Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 14:02:08 Player: LameThyst Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (83) 415 Value Destroyed (1920) 1920 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (928) 928 TOTAL SCORE: 7223 Bonus ------- Follower Combat Kills 128 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 194/300 Energy 100/100 System Corruption 12% Temperature Warm (139) Movement Core (100) Ox1 Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Light Treads High-capacity Matter Pod (0) Improved EM Shotgun Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Deep Structural Scanner Advanced Sensor Array Experimental Signal Interpreter Cloaking Device Improved Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Remote Datajack Companion Sword > --- INVENTORY -------- Angular Momentum Engine Light Treads Medium Treads Compact Wheel Cooling System High-capacity Matter Pod Heavy EM Pulse Gun Improved EM Shotgun Beam Rifle Improved Heavy Laser Advanced Beam Cannon Heavy Plasma Cannon Improved Assault Rifle Improved Assault Rifle High-powered Shotgun Improved Light Cannon Rocket Launcher Heavy Missile Launcher Plasma Cutter CPS Tube DRS Beacon Botcube [Rating: 66] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Companion Sword Build | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Slots Evolved 8 | . . 2 . . . 6 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . . 2 . Utility 5 | . . 2 . . . 3 . Weapon . | . . . . . . . . Parts Attached 89 | 11 14 13 24 9 12 5 1 Power 13 | 1 4 1 3 . 4 . . Engine 11 | 1 4 1 2 . 3 . . Core 2 | . . . 1 . 1 . . Reactor . | . . . . . . . . Propulsion 22 | 5 3 3 8 1 1 1 . Treads 15 | 1 3 3 7 . 1 . . Leg . | . . . . . . . . Wheel 7 | 4 . . 1 1 . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 3 4 5 3 4 5 4 . Device 10 | 2 1 1 1 1 3 1 . Storage 5 | 1 2 1 . . . 1 . Processor 9 | . . 2 1 3 2 1 . Hackware 1 | . . . . . . 1 . Protection 3 | . 1 1 1 . . . . Artifact . | . . . . . . . . Weapon 26 | 2 3 4 10 4 2 . 1 Energy Gun 6 | 1 1 2 2 . . . . Energy Cannon 2 | . . . 1 1 . . . Ballistic Gun 6 | 1 . 1 3 1 . . . Ballistic Cannon 4 | . 1 1 2 . . . . Launcher 2 | . . . 2 . . . . Special Weapon 4 | . 1 . . 1 1 . 1 Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 1 5 . . . . Parts Lost 16 | . . 5 5 . . . 6 Power 2 | . . 1 . . . . 1 Propulsion 4 | . . . 2 . . . 2 Utility 6 | . . 3 1 . . . 2 Weapon 4 | . . 1 2 . . . 1 Highest Loss Streak 6 | . . 3 4 . . . 6 To Critical Strikes . | . . . . . . . . Average Backups 20 | 7 13 20 20 24 23 19 14 Power 1 | . 1 1 1 2 1 1 . Propulsion 3 | 2 2 3 3 5 4 2 2 Utility 3 | 1 5 4 2 2 2 1 1 Weapon 10 | 1 5 11 12 14 12 12 8 Tool/Special . | . . . . . . . . Unused Backups 29 | 1 6 2 7 2 5 . 6 Power 2 | . 1 . 1 . . . . Propulsion 1 | . 1 . . . . . . Utility 6 | 1 3 . 1 1 . . . Weapon 18 | . 1 2 5 1 3 . 6 Tool/Special 2 | . . . . . 2 . . Average Slot Usage (%) 97 | . 99 94 93 99 97 98 63 Engine 9 | . 14 9 9 11 6 5 3 Core 1 | . . . . . 3 6 3 Treads 14 | . 20 11 19 11 10 19 10 Wheel 8 | . 7 11 1 11 10 5 3 Device 14 | . 8 11 9 11 20 19 12 Storage 11 | . 14 12 11 11 10 6 3 Processor 10 | . . 10 17 11 11 18 11 Protection 3 | . 5 6 2 10 . . . Energy Gun 6 | . 9 10 2 7 6 . . Energy Cannon 1 | . . . 1 2 2 . . Ballistic Gun 6 | . 6 3 7 5 8 . . Ballistic Cannon 4 | . 9 7 9 3 . . . Special Weapon 1 | . 1 . . 2 2 6 3 Slashing Weapon 1 | . . . . . 2 6 6 Peak Build Rating 66 | 8 10 18 22 23 48 66 66 Average Rating 23 | 7 8 15 18 20 31 62 45 On Entrance 23 | . 8 8 15 22 22 48 66 Naked Turns 42 | . . . . . 