Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.27 @ 12:30:52 Player: Minty Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (85) 425 Value Destroyed (3849) 3849 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2084) 2084 TOTAL SCORE: 12938 Bonus ------- High Alert Combat Kills 316 Follower Combat Kills 1290 Entered Garrisons 200 Registered with UFD 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 97/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- AEGIS Remote Shield Potential Cannon Gamma Bomb Array Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Q-thruster Q-thruster > --- UTILITY ---------- Improved Signal Interpreter Makeshift Salvage Targeting Computer Advanced Melee Analysis Suite Reaction Control System Improved Focal Shield Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Advanced Corruption Screen Advanced Corruption Screen > --- WEAPON ----------- Potential Cannon Molecular Scythe > --- INVENTORY -------- Advanced Energy Well AEGIS Remote Shield Heavy Dispersion Rifle Hardcell Cannon Gamma Bomb Array [Rating: 128] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Aluminum Leg Treads Improved Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Terrain Scan Processor Device Advanced Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Maul Energy Gun Heavy Particle Gun Energy Cannon HERF Cannon Ballistic Gun Autogun Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Tes Gar Slots Evolved 14 | . . 2 . . . 6 2 . . 2 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . 3 . . . . 1 . . Utility 8 | . . 1 . . . 3 2 . . 2 . . . Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 163 | . 8 19 5 2 5 7 19 11 15 34 26 12 . Power 17 | . 1 2 1 . 2 . 3 . . 3 4 1 . Engine 5 | . 1 1 1 . 1 . . . . 1 . . . Core 6 | . . 1 . . 1 . 3 . . 1 . . . Reactor 6 | . . . . . . . . . . 1 4 1 . Propulsion 53 | . 5 9 1 . 1 1 5 4 6 10 9 2 . Treads 5 | . 2 . . . . . . . 3 . . . . Leg 22 | . 2 2 1 . 1 . 1 4 2 9 . . . Wheel 5 | . 1 3 . . . . . . 1 . . . . Hover 8 | . . 4 . . . . 1 . . 1 2 . . Flight 13 | . . . . . . 1 3 . . . 7 2 . Utility 57 | . 1 5 1 . 1 4 8 4 3 14 10 6 . Device 21 | . 1 4 . . 1 . 1 . 2 6 5 1 . Storage 6 | . . . 1 . . 1 2 . . 1 . 1 . Processor 20 | . . 1 . . . 2 5 3 . 3 4 2 . Hackware 4 | . . . . . . . . 1 . . 1 2 . Protection 6 | . . . . . . 1 . . 1 4 . . . Artifact . | . . . . . . . . . . . . . . Weapon 36 | . 1 3 2 2 1 2 3 3 6 7 3 3 . Energy Gun 12 | . 1 2 1 . . 1 . 1 2 3 . 1 . Energy Cannon 4 | . . . 1 . . . . . 1 1 . 1 . Ballistic Gun 6 | . . . . . . . 3 1 . 2 . . . Ballistic Cannon 5 | . . . . 1 . . . 1 2 . 1 . . Launcher 4 | . . . . . 1 1 . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . 1 . Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 2 . . . 3 . . 1 . 6 . Parts Lost 91 | . 6 8 . . . 9 2 6 19 22 2 6 11 Power 10 | . 1 2 . . . 1 1 . 1 2 . 2 . Propulsion 34 | . 2 5 . . . 2 1 4 7 6 1 3 3 Utility 31 | . . 1 . . . 4 . 1 5 10 1 1 8 Weapon 16 | . 3 . . . . 2 . 1 6 4 . . . Highest Loss Streak 12 | . 4 3 . . . 9 2 3 11 12 2 6 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 9 | . 6 7 12 15 14 11 3 3 4 4 4 4 3 Power . | . . . . 1 . . . . . . . . . Propulsion 1 | . 4 1 1 2 1 . . . . 1 1 . . Utility 4 | . . 4 4 4 7 6 2 2 2 1 . 1 1 Weapon 3 | . . . 4 6 5 4 1 1 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 17 | . . . 3 2 7 3 . . . 1 . 1 . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 6 | . . . . 1 1 3 . . . 1 . . . Weapon 10 | . . . 3 1 5 . . . . . . 1 . Tool/Special 1 | . . . . . 1 . . . . . . . . Average Slot Usage (%) 83 | . 85 66 100 96 99 66 48 84 71 66 49 89 49 Engine 5 | . 13 5 11 11 9 5 . . . 1 . . . Core 1 | . . 1 . . 1 . 2 3 2 . . . . Leg 15 | . 22 3 20 22 22 10 . 