . . . . . 1 . . . . 1 . Repair Stations 19 | . . . 1 . . . 10 . . . 4 . . . . 3 . . . . . 1 . Recycling Units 35 | . 5 . 8 . . . . 2 8 . 6 . . . . 4 . . . . . . 2 Scanalyzers 34 | . . . 7 . . . 17 . . . 10 . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 3 . . . 3 . . . . 2 1 . . . . . 1 Terminal Hacks 59 | . 11 3 1 1 1 . 4 1 7 1 . . . 22 . . 3 1 . 1 . 2 . Record 3 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 2 . . . . 5 . . . . . . . . . Robot Analysis 14 | . 3 3 1 . . . 4 . 3 . . . . . . . . . . . . . . Prototype ID Bank 7 | . 2 . . . . . . . 2 . . . . 3 . . . . . . . . . Open Door 3 | . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 4 | . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 3 . . . . . . . . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . 7 . . . 2 . . . . 1 . . . . . . . Scan Component 6 | . . . . . . . 4 . . . 1 . . . . 1 . . . . . . . Repair 4 | . . . . . . . 3 . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . 1 . . . . 1 2 . . . . . . 1 . . . . . . . Report Inventory 6 | . 2 . 1 . . . . 1 2 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 27 | . . . 5 . . . 14 . . . 8 . . . . . . . . . . . . Insert Component 13 | . . . 3 . . . 6 . . . 4 . . . . . . . . . . . . Analyze 14 | . . . 2 . . . 8 . . . 4 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . Unauthorized Hacks 44 | . 12 . 10 . . . 9 1 7 . 1 . . . . 2 1 . . . . . 1 Terminals 27 | . 9 . 6 . . . 9 . 2 . . . . . . . 1 . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 8 | . 2 . 1 . . . 2 . 2 . . . . . . . 1 . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 15 | . 5 . 5 . . . 5 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 Mechanics 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 3 . 3 . . . . 1 5 . 1 . . . . . . . . . . . . Reject 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Recyclers 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 7 | . 2 . 2 . . . . 1 2 . . . . . . . . . . . . . . Scrapoids 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 8 1 9 . . . 11 . 7 . 9 . . . . 3 3 . . . . 3 4 Full Trace Events 11 | . 1 1 . . . . 2 . 1 . 6 . . . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 2 . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 2 . . . 6 . . . 3 . . 12 . . . . . . . . . Parts Built 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Time 168 | . . . . . . . . . . . 168 . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . 16 . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 3 . . . 1 . . . . . . . . . . . . Time 161 | . . . . . . . 117 . . . 44 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Scanalyzed 13 | . . . 3 . . . 6 . . . 4 . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 2 . . . 6 . . . 3 . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . parse_system 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 3 Machine Destruction 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . 13 . . . . . 2 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Total Allies 34 | . . 3 . . . . . . 13 1 1 . . . 3 7 1 . . . . . 5 Largest Group 13 | . . 3 3 . . . . . 13 13 12 1 1 1 4 6 1 . . . . . 5 Highest-Rated Group 320 | . . 40 40 . . . . . 201 273 273 88 88 88 244 318 117 . . . . . 320 Highest-Rated Ally 122 | . . 16 16 . . . . . 27 92 92 88 88 88 96 122 117 . . . . . 64 Total Orders 5 | . . . . . . . . . 2 3 . . . . . . . . . . . . . STAY 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . COLLECT 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 486 | . . 