Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.19 @ 21:18:55 Player: Dusanh Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (188) 940 Value Destroyed (6743) 6743 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1173) 1173 TOTAL SCORE: 14156 Bonus ------- High Alert Combat Kills 163 Follower Combat Kills 283 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -73 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 142/150 System Corruption 7% Temperature Cool (6) Movement Walking (150) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit Improved Sensor Array Experimental Terrain Scan Processor Advanced Melee Analysis Suite Nanoactuators Improved Transmission Jammer > --- WEAPON (2) ------- Power Sword Heavy Pick > --- INVENTORY (20) --- Light Angular Momentum Engine Light Angular Momentum Engine Large Storage Unit Experimental Core Analyzer Layered Heavy Armor Plating Damper Plating Hacking Suite Experimental System Shield Dynamic Insulation System Mobile Refinery Mk. CCLXVII Gauss Rifle Railgun Railgun Scatter Rocket Array Power Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Experimental Terrain Scan Processor Nanoactuators Improved Transmission Jammer Layered Heavy Armor Plating > --- WEAPON ----------- Power Sword Heavy Pick > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Large Storage Unit Advanced Melee Analysis Suite Experimental Core Analyzer Layered Heavy Armor Plating Damper Plating Hacking Suite Experimental System Shield Dynamic Insulation System Mobile Refinery Mk. CCLXVII Gauss Rifle Railgun Railgun Scatter Rocket Array Power Sword [Rating: 74] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Layered Medium Armor Plating Weapon Great Axe Energy Gun Heavy EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Slots Evolved 8 | . . . . . 4 2 . . . . . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . Utility 5 | . . . . . 3 1 . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 254 | 6 14 1 . 17 43 37 4 35 6 3 2 9 49 12 16 Power 28 | 1 1 . . 3 4 6 . 2 1 . . . 6 2 2 Engine 20 | 1 1 . . 3 2 4 . 2 1 . . . 2 2 2 Core 8 | . . . . . 2 2 . . . . . . 4 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 53 | 2 2 . . 3 10 7 . 10 . . . 1 13 2 3 Treads 17 | . 1 . . 1 4 3 . 7 . . . 1 . . . Leg 14 | . . . . . . . . . . . . . 9 2 3 Wheel 17 | 2 1 . . 2 4 4 . 2 . . . . 2 . . Hover 4 | . . . . . 1 . . 1 . . . . 2 . . Flight 1 | . . . . . 1 . . . . . . . . . . Utility 88 | 1 5 . . 3 20 10 2 11 3 1 2 2 18 2 8 Device 31 | . 2 . . . 4 4 . 6 2 . . 1 8 . 4 Storage 11 | 1 2 . . . 3 . . 1 . . . . 3 . 1 Processor 12 | . . . . . 3 2 1 2 . . 2 . 1 . 1 Hackware 1 | . . . . . . . . . . . . . 1 . . Protection 33 | . 1 . . 3 10 4 1 2 1 1 . 1 5 2 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 85 | 2 6 1 . 8 9 14 2 12 2 2 . 6 12 6 3 Energy Gun 8 | 1 1 . . 2 2 1 . . . . . . . 1 . Energy Cannon 4 | . 3 1 . . . . . . . . . . . . . Ballistic Gun 37 | 1 1 . . 5 3 9 . 5 . . . 2 7 2 2 Ballistic Cannon 5 | . . . . 1 3 1 . . . . . . . . . Launcher 17 | . 1 . . . 1 1 2 2 . 1 . 4 3 2 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 2 . 4 1 . . . 1 . 1 Piercing Weapon 5 | . . . . . . . . 1 1 1 . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 4 2 . 1 . . 1 . 2 . 1 Parts Lost 70 | . 7 1 . 10 6 12 . 6 . 1 . 1 17 6 3 Power 14 | . 1 . . 1 2 2 . 1 . . . . 3 2 2 Propulsion 20 | . 1 . . . 1 4 . 4 . . . . 7 2 1 Utility 11 | . 1 . . 2 2 3 . . . 1 . . 2 . . Weapon 25 | . 4 1 . 7 1 3 . 1 . . . 1 5 2 . Highest Loss Streak 5 | . 