10 13 16 4 . . Flight 2 | . . . . . . . 13 7 1 . 9 27 8 Device 8 | . 7 8 11 11 11 5 . . 1 12 3 9 2 Storage 7 | . 14 11 11 11 11 6 . . . 8 . . 2 Processor 14 | . . 3 11 11 11 14 21 40 27 6 17 24 16 Energy Gun 3 | . 22 5 21 2 . 2 . 2 4 3 . . . Ballistic Gun 1 | . . . . . . . 7 9 1 1 . . . Ballistic Cannon 1 | . . . . 7 . . . 3 4 2 . . . Launcher 3 | . . . . . 10 6 . . . . 1 . . Impact Weapon 10 | . . 8 11 19 22 6 . . . . . . . Peak Build Rating 128 | . 7 22 24 23 28 41 52 62 82 115 98 128 93 Average Rating 38 | . 6 11 22 18 25 30 27 51 53 75 60 109 65 On Entrance 32 | 6 6 4 20 23 17 28 9 43 62 17 22 98 93 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 80 | 12 13 20 36 36 37 45 17 29 32 80 38 39 17 Greatest Support 102 | 20 40 20 23 23 26 26 17 45 85 102 50 41 19 Greatest Overweight (x) 4 | . 1 1 1 1 1 2 . . 4 1 1 . . Average Overweight (x) . | . . . . 1 1 . . . . . . . . Largest Inventory Capacity 15 | . 8 8 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 10 | . 8 8 13 15 15 14 5 5 5 5 5 5 5 Most Carried 15 | . 7 8 15 15 15 15 5 5 5 5 5 5 5 Average Carried 9 | . 6 7 12 14 14 12 4 4 4 4 4 4 4 Final Capacity 15 | 8 8 8 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 6 7 6 15 15 15 5 5 5 5 3 4 4 5 Class Distribution -------------------- 73% | Mutant 10% | Scavenger-Gunner 5% | Scavenger-Sprinter 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Gunner | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Scavenger-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Gladiator | -3/Garrison Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Tes Gar Matter Collected 3623 | 171 142 308 68 62 64 . 392 769 293 875 292 185 2 Remotely . | . . . . . . . . . . . . . . Salvage Created 4021 | . 265 377 174 181 . 372 63 512 466 997 76 364 174 Parts 184 | . 10 17 8 4 . 22 6 19 9 43 4 24 18 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . 34 13 . . . . Prevented 8 | . . . . . . . . 1 7 . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Tes Gar Combat Hostiles Destroyed 69 | . 6 9 1 2 . 7 1 6 8 20 2 2 5 Melee 7 | . . 2 . . . . . . . . 2 2 1 Guns 29 | . 6 3 1 . . . . 4 6 9 . . . Cannons 9 | . . . . 1 . . . 2 2 4 . . . AOE 19 | . . . . . . 7 1 . . 7 . . 4 Classes Destroyed 13 | . 1 2 2 . . 2 1 1 1 . . 2 1 Worker 4 | . . 1 . . . 1 . . . 2 . . . Builder 4 | . . . . . . 3 1 . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . Recycler 3 | . . . 1 1 . . . . . . . 1 . Minesweeper 1 | . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . . . 1 . Swarmer 8 | . . . . . . . . . 1 4 2 . 1 Cutter 4 | . . . . . . . . . . . . . 4 Grunt 41 | . 6 7 . . . 6 . 4 5 11 . 2 . Researcher 2 | . . . . . . . . . . . . 2 . Sentry 8 | . . 2 1 2 . . . 1 2 . . . . Hunter 2 | . . . . . . 1 . 1 . . . . . Programmer 6 | . . . . . . . 1 . . 5 . . . Decomposer 1 | . . . . . . . . . 1 . . . . Packrat 1 | . . . . . . . . 1 . . . . . Best Kill Streak 11 | . 3 3 2 2 . 11 2 2 4 6 2 3 5 Combat Bots Only 7 | . 3 3 1 2 . 7 1 2 4 6 2 1 5 Max Kills in Single Turn 4 | . 1 1 1 1 . 4 2 1 1 3 1 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 1 . . 3 . . 3 Melee 1 | . . 1 . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Tes Gar Hostile Shots Fired 1139 | . 105 89 4 10 . 62 36 53 119 481 34 73 73 Missed 424 | . 41 30 . 2 . 20 14 22 34 189 11 38 23 Damage Taken 13353 | . 801 819 47 114 . 1007 470 647 1903 5009 546 666 1324 Core 3713 | . 187 160 10 12 . 415 212 76 437 889 179 236 900 Absorbed by Shields 550 | . . . . . . . . . . 550 . . . Redirected to Shielding 289 | . . . . . . . . . 3 286 . . . Ignored by Resistances 101 | . . . . . . . . . 27 . . 74 . Regen/Repaired (Parts) 16 | . . . . . . . . . . . 6 10 . Core Remaining (%) 46 | 100 25 . . . 