5 43 . . . . . 1 . 119 15 9 . 28 141 32 . . . . . 93 Total Damage 14238 | . . 25 407 . . . . . 14 . 2251 775 375 . 1118 5388 1048 . . . . . 2837 Kills 98 | . . . 11 . . . . . . . 16 3 5 . 12 33 5 . . . . . 13 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Robot Analysis Total 14 | . 3 3 1 . . . 4 . 3 . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . . . 1 1 . 1 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Turns Passed 23755 | 96 1159 606 1114 997 731 642 1620 380 1397 4970 2261 564 377 90 633 1415 1150 889 142 7 391 980 1144 Spaces Moved 14198 | 65 766 483 682 569 452 365 757 155 709 3566 1585 470 290 76 466 760 502 443 64 5 190 383 395 Core 7 | 2 . . . . . . . . . . . . . . . . 5 . . . . . . Treads 5024 | . . . 90 569 452 365 757 155 709 596 . . . . . 180 143 51 31 5 143 383 395 Legs 7213 | 63 766 483 592 . . . . . . 2970 886 57 290 76 466 563 1 . . . . . . Wheels 1954 | . . . . . . . . . . . 699 413 . . . 17 353 392 33 . 47 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 145 145 145 130 90 105 120 120 120 100 95 105 130 157 130 145 145 Average Speed 138 | 117 120 120 125 160 160 160 165 156 160 134 112 107 120 120 120 143 176 167 143 157 153 145 151 Slowest Speed 700 | 120 120 120 260 160 160 160 240 225 225 200 260 120 120 120 120 240 700 237 157 157 225 225 166 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 6 96 98 68 97 75 69 57 36 98 94 19 69 45 68 72 20 14 74 7 . 95 18 15 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 21 | . 6 . 6 . 1 . 2 1 2 1 . . . 1 1 . . . . . . . . Known Exits Taken 11 | . . 1 . . . 1 1 1 . . 1 1 1 1 1 . 1 . . 1 . . . Unknown Exits Taken 11 | 1 1 . 1 1 1 . . . 1 1 . . . . . 1 . 1 1 . . 1 . Scrap Searched 20 | . . 1 . 1 . 1 . . . 5 . 3 1 . 4 . . 3 1 . . . . Spaces Dug 15 | . . . . . . . 6 3 2 . . . . . . . . . . . . 3 1 Terrain Destroyed 305 | . 31 26 78 . . 40 15 3 2 . 29 . . . . . 8 17 2 . 7 12 35 Melee 12 | . . . . . . . 6 3 2 . . . . . . . . . . . . . 1 Projectile 81 | . . . . . . . . . . . 1 . . . . . 8 17 2 . 7 12 34 AOE 212 | . 31 26 78 . . 40 9 . . . 28 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Total 16931 | 79 906 499 859 652 461 392 1016 209 950 3739 1957 508 317 75 533 988 646 519 91 4 269 594 668 Wait 781 | 2 53 6 36 66 . 2 103 3 62 85 100 3 19 . 12 39 10 8 2 . 10 78 82 Move 14172 | 64 765 482 681 568 451 364 756 154 708 3565 1584 469 289 75 465 759 499 442 63 4 189 382 394 Hop 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Pick Up 349 | 5 8 1 27 3 4 4 43 2 5 32 70 8 3 . 6 42 23 9 2 . 14 15 23 Fast Attach 128 | 7 . . 8 . 2 . 1 . 8 3 10 3 . . 5 15 9 9 . . 17 10 21 Attach 127 | . 1 . 2 . . 2 5 2 6 6 29 2 1 . 4 10 19 4 1 . 4 10 19 Detach 46 | . . . 1 . . . . . 6 4 10 . . . 2 7 . 2 . . 6 3 5 Swap 143 | . 15 2 25 3 1 3 21 7 2 4 15 4 . . 5 16 4 2 . . 2 7 5 Drop 296 | . 8 1 30 4 3 1 27 . 7 34 56 7 1 . 9 43 12 7 . . 17 10 19 Fire 471 | 1 53 6 44 . . 16 42 30 6 3 23 . . . . 3 17 29 18 . 10 75 95 Melee 205 | . . . . . . . 11 3 6 3 60 12 1 . 4 53 43 7 . . . . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . 3 1 5 . . . . . . . . . . . . . . . . . . . . Crush 35 | . . . . 8 . . 7 8 . . . . . . . . . . 5 . . 4 3 Escape Stasis 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . Rewire 155 | . . . . . . . . . 134 . . . . . 