5 1 . 4 1 4 . 2 . 1 . 1 5 2 2 Average Slot Usage (%) 91 | . 95 100 100 94 99 92 82 87 92 91 92 89 87 78 85 Engine 7 | . 13 14 14 14 5 5 7 6 7 7 7 7 6 2 11 Treads 11 | . 5 14 14 14 13 13 7 14 15 15 15 15 4 . . Leg 2 | . . . . . . . . . . . . . 10 17 19 Wheel 8 | . 22 14 14 13 13 10 15 7 7 7 7 7 2 . . Device 6 | . 9 . . . 9 13 2 5 6 4 . . 5 . 9 Storage 19 | . 14 14 14 14 18 15 15 21 23 23 23 23 20 20 14 Processor 11 | . . . . . 8 10 13 11 15 15 15 15 13 13 11 Protection 4 | . 1 14 14 12 8 3 4 2 . 2 7 6 3 5 4 Energy Gun 1 | . 5 . . 4 6 3 . . . . . . . . . Ballistic Gun 4 | . 8 . . 10 9 8 8 4 . . . 1 6 5 . Launcher 2 | . 5 14 14 1 . . 6 1 3 4 . 3 . 1 . Slashing Weapon 3 | . . . . . . 1 . 7 3 7 7 5 2 . 5 Piercing Weapon 2 | . . . . . . . . . 7 2 7 2 1 3 6 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 118 | 10 31 31 31 38 70 81 118 118 103 93 89 95 116 113 110 Greatest Support 88 | 20 20 10 10 20 28 56 38 88 44 28 28 28 66 46 66 Greatest Overweight (x) 26 | . 3 3 3 3 5 7 3 3 3 3 3 3 26 5 3 Average Overweight (x) 2 | . . 3 3 1 2 2 2 1 2 3 3 2 2 2 1 Largest Inventory Capacity 32 | 6 10 10 10 10 18 18 18 24 24 24 24 24 32 24 26 Average Capacity 20 | 4 7 10 10 10 16 18 18 22 24 24 24 24 24 24 20 Most Carried 24 | 4 10 10 10 10 18 18 18 24 24 24 24 24 24 24 24 Average Carried 19 | 2 6 9 10 9 15 16 14 20 23 23 23 23 22 22 19 Final Capacity 24 | 6 10 10 10 10 18 18 18 24 24 24 24 24 24 24 20 Final Carried 24 | 4 10 10 10 8 18 18 14 24 24 24 24 24 21 24 18 Class Distribution -------------------- 39% | Hauler-Mutant 32% | Mutant 24% | Messiah-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Mutant | -6/Garrison Messiah-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Matter Collected 5345 | 188 243 35 . 354 824 982 68 865 132 40 20 159 866 159 410 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8482 | . 313 81 . 206 1604 1458 737 1379 71 199 . 219 1302 198 715 Parts 399 | . 17 4 . 12 97 65 9 73 3 10 . 10 57 7 35 Haulers Intercepted 10 | . . . . . 5 2 . 2 . . . . . . 1 Recyclers Shooed 5 | . 1 . . 1 . 2 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 4 9 2 13 . . . Prevented 14 | . . . . . . . . . . 2 . 12 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Combat Hostiles Destroyed 146 | . 7 2 . 9 28 24 3 21 2 4 . 5 26 7 8 Melee 31 | . . . . . . 1 . 10 2 1 . . 7 2 8 Guns 60 | . 3 . . 8 14 15 2 4 . . . . 12 2 . Cannons 16 | . . 1 . 1 11 3 . . . . . . . . . AOE 36 | . 3 1 . . 2 5 1 7 . 3 . 4 7 3 . Classes Destroyed 17 | . 3 . . 3 5 2 1 2 . 1 . . . . . Worker 12 | . 1 . . . 2 1 . 2 . . . . 1 . 5 Builder 7 | . 1 . . . 2 1 . 2 . . . . 1 . . Tunneler 1 | . . . . . . . . 1 . . . . . . . Hauler 10 | . . . . . 5 2 . 2 . . . . . . 1 Recycler 6 | . . . . 1 1 2 . 1 . . . . . . 1 Mechanic 1 | . . . . . . . . 1 . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . Watcher 4 | . . . . . 2 . . 1 . . . . . . 1 Swarmer 30 | . . . . 3 4 4 . 4 . 2 . 3 6 2 2 Grunt 64 | . 7 2 . 2 12 12 . 8 1 . . . 13 4 3 Duelist 2 | . . . . . 2 . . . . . . . . . . Sentry 21 | . . . . . 8 6 . 4 . 1 . . 2 . . Hunter 12 | . . . . . 2 1 . 2 1 . . 2 2 1 1 Programmer 9 | . . . . . . 1 . 3 . . . . 3 . 2 Compactor 3 | . . . . . . . 3 . . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 14 | . 4 2 . 4 6 5 1 14 1 3 . 3 8 2 5 Combat Bots Only 8 | . 3 2 . 3 4 4 1 8 1 3 . 3 6 2 2 Max Kills in Single Turn 9 | . 2 1 . 1 3 2 1 9 1 2 . 2 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 1 1 . . 2 2 1 4 . 2 . 2 3 1 . Melee 1 | . . . . . . 1 . 