54 51 . . 27 22 . . . Volleys Fired 165 | . 32 11 2 4 . 18 4 25 20 47 . . 2 Largest 3 | . 2 2 2 1 . 2 3 3 3 3 . . 1 Hottest 251 | . 100 110 110 33 . 63 74 152 251 195 . . 80 Shots Fired 354 | . 61 22 5 4 . 22 13 71 51 103 . . 2 Gun 260 | . 61 22 5 . . . 13 56 36 67 . . . Cannon 65 | . . . . 4 . . . 15 15 31 . . . Launcher 29 | . . . . . . 22 . . . 5 . . 2 Special . | . . . . . . . . . . . . . . Kinetic 149 | . . . . 4 . . 13 64 20 48 . . . Thermal 159 | . 52 22 5 . . . . 7 30 43 . . . Explosive 16 | . . . . . . 11 . . . 5 . . . Electromagnetic 30 | . 9 . . . . 11 . . 1 7 . . 2 Robot Hit Streak 17 | . 7 6 8 1 . 5 6 9 15 17 . . 3 Robot Miss Streak 5 | . 4 4 . 1 . 2 2 2 2 3 . . 5 Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets 8 | . . 1 . . . . . 2 1 4 . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 1 1 . . . Shots Hit Robots 287 | . 36 31 4 6 . 16 9 55 47 69 2 10 2 Core Hits 172 | . 15 9 3 2 . 31 1 21 20 48 2 5 15 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . 6 . 1 . . . . . 1 . . . Critical Strikes 23 | . 2 6 . 1 . . . 4 6 2 1 1 . Burn 8 | . 2 . . . . . . 2 4 . . . . Destroy 1 | . . . . . . . . . . 1 . . . Blast 4 | . . . . . . . . 2 1 1 . . . Smash 7 | . . 6 . 1 . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . Impale 2 | . . . . . . . . . . . 1 1 . Melee Attacks 83 | . . 24 5 6 . . . . 10 . 6 21 11 Impact 35 | . . 24 5 6 . . . . . . . . . Slashing 18 | . . . . . . . . . 10 . . 7 1 Piercing 30 | . . . . . . . . . . . 6 14 10 Sneak Attacks 12 | . . 2 1 3 . . . . 1 . . 5 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Follow-up Attacks 1 | . . . . 1 . . . . . . . . . Damage Inflicted 11524 | . 494 994 143 316 . 1525 594 1023 1197 3782 89 961 406 Guns 3907 | . 487 306 66 . . . 172 695 630 1551 . . . Cannons 1563 | . . . . 38 . . . 328 284 913 . . . Explosions 3580 | . . . . . . 1525 422 . . 1291 . . 342 Melee 2421 | . . 688 77 278 . . . . 283 . 89 961 45 Ramming 53 | . 7 . . . . . . . . 27 . . 19 Kinetic 2758 | . . . . 38 . . 172 933 314 1301 . . . Thermal 3021 | . 421 306 66 . . 150 422 90 579 987 . . . Explosive 1975 | . . . . . . 971 . . . 1004 . . . Electromagnetic 1296 | . 66 . . . . 404 . . 21 463 . . 342 Impact 1043 | . . 688 77 278 . . . . . . . . . Slashing 679 | . . . . . . . . . 283 . . 396 . Piercing 699 | . . . . . . . . . . . 89 565 45 Highest Corruption 20 | . 1 1 1 1 1 12 4 4 20 7 . . 8 Average Corruption 3 | . 1 1 1 1 1 11 3 4 9 2 . . 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . 10 Effects 53 | . 1 4 2 1 . 1 2 12 19 10 . . 1 Message Errors 5 | . . 1 . . . . . . 2 2 . . . Matter Fused 18 | . . 1 1 . . . 1 4 8 3 . . . Heat Flow Errors 11 | . . 1 . . . . . 3 5 2 . . . Energy Discharges 5 | . . 1 . . . . . 2 2 . . . . Parts Rejected 2 | . 1 . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 4 | . . . . 1 . . . . 2 1 . . . Data Loss (major) 2 | . . . . . . 1 . 1 . . . . . Misfires 2 | . . . 1 . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 942 | . . 297 . 78 . 78 196 4 . 76 . 206 7 Projectiles 80 | . . . . . . . . 4 . 76 . . . Explosions 281 | . . . . . . 78 196 . . . . . 7 Melee 581 | . . 297 . 78 . . . . . . . 206 . Knockbacks 14 | . . 2 1 2 . . . . 1 8 . . . Impact 6 | . . 2 1 2 . . . . . 1 . . . Kinetic 7 | . . . . . . . . . 1 6 . . . Secondary 1 | . . . . . . . . . . 1 . . . Self-Inflicted Damage 339 | . . . . . . 191 . . . 83 . . 65 Shots 16 | . . . . . . 9 . . . 3 . . 4 Rammed 8 | . 2 . . . . . . . . 5 . . 1 Targets Rammed 9 | . 3 . . . . . . . . 5 . . 1 Kicked 1 | . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 368 | . 368 127 43 2 . 16 36 267 270 194 166 132 3 Average Temperature 79 | . 141 23 20 2 . 7 18 81 103 82 67 30 3 Received Heat Transfer 2801 | . 