20 1 . . . . . . . Trap 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research -3/DSF -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 708 | -10/Materials | Build established: Scavenger-Mutant 756 | -10/Materials | Central database locked down 770 | -10/Materials | Discovered new exit (range 16) 829 | -10/Materials | Discovered new exit (range 15) 860 | -10/Materials | Learned location of 1 exit from Storage 956 | -10/Materials | Discovered new exit (range 13) 972 | -10/Materials | Learned location of Mines (-8) 1015 | -10/Materials | Learned 2 Storage zone layouts 1027 | -10/Materials | Build established: Mutant 1069 | -10/Materials | Loaded intel: 1 repair station location 1143 | -10/Materials | Learned 2 Mines zone layouts 1256 | -10/Materials | Entered Mines 1257 | -10/Mines | Identified exit to Materials 1393 | -10/Mines | Learned location of 1 exit from Materials 1549 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1557 | -10/Mines | Discovered exit to Materials (range 8) 1862 | -10/Mines | Entered Materials 1862 | -9/Materials | Accompanied by 3 allies 1862 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1863 | -9/Materials | Identified exit to Materials 2356 | -9/Materials | Discovered new exit (range 13) 2547 | -9/Materials | Learned location of Storage (-8) 2615 | -9/Materials | Learned 2 Storage zone layouts 2637 | -9/Materials | Discovered new exit (range 9) 2657 | -9/Materials | Discovered exit to Materials (range 16) 2662 | -9/Materials | First assault squad dispatched 2777 | -9/Materials | Learned Storage emergency access door positions 2814 | -9/Materials | Learned location of Zion (-7) 2976 | -9/Materials | Entered Mines 3035 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3237 | -9/Mines | Learned Materials trap positions 3277 | -9/Mines | Learned 4 Materials zone layouts 3329 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3482 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3522 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3522 | -9/Mines | Discovered new exit (range 5) 3581 | -9/Mines | Discovered exit to Materials (range 11) 3693 | -9/Mines | Build established: Scavenger-Mutant 3973 | -9/Mines | Entered Exiles 4013 | -9/Exiles | Met 8R-AWN 4040 | -9/Exiles | Met EX-HEX 4091 | -9/Exiles | Met EX-BIN 4112 | -9/Exiles | Met EX-DEC 4195 | -9/Exiles | Visited The Gauntlet 4349 | -9/Exiles | Discovered new exit (range 14) 4630 | -9/Exiles | Discovered new exit (range 15) 4704 | -9/Exiles | Entered Mines 4839 | -8/Mines | Discovered exit to Materials (range 8) 5186 | -8/Mines | Discovered exit to Materials (range 6) 5346 | -8/Mines | Entered Materials 5346 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5347 | -8/Materials | Identified exit to Storage 5348 | -8/Materials | Loaded intel: 22 trap records 5972 | -8/Materials | Discovered exit to Storage (range 13) 6282 | -8/Materials | Learned Storage trap positions 6283 | -8/Materials | Repaired Katana 6351 | -8/Materials | Learned location of 2 exits from Lower Caves 6368 | -8/Materials | Repaired Broken Missile Launcher 6395 | -8/Materials | Repaired Hcp. Storage Unit 6412 | -8/Materials | Learned 2 Storage zone layouts 6498 | -8/Materials | Learned location of 1 exit from Extension 6526 | -8/Materials | Learned Factory recycling unit intel 6564 | -8/Materials | Learned 4 Lower Caves zone layouts 6748 | -8/Materials | Build established: Tank 6795 | -8/Materials | Discovered new exit (range 3) 6966 | -8/Materials | Entered Storage 6967 | -8/Storage | Identified exit to Recycling 6968 | -8/Storage | Identified exit to Factory 6970 | -8/Storage | Loaded intel: 21 trap records 7148 | -8/Storage | Garrison activated, responded to threat 7340 | -8/Storage | Used back door to open Recycling access 7346 | -8/Storage | Entered Recycling 8051 | -8/Recycling | Build established: Commander-Mutant 8260 | -8/Recycling | Discovered new exit (range 9) 8694 | -8/Recycling | Scanned before Scraplab entrance 8716 | -8/Recycling | Entered Scraplab 8730 | -8/Recycling | Discovered new exit (range 2) 8743 | -8/Recycling | Entered Scraptown 8743 | -8/Scraptown | Accompanied by 13 allies 8743 | -8/Scraptown | System corruption cleaned by C-Scrubber 9045 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9204 | -8/Scraptown | Visited Comm Corps 9294 | -8/Scraptown | Visited Cave Peace 9348 | -8/Scraptown | Visited Assassins FH 9414 | -8/Scraptown | Discovered new exit (range 13) 9739 | -8/Scraptown | Visited Red Mages 9763 | -8/Scraptown | Found Unknown Hackware 9763 | -8/Scraptown | Identified Relay Coupler [Proto] 9789 | -8/Scraptown | Visited Awakened 9825 | -8/Scraptown | Visited Shadow of the Wyrm 9854 | -8/Scraptown | Visited Observation Area 10099 | -8/Scraptown | Visited UFD Registry 10099 | -8/Scraptown | Registered with UFD as "Coglever" 10139 | -8/Scraptown | Visited Science Testing Area 10216 | -8/Scraptown | Visited Botcube Research 10232 | -8/Scraptown | Found Lrg. Botcube 10287 | -8/Scraptown | Visited Curators Association 10451 | -8/Scraptown | Visited Chapter 10 10483 | -8/Scraptown | Visited Research Penetration Think Tank 10512 | -8/Scraptown | Visited A0-MCA Data Center 10524 | -8/Scraptown | Given a B+ rating by A0-MCA 10530 | -8/Scraptown | Found A0-MCA's Component Scanner 10553 | -8/Scraptown | Visited Science Guys 10641 | -8/Scraptown | Visited Derelict Rescue Squad 10688 | -8/Scraptown | Found DRS Beacon 10716 | -8/Scraptown | Visited Modified Component R&D 10820 | -8/Scraptown | Visited Scrapoid Research Area 11660 | -8/Scraptown | Build established: Commander-Gladiator 11733 | -8/Scraptown | Found Scrap Suit 11735 | -8/Scraptown | Found Scrap Suit 13042 | -8/Scraptown | Lrg. Botcube activated 13076 | -8/Scraptown | Lrg. Botcube completed mutation into wheeled form, armed with 4 guns. 13677 | -8/Scraptown | Discovered new exit (range 5) 13713 | -8/Scraptown | Entered Factory 13713 | -6/Factory | Accompanied by 12 allies 13713 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 13714 | -6/Factory | Loaded intel: 6 recycling unit locations 13916 | -6/Factory | Lost 4 allies 13960 | -6/Factory | Discovered new exit (range 12) 14106 | -6/Factory | Lost 3 allies 14263 | -6/Factory | Build established: Scavenger-Gladiator 14466 | -6/Factory | Found Lrg. Botcube 14610 | -6/Factory | Lost 7 parts (1p3n2u1w) 14646 | -6/Factory | Repaired Imp. Medium Armor Plating 14836 | -6/Factory | Build established: Gladiator 15083 | -6/Factory | Lrg. Botcube activated 15096 | -6/Factory | Core integrity fell below 50% 15115 | -6/Factory | Lrg. Botcube completed mutation into wheeled form, armed with 2 guns. 15136 | -6/Factory | Lost 11 parts (2p3n2u4w) 15213 | -6/Factory | Discovered new exit (range 11) 15356 | -6/Factory | Fabricated Core Analyzer (x2) 15385 | -6/Factory | Build established: Mutant 15444 | -6/Factory | Fabricated Greatsword? 