42 . . Heaviest Build 173 | 11 94 173 100 100 99 110 105 Greatest Support 40 | 20 40 16 40 16 28 16 16 Greatest Overweight (x) 10 | . 9 10 9 9 6 6 6 Average Overweight (x) 4 | . 1 5 3 6 5 6 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 22 | 7 16 25 25 25 24 25 17 Most Carried 25 | 8 16 25 25 25 25 24 22 Average Carried 20 | 7 13 20 20 24 23 21 15 Final Capacity 25 | 8 25 25 25 25 25 25 5 Final Carried 25 | 8 16 25 24 25 25 22 3 Class Distribution -------------------- 53% | Mutant 35% | Skirmisher 7% | Scavenger-Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -9/Storage Mutant | -9/Recycling Skirmisher | -9/Scraptown Assassin | -6/Factory Assassin | -6/Waste Resources | -11 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Matter Collected 2405 | 379 415 541 654 388 28 . . Remotely . | . . . . . . . . Salvage Created 3103 | 371 482 807 1084 359 . . . Parts 192 | 31 42 46 65 8 . . . Haulers Intercepted 4 | . 2 2 . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Combat Hostiles Destroyed 52 | . 11 15 25 1 . . . Guns 31 | . 7 11 12 1 . . . Cannons 16 | . 4 2 10 . . . . AOE 5 | . . 2 3 . . . . Classes Destroyed 12 | 3 6 2 1 . . . . Worker 6 | 4 1 . 1 . . . . Builder 3 | . 2 . 1 . . . . Tunneler 9 | 9 . . . . . . . Hauler 4 | . 2 2 . . . . . Recycler 4 | 1 . 1 2 . . . . Mechanic 1 | . 1 . . . . . . Watcher 4 | . 2 1 1 . . . . Swarmer 11 | . 4 4 3 . . . . Grunt 28 | . 7 7 14 . . . . Brawler 1 | . . 1 . . . . . Protector 1 | . . . 1 . . . . Sentry 11 | . . 3 7 1 . . . Best Kill Streak 5 | 2 5 4 5 1 . . . Combat Bots Only 5 | . 3 4 5 1 . . . Max Kills in Single Turn 3 | 1 1 2 3 1 . . . Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . 2 3 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Hostile Shots Fired 316 | . 77 88 128 2 . . 21 Missed 71 | . 13 25 33 . . . . Hits 245 | . 64 63 95 2 . . 21 Melee 24 | . . 1 2 . . . 21 Projectile 221 | . 64 62 93 2 . . . Critical Strikes 19 | . 2 5 2 1 . . 9 Damage Taken 3736 | . 599 741 1315 31 . . 1050 Core 1295 | . 80 129 235 . . . 851 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 50 | . . . 50 . . . . Core Remaining (%) 59 | 100 68 . . . 9 . . Volleys Fired 310 | 29 64 41 96 78 . . 2 Largest 2 | 2 2 2 2 2 . . 1 Hottest 101 | 60 100 100 101 101 . . 5 Shots Fired 514 | 58 120 81 167 86 . . 2 Gun 327 | 58 81 55 78 55 . . . Cannon 151 | . 38 25 84 4 . . . Launcher 2 | . . . 2 . . . . Special 34 | . 1 1 3 27 . . 2 Kinetic 269 | 29 68 40 123 9 . . . Thermal 190 | 29 52 1 31 77 . . . Explosive 2 | . . . 2 . . . . Electromagnetic 51 | . . 40 11 . . . . Robot Hit Streak 16 | 14 10 11 16 6 . . 8 Robot Miss Streak 4 | 2 4 3 3 2 . . . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 276 | 33 63 58 102 18 . . 2 Core Hits 125 | 19 24 28 45 8 . . 1 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 8 | . 2 2 1 3 . . . Burn 2 | . . . . 2 . . . Destroy 2 | . 1 . 1 . . . . Blast 3 | . 1 2 . . . . . Sever 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4846 | 329 914 1082 2277 226 . . 18 Guns 2688 | 329 575 746 990 48 . . . Cannons 1547 | . 339 248 960 . . . . Explosions 415 | . . 88 327 . . . . Melee . | . . . . . . . . Ramming 20 | . . . . 2 . . 18 Kinetic 2454 | 106 469 433 1446 . . . . Thermal 1406 | 223 445 88 426 224 . . . Explosive 185 | . . . 185 . . . . Electromagnetic 781 | . . 561 220 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . 5 . 7 7 . . 10 Average Corruption 5 | . 4 . 5 7 . . 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 107 | . 35 . 29 40 . . 3 Message Errors 25 | . 10 . 7 8 . . . Matter Fused 16 | . 2 . 7 7 . . . Heat Flow Errors 12 | . 5 . 2 4 . . 1 Energy Discharges 18 | . 4 . 7 7 . . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 15 | . 