Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.29 @ 20:38:45 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (402) 402 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-7) -7 TOTAL SCORE: 1610 Bonus ------- Friendly Fire -7 Cogmind --------- Core Integrity 400/400 Matter 266/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Wheel Wheel Compact Wheel Small Storage Unit Large Matter Pod (150) Experimental Sensor Array Improved Signal Interpreter Terrain Scanner Improved Terrain Scanner System Shield Particle Gun Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Compact Wheel Improved Heat Sink Small Storage Unit Large Matter Pod Terrain Scanner Particle Gun Light Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 22 | 6 2 14 . Power 3 | 1 . 2 . Engine 2 | 1 . 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads . | . . . . Leg . | . . . . Wheel 6 | 2 . 4 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 2 . Device 3 | . 1 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 . 6 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 5 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 4 | . . 4 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 87 98 . Engine 10 | . 14 8 . Core 2 | . . 4 . Wheel 27 | . 28 27 . Device 9 | . 2 14 . Storage 14 | . 14 14 . Ballistic Gun 27 | . 28 27 . Naked Turns . | . . . . Heaviest Build 33 | 13 29 33 . Greatest Support 26 | 26 26 26 . Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 . Average Capacity 12 | 5 8 15 . Most Carried 15 | 5 6 15 . Average Carried 7 | 3 4 10 . Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 6 15 15 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 724 | 219 99 406 . Remotely . | . . . . Salvage Created 497 | . 99 398 . Parts 34 | . 3 31 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 16 | . 2 14 . Guns 13 | . 2 11 . AOE 3 | . . 3 . Classes Destroyed 4 | . 1 3 . Worker 1 | . . 1 . Tunneler 2 | . . 2 . Swarmer 9 | . . 9 . Grunt 7 | . 2 5 . Best Kill Streak 4 | . 2 4 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 816 | . 159 657 . Core 203 | . 45 158 . Absorbed by Shields . | . . . . Core Remaining (%) 59 | 100 . 18 . Volleys Fired 67 | . 20 47 . Largest 2 | . 2 2 . Hottest 53 | . 40 53 . Shots Fired 128 | . 40 88 . Gun 126 | . 40 86 . Cannon . | . . . . Launcher 2 | . . 2 . Special . | . . . . Kinetic 126 | . 40 86 . Thermal . | . . . . Explosive 2 | . . 2 . Electromagnetic . | . . . . Robot Hit Streak 8 | . 7 8 . Robot Miss Streak 6 | . 2 6 . Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 76 | . 28 48 . Core Hits 35 | . 7 28 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 945 | . 308 637 . Guns 751 | . 308 443 . Cannons . | . . . . Explosions 194 | . . 194 . Melee . | . . . . Ramming . | . . . . Kinetic 751 | . 308 443 . Thermal . | . . . . Explosive 194 | . . 194 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 32 | . . 32 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 18 | . 18 . . Average Temperature 10 | . 10 . . Received Heat Transfer 279 | . 90 189 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 232 | . 114 232 . Initial 87 | . . 44 87 Average 94 | . 35 138 . Maximum Alert Level 1 | . . 1 . Low Security (%) 77 | 100 100 62 . Level 1 22 | . . 37 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 6 14 . Peak Tracking Total 5 | . 5 3 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 7 | . 5 2 . Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 13 4 . Successful 9 | . 7 2 . Failed 8 | . 6 2 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 13 | . 10 3 . Terminals 16 | . 13 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 2 . Open Door 1 | . . 1 . Branch Access Points 1 | . . 1 . Terminal Index 1 | . 1 . . Disarm Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Botnet 3 | . 3 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 1077 | 59 376 642 . Spaces Moved 899 | 58 341 500 . Core 16 | 16 . . . Treads . | . . . . Legs . | . . . . Wheels 883 | 42 341 500 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 . Average Speed 92 | 78 90 94 . Slowest Speed 105 | 90 105 105 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 4 48 96 . Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 31 | . . 31 . Melee . | . . . . Projectile . | . . . . AOE 31 | . . 31 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1034 | 71 372 591 . Wait 18 | . 3 15 . Move 896 | 57 340 499 . Hop . | . . . . Pick Up 28 | 8 6 14 . Fast Attach . | . . . . Attach 12 | 6 1 5 . Detach 1 | . . 1 . Swap 10 | . 1 9 . Drop 2 | . 1 1 . Fire 67 | . 20 47 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 60 | -11/Junkyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 16) 410 | -10/Materials | Discovered new exit (range 14) 436 | -10/Materials | Entered Mines 629 | -10/Mines | Core integrity fell below 50% 763 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 765 | -10/Mines | Found Prototype Device 766 | -10/Mines | Identified Exp. Sensor Array 851 | -10/Mines | Met a Derelict shopkeep closing up shop 1003 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1004 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1018 | -10/Mines | Discovered new exit (range 10) 1024 | -10/Mines | Core integrity fell below 20% 1069 | -10/Mines | Discovered new exit (range 9) 1078 | -10/Mines | Entered Materials 1078 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1078 | -9/Materials | Self-destructed Last Messages --------------- 01023_ S-10 Pest destroyed. 01023_ T-07 Excavator destroyed. 01026_ The unstable cave ceiling collapses. 01026_ S-10 Pest destroyed. 01030_ Searching scrap... 01030_ Found Sml. Storage Unit. 01030_ Found 18 Matter. 01031_ Acquired 18 matter. 01031_ Acquired 2 matter. 01033_ Acquired Lgt. Assault Rifle. 01038_ Dropped Lgt. Assault Rifle. 01038_ Acquired Lgt. Assault Rifle. 01058_ The unstable cave ceiling collapses. 01058_ Lgt. Assault Rifle crushed. 01061_ K-01 Serf collects debris. 01064_ U-05 Engineer lays Concrete. 01069_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????#######???????????????????? | | ????????# ???????????????????? | | ????????# ????????????????????? | | ????????# ?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# @ #?????????????????????? | | ????????# #?????????????????????? | | ????????#####?????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterBiomechanicalBeam Manual? 0 Play Time 00:09:31 Cumulative 47.0 hours Start 2023.03.29 @ 20:29:09 End 2023.03.29 @ 20:38:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ab61434-ef7b-4e1c-8135-43416a9fc831