15752 | -6/Factory | Core integrity fell below 20% 15772 | -6/Factory | Build established: Gunner 15973 | -6/Factory | Identified exit to Lower Caves 15974 | -6/Factory | Entered Lower Caves 15974 | -6/Lower Caves | Accompanied by 1 ally 15975 | -6/Lower Caves | Identified exit to Lower Caves 16202 | -6/Lower Caves | Encountered a Warlord checkpoint 16231 | -6/Lower Caves | Build established: Mutant 16490 | -6/Lower Caves | Learned 4 Factory zone layouts 16538 | -6/Lower Caves | Entered another Lower Caves area 16538 | -6/Lower Caves | Accompanied by 1 ally 16539 | -6/Lower Caves | Identified exit to Factory 16549 | -6/Lower Caves | Encountered a Warlord checkpoint 16746 | -6/Lower Caves | Learned Factory garrison access intel 16911 | -6/Lower Caves | Discovered new exit (range 3) 16914 | -6/Lower Caves | Identified exit to Data Miner 16915 | -6/Lower Caves | Entered Data Miner 16915 | -6/Data Miner | Accompanied by 1 ally 16915 | -6/Data Miner | Discovered new exit (range 6) 16938 | -6/Data Miner | Met Data Miner 16959 | -6/Data Miner | Learned location of Section 7 (-2) 16959 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16978 | -6/Data Miner | Received God Mode back door access code from Data Miner 17004 | -6/Data Miner | Identified exit to Proximity Caves 17005 | -6/Data Miner | Entered Proximity Caves 17005 | -5/Proximity Caves | Accompanied by 1 ally 17127 | -5/Proximity Caves | Spotted B-75 Beast 17129 | -5/Proximity Caves | Escorted by Enhanced Grunt 17137 | -5/Proximity Caves | Allies destroyed B-75 Beast 17265 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17268 | -5/Proximity Caves | Activated DRS Beacon 17360 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17547 | -5/Proximity Caves | Learned location of Warlord (-4) 17617 | -5/Proximity Caves | Discovered exit to Factory (range 6) 17638 | -5/Proximity Caves | Entered Factory 17638 | -5/Factory | Accompanied by 3 allies 17638 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 17639 | -5/Factory | Identified exit to Upper Caves 17640 | -5/Factory | Loaded intel: 4 garrison access locations 17681 | -5/Factory | Build established: Scavenger-Gladiator 17749 | -5/Factory | Found Exp. Thermal Shield 17980 | -5/Factory | Incoming investigation squad redirected 17991 | -5/Factory | Scrapoids reinforcements arrived? 18076 | -5/Factory | Lrg. Botcube activated 18079 | -5/Factory | Lost 3 allies 18104 | -5/Factory | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 18159 | -5/Factory | Found Scrap Suit 18238 | -5/Factory | First assault squad dispatched 18358 | -5/Factory | Lost 4 parts (1p1n1u1w) 18606 | -5/Factory | Lost 6 parts (3n2u1w) 18617 | -5/Factory | Lrg. Botcube activated 18649 | -5/Factory | Lrg. Botcube completed mutation into wheeled form, armed with 4 guns. 18835 | -5/Factory | Discovered new exit (range 8) 19053 | -5/Factory | Entered another Factory area 19053 | -4/Factory | Accompanied by 1 ally 19053 | -4/Factory | Evolved 2 slots: Weapon x2 19333 | -4/Factory | Garrison activated, responded to threat 19394 | -4/Factory | Lost 4 parts (2n2w) 19503 | -4/Factory | Lrg. Botcube activated 19513 | -4/Factory | Lrg. Botcube completed mutation into wheeled form, armed with 1 gun. 19828 | -4/Factory | Lost 22 parts (6p5n4u6w) 20085 | -4/Factory | Identified exit to Upper Caves 20085 | -4/Factory | Identified exit to Extension 20085 | -4/Factory | Identified exit to Armory 20203 | -4/Factory | Entered Upper Caves 20230 | -4/Upper Caves | Learned 8 Research zone layouts 20349 | -4/Upper Caves | Build established: Scavenger-Executioner 20541 | -4/Upper Caves | Core integrity fell below 50% 20609 | -4/Upper Caves | Lost 7 parts (2n1u4w) 20612 | -4/Upper Caves | Destroyed 8 combat bots 20723 | -4/Upper Caves | Spotted B-86 Titan 20753 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20917 | -4/Upper Caves | Destroyed B-86 Titan 20926 | -4/Upper Caves | Found Hvy. Reflective Plating 20927 | -4/Upper Caves | Core