3 . 3 8 . . 1 Data Loss (major) 10 | . 4 . 2 4 . . . Misfires 2 | . 2 . . . . . . Alerts 3 | . 3 . . . . . . Misdirections 1 | . . . . . . . 1 Weapon Failures 4 | . 2 . 1 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 41 | . 15 . 22 4 . . . Projectiles 23 | . 15 . 4 4 . . . Explosions 18 | . . . 18 . . . . Melee . | . . . . . . . . Knockbacks 12 | . 9 2 1 . . . . Impact . | . . . . . . . . Kinetic 12 | . 9 2 1 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 42 | . . . 35 1 . . 6 Shots 2 | . . . 2 . . . . Rammed 14 | . . . . 1 . . 13 Targets Rammed 14 | . . . . 1 . . 13 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 376 | 40 376 129 219 273 . . . Average Temperature 62 | 16 81 41 56 70 . . . Received Heat Transfer 984 | . 81 279 597 27 . . . Effects 2 | . 2 . . . . . . Shutdowns 1 | . 1 . . . . . . Interference 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | 2 . . . 1 . . . Heat Transferred 3085 | 500 1002 150 619 814 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . 1 2 . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 94 | 100 100 100 77 100 . 100 100 Level 1 5 | . . . 22 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 317 | 5 82 151 317 151 . . . Initial 121 | . . 10 57 121 . . . Average 57 | 1 31 59 142 22 . . . Influence Increases 1999 | 70 427 512 901 89 . . . Destroy 0b10 Robot/C 1100 | . 220 300 560 20 . . . Destroy 0b10 Robot/NC 190 | 70 40 20 40 20 . . . Destroy Leader 286 | . 48 86 152 . . . . Allied During Kill 16 | . . . 16 . . . . Successful Hack 138 | . 73 41 22 2 . . . Select Force Hacks 30 | . . . . 30 . . . Disable Machine 105 | . 15 45 45 . . . . Destroy Structure 44 | . 1 5 21 17 . . . Lose Combat Pursuer 90 | . 30 15 45 . . . . Influence Decreases 1999 | 70 402 400 727 400 . . . Entered New Map 285 | . . 15 80 190 . . . Time Decay 1571 | 70 402 335 577 187 . . . Lost Part 100 | . . 50 50 . . . . Lost Ally 20 | . . . 20 . . . . Purge Threat 23 | . . . . 23 . . . Squads Dispatched 13 | . 3 3 6 . . 1 . Investigation 6 | . 3 1 2 . . . . Extermination 1 | . . . . . . 1 . Reinforcement 3 | . . 2 1 . . . . Assault 2 | . . . 2 . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Distress Signals 6 | . 2 1 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . 25 21 38 1 . . 3 Peak Tracking Total 9 | . 6 6 9 1 . . 3 Tactical Retreats 4 | . 1 1 2 . . . . Traps | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Traps Triggered 14 | . 8 1 4 . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Machines Disabled 7 | . 1 3 3 . . . . Max in Single Turn 1 | . 1 1 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Machines Accessed 44 | . 7 7 11 7 11 1 . Terminals 23 | . 6 5 9 2 . 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 6 | . 1 2 . 3 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 167 | . 20 18 15 32 81 1 . Successful 142 | . 12 8 11 29 81 1 . Failed 25 | . 8 10 4 3 . . . Catastrophic 7 | . 1 4 1 1 . . . Database Lockouts . | . . . . . . . . Manual 52 | . 19 16 9 8 . . . Terminals 43 | . 17 11 11 3 . 1 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . 4 . . . . Recycling Units 15 | . 3 7 . 5 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 111 | . . 1 3 25 81 1 . Record 103 | . . . . 24 79 . . Prototype ID Bank 1 | . . 1 . . . . . Open Door 4 | . . . 3 . 1 . . Open DSF 1 | . . . . . . 1 . Unreport Threat 1 | . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 22 | . 10 5 6 1 . . . Terminals 19 | . 9 4 6 . . . . Botnet 3 | . 3 . . . . . . Skim 16 | . 6 4 6 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 1 . 1 . . . Monitor 1 | . . 