462 369 39 36 . 285 33 261 469 663 . 100 84 Effects 3 | . 3 . . . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . . . . 1 1 . . . Robots Corrupted 6 | . . 4 . 2 . . . . . . . . . Combat Hostiles 5 | . . 4 . 1 . . . . . . . . . Parts Fried 2 | . . 1 . 1 . . . . . . . . . Impact Corruptions 12 | . . 9 . 3 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 9 | . 3 1 . . . . . 1 4 . . . . Heat Transferred 5915 | . 1406 629 111 . . 200 250 450 1733 1136 . . . Parts Sabotaged 2 | . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . 1 . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Tes Gar Maximum Alert Level 3 | . . 1 . . . 1 2 . . 3 2 2 2 Low Security (%) 57 | . 100 86 100 100 . 83 25 . . 24 . . . Level 1 20 | . . 13 . . . 16 18 . . 23 58 72 75 Level 2 21 | . . . . . . . 55 . . 49 41 27 24 Level 3 . | . . . . . . . . . . 2 . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 756 | . 81 234 91 32 . 321 604 . . 756 642 488 425 Initial 399 | . . . 91 . . . 128 . . 14 399 352 321 Average 211 | . 34 84 44 4 . 65 373 . . 382 441 391 378 Influence Increases 4647 | . 176 488 75 76 . 402 648 135 369 1380 468 226 204 Destroy 0b10 Robot/C 2220 | . 120 180 20 40 . 140 260 120 220 680 260 80 100 Destroy 0b10 Robot/NC 70 | . . 5 10 5 . 20 5 5 . 10 . 10 . Destroy Leader 362 | . 20 50 12 . . 20 50 10 10 130 40 10 10 Allied During Kill 295 | . . . . . . . 106 . 4 81 104 . . Successful Hack 127 | . 5 8 30 30 . . 20 . . . 10 24 . Disable Machine 255 | . . . . . . 105 45 . . 60 15 30 . Anti-Garrison Action 50 | . . . . . . . . . . . . . 50 Destroy Structure 368 | . 1 5 3 1 . 87 72 . . 134 24 12 29 Partial Spotted 75 | . . . . . . . 60 . . . 15 . . Lose Combat Pursuer 825 | . 30 240 . . . 30 30 . 135 285 . 60 15 Influence Decreases 2989 | . 176 270 166 76 . 140 260 274 494 633 240 150 110 Time Decay 1813 | . 116 190 166 76 . 50 100 214 348 333 130 90 . Lost Part 846 | . 60 80 . . . 90 20 60 126 220 20 60 110 Lost Ally 330 | . . . . . . . 140 . 20 80 90 . . Squads Dispatched 31 | . 2 1 2 . . 2 4 . 1 12 4 3 . Investigation 15 | . 2 . 2 . . . 2 . . 4 2 3 . Extermination 4 | . . . . . . . . . . 3 1 . . Reinforcement 8 | . . 1 . . . 2 2 . . 3 . . . Assault 3 | . . . . . . . . . 1 2 . . . Garrison 1 | . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 1 . . 2 . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Tes Gar Distress Signals 10 | . 2 4 . . . 3 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 238 | . 14 27 6 2 . 21 12 14 27 69 11 16 19 Peak Tracking Total 20 | . 5 11 2 2 . 11 5 5 7 20 5 8 13 Tactical Retreats 26 | . 2 6 . . . 1 2 . 5 7 . 2 1 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Tes Gar Traps Triggered 5 | . 1 2 . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 3 | . . . . . . . . 1 2 . . . . Triggered 2 | . . . . . . . . . 2 . . . . Most Traps Carried 2 | . . . . . . . . 2 2 . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Tes Gar Machines Disabled 17 | . . . . . . 7 3 . . 4 1 2 . Max in Single Turn 5 | . . . . . . 5 1 . . 3 . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Tes Gar Machines Accessed 42 | . 3 4 6 5 2 . 6 . 1 5 3 6 1 Terminals 24 | . 3 4 5 3 . . 3 . . 3 . 2 1 Fabricators 2 | . . . . . . . 1 . . . . 1 . Repair Stations 3 | . . . . . . . . . . 1 1 1 . Recycling Units 6 | . . . 1 1 . . 2 . . 1 1 . . Scanalyzers 1 | . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . . 1 1 . Total Hacks 139 | . 16 10 16 18 17 . 14 . 1 16 8 18 5 Successful 74 | . 6 2 8 10 17 . 7 . 1 6 3 11 3 Failed 65 | . 10 8 8 8 . . 7 . . 10 5 7 2 Catastrophic 10 | . . 3 2 1 . . 1 . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 63 | . 16 8 4 8 . . 10 . . 1 2 10 4 Terminals 88 | . 16 10 15 14 . . 