integrity fell below 20% 20961 | -4/Upper Caves | Encountered a Warlord checkpoint 20980 | -4/Upper Caves | Learned Research non-interactive machine intel 21049 | -4/Upper Caves | Discovered new exit (range 16) 21092 | -4/Upper Caves | Entered another Upper Caves area 21133 | -4/Upper Caves | Lost 4 parts (1p1u2w) 21226 | -4/Upper Caves | Discovered new exit (range 5) 21234 | -4/Upper Caves | Entered Research 21234 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 21236 | -3/Research | Loaded intel: 54 non-interactive machine locations 21241 | -3/Research | Identified exit to DSF 21241 | -3/Research | Entered DSF 21258 | -3/DSF | Discovered new exit (range 19) 21290 | -3/DSF | Additional patrols routed to DSF 21453 | -3/DSF | Destroyed 7 combat bots 21459 | -3/DSF | Sterilization system engaged 21479 | -3/DSF | Ambient heat levels rising (+10) 21494 | -3/DSF | Ambient heat levels rising (+10) 21509 | -3/DSF | Ambient heat levels rising (+10) 21524 | -3/DSF | Ambient heat levels rising (+10) 21539 | -3/DSF | Ambient heat levels rising (+10) 21554 | -3/DSF | Ambient heat levels rising (+10) 21569 | -3/DSF | Ambient heat levels rising (+10) 21584 | -3/DSF | Ambient heat levels rising (+10) 21588 | -3/DSF | Build established: Executioner 21599 | -3/DSF | Ambient heat levels rising (+10) 21612 | -3/DSF | Found Imp. Powered Armor 21614 | -3/DSF | Ambient heat levels rising (+10) 21614 | -3/DSF | Found Imp. Powered Armor 21618 | -3/DSF | Found Imp. Powered Armor 21629 | -3/DSF | Ambient heat levels rising (+10) 21632 | -3/DSF | Entered Research 21632 | -2/Research | Evolved 2 slots: Power x1, Utility x1 22072 | -2/Research | Spotted B-90 Cyclops 22123 | -2/Research | Spotted B-90 Cyclops 22317 | -2/Research | Build established: Scavenger-Executioner 22360 | -2/Research | Garrison activated, responded to threat 22396 | -2/Research | System corruption reached 10% 22435 | -2/Research | Lost 8 parts (2p2u4w) 22438 | -2/Research | Destroyed B-90 Cyclops 22594 | -2/Research | Discovered new exit (range 11) 22612 | -2/Research | Entered Access 22612 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 22856 | -1/Access | Lost 3 parts (1p2w) 22929 | -1/Access | Lost 3 parts (3w) 23053 | -1/Access | Found Prototype Launcher 23053 | -1/Access | Identified Tactical Quantum Warhead 23145 | -1/Access | System corruption reached 10% 23154 | -1/Access | First assault squad dispatched 23310 | -1/Access | Incoming assault squad redirected 23354 | -1/Access | Lost 4 parts (1p1u2w) 23414 | -1/Access | Scrapoid reinforcements arrived 23420 | -1/Access | Incoming investigation squad redirected 23511 | -1/Access | P-80 Master assimilated allied 01A11-D 23552 | -1/Access | Spotted B-99 Colossus 23562 | -1/Access | Destroyed B-99 Colossus 23589 | -1/Access | Spotted B-99 Colossus 23619 | -1/Access | Lost 3 allies 23642 | -1/Access | Destroyed B-99 Colossus 23657 | -1/Access | Lost 3 parts (1n1u1w) 23751 | -1/Access | Discovered new exit (range 3) 23756 | *** | Escaped! Last Messages --------------- 23665_ K-01 Serf collects debris. 23665_ Acquired 120 matter. 23669_ Acquired Unknown Ballistic Cannon. 23671_ Acquired Arm. Heavy Treads. 23672_ Dropped Unknown Ballistic Cannon. 23676_ K-01 Serf collects debris. 23676_ Acquired Rnf. Quantum Reactor. 23678_ System corrupted: Matter fused (-7). 23678_ K-01 Serf collects debris. 23679_ Dropped Broken Tesla Rifle. 23682_ K-01 Serf collects debris. 23691_ Dropped Lyr. Heavy Armor Plating. 23692_ Acquired Lyr. Heavy Armor Plating. 