1 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Damage Taken 15373 | . 793 34 . 1025 1511 2710 149 1855 134 240 . 552 3767 1273 1330 Core 1927 | . 81 . . 123 212 230 . 307 . 48 . 75 613 153 85 Absorbed by Shields 132 | . . . . . . 132 . . . . . . . . . Core Remaining (%) 46 | 100 . . . 18 61 . . . . . . 5 . . . Volleys Fired 402 | . 39 3 . 54 78 95 21 22 . 2 . 14 53 21 . Largest 2 | . 2 2 . 2 2 2 2 2 . 1 . 2 2 2 . Hottest 121 | . 112 86 . 121 78 98 78 56 . 39 . 75 69 58 . Shots Fired 685 | . 66 4 . 85 151 167 42 35 . 2 . 15 96 22 . Gun 528 | . 45 . . 64 118 138 30 33 . . . 1 90 9 . Cannon 100 | . 19 3 . 21 31 26 . . . . . . . . . Launcher 57 | . 2 1 . . 2 3 12 2 . 2 . 14 6 13 . Special . | . . . . . . . . . . . . . . . . Kinetic 490 | . 24 . . 68 107 128 30 33 . . . 1 90 9 . Thermal 37 | . 21 . . 16 . . . . . . . . . . . Explosive 37 | . 2 1 . . 2 . 12 2 . . . . 5 13 . Electromagnetic 121 | . 19 3 . 1 42 39 . . . 2 . 14 1 . . Robot Hit Streak 19 | . 11 4 . 6 19 17 10 6 . 5 . 1 10 6 . Robot Miss Streak 8 | . 3 . . 5 3 8 2 4 . . . 2 3 2 . Penetration Max 1 | . . . . . . 1 . . . . . . . . . Secondary Targets 5 | . . . . . 1 3 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . . . . . . Shots Hit Robots 630 | . 50 4 . 46 121 136 32 71 7 8 . 1 87 21 46 Core Hits 379 | . 16 4 . 18 83 76 9 63 3 6 . 10 53 17 21 Critical Hits 21 | . . . . 6 4 2 . . 1 . . . 5 . 3 Critical Kills 7 | . . . . 1 2 . . . . . . . 2 . 2 Critical Parts Destroyed 12 | . . . . 5 1 1 . . 1 . . . 3 . 1 Melee Attacks 233 | . . . . . . 5 . 65 32 10 . . 44 15 62 Impact . | . . . . . . . . . . . . . . . . Slashing 170 | . . . . . . 5 . 63 6 10 . . 32 . 54 Piercing 63 | . . . . . . . . 2 26 . . . 12 15 8 Sneak Attacks 16 | . . . . . . . . 4 . . . . 1 . 11 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . 4 . . . . 1 . 6 Damage Inflicted 21861 | . 1130 175 . 642 2556 3550 2418 3237 196 422 . 433 3165 1274 2663 Guns 6780 | . 435 . . 435 1572 2091 570 465 . . . 25 1060 127 . Cannons 1575 | . 325 70 . 207 633 340 . . . . . . . . . Explosions 7004 | . 370 105 . . 351 1026 1848 966 . 160 . 408 900 870 . Melee 6502 | . . . . . . 93 . 1806 196 262 . . 1205 277 2663 Ramming . | . . . . . . . . . . . . . . . . Kinetic 6375 | . 247 . . 479 1505 1897 570 465 . . . 25 1060 127 . Thermal 1550 | . 292 42 . 144 92 826 . 101 . 53 . . . . . Explosive 4517 | . 266 63 . . 259 . 1848 390 . . . . 821 870 . Electromagnetic 2917 | . 325 70 . 19 700 734 . 475 . 107 . 408 79 . . Impact . | . . . . . . . . . . . . . . . . Slashing 5530 | . . . . . . 93 . 1806 . 262 . . 994 . 2375 Piercing 972 | . . . . . . . . . 196 . . . 211 277 288 Highest Corruption 14 | . . . . . . 2 7 14 9 . . . 4 4 7 Average Corruption 5 | . . . . . . 1 6 9 5 . . . 2 4 5 Corruption Purged 16 | . . . . . . . . 5 9 . . . 2 . . Effects 178 | . . . . . . 5 13 84 26 . . . 8 9 33 Message Errors 46 | . . . . . . . 4 21 5 . . . 3 3 10 Matter Fused 34 | . . . . . . . 4 16 6 . . . 2 1 5 Heat Flow Errors 23 | . . . . . . 2 . 12 5 . . . . 1 3 Energy Discharges 15 | . . . . . . . 1 4 4 . . . . 1 5 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 22 | . . . . . . 2 1 10 3 . . . 1 1 4 Data Loss (major) 5 | . . . . . . . . 1 3 . . . . . 1 Misfires 2 | . . . . . . . . 2 . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . Misdirections 10 | . . . . . . . . 10 . . . . . . . Targeting Errors 17 | . . . . . . . 3 6 . . . . 2 1 5 Weapon Failures 2 | . . . . . . 1 . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 776 | . 20 . . . 22 98 . 108 14 . . 18 126 38 332 Projectiles 33 | . 