8 . . 11 . 9 5 Fabricators 6 | . . . . . . . 2 . . . . 4 . Repair Stations 7 | . . . . . . . . . . 3 3 1 . Recycling Units 12 | . . . 1 3 . . 4 . . 2 2 . . Scanalyzers 2 | . . . . . . . . . . . . 2 . Garrison Access 5 | . . . . . . . . . . . 3 2 . Terminal Hacks 47 | . 2 2 7 7 17 . 2 . 1 3 . 4 2 Record 20 | . . . . 1 17 . . . . . . 2 . Part Schematic 1 | . . . 1 . . . . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . Robot Analysis 3 | . . . 2 1 . . . . . . . . . Prototype ID Bank 3 | . . . . 2 . . . . . 1 . . . Open Door 3 | . . . 2 . . . . . 1 . . . . Branch Access Points 3 | . . 1 1 . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . . . . 1 . . 1 Terminal Index 1 | . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . Alert Level 5 | . 1 1 . 1 . . . . . 1 . . 1 Locate Traps 3 | . . . 1 . . . 1 . . . . 1 . Patrol Status 1 | . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . . . . . 1 2 . . Scan Component 2 | . . . . . . . . . . 1 1 . . Repair 1 | . . . . . . . . . . . 1 . . Recycling Unit Hacks 4 | . . . 1 2 . . . . . 1 . . . Report Inventory 3 | . . . 1 1 . . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks 16 | . 4 . . 1 . . 5 . . 1 1 3 1 Terminals 10 | . 4 . . 1 . . 3 . . . . 1 1 Track 4 | . 1 . . . . . 2 . . . . . 1 Botnet 5 | . 2 . . 1 . . 1 . . . . 1 . Disrupt 1 | . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . 1 . Repair Stations 5 | . . . . . . . 2 . . 1 1 1 . Patch 1 | . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . Scrapoids 4 | . . . . . . . 2 . . 1 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 32 | . 3 3 6 3 . . 5 . . 4 2 5 1 Full Trace Events 12 | . 2 . 3 1 . . . . . 2 1 2 1 Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 1 . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . Time 22 | . . . . . . . . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Tes Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Tes Gar Total Allies 22 | . . . . . . . 10 . 2 5 5 . . Largest Group 6 | . . . . . . . 6 . 2 5 5 . . Highest-Rated Group 320 | . . . . . . . 276 . 59 241 320 . . Highest-Rated Ally 64 | . . . . . . . 50 . 30 50 64 . . Total Orders 1 | . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . 1 . . Ally Attacks 253 | . . . . . . . 71 . 14 100 68 . . Total Damage 6202 | . . . . . . . 2113 . 224 1879 1986 . . Kills 45 | . . . . . . . 15 . 3 15 12 . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Tes Gar Active Infowar (turns) 3983 | . . 279 309 567 2627 126 . . . 75 . . . Sensors 213 | . . 213 . . . . . . . . . . . Terrain 3695 | . . 66 309 567 2627 126 . . . . . . . Structural 3 | . . 3 . . . . . . . . . . . Jamming 75 | . . . . . . . . . . 75 . . . Robot Analysis Total 3 | . . . 2 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 2 . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Tes Gar Turns Passed 7460 | . 266 496 341 567 2627 138 201 457 882 929 271 192 93 Spaces Moved 5616 | 1 130 434 180 284 1368 64 508 431 654 738 337 372 115 Core 325 | . . . . . . . . . 171 119 8 . 27 Treads 164 | . 13 . . . . . . . 133 18 . . . Legs 2889 | 1 96 23 129 284 1368 38 . 253 222 376 99 . . Wheels 431 | . 21 231 51 . . . . . 128 . . . . Hover 417 | . . 180 . . . . . . . 225 12 . . Flight 1390 | . . . . . . 26 508 178 . . 218 372 88 Fastest Speed 25 | 120 80 56 95 190 190 35 26 29 50 50 25 25 34 Average Speed 111 | 120 118 76 162 190 190 128 30 82 108 93 58 25 37 Slowest Speed 260 | 120 190 190 190 190 190 260 35 120 250 190 120 34 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . 2 4 . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 24 38 28 56 86 3 16 68 63 19 8 35 19 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . . . 1 . . . 