23695_ System corrupted: Heat flow error (+261). 23697_ Acquired Adv. Cooling System. 23702_ Sealed Heavy Doors breached. 23718_ K-01 Serf collects debris. 23745_ System corrupted: Heat flow error (+110). 23751_ Main Access Shell breached. 23751_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????????????????## """ " """"" | | ???????????????????????????## """"" |"= "" = | | ????????????????????????????# !%! % | | ????????????????????????????# | *%*! !!= ! | | ????????????????????????????# !%* ! *%! | | ????????????????????????????#+##+##########[%!* | | ???????????????????????????? ??????? # | | ??????????????????????????? ????????#!! | | ??????????????????????????? ????????#!%! | | ??????????????????????????? "" ??????#?# [ = | | ?????????????????????????? "? ????????# | | ?????????????????????????? ? ???????# | | ??????????????????????????? ? ????#??# | | ?????????????????????????????? ?? ???#?# | | ??????????????????????????????????????????#^ = | | ???????????????????????????????? ?? ??????#^ =**% | | ??????????????????????????????????????????# ]%][ | | ??????????????????????????????????????????# = =%% | | ??????????????????????????????????????????# %== | | ????????????????????"##########?########### =* | | ????????????????????" """" ![ ##%=*%![% | | ????????????????????" ]|!##==%==[= | | ????????????????????" """""" """" !]%!*=##*!=[* = | | ????????????????????" " " "??" =! ===%!!%%!%!% | | ????????????????????" " "" " "??" [ !!* |%*!*=*= | | ????????????????????" " @" " "??" =!%!] % %%%%= | | ????????????????????" " " "??" !!* % %=| | | ????????????????????" "" """ "??" ] ###+##### | | ????????????????????" ""?" # ? | | ????????????????????" "??" # # | | ????????????????????"##########??######### # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ????????????????????????????????????????#? # | | ??????????????????????????????????#??????? # | | ?????????????????????????????????????????? * # | | ?????????????????????????????????????????? # | | ???????????????????????????????????????#?? ?# | | ?????????????????????????????????????????? ???? | | ??????????????????????????????????????????###????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Coolant Potential 100 Energy Generation 65 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1200 Resistance: TH 30 Core Shielding 20 Weapon Shielding 66 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 26 Melee Accuracy 14 Target Analysis 8 Core Analysis 9 Recoil Reduction 6 Authchip Count 1 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Fission Core | -8/Materials | Scanalyzed Core Analyzer | -8/Materials | Scanalyzed Armor Integrity Analyzer | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Greatsword | -6/Factory | Scanalyzed Microactuators | -6/Factory | Scanalyzed CPS Tube | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Hvy. Phase Cannon | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Robot Schematics ------------------ A-02 Transporter | -8/Recycling | Hacked Y-45 Defender | -8/Recycling | Hacked G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Core Analyzer | x2 | -6/Factory | Authchip Greatsword | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Executioner Generalissimo Challenges ------------ None Game ------ Seed DerelictStructuralCore Manual? 0 Play Time 05:26:08 Cumulative 181.7 hours Start 2025.01.10 @ 18:58:47 End 2025.01.11 @ 03:20:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 60 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 455d3f89-6ccd-4acb-9b6b-8b1c3c95763b