11 . . . 22 . . . . . . . . . . Explosions 158 | . 9 . . . . 98 . 15 . . . 18 10 8 . Melee 585 | . . . . . . . . 93 14 . . . 116 30 332 Knockbacks 19 | . . . . 7 10 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 18 | . . . . 6 10 2 . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 864 | . 58 . . . 60 200 151 73 . . . 127 32 163 . Shots 33 | . 3 . . . 2 4 6 3 . . . 8 2 5 . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 332 | . 218 78 . 303 141 332 156 248 251 4 . 21 153 133 194 Average Temperature 79 | . 85 39 . 117 31 85 71 94 103 4 . 13 59 33 83 Received Heat Transfer 4089 | . 417 18 . 329 405 793 . 465 54 12 . . 936 342 318 Effects 6 | . 2 . . 4 . . . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . . . Interference 4 | . 2 . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . 1 . . . 1 . . . . . . 1 . . . Combat Hostiles 3 | . 1 . . . 1 . . . . . . 1 . . . Parts Fried 11 | . 1 . . . 3 1 . . . . . 6 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . . Heat Transferred 2008 | . 575 50 . 333 150 700 . 150 . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . 1 1 . . 2 6 . 4 . 1 . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Peak Influence 678 | . 160 49 . 75 361 432 189 678 . . . . 375 522 308 Average Influence 176 | . 70 48 . 36 175 139 164 310 . . . . 89 427 237 Maximum Alert Level 2 | . . . . . 1 2 . 2 . . . . 1 2 1 Low Security (%) 67 | 100 100 100 . 100 50 77 100 52 . . . . 87 . 37 Level 1 20 | . . . . . 49 15 . 8 . . . . 12 20 62 Level 2 11 | . . . . . . 7 . 38 . . . . . 79 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 . . . 2 4 . 6 . . . . 11 . 2 Investigation 7 | . . . . . . 1 . 1 . . . . 5 . . Extermination 10 | . . . . . . 2 . 4 . . . . 3 . 1 Reinforcement 5 | . 2 . . . 1 1 . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison 5 | . . . . . 1 . . 1 . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Distress Signals 7 | . 3 . . . 1 . . 2 . . . . . . 1 Communications Jammed 29 | . . . . . 2 1 . . . . . . . . 26 Distress Signals 27 | . . . . . 1 1 . . . . . . . . 25 Times Spotted 271 | . 25 1 . 27 47 39 6 42 3 4 . 13 36 11 17 Peak Tracking Total 18 | . 8 1 . 18 6 5 3 6 1 3 . 4 6 3 4 Tactical Retreats 28 | . 2 . . 4 6 6 . 3 . . . . 4 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Traps Triggered 13 | . 1 . . . . 5 . . . . . . 5 . 2 Indirectly 2 | . . . . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Machines Disabled 20 | . 1 . . . . 3 . 11 . 1 . . 3 1 . Max in Single Turn 10 | . 1 . . . . 3 . 10 . 1 . . 2 1 . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Machines Accessed 56 | . 5 . 4 . 14 7 . 11 3 1 1 . 6 . 4 Terminals 27 | . 5 . . . 10 5 . 7 . . . . . . . Fabricators 3 | . . . . . . . . 1 . . . . 1 . 1 Repair Stations 7 | . . . . . 1 1 . 2 . . . . 1 . 2 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 2 . . 1 . . . . 2 . 1 Garrison Access 4 | . . . . . 1 1 . . . . . . 2 . . Total Hacks 163 | . 26 . 4 . 46 20 . 26 8 1 6 . 17 . 9 Successful 108 | . 18 . 4 . 32 10 . 13 8 1 6 . 11 . 5 Failed 55 | . 8 . . . 14 10 . 13 . . . . 6 . 4 Catastrophic 10 | . 1 . . . 3 2 . 1 . . . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 80 | . 19 . . . 23 13 . 14 . . 1 . 5 . 5 Terminals 91 | . 26 . . . 33 16 . 16 . . . . . . . Fabricators 7 | . . . . . . . . 1 . . . . 3 . 3 Repair Stations 18 | . . . . . 2 3 . 6 . . . . 2 . 5 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . . . 9 . . 3 . . . . 9 . 1 Garrison Access 6 | . . . . . 2 1 . . . . . . 