1 . . . . Known Exits Taken 5 | . . 1 1 . . . . . . 1 1 1 . Unknown Exits Taken 8 | 1 1 . . 1 1 1 1 1 1 . . . . Scrap Searched 14 | . . . . . 8 . . 4 2 . . . . Spaces Dug 16 | . . 4 2 1 . . . . . 1 . 6 2 Terrain Destroyed 204 | . . 4 2 1 . 116 13 3 6 51 . 6 2 Melee 15 | . . 4 2 1 . . . . . . . 6 2 Projectile 26 | . . . . . . . . 3 6 17 . . . AOE 163 | . . . . . . 116 13 . . 34 . . . Terrain Rammed 2 | . . . . . . . . . . . . . 2 Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Res Tes Gar Total 6362 | . 177 527 215 299 1407 94 536 482 771 887 393 429 145 Wait 49 | . . 17 . . 2 . . 8 4 3 4 4 7 Move 5590 | . 129 433 179 283 1367 59 500 430 653 738 336 368 115 Hop 7 | . . . . . . 2 3 . . . . 2 . Pick Up 65 | . 3 8 13 . 14 2 2 2 4 9 5 3 . Fast Attach 107 | . 2 12 1 2 1 . 15 10 10 26 18 9 1 Attach 50 | . 4 7 1 . . 5 2 1 3 18 6 1 2 Detach 34 | . 1 3 . 2 . 1 1 1 4 11 4 3 3 Swap 60 | . 3 4 7 . 5 5 3 1 8 10 6 8 . Drop 90 | . . 8 7 3 18 2 6 2 7 16 8 11 2 Fire 165 | . 32 11 2 4 . 18 4 25 20 47 . . 2 Melee 80 | . . 24 5 5 . . . . 10 . 6 20 10 Ram 7 | . . . . . . . . . . 4 . . 3 Kick 1 | . 1 . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . . . Rewire 46 | . . . . . . . . . 46 . . . . Trap 3 | . . . . . . . . 1 2 . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -3/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Core integrity fell below 50% 249 | -10/Materials | Lost 4 parts (1p1n2w) 250 | -10/Materials | Discovered new exit (range 6) 267 | -10/Materials | Entered another Materials area 267 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 307 | -9/Materials | Build established: Mutant 480 | -9/Materials | Discovered new exit (range 6) 502 | -9/Materials | Lost 3 parts (1p2n) 670 | -9/Materials | Identified exit to Mines 670 | -9/Materials | Identified exit to Storage 763 | -9/Materials | Entered Storage 787 | -9/Storage | Identified exit to Recycling 1097 | -9/Storage | Used back door to open Recycling access 1104 | -9/Storage | Entered Recycling 1395 | -9/Recycling | Discovered new exit (range 16) 1618 | -9/Recycling | Scanned before Scraplab entrance 1646 | -9/Recycling | Entered Scraplab 1669 | -9/Recycling | Discovered new exit (range 2) 1671 | -9/Recycling | Entered Scraptown 1675 | -9/Scraptown | System corruption cleaned by C-Scrubber 2033 | -9/Scraptown | Discovered new exit (range 11) 2136 | -9/Scraptown | Visited Symbiants 2177 | -9/Scraptown | Visited SPCMW 2234 | -9/Scraptown | Visited Bundlers 2417 | -9/Scraptown | Visited Spacefarers 2472 | -9/Scraptown | Learned location of Extension (-6) 2611 | -9/Scraptown | Visited Cyclists 2666 | -9/Scraptown | Visited UFD Registry 2666 | -9/Scraptown | Registered with UFD as "Powersink" 2728 | -9/Scraptown | Visited Observation Area 2789 | -9/Scraptown | Visited Curators Association 2884 | -9/Scraptown | Visited Botcube Research 2904 | -9/Scraptown | Found Botcube 2943 | -9/Scraptown | Visited Infowarlord's Domain 3010 | -9/Scraptown | Found Exp. Terrain Scan Processor 3047 | -9/Scraptown | Visited Scrap Suit Storage 3077 | -9/Scraptown | Visited Derelict Rescue Squad 3097 | -9/Scraptown | Found DRS Beacon 3140 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3160 | -9/Scraptown | Found DCF Scrap (29 items) 3236 | -9/Scraptown | Visited Chapter 10 3675 | -9/Scraptown | Entered Cyclist Reading Room 3730 | -9/Scraptown | Visited Awakened 4185 | -9/Scraptown | Discovered new exit (range 17) 4298 | -9/Scraptown | Entered Factory 4298 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 4403 | -6/Factory | Discovered new exit (range 15) 4425 | -6/Factory | System corruption reached 10% 4436 | -6/Factory | Entered another Factory area 4436 | -5/Factory | Evolved 2 slots: Utility x2 4441 | -5/Factory | Destroyed 7 combat bots 4457 | -5/Factory | Lost 9 parts (1p2n4u2w) 4487 | -5/Factory | Scrapoids reinforcements arrived? 