Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 23:30:10 // AFD2019/Pay2Buy Player: GFYguy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (620) 620 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1710 Bonus ------- None Cogmind --------- Core Integrity 289/400 Matter 345/500 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (4) ------ High-capacity Matter Pod Advanced ECM Suite > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (10) --- Biomechanical Wings Shock Rifle Improved Medium Laser Proton Missile Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Matter Pod Advanced ECM Suite Tractor Beam > --- WEAPON ----------- Improved Light Cannon Advanced Assault Cannon > --- INVENTORY -------- Biomechanical Wings Shock Rifle Improved Medium Laser Proton Missile Launcher Rocket Launcher [Rating: 17] Favorites ----------- Power None Propulsion Improved Treads Treads Improved Treads Utility Tractor Beam Device Tractor Beam Storage High-capacity Matter Pod Protection Medium Armor Plating Weapon Improved Light Cannon Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached . | . . . Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon . | . . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power . | . . . Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 1 | . . 3 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 2 Tool/Special . | . . . Unused Backups 5 | . . 5 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 78 | . 85 72 Treads 24 | . 28 22 Device 16 | . 14 18 Storage 1 | . . 3 Protection 10 | . 14 7 Ballistic Cannon 24 | . 28 21 Peak Build Rating 17 | 11 11 17 Average Rating 12 | 11 11 14 On Entrance 7 | . 11 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 19 | 16 16 19 Greatest Support 46 | 46 46 46 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 10 10 10 Average Capacity 10 | 10 10 10 Most Carried 5 | . . 5 Average Carried 1 | . . 3 Final Capacity 10 | 10 10 10 Final Carried 5 | . . 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 766 | . 272 494 Remotely 766 | . 272 494 Salvage Created 608 | . 208 400 Parts . | . . . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | . 2 12 Cannons 14 | . 2 12 Classes Destroyed 11 | . 7 4 Worker 5 | . 4 1 Builder 4 | . 4 . Tunneler 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | . 1 . Operator 1 | . . 1 Watcher 3 | . 1 2 Swarmer 2 | . 2 . Grunt 8 | . . 8 Brawler 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 5 | . 5 5 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 88 | . 12 76 Missed 26 | . 2 24 Hits 62 | . 10 52 Melee 3 | . . 3 Projectile 59 | . 10 49 AOE 1 | . . 1 Critical Strikes 1 | . . 1 Damage Taken 907 | . 82 825 Core 111 | . . 111 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 70 | . 29 41 Largest 2 | . 2 2 Hottest 73 | . 66 73 Shots Fired 132 | . 58 74 Gun . | . . . Cannon 132 | . 58 74 Launcher . | . . . Special . | . . . Kinetic 132 | . 58 74 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 6 16 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 78 | . 30 48 Core Hits 32 | . 13 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1714 | . 613 1101 Guns . | . . . Cannons 1714 | . 613 1101 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1714 | . 613 1101 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 7 | . . 7 Projectiles 7 | . . 7 Explosions . | . . . Melee . | . . . Knockbacks 10 | . 2 8 Impact . | . . . Kinetic 10 | . 2 8 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 10 | . . 10 Average Temperature 5 | . . 5 Received Heat Transfer 318 | . . 318 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 127 | . 127 127 Initial 53 | . . 53 Average 50 | . 17 79 Influence Increases 574 | . 228 346 Destroy 0b10 Robot/C 280 | . 40 240 Destroy 0b10 Robot/NC 80 | . 60 20 Destroy Leader 78 | . 14 64 Successful Hack 18 | . 18 . Disable Machine 60 | . 60 . Destroy Structure 13 | . 6 7 Lose Combat Pursuer 45 | . 30 15 Influence Decreases 487 | . 101 386 Entered New Map 74 | . . 74 Time Decay 363 | . 101 262 Lost Part 50 | . . 50 Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 8 24 Peak Tracking Total 6 | . 4 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 4 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 2 4 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 12 | . 3 9 Successful 6 | . 3 3 Failed 6 | . . 6 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 3 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Level Access Points 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Retrieve Study 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 2 4 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 2 | . . 2 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 6 | . . 6 ECM 6 | . . 6 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1055 | 28 456 571 Spaces Moved 518 | 18 229 271 Core . | . . . Treads 518 | 18 229 271 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 160 | 160 160 160 Average Speed 160 | 160 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 3 46 28 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 13 | . 6 7 Melee . | . . . Projectile 13 | . 6 7 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 611 | 17 260 334 Wait 24 | . 2 22 Move 516 | 17 228 271 Hop . | . . . Pick Up . | . . . Fast Attach . | . . . Attach . | . . . Detach . | . . . Swap . | . . . Drop . | . . . Fire 70 | . 29 41 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 12) 29 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 8) 262 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 16) 469 | -10/Materials | Identified exit to Materials 485 | -10/Materials | Entered another Materials area 485 | -9/Materials | Evolved 2 slots: Utility x2 1045 | -9/Materials | Discovered new exit (range 7) 1056 | -9/Materials | Self-destructed Last Messages --------------- 01042_ K-01 Serf collects debris. 01045_ Nuclear Reactor explodes. 01045_ K-01 Serf destroyed. 01045_ Imp. Light Cannon+ destroyed. 01045_ EXIT=FOUND 01045_ U-05 Engineer builds a Wall. 01046_ Acquired 4 matter. 01046_ K-01 Serf collects debris. 01046_ C-30 ARC bursts open, deploying its payload. 01046_ G-47 Trooper unfolds itself. 01046_ G-34 Mercenary unfolds itself. 01046_ Y-45 Defender destroyed. 01050_ Destroyed Particle Gun. 01050_ Imp. Treads+ destroyed. 01051_ U-05 Engineer builds a Wall. 01052_ G-34 Mercenary knocked back. 01053_ K-01 Serf collects debris. 01054_ G-34 Mercenary knocked back. 01054_ U-05 Engineer builds a Wall. 01055_ Tractor Beam destroyed. 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