3 . . Terminal Hacks 42 | . 10 . 4 . 10 1 . 2 8 1 6 . . . . Record 15 | . 2 . 4 . 2 . . 1 6 . . . . . . Part Schematic 6 | . . . . . . . . . . . 6 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . 2 1 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . . Locate Traps 4 | . 2 . . . 1 . . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . Zone Layout 3 | . 2 . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . 1 . 1 Load Schematic 1 | . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . 1 . . . . . . 1 Repair Station Hacks 11 | . . . . . 2 1 . 3 . . . . 1 . 4 Scan Component 7 | . . . . . 1 1 . 2 . . . . 1 . 2 Repair 4 | . . . . . 1 . . 1 . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . 7 . . . . . . . 8 . . Insert Component 9 | . . . . . 4 . . . . . . . 5 . . Analyze 6 | . . . . . 3 . . . . . . . 3 . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . Unauthorized Hacks 83 | . 20 . . . 29 18 . 16 . . . . . . . Terminals 34 | . 8 . . . 12 7 . 7 . . . . . . . Track 6 | . 2 . . . 2 2 . . . . . . . . . Assimilate 3 | . 1 . . . 1 . . 1 . . . . . . . Botnet 21 | . 4 . . . 8 4 . 5 . . . . . . . Operators 4 | . 1 . . . 1 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . Hacking Detections 44 | . 4 . . . 14 6 . 11 . . . . 6 . 3 Full Trace Events 7 | . 2 . . . . 1 . 1 . . . . 3 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 Robots Built 3 | . . . . . . . . 3 . . . . . . . Matter 252 | . . . . . . . . 252 . . . . . . . Time 134 | . . . . . . . . 134 . . . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . . . Part Schematics Acquired 12 | . . . . . 3 . . . . . 6 . 3 . . Parts Built 2 | . . . . . . . . . . . . . . . 2 Matter 234 | . . . . . . . . . . . . . . . 234 Time 58 | . . . . . . . . . . . . . . . 58 Total Part Build Rating 14 | . . . . . . . . . . . . . . . 14 Parts Repaired 4 | . . . . . 1 . . 1 . . . . . . 2 Time 145 | . . . . . 38 . . 19 . . . . . . 88 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 4 . . . . . . . 3 . . Part Schematics Acquired 6 | . . . . . 3 . . . . . . . 3 . . Parts Damaged 2 | . . . . . . . . . . . . . 2 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 3 . . . . . . . . 4 Machine Destruction 3 | . . . . . . 3 . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . 4 Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Total Allies 13 | . 1 . . . 1 . 1 4 2 . 4 . . . . Largest Group 4 | . 1 . . . 1 . 1 3 2 . 4 4 . . . Highest-Rated Group 148 | . 10 . . . 26 . 31 90 62 . 148 148 . . . Highest-Rated Ally 38 | . 10 . . . 26 . 31 30 31 . 38 38 . . . Total Orders 2 | . . . . . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . Ally Attacks 50 | . . . . . . . 18 2 1 . . 29 . . . Total Damage 1056 | . . . . . . . 314 34 20 . . 688 . . . Kills 9 | . . . . . . . . . 1 . . 8 . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . 1 1 1 . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . 1 . 1 Unaware Schematics 1 | . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Turns Passed 19940 | 39 963 192 531 438 2012 2255 292 2177 3676 996 1719 746 2358 515 1031 Spaces Moved 10572 | 34 643 162 483 224 1174 1514 167 1305 767 419 1193 530 1294 219 444 Core 7 | 3 . . . . . . . . . . . . 4 . . Treads 617 | . 143 . . 9 . 37 . 427 1 . . . . . . Legs 1310 | . . . . . . . . . . . . . 