4506 | -5/Factory | Scrapoids reinforcements arrived? 4599 | -5/Factory | Spotted B-75 Beast 4613 | -5/Factory | Discovered new exit (range 8) 4637 | -5/Factory | Entered Upper Caves 4683 | -5/Upper Caves | Learned Factory stockpile data 4705 | -5/Upper Caves | Activated DRS Beacon 4757 | -5/Upper Caves | Lost 3 parts (2n1w) 4999 | -5/Upper Caves | Build established: Scavenger-Gunner 5011 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5082 | -5/Upper Caves | Discovered new exit (range 5) 5094 | -5/Upper Caves | Entered another Upper Caves area 5164 | -5/Upper Caves | Discovered new exit (range 8) 5220 | -5/Upper Caves | Encountered a Warlord checkpoint 5236 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 5308 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5364 | -5/Upper Caves | Learned location of Warlord (-5) 5393 | -5/Upper Caves | Found DCF Scrap (16 items) 5540 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5570 | -5/Upper Caves | System corruption reached 10% 5586 | -5/Upper Caves | Core integrity fell below 50% 5604 | -5/Upper Caves | Lost 11 parts (1p4n3u3w) 5854 | -5/Upper Caves | Build established: Mutant 5964 | -5/Upper Caves | Lost 7 parts (2n2u3w) 5976 | -5/Upper Caves | Entered Factory 5976 | -4/Factory | Evolved 2 slots: Utility x2 6025 | -4/Factory | Spotted B-86 Titan 6168 | -4/Factory | Scrapoids reinforcements arrived? 6215 | -4/Factory | Lost 4 parts (1p1n2u) 6328 | -4/Factory | Lost 3 allies 6503 | -4/Factory | First assault squad dispatched 6508 | -4/Factory | Lost 3 parts (2u1w) 6727 | -4/Factory | Lost 3 parts (3u) 6857 | -4/Factory | Core integrity fell below 50% 6899 | -4/Factory | Discovered new exit (range 9) 6904 | -4/Factory | Identified exit to Research 6905 | -4/Factory | Entered Research 6905 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6915 | -3/Research | Found Gamma Bomb Array 6920 | -3/Research | Lost 12 parts (1p5n3u3w) 6987 | -3/Research | Discovered new exit (range 9) 7000 | -3/Research | Identified exit to Research 7059 | -3/Research | Scrapoid reinforcements arrived 7145 | -3/Research | Garrison activated, responded to threat 7173 | -3/Research | Repaired Xenon Bombardment Thruster? 7173 | -3/Research | Discovered new exit (range 16) 7176 | -3/Research | Identified exit to Testing 7176 | -3/Research | Entered Testing 7216 | -3/Testing | Found Prototype Device 7216 | -3/Testing | Identified AEGIS Remote Shield 7244 | -3/Testing | Found Prototype Hackware 7244 | -3/Testing | Identified Exp. Hacking Suite 7274 | -3/Testing | Spotted Striker 7338 | -3/Testing | Found Prototype Energy Cannon 7338 | -3/Testing | Identified Potential Cannon 7368 | -3/Testing | Identified exit to Garrison 7368 | -3/Testing | Entered Garrison 7393 | -3/Garrison | Lost 6 parts (2p3n1u) 7397 | -3/Garrison | Spotted B-86 Titan 7433 | -3/Garrison | Core integrity fell below 50% 7458 | -3/Garrison | Triggered checkpoint 7458 | -3/Garrison | Spotted B-86 Titan 7459 | -3/Garrison | Core integrity fell below 20% 7461 | -3/Garrison | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 07430_ Adv. Corruption Screen destroyed. 07430_ Penetrated by Slug. 07430_ Slug penetrates Earth. 07431_ Slammed into S-43 Plague. 07432_ Acquired 2 matter. 07433_ Slug penetrates Y-72 Warden. 07433_ Slug penetrates Wall. 07439_ Garrison Terminal disabled. 07439_ Slammed into Wall. 07439_ Adv. Corruption Screen destroyed. 07439_ System corrupted by crushing effect (+4). 07439_ Destabilizing: System corrupted (+1). 07440_ System corrupted: IFF burst signal emitted. 