1 . . . . . Mask 1 | . 1 . . . . . . Tunnel 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 17 | . 7 4 4 2 . . . Full Trace Events 8 | . 5 2 1 . . . . Feedback Events 2 | . 1 . 1 . . . . Corruption 2 | . 1 . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 . . . . Highest-Rated Group 62 | . . . 62 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 20 | . . . 20 . . . . Total Damage 320 | . . . 320 . . . . Kills 6 | . . . 6 . . . . Allies Corrupted 1 | . . . 1 . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Active Infowar (turns) 10810 | 506 1087 1210 1763 1262 4488 436 58 Optics 334 | . . 1 . 1 . 332 . Sensors 7531 | . . . 1335 1261 4441 436 58 Structural 4444 | . . 236 146 77 3502 428 55 Seismic 2562 | 506 1087 969 . . . . . Machine Analysis 2625 | . . 1209 1416 . . . . Cloaking 104 | . . . . . . 55 49 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Turns Passed 11774 | 596 1776 1210 1763 1274 4625 436 94 Spaces Moved 5530 | 375 913 470 471 523 2528 218 32 Core 122 | 5 1 . . . 111 . 5 Treads 1071 | 205 519 . 342 . 5 . . Legs . | . . . . . . . . Wheels 4337 | 165 393 470 129 523 2412 218 27 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 175 175 190 50 190 100 Average Speed 184 | 130 161 182 286 194 179 190 174 Slowest Speed 500 | 160 500 250 320 215 190 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 17 92 44 78 55 96 6 36 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 7 | . . . 2 1 4 . . Known Exits Taken 3 | . . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 3 | . . . . . 3 . . Spaces Dug 43 | . . . 1 42 . . . Terrain Destroyed 67 | . . 4 17 46 . . . Melee . | . . . . . . . . Projectile 53 | . . 1 6 46 . . . AOE 14 | . . 3 11 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Total 6577 | 430 1104 742 711 663 2633 240 54 Wait 396 | . 65 187 79 22 38 4 1 Move 5524 | 374 912 469 470 522 2527 218 32 Hop . | . . . . . . . . Pick Up 102 | 10 18 18 15 5 34 2 . Fast Attach 38 | 7 5 3 3 8 8 1 3 Attach 28 | 2 1 6 7 . 3 8 1 Detach 17 | 1 . 4 3 4 2 3 . Swap 74 | 3 21 7 21 11 7 4 . Drop 70 | 4 18 7 17 9 14 . 1 Fire 310 | 29 64 41 96 78 . . 2 Melee . | . . . . . . . . Ram 15 | . . . . 1 . . 14 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . 3 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low / DSF) -6/Waste History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 597 | -11/Scrapyard | Entered Materials 598 | -10/Materials | Build established: Mutant 747 | -10/Materials | Discovered new exit (range 5) 784 | -10/Materials | Discovered new exit (range 6) 947 | -10/Materials | Discovered new exit (range 10) 1256 | -10/Materials | Discovered new exit (range 12) 2002 | -10/Materials | Discovered new exit (range 15) 2373 | -10/Materials | Entered another Materials area 2373 | -9/Materials | Evolved 2 slots: Utility x2 2936 | -9/Materials | Discovered new exit (range 15) 3326 | -9/Materials | Discovered new exit (range 15) 3465 | -9/Materials | Lost 3 parts (1p1u1w) 3514 | -9/Materials | Build established: Scavenger-Mutant 3583 | -9/Materials | Entered Storage 3594 | -9/Storage | Met a pair of Derelict thieves 3725 | -9/Storage | Core integrity fell below 50% 3769 | -9/Storage | Lost 4 parts (2n1u1w) 4312 | -9/Storage | Build established: Skirmisher 4612 | -9/Storage | Repaired Particle Gun 4686 | -9/Storage | Garrison activated, responded to threat 4951 | -9/Storage | Core integrity fell below 20% 5084 | -9/Storage | Discovered new exit (range 5) 5106 | -9/Storage | Identified exit to Materials 5123 | -9/Storage | Learned location of Mines (-9) 5165 | -9/Storage | Learned Materials garrison access intel 5170 | -9/Storage | Learned location of 3 exits from Materials 5174 | -9/Storage | Learned Materials security intel 5190 | -9/Storage | Learned location of Zion (-7) 5290 | -9/Storage | Build established: Mutant 5338 | -9/Storage | Used back door to open Recycling access 5338 | -9/Storage | Discovered new exit (range 5) 5344 | -9/Storage | Identified exit to Recycling 5346 | -9/Storage | Entered Recycling 6565 | -9/Recycling | Scanned before Scraplab entrance 6586 | -9/Recycling | Discovered new exit (range 11) 6618 | -9/Recycling | Identified exit to Scraptown 6620 | -9/Recycling | Entered Scraptown 6620 | -9/Scraptown | System corruption cleaned by C-Scrubber 6824 | -9/Scraptown | Build established: Skirmisher 7107 | -9/Scraptown | Visited UFD Registry 7156 | -9/Scraptown | Registered with UFD as "Bladenade" 7185 | -9/Scraptown | Visited CPS Storage 7232 | -9/Scraptown | Visited Artisan Demo Area 7489 | -9/Scraptown | Visited Comm Corps 8083 | -9/Scraptown | Visited Red Mages 8187 | -9/Scraptown | Visited SPCMW 8677 | -9/Scraptown | Discovered new exit (range 7) 8693 | -9/Scraptown | Identified exit to Factory 8873 | -9/Scraptown | Visited Fellowship of the Rings 8924 | -9/Scraptown | Visited Cyclists 8957 | -9/Scraptown | Entered Cyclist Reading Room 9080 | -9/Scraptown | Visited Cartography Club 9314 | -9/Scraptown | Released all parts (9) 9333 | -9/Scraptown | Learned location of Mines (-8) 9333 | -9/Scraptown | Learned location of Upper Caves (-4) 9333 | -9/Scraptown | Learned 8 Research zone layouts 9333 | -9/Scraptown | Learned 16 Research zone layouts 9333 | -9/Scraptown | Learned 4 Storage zone layouts 9333 | -9/Scraptown | Learned 8 Lower Caves zone layouts 9333 | -9/Scraptown | Learned 20 Lower Caves zone layouts 9333 | -9/Scraptown | Learned 8 Upper Caves zone layouts 9333 | -9/Scraptown | Learned 4 Armory zone layouts 9333 | -9/Scraptown | Learned location of 2 exits from Research 9333 | -9/Scraptown | Learned location of 3 exits from Upper Caves 9333 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 9356 | -9/Scraptown | Found Deep Structural Scanner 9618 | -9/Scraptown | Visited Junk Repository 9630 | -9/Scraptown | Build established: Mutant 9687 | -9/Scraptown | Visited Scrap Suit Storage 9908 | -9/Scraptown | Visited Infowarlord's Domain 9922 | -9/Scraptown | Found Exp. Signal Interpreter 10213 | -9/Scraptown | Build established: Skirmisher 10245 | -9/Scraptown | Visited A0-MCA Data Center 10255 | -9/Scraptown | Given a B rating by A0-MCA 10259 | -9/Scraptown | Found Unknown Processor 10260 | -9/Scraptown | Identified A0-MCA's Component Scanner 10295 | -9/Scraptown | Visited Sword Containment 10380 | -9/Scraptown | Visited Science Guys 10482 | -9/Scraptown | Visited Derelict Rescue Squad 10499 | -9/Scraptown | Found DRS Beacon 10540 | -9/Scraptown | Visited Botcube Research 10555 | -9/Scraptown | Found Botcube 10575 | -9/Scraptown | Build established: Mutant 10622 | -9/Scraptown | Discovered exit to Factory (range 5) 10848 | -9/Scraptown | Visited Curators Association 11126 | -9/Scraptown | Met Optimus 11126 | -9/Scraptown | Accepted into 0bPrime 11245 | -9/Scraptown | Entered Factory 11245 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 11246 | -6/Factory | Identified exit to Lower Caves 11394 | -6/Factory | Identified exit to DSF 11543 | -6/Factory | Build established: Assassin 11681 | -6/Factory | Sucked down chute 11681 | -6/Factory | Entered Waste 11696 | -6/Waste | EMP discharged 11696 | -6/Waste | System corruption reached 10% 11697 | -6/Waste | Spotted C-40 Crusher 11700 | -6/Waste | Spotted C-40 Crusher 11708 | -6/Waste | Spotted