647 219 444 Wheels 8638 | 31 500 162 483 215 1174 1477 167 878 766 419 1193 530 643 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 100 100 100 100 110 120 130 130 120 120 150 150 Average Speed 129 | 77 105 110 110 115 118 120 111 132 121 130 130 129 150 182 176 Slowest Speed 1350 | 80 180 110 110 180 140 180 120 205 185 130 130 130 1350 270 210 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 92 38 91 49 84 42 78 33 85 54 90 71 30 39 13 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 5 | . . . . . . . . . . 1 3 1 . . . Known Exits Taken 7 | . . . . . 1 . . 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 11 | . . . . 2 . . . . 2 3 3 1 . . . Spaces Dug 76 | . . . . . . 2 . 3 11 2 . . 4 54 . Terrain Destroyed 460 | . 15 8 . 10 24 57 78 15 11 2 . 9 32 199 . Melee 21 | . . . . . . 2 . 3 11 2 . . 3 . . Projectile 26 | . . . . 10 2 10 . . . . . 1 3 . . AOE 413 | . 15 8 . . 22 45 78 12 . . . 8 26 199 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Total 15830 | 43 860 171 482 323 1649 1762 231 1626 3461 849 1363 569 1531 276 634 Wait 4076 | . 148 5 . 16 267 65 29 154 2650 415 157 12 57 4 97 Move 10558 | 33 642 161 482 223 1173 1514 166 1304 766 418 1192 529 1293 218 444 Hop . | . . . . . . . . . . . . . . . . Pick Up 143 | 4 12 1 . 5 38 26 2 26 3 1 5 1 9 4 6 Fast Attach 108 | 6 4 . . 6 28 12 . 8 1 . 2 3 24 6 8 Attach 73 | . 6 1 . 6 10 12 1 16 . 1 . . 12 2 6 Detach 17 | . . . . . 2 . 1 7 . . . . 5 . 2 Swap 74 | . 4 . . 5 6 13 3 11 5 2 . 6 13 4 2 Drop 160 | . 5 . . 8 47 20 8 18 5 . 7 4 21 2 15 Fire 402 | . 39 3 . 54 78 95 21 22 . 2 . 14 53 21 . Melee 218 | . . . . . . 5 . 60 31 10 . . 43 15 54 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low / Gar) -6/Garrison -6/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 13) 173 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 664 | -10/Materials | Lost 5 parts (1n1u3w) 803 | -10/Materials | Discovered new exit (range 7) 937 | -10/Materials | Discovered new exit (range 16) 1003 | -10/Materials | Entered Mines 1170 | -10/Mines | Discovered new exit (range 9) 1175 | -10/Mines | Discovered new exit (range 12) 1195 | -10/Mines | Entered Exiles 1195 | -10/Exiles | Found Exiles lab abandoned 1714 | -10/Exiles | Discovered new exit (range 12) 1726 | -10/Exiles | Entered Mines 1751 | -9/Mines | Assembled infested the area 1756 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1807 | -9/Mines | Lost 3 parts (1p2w) 1867 | -9/Mines | Core integrity fell below 50% 1903 | -9/Mines | Lost 4 parts (1u3w) 2151 | -9/Mines | Discovered new exit (range 13) 2160 | -9/Mines | Core integrity fell below 20% 2164 | -9/Mines | Entered Materials 2164 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2165 | -8/Materials | Identified exit to Factory 2737 | -8/Materials | Build established: Scavenger-Mutant 2900 | -8/Materials | Discovered exit to Factory (range 3) 2904 | -8/Materials | Garrison activated, responded to threat 3148 | -8/Materials | Repaired Arm. Treads 3264 | -8/Materials | Build established: Mutant 3754 | -8/Materials | Discovered exit to Factory (range 8) 4176 | -8/Materials | Entered Factory 4176 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4817 | -7/Factory | Discovered new exit (range 15) 4888 | -7/Factory | Lost 3 parts (1n1u1w) 5347 | -7/Factory | Discovered new exit (range 3) 5596 | -7/Factory | Discovered new exit (range 24) 5659 | -7/Factory | Identified exit to Factory 6076 | -7/Factory | Lost 4 parts (2n1u1w) 6431 | -7/Factory | Sucked down chute 6431 | -7/Factory | Entered Waste 6432 | -7/Waste | Met a frightened Derelict 6446 | -7/Waste | EMP discharged 6504 | -7/Waste | Spotted C-40 Crusher 6517 | -7/Waste | Destroyed C-40 Crusher 6529 | -7/Waste | Found Damper Plating 