07440_ Slug penetrates Wall. 07441_ Slammed into Wall. 07441_ Imp. Signal Interpreter broken. 07441_ Destabilizing: Short circuit. 07441_ Destabilizing: System corrupted (+2). 07444_ S-43 Plague destroyed. 07458_ Adv. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????+????????????????????????? | | ????????????????????????????????????????????????+? | | ?????????????????????????????????????????????????+ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???+?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | +????????????????????????????????????????????????? | | ??+????????????????????+##??????????????????????+? | | ??+????+??????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???+???++?????????????+? | | ??????????????????????# ???????????????????????? | | ??????+???????????????# ???????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# +??????????????????????? | | ?????????????????+????# c #??????????????????????? | | ??????????????????????# #??????????????????????? | | ???????????##+###""""## #??????????????????????? | | ??????+????# #####??????????????????? | | ???????????? %c ???????????????????? | | ????????????????? c/ ?????????????????????? | | ??????+?????????#?????# g@#??????????????????????? | | ???????????????## #; c###????????????????????? | | ?????????+?" gg *#????????????????????? | | ???????????" BB [#????????????????????? | | ???????????" BB s s####???????????#?????? | | ???????????" =/ #???????#??# ?????? | | ???????????? ## ## #### ####???? ## ##????? | | ???????????? ???#^ ## ####+## ####?# # #????? | | ??????????????? ### ##???? | | ?????????????? ##!=%! #???? | | ?????????+??? # /]=*##????? | | ?????????????? ##""""##++#####+### # =%== #????? | | ?????????????????????????????????# # = ##????? | | ??????????????????+??????????????# # !#?????? | | ?????????????????????????????????# " % ##????? | | ?????????????????????????????????# ## #????# | | ?????????????????????????????????# ##" ! # !"# | | ?????????+?????+?????????????????# ##%"=/! "# | | ?????????????????????????????????+ % "=%!! "# | | ?????????????????????????????????+ *!!## "# | | ?????????+???????????????????????# #### ##? ""# | | ?????????????????????????????????# #?? #?# ### | | ?????????????????????????????????# #??# ##??##?? | | ?+??+????????????????????????????# #??###??????? | | ?????????????????????????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 80 Energy Generation 37 Energy Capacity 725 Matter Stores 697 Matter Capacity 850 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 1085 Jamming Range 14 Power Amplification 30 Base Temperature (-) 200 Corruption Block 55 Armor Coverage 225 Resistance: KI 25 Resistance: TH 25 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 73 Targeting Accuracy 27 Melee Accuracy 8 Target Analysis 9 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 40 Item Schematics ----------------- Imp. Ion Engine | -9/Storage | Hacked Exp. Myomer Leg | -3/Testing | Archive Gamma Bomb Array | -3/Testing | Scanalyzed Robot Schematics ------------------ W-16 Scout | -9/Recycling | Hacked O-32 Director | -3/Testing | Archive G-67 Veteran | -3/Testing | Archive A-02 Transporter | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Xenon Bombardment Thruster | 80% | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalSwordDissipator Manual? 0 Play Time 00:57:28 Cumulative 976.2 hours Start 2025.02.27 @ 11:34:52 End 2025.02.27 @ 12:30:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1201 Rogue 921 Adventurer 124 Explorer 156 Win Type - Total 43 Types 30/0/8/3/1/0/0/1/0/0 Lore% 85 Gallery% 84 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4afce728-d2cd-44e7-9450-f516e7ce7fee