C-40 Crusher 11724 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11727 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11730 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11733 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11736 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11739 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11753 | -6/Waste | Spotted C-40 Crusher 11754 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11760 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11763 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11763 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11764 | -6/Waste | Core integrity fell below 50% 11770 | -6/Waste | Lost 6 parts (1p2n2u1w) 11770 | -6/Waste | Core integrity fell below 20% 11775 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 11760_ CPS Tube crushed. Companion Sword: "Not our finest moment." 11760_ Angular Momentum Engine crushed. 11760_ Beam Rifle crushed. 11762_ DRS Beacon crushed. 11762_ Com. Wheel crushed. 11763_ Slammed into C-40 Crusher. 11763_ CPS Tube crushed. 11763_ Exp. Signal Interpreter crushed. 11763_ Botcube crushed. 11763_ A0-MCA's Component Scanner crushed. 11764_ Slammed into C-40 Crusher. 11765_ Destabilizing: Core damaged (-42). 11766_ Slammed into C-40 Crusher. 11771_ Destabilizing: Core damaged (-17). 11772_ Slammed into C-40 Crusher. 11775_ System corrupted: Heat flow error (+139). 11775_ Slammed into C-40 Crusher. 11775_ Destabilizing: System corrupted (+2). [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ####?????????????????????????????? | | ????????## ####?????????????????????????????? | | ????????#### ####???? ?????????????????????? | | ??????###### ######## #????????????????????? | | ??????###### ######## #????????????????????? | | ??????###### ######## #????????????????????? | | ??????###### ######## #????????????????????? | | ??????#### #????????????????????? | | ??????#### #????????????????????? | | ########## #????????????????????? | | ########## ??? #????????????????????? | | ############ ####???# ####?????????????????? | | ############ ######## ######???????????????? | | #### ######## ######???????????????? | | #### ######## ######???????????????? | | #### ######## ######## #????????? | | [= =CC #????????? | | | CC@ #????????? | | ] CC #????????? | | ! [] CC #????????? | | #### ######## ######## ?????????? | | #### ######## ######## ??????????? | | #### ######## ######## ??????????? | | ############ ######## ######## ??????????? | | ############ ######?# ####?????????????????? | | ########## ####?#########?????????????????? | | ########## ####??########?????????????????? | | ??????#### ####??########?????????????????? | | ??????#### ! ####??########?????????????????? | | ??????#### ####???????????????????????????? | | ??????#### ####???????????????????????????? | | ??????#### ####???????????????????????????? | | ??????#### ####???????????????????????????? | | ??????################???????????????????????????? | | ??????################???????????????????????????? | | ??????################???????????????????????????? | | ??????###############????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 340 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Gun | 33% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- Tank This Is Interesting... Challenges ------------ None Game ------ Seed FusionVariableFacilitator Manual? 0 Play Time 01:45:04 Cumulative 59.9 hours Start 2025.07.06 @ 10:49:19 End 2025.07.06 @ 14:02:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0b1076fc-4a1c-41cd-a3a6-7fc9fa3c0b7a