6546 | -7/Waste | EMP discharged 6551 | -7/Waste | Spotted C-40 Crusher 6576 | -7/Waste | Spotted C-40 Crusher 6576 | -7/Waste | Spotted C-40 Crusher 6578 | -7/Waste | Destroyed C-40 Crusher 6622 | -7/Waste | Destroyed C-40 Crusher 6634 | -7/Waste | Spotted C-40 Crusher 6646 | -7/Waste | EMP discharged 6660 | -7/Waste | Spotted C-40 Crusher 6704 | -7/Waste | Discovered new exit (range 10) 6723 | -7/Waste | Entered Factory 7108 | -7/Factory | Discovered exit to Factory (range 15) 7403 | -7/Factory | Repaired Transmission Jammer? 7528 | -7/Factory | Build established: Hauler-Mutant 7547 | -7/Factory | Core integrity fell below 50% 7694 | -7/Factory | System corruption reached 10% 8054 | -7/Factory | Garrison activated, responded to threat 8088 | -7/Factory | Destroyed 8 combat bots 8704 | -7/Factory | Discovered new exit (range 3) 8711 | -7/Factory | Identified exit to Lower Caves 8822 | -7/Factory | Fabricated L-41 Fighter? 8900 | -7/Factory | Entered Lower Caves 11567 | -7/Lower Caves | Discovered new exit (range 8) 11575 | -7/Lower Caves | Identified exit to Lower Caves 12218 | -7/Lower Caves | A Commander dispatched an escort 12232 | -7/Lower Caves | Learned Research emergency access door positions 12232 | -7/Lower Caves | Learned Extension stockpile data 12232 | -7/Lower Caves | Learned Armory garrison access intel 12576 | -7/Lower Caves | Entered another Lower Caves area 12578 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13060 | -7/Lower Caves | Learned location of Zion (-7) 13161 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13168 | -7/Lower Caves | Core integrity fell below 20% 13554 | -7/Lower Caves | Discovered new exit (range 15) 13570 | -7/Lower Caves | Identified exit to Zion 13572 | -7/Lower Caves | Entered Zion 13632 | -7/Zion | Received a visual enhancement algorithm 13808 | -7/Zion | Discovered new exit (range 14) 13848 | -7/Zion | Identified exit to Proximity Caves 13977 | -7/Zion | Learned location of Quarantine (-2) 14026 | -7/Zion | Given A8's code to call for help 14094 | -7/Zion | Learned location of Recycling (-7) 14113 | -7/Zion | Found Prototype Processor 14113 | -7/Zion | Identified Exp. Terrain Scan Processor 14116 | -7/Zion | Found Prototype Hackware 14123 | -7/Zion | Found Prototype Processor 14204 | -7/Zion | Learned location of Data Miner (-6) 14363 | -7/Zion | Found Prototype Device 15032 | -7/Zion | Imprinted 15034 | -7/Zion | Declared Zion's savior 15291 | -7/Zion | Entered Proximity Caves 15291 | -6/Proximity Caves | Accompanied by 4 allies 15331 | -6/Proximity Caves | Build established: Messiah-Mutant 15665 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15947 | -6/Proximity Caves | Discovered exit to Factory (range 6) 16037 | -6/Proximity Caves | Entered Factory 16037 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16038 | -6/Factory | Identified exit to Lower Caves 16140 | -6/Factory | Identified Mobile Refinery Mk. CCLXVII 16163 | -6/Factory | Identified Exp. System Shield 16163 | -6/Factory | Identified Exp. Core Analyzer 16290 | -6/Factory | Discovered new exit (range 51) 16943 | -6/Factory | Lost 5 parts (2p3n) 17313 | -6/Factory | Retrieved Zion intel report: Active Terminals 17336 | -6/Factory | Terminal network hard line cut 17477 | -6/Factory | Found Prototype Launcher 17477 | -6/Factory | Identified Scatter Rocket Array 17595 | -6/Factory | Discovered new exit (range 9) 17655 | -6/Factory | Garrison activated, responded to threat 17702 | -6/Factory | Core integrity fell below 50% 17738 | -6/Factory | Lost 4 parts (1p1n1u1w) 17824 | -6/Factory | Identified exit to Factory 18240 | -6/Factory | Lost 3 parts (1n2w) 18394 | -6/Factory | Identified exit to Garrison 18395 | -6/Factory | Entered Garrison 18401 | -6/Garrison | Attempted to install RIF, but system incompatible 18407 | -6/Garrison | Attempted to install RIF, but system incompatible 18418 | -6/Garrison | Triggered checkpoint 18596 | -6/Garrison | Spotted B-75 Beast 18722 | -6/Garrison | Core integrity fell below 20% 18806 | -6/Garrison | Triggered checkpoint 18894 | -6/Garrison | Discovered new exit (range 10) 18908 | -6/Garrison | Identified exit to Factory 18910 | -6/Garrison | Entered Factory 19150 | -6/Factory | Fabricated Railgun (x2) 19398 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 19601 | -6/Factory | Repaired Carbon-fiber Leg 19833 | -6/Factory | Repaired Arm. Leg 19941 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 19916_ K-01 Serf destroyed. 19916_ K-01 Serf collects debris. 19917_ Lgt. Angular Momentum Engine destroyed. 19918_ Sneak attack on K-01 Serf. 19918_ Destroyed Wheel. 19918_ Destroyed Lgt. Ion Engine. 19918_ Sneak attack on K-01 Serf. 19918_ Hvy. Pick follow-up attack on K-01 Serf. 19918_ K-01 Serf destroyed. 19919_ K-01 Serf collects debris. 19920_ Sneak attack on K-01 Serf. 19920_ System corrupted: Power Sword targeting data glitched. 19920_ K-01 Serf destroyed. 19922_ Acquired 11 matter. 19923_ R-10 Processor collects Sml. Matter Pod. 19926_ R-10 Processor collects Wheel. 19926_ K-01 Serf collects debris. 19926_ Acquired 1 matter. 19928_ System corrupted: Matter fused (-10). 19928_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #????????????????######????????????????????????? | | #???????????????? # "#?????????????????????? | | #???????????????? ?????????????????????? | | #???????????????? !? ?????????????????????? | | #???????????????? ? ?????????????????????? | | #########???????? ? ?????????????????????? | | ### #????????# #? ?????????????????????? | | ########## ?#? ""????????????????????? | | ## """???????????????????? | | ## """???????????????????? | | ## ? ???????????????? | | ##/####### ?### """" ""???????????????? | | ### # """ #??## """" ""???????????????? | | #####+#### """ + =#? 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" " " #?????????????????????? | | ??????????????????? #?????????????????????? | | ??????????????????? ? ???????????????????????? | | ??????????????????????#?#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 12 Cloak Strength 2 EM Shielding 2 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 10 Resistance: EM 90 Weapon Shielding 66 Melee Speed Boost 30 Evasion (%) 44 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 11 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Hvy. Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Hcp. Storage Unit | -6/Factory | Scanalyzed Antimatter Reactor | -6/Factory | Scanalyzed Exp. Core Analyzer | -6/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -6/Factory | Z-intel M-28 Smith | -6/Factory | Z-intel M-22 Extractor | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Railgun | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseThunderCompressor Manual? 0 Play Time 02:56:55 Cumulative 31.0 hours Start 2020.02.19 @ 17:43:59 End 2020.02.19 @ 21:18:55 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/0/0/1/0 Lore% 40 Gallery% 37 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e646b16-4395-4ea9-83b1-66bca006173c